99 lines
2.8 KiB
C#
99 lines
2.8 KiB
C#
using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x02000074 RID: 116
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[Token(Token = "0x2000074")]
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[StructLayout(3)]
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public class RewardBobAndRotate : MonoBehaviour
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{
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// Token: 0x0600034C RID: 844 RVA: 0x00010A4C File Offset: 0x0000EC4C
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[Token(Token = "0x600034C")]
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[Address(RVA = "0x17F6B40", Offset = "0x17F5540", VA = "0x1817F6B40")]
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private void Start()
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{
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float realtimeSinceStartup = Time.realtimeSinceStartup;
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this.JODPOANPJNK = realtimeSinceStartup;
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Transform transform = base.gameObject.transform;
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Vector3 vector;
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float z = vector.z;
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this.LCBBLKJGBDH.z = z;
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Transform transform2 = base.gameObject.transform;
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}
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// Token: 0x0600034D RID: 845 RVA: 0x00010A9C File Offset: 0x0000EC9C
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[Token(Token = "0x600034D")]
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[Address(RVA = "0x17F6BE0", Offset = "0x17F55E0", VA = "0x1817F6BE0")]
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private void Update()
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{
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float num = Time.realtimeSinceStartup;
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Transform transform = base.gameObject.transform;
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float z = this.LCBBLKJGBDH.z;
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float num2 = num * 6.2831855f;
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Vector3 vector;
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float z2 = vector.z;
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if (this.bShouldSpin)
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{
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num2 = num;
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num = num2;
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float num3 = num * 360f;
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if (!this.bClockwise)
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{
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}
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Transform transform2 = base.gameObject.transform;
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Quaternion pmkclcnfopd = this.PMKCLCNFOPD;
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num2 = num3;
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int num4 = 0;
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Quaternion quaternion = Quaternion.Euler(num2, (float)num4, num2);
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}
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}
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// Token: 0x0600034E RID: 846 RVA: 0x00010B30 File Offset: 0x0000ED30
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[Token(Token = "0x600034E")]
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[Address(RVA = "0x17F6E70", Offset = "0x17F5870", VA = "0x1817F6E70")]
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public RewardBobAndRotate()
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{
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}
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// Token: 0x040002E0 RID: 736
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
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[Token(Token = "0x40002E0")]
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public float bobDistance_m = 0.03f;
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// Token: 0x040002E1 RID: 737
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x1C")]
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[Token(Token = "0x40002E1")]
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public float bobDuration_s = 3f;
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// Token: 0x040002E2 RID: 738
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
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[Token(Token = "0x40002E2")]
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public bool bShouldSpin = true;
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// Token: 0x040002E3 RID: 739
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x21")]
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[Token(Token = "0x40002E3")]
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public bool bClockwise;
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// Token: 0x040002E4 RID: 740
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x24")]
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[Token(Token = "0x40002E4")]
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public float spinDuration_s = 5f;
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// Token: 0x040002E5 RID: 741
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
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[Token(Token = "0x40002E5")]
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private float JODPOANPJNK;
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// Token: 0x040002E6 RID: 742
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x2C")]
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[Token(Token = "0x40002E6")]
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private Vector3 LCBBLKJGBDH;
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// Token: 0x040002E7 RID: 743
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
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[Token(Token = "0x40002E7")]
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private Quaternion PMKCLCNFOPD;
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}
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