This commit is contained in:
niko
2026-04-12 16:51:38 +02:00
parent 1b6f6d81d0
commit c12fbe3fc6
17828 changed files with 2994770 additions and 0 deletions
@@ -0,0 +1,21 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
{
// Token: 0x02000009 RID: 9
[Token(Token = "0x2000009")]
[Flags]
public enum DepthAccess
{
// Token: 0x0400001D RID: 29
[Token(Token = "0x400001D")]
Read = 1,
// Token: 0x0400001E RID: 30
[Token(Token = "0x400001E")]
Write = 2,
// Token: 0x0400001F RID: 31
[Token(Token = "0x400001F")]
ReadWrite = 3
}
}
@@ -0,0 +1,10 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
{
// Token: 0x0200000D RID: 13
// (Invoke) Token: 0x0600002C RID: 44
[Token(Token = "0x200000D")]
public delegate void RenderFunc<PassData>(PassData data, RenderGraphContext renderGraphContext) where PassData : class, new();
}
@@ -0,0 +1,408 @@
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine.Rendering;
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
{
// Token: 0x0200000E RID: 14
[Token(Token = "0x200000E")]
public class RenderGraph
{
// Token: 0x17000006 RID: 6
// (get) Token: 0x0600002F RID: 47 RVA: 0x000021A8 File Offset: 0x000003A8
[Token(Token = "0x17000006")]
public bool enabled
{
[Token(Token = "0x600002F")]
[Address(RVA = "0x8D1D90", Offset = "0x8D0D90", VA = "0x1808D1D90")]
get
{
return default(bool);
}
}
// Token: 0x17000007 RID: 7
// (get) Token: 0x06000030 RID: 48 RVA: 0x000021C0 File Offset: 0x000003C0
[Token(Token = "0x17000007")]
public RTHandleProperties rtHandleProperties
{
[Token(Token = "0x6000030")]
[Address(RVA = "0x8D1DB0", Offset = "0x8D0DB0", VA = "0x1808D1DB0")]
get
{
return default(RTHandleProperties);
}
}
// Token: 0x06000031 RID: 49 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000031")]
[Address(RVA = "0x8D1A00", Offset = "0x8D0A00", VA = "0x1808D1A00")]
public RenderGraph(bool supportMSAA, MSAASamples initialSampleCount)
{
}
// Token: 0x06000032 RID: 50 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000032")]
[Address(RVA = "0x8CFCC0", Offset = "0x8CECC0", VA = "0x1808CFCC0")]
public void Cleanup()
{
}
// Token: 0x06000033 RID: 51 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000033")]
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0")]
public void RegisterDebug()
{
}
// Token: 0x06000034 RID: 52 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000034")]
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0")]
public void UnRegisterDebug()
{
}
// Token: 0x06000035 RID: 53 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000035")]
[Address(RVA = "0x8D1990", Offset = "0x8D0990", VA = "0x1808D1990")]
public void ResetRTHandleReferenceSize(int width, int height)
{
}
// Token: 0x06000036 RID: 54 RVA: 0x000021D8 File Offset: 0x000003D8
[Token(Token = "0x6000036")]
[Address(RVA = "0x8D0A10", Offset = "0x8CFA10", VA = "0x1808D0A10")]
public RenderGraphMutableResource ImportTexture(RTHandle rt, int shaderProperty = 0)
{
return default(RenderGraphMutableResource);
}
// Token: 0x06000037 RID: 55 RVA: 0x000021F0 File Offset: 0x000003F0
[Token(Token = "0x6000037")]
[Address(RVA = "0x8CFFC0", Offset = "0x8CEFC0", VA = "0x1808CFFC0")]
public RenderGraphMutableResource CreateTexture(TextureDesc desc, int shaderProperty = 0)
{
return default(RenderGraphMutableResource);
}
// Token: 0x06000038 RID: 56 RVA: 0x00002208 File Offset: 0x00000408
[Token(Token = "0x6000038")]
[Address(RVA = "0x8CFE60", Offset = "0x8CEE60", VA = "0x1808CFE60")]
public RenderGraphMutableResource CreateTexture(in RenderGraphResource texture, int shaderProperty = 0)
{
return default(RenderGraphMutableResource);
}
// Token: 0x06000039 RID: 57 RVA: 0x00002220 File Offset: 0x00000420
[Token(Token = "0x6000039")]
[Address(RVA = "0x8D0900", Offset = "0x8CF900", VA = "0x1808D0900")]
public TextureDesc GetTextureDesc(in RenderGraphResource texture)
{
return default(TextureDesc);
}
// Token: 0x0600003A RID: 58 RVA: 0x00002238 File Offset: 0x00000438
[Token(Token = "0x600003A")]
[Address(RVA = "0x8CFD30", Offset = "0x8CED30", VA = "0x1808CFD30")]
public RenderGraphResource CreateRendererList(in RendererListDesc desc)
{
return default(RenderGraphResource);
}
// Token: 0x0600003B RID: 59 RVA: 0x00002250 File Offset: 0x00000450
[Token(Token = "0x600003B")]
[Address(RVA = "0x35BE8F0", Offset = "0x35BD8F0", VA = "0x1835BE8F0")]
public RenderGraphBuilder AddRenderPass<PassData>(string passName, out PassData passData, [Optional] ProfilingSampler sampler) where PassData : class, new()
{
return default(RenderGraphBuilder);
}
// Token: 0x0600003C RID: 60 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600003C")]
[Address(RVA = "0x8D0080", Offset = "0x8CF080", VA = "0x1808D0080")]
public void Execute(ScriptableRenderContext renderContext, CommandBuffer cmd, in RenderGraphExecuteParams parameters)
{
}
// Token: 0x0600003D RID: 61 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600003D")]
[Address(RVA = "0x8D1C70", Offset = "0x8D0C70", VA = "0x1808D1C70")]
private RenderGraph()
{
}
// Token: 0x0600003E RID: 62 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600003E")]
[Address(RVA = "0x8D1200", Offset = "0x8D0200", VA = "0x1808D1200")]
private void PreRenderPassSetRenderTargets(in RenderGraph.RenderPass pass, RenderGraphContext rgContext)
{
}
// Token: 0x0600003F RID: 63 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600003F")]
[Address(RVA = "0x8D1120", Offset = "0x8D0120", VA = "0x1808D1120")]
private void PreRenderPassExecute(int passIndex, in RenderGraph.RenderPass pass, RenderGraphContext rgContext)
{
}
// Token: 0x06000040 RID: 64 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000040")]
[Address(RVA = "0x8D1010", Offset = "0x8D0010", VA = "0x1808D1010")]
