91 lines
2.7 KiB
C#
91 lines
2.7 KiB
C#
using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using RecRoom.Systems;
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using UnityEngine;
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using UnityEngine.UI;
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// Token: 0x020006E1 RID: 1761
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[Token(Token = "0x20006E1")]
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[StructLayout(3)]
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public class DetachMenuNote : MonoBehaviour
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{
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// Token: 0x06003369 RID: 13161 RVA: 0x000D5E8C File Offset: 0x000D408C
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[Token(Token = "0x6003369")]
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[Address(RVA = "0x16A07B0", Offset = "0x169F1B0", VA = "0x1816A07B0")]
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private void Awake()
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{
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GameObject gameObject = base.gameObject;
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bool inVRDisplayMode = SingletonMonoBehaviour.Instance.EBPFBFMJMBB;
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gameObject.SetActive(inVRDisplayMode);
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}
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// Token: 0x0600336A RID: 13162 RVA: 0x000D5EB8 File Offset: 0x000D40B8
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[Token(Token = "0x600336A")]
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[Address(RVA = "0x16A0840", Offset = "0x169F240", VA = "0x1816A0840")]
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public void Refresh(bool LOLPDKPFAHI)
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{
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if (base.isActiveAndEnabled)
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{
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ulong num;
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this.TextButtonNameTransform.gameObject.SetActive(num != 0UL);
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GameObject gameObject = this.PS4ButtonNameTransform.gameObject;
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int num2 = 0;
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gameObject.SetActive(num2 != 0);
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if (SingletonMonoBehaviour.Instance.<DPODFAMMHGA>k__BackingField <= InputManager.LNEHPBFDEGG.PS4_Move)
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{
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GameObject gameObject2 = this.TextButtonNameTransform.gameObject;
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int num3 = 0;
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gameObject2.SetActive(num3 != 0);
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ulong num4;
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this.PS4ButtonNameTransform.gameObject.SetActive(num4 != 0UL);
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}
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string text = this.ButtonNameText.text;
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Text actionText = this.ActionText;
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if (LOLPDKPFAHI)
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{
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}
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string text2 = actionText.text;
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}
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}
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// Token: 0x0600336B RID: 13163 RVA: 0x000D5F58 File Offset: 0x000D4158
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[Token(Token = "0x600336B")]
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[Address(RVA = "0x16A0A00", Offset = "0x169F400", VA = "0x1816A0A00")]
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public DetachMenuNote()
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{
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}
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// Token: 0x04002BDB RID: 11227
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4002BDB")]
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public Transform TextButtonNameTransform;
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// Token: 0x04002BDC RID: 11228
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
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[Token(Token = "0x4002BDC")]
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public Transform PS4ButtonNameTransform;
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// Token: 0x04002BDD RID: 11229
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
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[Token(Token = "0x4002BDD")]
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public Text ButtonNameText;
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// Token: 0x04002BDE RID: 11230
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
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[Token(Token = "0x4002BDE")]
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public Text ActionText;
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// Token: 0x04002BDF RID: 11231
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
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[Token(Token = "0x4002BDF")]
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[SerializeField]
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private string attachedText = "detach";
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// Token: 0x04002BE0 RID: 11232
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x40")]
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[Token(Token = "0x4002BE0")]
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[SerializeField]
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private string notAttachedText = "close";
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}
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