40 lines
971 B
C#
40 lines
971 B
C#
using System;
|
|
using UnityEngine;
|
|
|
|
[Serializable]
|
|
public class setqualitylevel : MonoBehaviour
|
|
{
|
|
public virtual void OnGUI()
|
|
{
|
|
GUI.Box(new Rect(10f, 10f, 200f, 1000f), "Graphics Resolution");
|
|
if (GUI.Button(new Rect(20f, 40f, 80f, 20f), "Fastest"))
|
|
{
|
|
QualitySettings.currentLevel = QualityLevel.Fastest;
|
|
}
|
|
if (GUI.Button(new Rect(20f, 70f, 80f, 20f), "Fast"))
|
|
{
|
|
QualitySettings.currentLevel = QualityLevel.Fast;
|
|
}
|
|
if (GUI.Button(new Rect(20f, 100f, 80f, 20f), "Simple"))
|
|
{
|
|
QualitySettings.currentLevel = QualityLevel.Simple;
|
|
}
|
|
if (GUI.Button(new Rect(20f, 130f, 80f, 20f), "Good"))
|
|
{
|
|
QualitySettings.currentLevel = QualityLevel.Good;
|
|
}
|
|
if (GUI.Button(new Rect(20f, 160f, 80f, 20f), "Beautiful"))
|
|
{
|
|
QualitySettings.currentLevel = QualityLevel.Beautiful;
|
|
}
|
|
if (GUI.Button(new Rect(20f, 190f, 80f, 20f), "Fantastic"))
|
|
{
|
|
QualitySettings.currentLevel = QualityLevel.Fantastic;
|
|
}
|
|
}
|
|
|
|
public virtual void Main()
|
|
{
|
|
}
|
|
}
|