private void PostRenderPassExecute(int passIndex, in RenderGraph.RenderPass pass, RenderGraphContext rgContext)
{
}
// Token: 0x06000041 RID: 65 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000041")]
[Address(RVA = "0x8CFCE0", Offset = "0x8CECE0", VA = "0x1808CFCE0")]
private void ClearRenderPasses()
{
}
// Token: 0x06000042 RID: 66 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000042")]
[Address(RVA = "0x8D0B60", Offset = "0x8CFB60", VA = "0x1808D0B60")]
private void LogFrameInformation(int renderingWidth, int renderingHeight)
{
}
// Token: 0x06000043 RID: 67 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000043")]
[Address(RVA = "0x8D0F00", Offset = "0x8CFF00", VA = "0x1808D0F00")]
private void LogRendererListsCreation()
{
}
// Token: 0x06000044 RID: 68 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000044")]
[Address(RVA = "0x8D0D90", Offset = "0x8CFD90", VA = "0x1808D0D90")]
private void LogRenderPassBegin(in RenderGraph.RenderPass pass)
{
}
// Token: 0x0400002E RID: 46
[Token(Token = "0x400002E")]
public static readonly int kMaxMRTCount;
// Token: 0x0400002F RID: 47
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x400002F")]
private RenderGraphResourceRegistry m_Resources;
// Token: 0x04000030 RID: 48
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000030")]
private RenderGraphObjectPool m_RenderGraphPool;
// Token: 0x04000031 RID: 49
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000031")]
private List<RenderGraph.RenderPass> m_RenderPasses;
// Token: 0x04000032 RID: 50
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000032")]
private List<RenderGraphResource> m_RendererLists;
// Token: 0x04000033 RID: 51
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
[Token(Token = "0x4000033")]
private RenderGraphDebugParams m_DebugParameters;
// Token: 0x04000034 RID: 52
[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
[Token(Token = "0x4000034")]
private RenderGraphLogger m_Logger;
// Token: 0x0200000F RID: 15
[Token(Token = "0x20000B4")]
internal abstract class RenderPass
{
// Token: 0x06000046 RID: 70 RVA: 0x000020FA File Offset: 0x000002FA
[Token(Token = "0x6000497")]
[Address(RVA = "0x35BEA20", Offset = "0x35BDA20", VA = "0x1835BEA20")]
internal RenderFunc<PassData> GetExecuteDelegate<PassData>() where PassData : class, new()
{
return null;
}
// Token: 0x06000047 RID: 71
[Token(Token = "0x6000498")]
[Address(Slot = "4")]
internal abstract void Execute(RenderGraphContext renderGraphContext);
// Token: 0x06000048 RID: 72
[Token(Token = "0x6000499")]
[Address(Slot = "5")]
internal abstract void Release(RenderGraphContext renderGraphContext);
// Token: 0x06000049 RID: 73
[Token(Token = "0x600049A")]
[Address(Slot = "6")]
internal abstract bool HasRenderFunc();
// Token: 0x17000008 RID: 8
// (get) Token: 0x0600004A RID: 74 RVA: 0x00002268 File Offset: 0x00000468
[Token(Token = "0x1700009C")]
internal RenderGraphMutableResource depthBuffer
{
[Token(Token = "0x600049B")]
[Address(RVA = "0x8D21B0", Offset = "0x8D11B0", VA = "0x1808D21B0")]
get
{
return default(RenderGraphMutableResource);
}
}
// Token: 0x17000009 RID: 9
// (get) Token: 0x0600004B RID: 75 RVA: 0x000020FA File Offset: 0x000002FA
[Token(Token = "0x1700009D")]
internal RenderGraphMutableResource[] colorBuffers
{
[Token(Token = "0x600049C")]
[Address(RVA = "0x4975A0", Offset = "0x4965A0", VA = "0x1804975A0")]
get
{
return null;
}
}
// Token: 0x1700000A RID: 10
// (get) Token: 0x0600004C RID: 76 RVA: 0x00002280 File Offset: 0x00000480
[Token(Token = "0x1700009E")]
internal int colorBufferMaxIndex
{
[Token(Token = "0x600049D")]
[Address(RVA = "0x56DCF0", Offset = "0x56CCF0", VA = "0x18056DCF0")]
get
{
return 0;
}
}
// Token: 0x0600004D RID: 77 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600049E")]
[Address(RVA = "0x8D1DF0", Offset = "0x8D0DF0", VA = "0x1808D1DF0")]
internal void Clear()
{
}
// Token: 0x0600004E RID: 78 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600049F")]
[Address(RVA = "0x8D1F10", Offset = "0x8D0F10", VA = "0x1808D1F10")]
internal void SetColorBuffer(in RenderGraphMutableResource resource, int index)
{
}
// Token: 0x0600004F RID: 79 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004A0")]
[Address(RVA = "0x8D2000", Offset = "0x8D1000", VA = "0x1808D2000")]
internal void SetDepthBuffer(in RenderGraphMutableResource resource, DepthAccess flags)
{
}
// Token: 0x06000050 RID: 80 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004A1")]
[Address(RVA = "0x8D20C0", Offset = "0x8D10C0", VA = "0x1808D20C0")]
protected RenderPass()
{
}
// Token: 0x04000035 RID: 53
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x400024D")]
internal string name;
// Token: 0x04000036 RID: 54
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x400024E")]
internal int index;
// Token: 0x04000037 RID: 55
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x400024F")]
internal ProfilingSampler customSampler;
// Token: 0x04000038 RID: 56
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000250")]
internal List<RenderGraphResource> resourceReadList;
// Token: 0x04000039 RID: 57
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
[Token(Token = "0x4000251")]
internal List<RenderGraphMutableResource> resourceWriteList;
// Token: 0x0400003A RID: 58
[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
[Token(Token = "0x4000252")]
internal List<RenderGraphResource> usedRendererListList;
// Token: 0x0400003B RID: 59
[global::Cpp2IlInjected.FieldOffset(Offset = "0x40")]
[Token(Token = "0x4000253")]
internal bool enableAsyncCompute;
// Token: 0x0400003C RID: 60
[global::Cpp2IlInjected.FieldOffset(Offset = "0x48")]
[Token(Token = "0x4000254")]
