Files
Jan2021-Cpp2Il-Dump/Assembly-CSharp/LoadingScreenTemplate.cs
T
2026-04-08 23:40:05 +02:00

56 lines
1.5 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
// Token: 0x0200065E RID: 1630
[Token(Token = "0x200065E")]
[Serializable]
[StructLayout(3)]
public class LoadingScreenTemplate
{
// Token: 0x06002F4A RID: 12106 RVA: 0x000C4330 File Offset: 0x000C2530
[Token(Token = "0x6002F4A")]
[Address(RVA = "0x3C1670", Offset = "0x3C0070", VA = "0x1803C1670")]
public LoadingScreenTemplate()
{
}
// Token: 0x040028A0 RID: 10400
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x40028A0")]
public GameObject template;
// Token: 0x040028A1 RID: 10401
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x40028A1")]
public TextMeshProUGUI titleText;
// Token: 0x040028A2 RID: 10402
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x40028A2")]
public TextMeshProUGUI messageText;
// Token: 0x040028A3 RID: 10403
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x40028A3")]
public RawImage backgroundImage;
// Token: 0x040028A4 RID: 10404
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
[Token(Token = "0x40028A4")]
public TextMeshProUGUI nextRoomName;
// Token: 0x040028A5 RID: 10405
[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
[Token(Token = "0x40028A5")]
public TextMeshProUGUI roomOwnerName;
// Token: 0x040028A6 RID: 10406
[global::Cpp2IlInjected.FieldOffset(Offset = "0x40")]
[Token(Token = "0x40028A6")]
public TextMeshProUGUI loadingText;
}