Files
2026-04-08 23:40:05 +02:00

85 lines
2.6 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace RRUI.Data
{
// Token: 0x0200083B RID: 2107
[Token(Token = "0x200083B")]
[StructLayout(3)]
public abstract class PrefabSpawnerControllerImpl<T> : ControllerImplementation<T> where T : ICEIABPJKLB
{
// Token: 0x06003AAC RID: 15020 RVA: 0x000F3C68 File Offset: 0x000F1E68
[Token(Token = "0x6003AAC")]
[Address(RVA = "0x23EA7F0", Offset = "0x23E91F0", VA = "0x1823EA7F0", Slot = "22")]
protected override void OFFLOPLJBBG()
{
this.OFFLOPLJBBG();
}
// Token: 0x06003AAD RID: 15021 RVA: 0x000F3C84 File Offset: 0x000F1E84
[Token(Token = "0x6003AAD")]
[Address(RVA = "0x23EA6A0", Offset = "0x23E90A0", VA = "0x1823EA6A0", Slot = "25")]
protected override void MDDAPCCABNK()
{
this.MDDAPCCABNK();
}
// Token: 0x06003AAE RID: 15022 RVA: 0x000F3CA0 File Offset: 0x000F1EA0
[Token(Token = "0x6003AAE")]
[Address(RVA = "0x23EA650", Offset = "0x23E9050", VA = "0x1823EA650")]
protected void LKLKGDMFMCC()
{
}
// Token: 0x06003AAF RID: 15023 RVA: 0x000F3CB4 File Offset: 0x000F1EB4
[Token(Token = "0x6003AAF")]
[Address(RVA = "0x23EA600", Offset = "0x23E9000", VA = "0x1823EA600")]
protected void KDEDJECMBGK(int MNIJHBJDPPA)
{
int num = 0;
this.CLBPDGGELMA(num, MNIJHBJDPPA);
}
// Token: 0x06003AB0 RID: 15024 RVA: 0x000F3CD4 File Offset: 0x000F1ED4
[Token(Token = "0x6003AB0")]
[Address(RVA = "0x23EA670", Offset = "0x23E9070", VA = "0x1823EA670")]
protected void LPJPAHAMMFN(GameObject CFAPNBBHEKB)
{
}
// Token: 0x06003AB1 RID: 15025 RVA: 0x000F3CE8 File Offset: 0x000F1EE8
[Token(Token = "0x6003AB1")]
[Address(RVA = "0x23EA7C0", Offset = "0x23E91C0", VA = "0x1823EA7C0")]
protected void MJLHLGCPKKA(GameObject CFAPNBBHEKB)
{
}
// Token: 0x06003AB2 RID: 15026
[Token(Token = "0x6003AB2")]
[Address(Slot = "29")]
protected abstract void CLBPDGGELMA(GameObject GCCLEJOGCCE, int EFBDCIJMFGD);
// Token: 0x06003AB3 RID: 15027 RVA: 0x000F3CFC File Offset: 0x000F1EFC
[Token(Token = "0x6003AB3")]
[Address(RVA = "0x1B187B0", Offset = "0x1B171B0", VA = "0x181B187B0")]
protected PrefabSpawnerControllerImpl()
{
}
// Token: 0x040032A7 RID: 12967
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
[Token(Token = "0x40032A7")]
[SerializeField]
[DDPIINEJFMD(JIBDPHMGEGO.Self, false, false)]
private PrefabSpawner prefabSpawner;
// Token: 0x040032A8 RID: 12968
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
[Token(Token = "0x40032A8")]
[SerializeField]
private GameObject prefab;
}
}