protected RenderGraphMutableResource[] m_ColorBuffers;
// Token: 0x0400003D RID: 61
[global::Cpp2IlInjected.FieldOffset(Offset = "0x50")]
[Token(Token = "0x4000255")]
protected RenderGraphMutableResource m_DepthBuffer;
// Token: 0x0400003E RID: 62
[global::Cpp2IlInjected.FieldOffset(Offset = "0x5C")]
[Token(Token = "0x4000256")]
protected int m_MaxColorBufferIndex;
}
// Token: 0x02000010 RID: 16
[Token(Token = "0x20000B5")]
internal sealed class RenderPass<PassData> : RenderGraph.RenderPass where PassData : class, new()
{
// Token: 0x06000051 RID: 81 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004A2")]
[Address(RVA = "0x3054460", Offset = "0x3053460", VA = "0x183054460", Slot = "4")]
internal override void Execute(RenderGraphContext renderGraphContext)
{
}
// Token: 0x06000052 RID: 82 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004A3")]
[Address(RVA = "0x30544E0", Offset = "0x30534E0", VA = "0x1830544E0", Slot = "5")]
internal override void Release(RenderGraphContext renderGraphContext)
{
}
// Token: 0x06000053 RID: 83 RVA: 0x00002298 File Offset: 0x00000498
[Token(Token = "0x60004A4")]
[Address(RVA = "0x6B4870", Offset = "0x6B3870", VA = "0x1806B4870", Slot = "6")]
internal override bool HasRenderFunc()
{
return default(bool);
}
// Token: 0x06000054 RID: 84 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004A5")]
[Address(RVA = "0x3054570", Offset = "0x3053570", VA = "0x183054570")]
public RenderPass()
{
}
// Token: 0x0400003F RID: 63
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000257")]
internal PassData data;
// Token: 0x04000040 RID: 64
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000258")]
internal RenderFunc<PassData> renderFunc;
}
}
}
@@ -0,0 +1,100 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
{
// Token: 0x02000011 RID: 17
[Token(Token = "0x200000F")]
public struct RenderGraphBuilder : IDisposable
{
// Token: 0x06000055 RID: 85 RVA: 0x000022B0 File Offset: 0x000004B0
[Token(Token = "0x6000046")]
[Address(RVA = "0x8CBD40", Offset = "0x8CAD40", VA = "0x1808CBD40")]
public RenderGraphMutableResource UseColorBuffer(in RenderGraphMutableResource input, int index)
{
return default(RenderGraphMutableResource);
}
// Token: 0x06000056 RID: 86 RVA: 0x000022C8 File Offset: 0x000004C8
[Token(Token = "0x6000047")]
[Address(RVA = "0x8CBF10", Offset = "0x8CAF10", VA = "0x1808CBF10")]
public RenderGraphMutableResource UseDepthBuffer(in RenderGraphMutableResource input, DepthAccess flags)
{
return default(RenderGraphMutableResource);
}
// Token: 0x06000057 RID: 87 RVA: 0x000022E0 File Offset: 0x000004E0
[Token(Token = "0x6000048")]
[Address(RVA = "0x8CBC80", Offset = "0x8CAC80", VA = "0x1808CBC80")]
public RenderGraphResource ReadTexture(in RenderGraphResource input)
{
return default(RenderGraphResource);
}
// Token: 0x06000058 RID: 88 RVA: 0x000022F8 File Offset: 0x000004F8
[Token(Token = "0x6000049")]
[Address(RVA = "0x8CC190", Offset = "0x8CB190", VA = "0x1808CC190")]
public RenderGraphMutableResource WriteTexture(in RenderGraphMutableResource input)
{
return default(RenderGraphMutableResource);
}
// Token: 0x06000059 RID: 89 RVA: 0x00002310 File Offset: 0x00000510
[Token(Token = "0x600004A")]
[Address(RVA = "0x8CC0F0", Offset = "0x8CB0F0", VA = "0x1808CC0F0")]
public RenderGraphResource UseRendererList(in RenderGraphResource input)
{
return default(RenderGraphResource);
}
// Token: 0x0600005A RID: 90 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600004B")]
[Address(RVA = "0x1FDAA10", Offset = "0x1FD9A10", VA = "0x181FDAA10")]
public void SetRenderFunc<PassData>(RenderFunc<PassData> renderFunc) where PassData : class, new()
{
}
// Token: 0x0600005B RID: 91 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600004C")]
[Address(RVA = "0x8CBC60", Offset = "0x8CAC60", VA = "0x1808CBC60")]
public void EnableAsyncCompute(bool value)
{
}
// Token: 0x0600005C RID: 92 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600004D")]
[Address(RVA = "0x8CBC50", Offset = "0x8CAC50", VA = "0x1808CBC50", Slot = "4")]
public void Dispose()
{
}
// Token: 0x0600005D RID: 93 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600004E")]
[Address(RVA = "0x8CC2C0", Offset = "0x8CB2C0", VA = "0x1808CC2C0")]
internal RenderGraphBuilder(RenderGraph.RenderPass renderPass, RenderGraphResourceRegistry resources)
{
}
// Token: 0x0600005E RID: 94 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600004F")]
[Address(RVA = "0x8CBC50", Offset = "0x8CAC50", VA = "0x1808CBC50")]
private void Dispose(bool disposing)
{
}
// Token: 0x04000041 RID: 65
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000035")]
private RenderGraph.RenderPass m_RenderPass;
// Token: 0x04000042 RID: 66
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4000036")]
private RenderGraphResourceRegistry m_Resources;
// Token: 0x04000043 RID: 67
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000037")]
private bool m_Disposed;
}
}
@@ -0,0 +1,31 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Rendering;
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
{
// Token: 0x0200000A RID: 10
[Token(Token = "0x200000A")]
public ref struct RenderGraphContext
{
// Token: 0x04000020 RID: 32
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000020")]
public ScriptableRenderContext renderContext;
// Token: 0x04000021 RID: 33
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4000021")]
public CommandBuffer cmd;
// Token: 0x04000022 RID: 34
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000022")]
public RenderGraphObjectPool renderGraphPool;
// Token: 0x04000023 RID: 35
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000023")]
public RenderGraphResourceRegistry resources;
}
}
