Files
2026-05-24 12:14:04 +02:00

29 lines
582 B
C#

using System;
using UnityEngine;
[Serializable]
public class togglevision : MonoBehaviour
{
public Transform NoFog;
public AudioClip switchsound;
public virtual void Update()
{
if (Input.GetKeyDown("f"))
{
GetComponent<AudioSource>().PlayOneShot(switchsound);
UnityEngine.Object.Instantiate(NoFog, transform.position, transform.rotation);
}
if (Input.GetMouseButtonDown(1))
{
GetComponent<AudioSource>().PlayOneShot(switchsound);
UnityEngine.Object.Instantiate(NoFog, transform.position, transform.rotation);
}
}
public virtual void Main()
{
}
}