Files
Slendytubbies-V2-Beta/V2Beta/Assets/Scripts/Assembly-UnityScript/disconnectend.cs
T
2026-05-24 12:14:04 +02:00

30 lines
393 B
C#

using System;
using UnityEngine;
[Serializable]
public class disconnect_0026end : MonoBehaviour
{
public float timeOut;
public bool detachChildren;
public disconnect_0026end()
{
timeOut = 5f;
}
public virtual void Awake()
{
Invoke("DestroyNow", timeOut);
}
public virtual void DestroyNow()
{
UnityEngine.Object.Destroy(gameObject);
}
public virtual void Main()
{
}
}