Files
2026-04-08 23:40:05 +02:00

26 lines
610 B
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.Encounters
{
// Token: 0x02002ABA RID: 10938
[Token(Token = "0x2002ABA")]
[Serializable]
[StructLayout(0)]
public struct RandomlyEnabledGameEncounterDesc
{
// Token: 0x0400D017 RID: 53271
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
[Token(Token = "0x400D017")]
public GameEncounter Encounter;
// Token: 0x0400D018 RID: 53272
[global::Cpp2IlInjected.FieldOffset(Offset = "0x8")]
[Token(Token = "0x400D018")]
[Range(0f, 1f)]
public float EnabledChance;
}
}