@@ -0,0 +1,66 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
{
// Token: 0x0200000C RID: 12
[Token(Token = "0x200000C")]
internal class RenderGraphDebugParams
{
// Token: 0x0600001C RID: 28 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600001C")]
[Address(RVA = "0x8CC2D0", Offset = "0x8CB2D0", VA = "0x1808CC2D0")]
public void RegisterDebug()
{
}
// Token: 0x0600001D RID: 29 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600001D")]
[Address(RVA = "0x8CC7C0", Offset = "0x8CB7C0", VA = "0x1808CC7C0")]
public void UnRegisterDebug()
{
}
// Token: 0x0600001E RID: 30 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600001E")]
[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
public RenderGraphDebugParams()
{
}
// Token: 0x04000027 RID: 39
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000027")]
public bool enableRenderGraph;
// Token: 0x04000028 RID: 40
[FieldOffset(Offset = "0x11")]
[Token(Token = "0x4000028")]
public bool tagResourceNamesWithRG;
// Token: 0x04000029 RID: 41
[FieldOffset(Offset = "0x12")]
[Token(Token = "0x4000029")]
public bool clearRenderTargetsAtCreation;
// Token: 0x0400002A RID: 42
[FieldOffset(Offset = "0x13")]
[Token(Token = "0x400002A")]
public bool clearRenderTargetsAtRelease;
// Token: 0x0400002B RID: 43
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x400002B")]
public bool unbindGlobalTextures;
// Token: 0x0400002C RID: 44
[FieldOffset(Offset = "0x15")]
[Token(Token = "0x400002C")]
public bool logFrameInformation;
// Token: 0x0400002D RID: 45
[FieldOffset(Offset = "0x16")]
[Token(Token = "0x400002D")]
public bool logResources;
}
}
@@ -0,0 +1,26 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Rendering;
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
{
// Token: 0x0200000B RID: 11
[Token(Token = "0x200000B")]
public struct RenderGraphExecuteParams
{
// Token: 0x04000024 RID: 36
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000024")]
public int renderingWidth;
// Token: 0x04000025 RID: 37
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x4000025")]
public int renderingHeight;
// Token: 0x04000026 RID: 38
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4000026")]
public MSAASamples msaaSamples;
}
}
@@ -0,0 +1,46 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
{
// Token: 0x02000012 RID: 18
[Token(Token = "0x2000010")]
internal struct RenderGraphLogIndent : IDisposable
{
// Token: 0x0600005F RID: 95 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000050")]
[Address(RVA = "0x8CC980", Offset = "0x8CB980", VA = "0x1808CC980")]
public RenderGraphLogIndent(RenderGraphLogger logger, int indentation = 1)
{
}
// Token: 0x06000060 RID: 96 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000051")]
[Address(RVA = "0x8CC8E0", Offset = "0x8CB8E0", VA = "0x1808CC8E0", Slot = "4")]
public void Dispose()
{
}
// Token: 0x06000061 RID: 97 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000052")]
[Address(RVA = "0x8CC830", Offset = "0x8CB830", VA = "0x1808CC830")]
private void Dispose(bool disposing)
{
}
// Token: 0x04000044 RID: 68
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000038")]
private int m_Indentation;
// Token: 0x04000045 RID: 69
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4000039")]
private RenderGraphLogger m_Logger;
// Token: 0x04000046 RID: 70
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400003A")]
private bool m_Disposed;
}
}
@@ -0,0 +1,64 @@
using System;
using System.Text;
using Cpp2IlInjected;
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
{
// Token: 0x02000013 RID: 19
[Token(Token = "0x2000011")]
internal class RenderGraphLogger
{
// Token: 0x06000062 RID: 98 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000053")]
[Address(RVA = "0x8CCB30", Offset = "0x8CBB30", VA = "0x1808CCB30")]
public void Initialize()
{
}
// Token: 0x06000063 RID: 99 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000054")]
[Address(RVA = "0x8CCAC0", Offset = "0x8CBAC0", VA = "0x1808CCAC0")]
public void IncrementIndentation(int value)
{
}
// Token: 0x06000064 RID: 100 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000055")]
[Address(RVA = "0x8CCA10", Offset = "0x8CBA10", VA = "0x1808CCA10")]
public void DecrementIndentation(int value)
{
}
// Token: 0x06000065 RID: 101 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000056")]
[Address(RVA = "0x8CCB60", Offset = "0x8CBB60", VA = "0x1808CCB60")]
public void LogLine(string format, params object[] args)
{
}
// Token: 0x06000066 RID: 102 RVA: 0x000020FA File Offset: 0x000002FA
[Token(Token = "0x6000057")]
[Address(RVA = "0x8CCA90", Offset = "0x8CBA90", VA = "0x1808CCA90")]
public string GetLog()
{
return null;
}
// Token: 0x06000067 RID: 103 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000058")]
[Address(RVA = "0x8CCBF0", Offset = "0x8CBBF0", VA = "0x1808CCBF0")]
public RenderGraphLogger()
{
}
// Token: 0x04000047 RID: 71
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400003B")]
private StringBuilder m_Builder;
// Token: 0x04000048 RID: 72
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400003C")]
private int m_CurrentIndentation;
}
}
@@ -0,0 +1,106 @@
using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
{
// Token: 0x02000019 RID: 25
[Token(Token = "0x2000016")]
[DebuggerDisplay("{type} ({handle})")]
public struct RenderGraphMutableResource
{
// Token: 0x1700000E RID: 14
// (get) Token: 0x0600007A RID: 122 RVA: 0x00002370 File Offset: 0x00000570
// (set) Token: 0x0600007B RID: 123 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700000A")]
internal int handle
{
[Token(Token = "0x6000066")]
[Address(RVA = "0x5C1530", Offset = "0x5C0530", VA = "0x1805C1530")]
[CompilerGenerated]
get
{
