Files
2026-04-08 23:40:05 +02:00

56 lines
1.8 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace RRUI.Data
{
// Token: 0x02000828 RID: 2088
[Token(Token = "0x2000828")]
[StructLayout(3)]
public abstract class InterfaceModelController<TModel> : CompositeController<TModel> where TModel : class, ICEIABPJKLB
{
// Token: 0x17000A38 RID: 2616
// (get) Token: 0x06003A0E RID: 14862 RVA: 0x000F3338 File Offset: 0x000F1538
[Token(Token = "0x17000A38")]
protected sealed override bool SupportsNonInterfaceModelTypes
{
[Token(Token = "0x6003A0E")]
[Address(RVA = "0x413970", Offset = "0x412370", VA = "0x180413970", Slot = "19")]
get
{
}
}
// Token: 0x06003A0F RID: 14863 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x6003A0F")]
[Address(RVA = "0x23E6D40", Offset = "0x23E5740", VA = "0x1823E6D40", Slot = "18")]
protected override bool TryGetSerializedModel(out TModel model)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06003A10 RID: 14864 RVA: 0x000F3348 File Offset: 0x000F1548
[Token(Token = "0x6003A10")]
[Address(RVA = "0x1BFCB40", Offset = "0x1BFB540", VA = "0x181BFCB40")]
protected InterfaceModelController()
{
bool isCompleted = ((IAsyncResult)this).IsCompleted;
}
// Token: 0x0400327D RID: 12925
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
[Token(Token = "0x400327D")]
[SerializeField]
[Tooltip("By default we use the first Model of the correct type above the Controller in the scene hierarchy. This can be used to explicitly specify which Model to use.")]
private bool overrideModelObject;
// Token: 0x0400327E RID: 12926
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
[Token(Token = "0x400327E")]
[SerializeField]
[OMAIFIIBMNL("overrideModelObject")]
private GameObject modelObjectOverride;
}
}