Files
2026-04-08 23:40:05 +02:00

33 lines
955 B
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
namespace RecRoom.Core.Creation.Circuits
{
// Token: 0x02002C81 RID: 11393
[Token(Token = "0x2002C81")]
[StructLayout(3)]
public sealed class DisableObjectWhenCircuitsHidden : CircuitVisibilityBehaviour
{
// Token: 0x0601416A RID: 82282 RVA: 0x004D2AFC File Offset: 0x004D0CFC
[Token(Token = "0x601416A")]
[Address(RVA = "0x16CC2F0", Offset = "0x16CACF0", VA = "0x1816CC2F0", Slot = "7")]
protected override void MLBAOONLBEM(bool AGILHLJPKPN)
{
if (base.enabled && base.gameObject.activeSelf != AGILHLJPKPN)
{
base.gameObject.SetActive(AGILHLJPKPN);
}
}
// Token: 0x0601416B RID: 82283 RVA: 0x004D2B34 File Offset: 0x004D0D34
[Token(Token = "0x601416B")]
[Address(RVA = "0x16CC360", Offset = "0x16CAD60", VA = "0x1816CC360")]
public DisableObjectWhenCircuitsHidden()
{
this.preventNavMeshGeneration = true;
base..ctor();
}
}
}