return 0;
}
[Token(Token = "0x6000067")]
[Address(RVA = "0x593040", Offset = "0x592040", VA = "0x180593040")]
[CompilerGenerated]
private set
{
}
}
// Token: 0x1700000F RID: 15
// (get) Token: 0x0600007C RID: 124 RVA: 0x00002388 File Offset: 0x00000588
// (set) Token: 0x0600007D RID: 125 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700000B")]
internal RenderGraphResourceType type
{
[Token(Token = "0x6000068")]
[Address(RVA = "0x5AAE10", Offset = "0x5A9E10", VA = "0x1805AAE10")]
[CompilerGenerated]
get
{
return RenderGraphResourceType.Invalid;
}
[Token(Token = "0x6000069")]
[Address(RVA = "0x5AAE60", Offset = "0x5A9E60", VA = "0x1805AAE60")]
[CompilerGenerated]
private set
{
}
}
// Token: 0x17000010 RID: 16
// (get) Token: 0x0600007E RID: 126 RVA: 0x000023A0 File Offset: 0x000005A0
// (set) Token: 0x0600007F RID: 127 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700000C")]
internal int version
{
[Token(Token = "0x600006A")]
[Address(RVA = "0x60FD70", Offset = "0x60ED70", VA = "0x18060FD70")]
[CompilerGenerated]
get
{
return 0;
}
[Token(Token = "0x600006B")]
[Address(RVA = "0x60FDC0", Offset = "0x60EDC0", VA = "0x18060FDC0")]
[CompilerGenerated]
private set
{
}
}
// Token: 0x06000080 RID: 128 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600006C")]
[Address(RVA = "0x8CCC60", Offset = "0x8CBC60", VA = "0x1808CCC60")]
internal RenderGraphMutableResource(int handle, RenderGraphResourceType type)
{
}
// Token: 0x06000081 RID: 129 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600006D")]
[Address(RVA = "0x8CCC70", Offset = "0x8CBC70", VA = "0x1808CCC70")]
internal RenderGraphMutableResource(RenderGraphMutableResource other)
{
}
// Token: 0x06000082 RID: 130 RVA: 0x000023B8 File Offset: 0x000005B8
[Token(Token = "0x600006E")]
[Address(RVA = "0x8CCC90", Offset = "0x8CBC90", VA = "0x1808CCC90")]
public static implicit operator RenderGraphResource(RenderGraphMutableResource handle)
{
return default(RenderGraphResource);
}
// Token: 0x06000083 RID: 131 RVA: 0x000023D0 File Offset: 0x000005D0
[Token(Token = "0x600006F")]
[Address(RVA = "0x8CCC50", Offset = "0x8CBC50", VA = "0x1808CCC50")]
internal bool IsValid()
{
return default(bool);
}
}
}
@@ -0,0 +1,120 @@
using System;
using System.Collections.Generic;
using Cpp2IlInjected;
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
{
// Token: 0x02000014 RID: 20
[Token(Token = "0x2000012")]
public sealed class RenderGraphObjectPool
{
// Token: 0x06000068 RID: 104 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000059")]
[Address(RVA = "0x8CD060", Offset = "0x8CC060", VA = "0x1808CD060")]
internal RenderGraphObjectPool()
{
}
// Token: 0x06000069 RID: 105 RVA: 0x000020FA File Offset: 0x000002FA
[Token(Token = "0x600005A")]
[Address(RVA = "0x294D5E0", Offset = "0x294C5E0", VA = "0x18294D5E0")]
public T[] GetTempArray<T>(int size)
{
return null;
}
// Token: 0x0600006A RID: 106 RVA: 0x000020FA File Offset: 0x000002FA
[Token(Token = "0x600005B")]
[Address(RVA = "0x8CCCC0", Offset = "0x8CBCC0", VA = "0x1808CCCC0")]
public MaterialPropertyBlock GetTempMaterialPropertyBlock()
{
return null;
}
// Token: 0x0600006B RID: 107 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600005C")]
[Address(RVA = "0x8CCD70", Offset = "0x8CBD70", VA = "0x1808CCD70")]
internal void ReleaseAllTempAlloc()
{
}
// Token: 0x0600006C RID: 108 RVA: 0x000020FA File Offset: 0x000002FA
[Token(Token = "0x600005D")]
[Address(RVA = "0x1E61170", Offset = "0x1E60170", VA = "0x181E61170")]
internal T Get<T>() where T : new()
{
return null;
}
// Token: 0x0600006D RID: 109 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600005E")]
[Address(RVA = "0x1FDAAC0", Offset = "0x1FD9AC0", VA = "0x181FDAAC0")]
internal void Release<T>(T value) where T : new()
{
}
// Token: 0x04000049 RID: 73
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400003D")]
private Dictionary<ValueTuple<Type, int>, Stack<object>> m_ArrayPool;
// Token: 0x0400004A RID: 74
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400003E")]
private List<ValueTuple<object, ValueTuple<Type, int>>> m_AllocatedArrays;
// Token: 0x0400004B RID: 75
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400003F")]
private List<MaterialPropertyBlock> m_AllocatedMaterialPropertyBlocks;
// Token: 0x02000015 RID: 21
[Token(Token = "0x20000B6")]
private class SharedObjectPool<T> where T : new()
{
// Token: 0x0600006E RID: 110 RVA: 0x000020FA File Offset: 0x000002FA
[Token(Token = "0x60004A6")]
[Address(RVA = "0x3054A10", Offset = "0x3053A10", VA = "0x183054A10")]
public T Get()
{
return null;
}
// Token: 0x0600006F RID: 111 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004A7")]
[Address(RVA = "0x20F6150", Offset = "0x20F5150", VA = "0x1820F6150")]
public void Release(T value)
{
}
// Token: 0x1700000B RID: 11
// (get) Token: 0x06000070 RID: 112 RVA: 0x000020FA File Offset: 0x000002FA
[Token(Token = "0x1700009F")]
public static RenderGraphObjectPool.SharedObjectPool<T> sharedPool
{
[Token(Token = "0x60004A8")]
[Address(RVA = "0x3054C00", Offset = "0x3053C00", VA = "0x183054C00")]
get
{
return null;
}
}
// Token: 0x06000071 RID: 113 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004A9")]
[Address(RVA = "0x3054B80", Offset = "0x3053B80", VA = "0x183054B80")]
public SharedObjectPool()
{
}
// Token: 0x0400004C RID: 76
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000259")]
private Stack<T> m_Pool;
// Token: 0x0400004D RID: 77
[Token(Token = "0x400025A")]
private static readonly Lazy<RenderGraphObjectPool.SharedObjectPool<T>> s_Instance;
}
}
}
@@ -0,0 +1,17 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
{
// Token: 0x02000016 RID: 22
[Token(Token = "0x2000013")]
internal enum RenderGraphProfileId
