Files
2026-04-08 23:40:05 +02:00

35 lines
1.0 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom
{
// Token: 0x0200000F RID: 15
[Token(Token = "0x200000F")]
[StructLayout(3)]
public static class AnimationExt
{
// Token: 0x0600002D RID: 45 RVA: 0x0000206A File Offset: 0x0000026A
[Token(Token = "0x600002D")]
[Address(RVA = "0x323D400", Offset = "0x323BE00", VA = "0x18323D400")]
public static void SafeSetEnabled(this Animator animator, bool enabled)
{
}
// Token: 0x0600002E RID: 46 RVA: 0x0000206A File Offset: 0x0000026A
[Token(Token = "0x600002E")]
[Address(RVA = "0x323D480", Offset = "0x323BE80", VA = "0x18323D480")]
public static void SetBoolIfActive(this Animator animator, int id, bool value)
{
}
// Token: 0x0600002F RID: 47 RVA: 0x0000206A File Offset: 0x0000026A
[Token(Token = "0x600002F")]
[Address(RVA = "0x323D4E0", Offset = "0x323BEE0", VA = "0x18323D4E0")]
public static void SetIntegerIfActive(this Animator animator, int id, int value)
{
}
}
}