Files
2026-04-08 23:40:05 +02:00

82 lines
2.3 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020001A1 RID: 417
[Token(Token = "0x20001A1")]
[StructLayout(3)]
public class TriggerSound : MonoBehaviour
{
// Token: 0x06000D1C RID: 3356 RVA: 0x0003A074 File Offset: 0x00038274
[Token(Token = "0x6000D1C")]
[Address(RVA = "0x18968B0", Offset = "0x18952B0", VA = "0x1818968B0")]
private void OnTriggerEnter(Collider HPKICPNGMDJ)
{
if (this.AudioToPlay != (ulong)0L)
{
float time = Time.time;
RecRoomAudioClip audioToPlay = this.AudioToPlay;
if (this.Play2D)
{
int num = 0;
SFXAudioSource sfxaudioSource = AudioManager.Play2DSFX(audioToPlay, num);
}
Transform transform = base.transform;
int num2 = 0;
int num3 = 0;
SFXAudioSource sfxaudioSource2 = AudioManager.Play3DSFX(audioToPlay, transform, num3, num2);
float time2 = Time.time;
this.NCJEECDMOAN = time2;
}
}
// Token: 0x06000D1D RID: 3357 RVA: 0x0003A0E0 File Offset: 0x000382E0
[Token(Token = "0x6000D1D")]
[Address(RVA = "0x18967F0", Offset = "0x18951F0", VA = "0x1818967F0")]
private void GNHKMDJHFEE()
{
RecRoomAudioClip audioToPlay = this.AudioToPlay;
if (this.Play2D)
{
int num = 0;
SFXAudioSource sfxaudioSource = AudioManager.Play2DSFX(audioToPlay, num);
return;
}
Transform transform = base.transform;
int num2 = 0;
int num3 = 0;
SFXAudioSource sfxaudioSource2 = AudioManager.Play3DSFX(audioToPlay, transform, num3, num2);
}
// Token: 0x06000D1E RID: 3358 RVA: 0x0003A124 File Offset: 0x00038324
[Token(Token = "0x6000D1E")]
[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
public TriggerSound()
{
}
// Token: 0x04000A3B RID: 2619
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000A3B")]
[SerializeField]
private RecRoomAudioClip AudioToPlay;
// Token: 0x04000A3C RID: 2620
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000A3C")]
[SerializeField]
private bool Play2D;
// Token: 0x04000A3D RID: 2621
[global::Cpp2IlInjected.FieldOffset(Offset = "0x24")]
[Token(Token = "0x4000A3D")]
[SerializeField]
private float RetriggerCooldown;
// Token: 0x04000A3E RID: 2622
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000A3E")]
private float NCJEECDMOAN;
}