{
// Token: 0x0400004F RID: 79
[Token(Token = "0x4000041")]
RenderGraphClear,
// Token: 0x04000050 RID: 80
[Token(Token = "0x4000042")]
RenderGraphClearDebug
}
}
@@ -0,0 +1,77 @@
using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
{
// Token: 0x02000018 RID: 24
[Token(Token = "0x2000015")]
[DebuggerDisplay("{type} ({handle})")]
public struct RenderGraphResource
{
// Token: 0x1700000C RID: 12
// (get) Token: 0x06000073 RID: 115 RVA: 0x00002328 File Offset: 0x00000528
// (set) Token: 0x06000074 RID: 116 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000008")]
internal int handle
{
[Token(Token = "0x600005F")]
[Address(RVA = "0x5C1530", Offset = "0x5C0530", VA = "0x1805C1530")]
[CompilerGenerated]
get
{
return 0;
}
[Token(Token = "0x6000060")]
[Address(RVA = "0x593040", Offset = "0x592040", VA = "0x180593040")]
[CompilerGenerated]
private set
{
}
}
// Token: 0x1700000D RID: 13
// (get) Token: 0x06000075 RID: 117 RVA: 0x00002340 File Offset: 0x00000540
// (set) Token: 0x06000076 RID: 118 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000009")]
internal RenderGraphResourceType type
{
[Token(Token = "0x6000061")]
[Address(RVA = "0x5AAE10", Offset = "0x5A9E10", VA = "0x1805AAE10")]
[CompilerGenerated]
get
{
return RenderGraphResourceType.Invalid;
}
[Token(Token = "0x6000062")]
[Address(RVA = "0x5AAE60", Offset = "0x5A9E60", VA = "0x1805AAE60")]
[CompilerGenerated]
private set
{
}
}
// Token: 0x06000077 RID: 119 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000063")]
[Address(RVA = "0x8CFCB0", Offset = "0x8CECB0", VA = "0x1808CFCB0")]
internal RenderGraphResource(RenderGraphMutableResource mutableResource)
{
}
// Token: 0x06000078 RID: 120 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000064")]
[Address(RVA = "0x5AB1F0", Offset = "0x5AA1F0", VA = "0x1805AB1F0")]
internal RenderGraphResource(int handle, RenderGraphResourceType type)
{
}
// Token: 0x06000079 RID: 121 RVA: 0x00002358 File Offset: 0x00000558
[Token(Token = "0x6000065")]
[Address(RVA = "0x8CCC50", Offset = "0x8CBC50", VA = "0x1808CCC50")]
public bool IsValid()
{
return default(bool);
}
}
}
@@ -0,0 +1,365 @@
using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine.Rendering;
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
{
// Token: 0x0200001C RID: 28
[Token(Token = "0x2000019")]
public class RenderGraphResourceRegistry
{
// Token: 0x0600008A RID: 138 RVA: 0x000020FA File Offset: 0x000002FA
[Token(Token = "0x6000076")]
[Address(RVA = "0x8CE1B0", Offset = "0x8CD1B0", VA = "0x1808CE1B0")]
public RTHandle GetTexture(in RenderGraphResource handle)
{
return null;
}
// Token: 0x0600008B RID: 139 RVA: 0x00002400 File Offset: 0x00000600
[Token(Token = "0x6000077")]
[Address(RVA = "0x8CDFB0", Offset = "0x8CCFB0", VA = "0x1808CDFB0")]
public RendererList GetRendererList(in RenderGraphResource handle)
{
return default(RendererList);
}
// Token: 0x0600008C RID: 140 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000078")]
[Address(RVA = "0x8CFA60", Offset = "0x8CEA60", VA = "0x1808CFA60")]
private RenderGraphResourceRegistry()
{
}
// Token: 0x0600008D RID: 141 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000079")]
[Address(RVA = "0x8CFB50", Offset = "0x8CEB50", VA = "0x1808CFB50")]
internal RenderGraphResourceRegistry(bool supportMSAA, MSAASamples initialSampleCount, RenderGraphDebugParams renderGraphDebug, RenderGraphLogger logger)
{
}
// Token: 0x0600008E RID: 142 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600007A")]
[Address(RVA = "0x8CF7A0", Offset = "0x8CE7A0", VA = "0x1808CF7A0")]
internal void SetRTHandleReferenceSize(int width, int height, MSAASamples msaaSamples)
{
}
// Token: 0x0600008F RID: 143 RVA: 0x00002418 File Offset: 0x00000618
[Token(Token = "0x600007B")]
[Address(RVA = "0x8CDF70", Offset = "0x8CCF70", VA = "0x1808CDF70")]
internal RTHandleProperties GetRTHandleProperties()
{
return default(RTHandleProperties);
}
// Token: 0x06000090 RID: 144 RVA: 0x00002430 File Offset: 0x00000630
[Token(Token = "0x600007C")]
[Address(RVA = "0x8CE210", Offset = "0x8CD210", VA = "0x1808CE210")]
internal RenderGraphMutableResource ImportTexture(RTHandle rt, int shaderProperty = 0)
{
return default(RenderGraphMutableResource);
}
// Token: 0x06000091 RID: 145 RVA: 0x00002448 File Offset: 0x00000648
[Token(Token = "0x600007D")]
[Address(RVA = "0x8CDE40", Offset = "0x8CCE40", VA = "0x1808CDE40")]
internal RenderGraphMutableResource CreateTexture(in TextureDesc desc, int shaderProperty = 0)
{
return default(RenderGraphMutableResource);
}
// Token: 0x06000092 RID: 146 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600007E")]
[Address(RVA = "0x8CF880", Offset = "0x8CE880", VA = "0x1808CF880")]
internal void UpdateTextureFirstWrite(RenderGraphResource tex, int passIndex)
{
}
// Token: 0x06000093 RID: 147 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600007F")]
[Address(RVA = "0x8CF940", Offset = "0x8CE940", VA = "0x1808CF940")]
internal void UpdateTextureLastRead(RenderGraphResource tex, int passIndex)
{
}
// Token: 0x06000094 RID: 148 RVA: 0x00002460 File Offset: 0x00000660
[Token(Token = "0x6000080")]
[Address(RVA = "0x8CE150", Offset = "0x8CD150", VA = "0x1808CE150")]
private RenderGraphResourceRegistry.TextureResource GetTextureResource(RenderGraphResource res)
{
return default(RenderGraphResourceRegistry.TextureResource);
}
// Token: 0x06000095 RID: 149 RVA: 0x00002478 File Offset: 0x00000678
[Token(Token = "0x6000081")]
[Address(RVA = "0x8CE0B0", Offset = "0x8CD0B0", VA = "0x1808CE0B0")]
internal TextureDesc GetTextureResourceDesc(RenderGraphResource res)
{
return default(TextureDesc);
}
// Token: 0x06000096 RID: 150 RVA: 0x00002490 File Offset: 0x00000690
[Token(Token = "0x6000082")]
[Address(RVA = "0x8CD730", Offset = "0x8CC730", VA = "0x1808CD730")]
internal RenderGraphResource CreateRendererList(in RendererListDesc desc)
{
return default(RenderGraphResource);
}
// Token: 0x06000097 RID: 151 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000083")]
[Address(RVA = "0x8CD3B0", Offset = "0x8CC3B0", VA = "0x1808CD3B0")]
internal void CreateAndClearTexturesForPass(RenderGraphContext rgContext, int passIndex, List<RenderGraphMutableResource> textures)
{
}
// Token: 0x06000098 RID: 152 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000084")]
[Address(RVA = "0x8CDA50", Offset = "0x8CCA50", VA = "0x1808CDA50")]
private void CreateTextureForPass(ref RenderGraphResourceRegistry.TextureResource resource)
{
}
// Token: 0x06000099 RID: 153 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000085")]
[Address(RVA = "0x8CF330", Offset = "0x8CE330", VA = "0x1808CF330")]
private void SetGlobalTextures(RenderGraphContext rgContext, List<RenderGraphResource> textures, bool bindDummyTexture)
{
}
// Token: 0x0600009A RID: 154 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000086")]
[Address(RVA = "0x8CEB30", Offset = "0x8CDB30", VA = "0x1808CEB30")]
internal void PreRenderPassSetGlobalTextures(RenderGraphContext rgContext, List<RenderGraphResource> textures)
{
}
// Token: 0x0600009B RID: 155 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000087")]
[Address(RVA = "0x8CEB00", Offset = "0x8CDB00", VA = "0x1808CEB00")]
internal void PostRenderPassUnbindGlobalTextures(RenderGraphContext rgContext, List<RenderGraphResource> textures)
{
}
// Token: 0x0600009C RID: 156 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000088")]
[Address(RVA = "0x8CEE70", Offset = "0x8CDE70", VA = "0x1808CEE70")]
internal void ReleaseTexturesForPass(RenderGraphContext rgContext, int passIndex, List<RenderGraphResource> readTextures, List<RenderGraphMutableResource> writtenTextures)
{
}
// Token: 0x0600009D RID: 157 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000089")]
[Address(RVA = "0x8CEB60", Offset = "0x8CDB60", VA = "0x1808CEB60")]
private void ReleaseTextureForPass(RenderGraphResource res)
{
}
// Token: 0x0600009E RID: 158 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600008A")]
[Address(RVA = "0x8CED90", Offset = "0x8CDD90", VA = "0x1808CED90")]
private void ReleaseTextureResource(int hash, RTHandle rt)
{
}
// Token: 0x0600009F RID: 159 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600008B")]
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0")]
private void ValidateTextureDesc(in TextureDesc desc)
{
}
// Token: 0x060000A0 RID: 160 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600008C")]
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0")]
private void ValidateRendererListDesc(in RendererListDesc desc)
{
}
// Token: 0x060000A1 RID: 161 RVA: 0x000024A8 File Offset: 0x000006A8
[Token(Token = "0x600008D")]
[Address(RVA = "0x8CF7D0", Offset = "0x8CE7D0", VA = "0x1808CF7D0")]
private bool TryGetRenderTarget(int hashCode, out RTHandle rt)
{
return default(bool);
}
// Token: 0x060000A2 RID: 162 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600008E")]
[Address(RVA = "0x8CD860", Offset = "0x8CC860", VA = "0x1808CD860")]
internal void CreateRendererLists(List<RenderGraphResource> rendererLists)
{
}
// Token: 0x060000A3 RID: 163 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600008F")]
[Address(RVA = "0x8CD340", Offset = "0x8CC340", VA = "0x1808CD340")]
internal void Clear()
{
}
// Token: 0x060000A4 RID: 164 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000090")]
[Address(RVA = "0x8CF310", Offset = "0x8CE310", VA = "0x1808CF310")]
internal void ResetRTHandleReferenceSize(int width, int height)
{
}
// Token: 0x060000A5 RID: 165 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000091")]
[Address(RVA = "0x8CD110", Offset = "0x8CC110", VA = "0x1808CD110")]
internal void Cleanup()
{
}
// Token: 0x060000A6 RID: 166 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000092")]
[Address(RVA = "0x8CE8A0", Offset = "0x8CD8A0", VA = "0x1808CE8A0")]
private void LogTextureCreation(RTHandle rt, bool cleared)
{
}
// Token: 0x060000A7 RID: 167 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000093")]
[Address(RVA = "0x8CEA10", Offset = "0x8CDA10", VA = "0x1808CEA10")]
private void LogTextureRelease(RTHandle rt)
{
}
// Token: 0x060000A8 RID: 168 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000094")]
[Address(RVA = "0x8CE340", Offset = "0x8CD340", VA = "0x1808CE340")]
private void LogResources()
{
}
// Token: 0x04000077 RID: 119
[Token(Token = "0x4000069")]
private static readonly ShaderTagId s_EmptyName;
// Token: 0x04000078 RID: 120
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400006A")]
private DynamicArray<RenderGraphResourceRegistry.TextureResource> m_TextureResources;
// Token: 0x04000079 RID: 121
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400006B")]
private Dictionary<int, Stack<RTHandle>> m_TexturePool;
// Token: 0x0400007A RID: 122
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400006C")]
private DynamicArray<RenderGraphResourceRegistry.RendererListResource> m_RendererListResources;
// Token: 0x0400007B RID: 123
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400006D")]
private RTHandleSystem m_RTHandleSystem;
// Token: 0x0400007C RID: 124
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400006E")]
private RenderGraphDebugParams m_RenderGraphDebug;
// Token: 0x0400007D RID: 125
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400006F")]
private RenderGraphLogger m_Logger;
// Token: 0x0400007E RID: 126
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4000070")]
private List<ValueTuple<int, RTHandle>> m_AllocatedTextures;
// Token: 0x0200001D RID: 29
[Token(Token = "0x20000B7")]
internal struct TextureResource
{
// Token: 0x060000AA RID: 170 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004AB")]
[Address(RVA = "0x8D34D0", Offset = "0x8D24D0", VA = "0x1808D34D0")]
internal TextureResource(RTHandle rt, int shaderProperty)
{
}
// Token: 0x060000AB RID: 171 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004AC")]
[Address(RVA = "0x8D3430", Offset = "0x8D2430", VA = "0x1808D3430")]
internal TextureResource(in TextureDesc desc, int shaderProperty)
{
}
// Token: 0x060000AC RID: 172 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004AD")]
[Address(RVA = "0x8D33F0", Offset = "0x8D23F0", VA = "0x1808D33F0")]
private void Reset()
{
}
// Token: 0x0400007F RID: 127
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400025B")]
public TextureDesc desc;
// Token: 0x04000080 RID: 128
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x400025C")]
public bool imported;
// Token: 0x04000081 RID: 129
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x400025D")]
public RTHandle rt;
// Token: 0x04000082 RID: 130
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x400025E")]
public int cachedHash;
// Token: 0x04000083 RID: 131
[FieldOffset(Offset = "0x84")]
[Token(Token = "0x400025F")]
public int firstWritePassIndex;
// Token: 0x04000084 RID: 132
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x4000260")]
public int lastReadPassIndex;
// Token: 0x04000085 RID: 133
[FieldOffset(Offset = "0x8C")]
[Token(Token = "0x4000261")]
public int shaderProperty;
// Token: 0x04000086 RID: 134
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x4000262")]
public bool wasReleased;
}
// Token: 0x0200001E RID: 30
[Token(Token = "0x20000B8")]
internal struct RendererListResource
{
// Token: 0x060000AD RID: 173 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004AE")]
[Address(RVA = "0x8D2430", Offset = "0x8D1430", VA = "0x1808D2430")]
internal RendererListResource(in RendererListDesc desc)
{
}
// Token: 0x04000087 RID: 135
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000263")]
public RendererListDesc desc;
// Token: 0x04000088 RID: 136
[FieldOffset(Offset = "0xC0")]
[Token(Token = "0x4000264")]
public RendererList rendererList;
}
}
}
@@ -0,0 +1,20 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
{
// Token: 0x02000017 RID: 23
[Token(Token = "0x2000014")]
internal enum RenderGraphResourceType
{
// Token: 0x04000052 RID: 82
[Token(Token = "0x4000044")]
Invalid,
// Token: 0x04000053 RID: 83
[Token(Token = "0x4000045")]
Texture,
// Token: 0x04000054 RID: 84
[Token(Token = "0x4000046")]
RendererList
}
}
@@ -0,0 +1,179 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Rendering;
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
{
// Token: 0x0200001B RID: 27
[Token(Token = "0x2000018")]
public struct TextureDesc
{
// Token: 0x06000084 RID: 132 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000070")]
[Address(RVA = "0x8D3160", Offset = "0x8D2160", VA = "0x1808D3160")]
private void InitDefaultValues(bool dynamicResolution, bool xrReady)
{
}
// Token: 0x06000085 RID: 133 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000071")]
[Address(RVA = "0x8D3290", Offset = "0x8D2290", VA = "0x1808D3290")]
public TextureDesc(int width, int height, bool dynamicResolution = false, bool xrReady = false)
{
}
// Token: 0x06000086 RID: 134 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000072")]
[Address(RVA = "0x8D3300", Offset = "0x8D2300", VA = "0x1808D3300")]
public TextureDesc(Vector2 scale, bool dynamicResolution = false, bool xrReady = false)
{
}
// Token: 0x06000087 RID: 135 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000073")]
[Address(RVA = "0x8D3380", Offset = "0x8D2380", VA = "0x1808D3380")]
public TextureDesc(ScaleFunc func, bool dynamicResolution = false, bool xrReady = false)
{
}
// Token: 0x06000088 RID: 136 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000074")]
[Address(RVA = "0x8D3250", Offset = "0x8D2250", VA = "0x1808D3250")]
public TextureDesc(TextureDesc input)
{
}
// Token: 0x06000089 RID: 137 RVA: 0x000023E8 File Offset: 0x000005E8
[Token(Token = "0x6000075")]
[Address(RVA = "0x8D2FF0", Offset = "0x8D1FF0", VA = "0x1808D2FF0", Slot = "2")]
public override int GetHashCode()
{
return 0;
}
// Token: 0x0400005E RID: 94
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000050")]
public TextureSizeMode sizeMode;
// Token: 0x0400005F RID: 95
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x4000051")]
public int width;
// Token: 0x04000060 RID: 96
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4000052")]
public int height;
// Token: 0x04000061 RID: 97
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x4000053")]
public int slices;
// Token: 0x04000062 RID: 98
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000054")]
public Vector2 scale;
// Token: 0x04000063 RID: 99
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000055")]
public ScaleFunc func;
// Token: 0x04000064 RID: 100
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000056")]
public DepthBits depthBufferBits;
// Token: 0x04000065 RID: 101
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4000057")]
public GraphicsFormat colorFormat;
// Token: 0x04000066 RID: 102
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000058")]
public FilterMode filterMode;
// Token: 0x04000067 RID: 103
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4000059")]
public TextureWrapMode wrapMode;
// Token: 0x04000068 RID: 104
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400005A")]
public TextureDimension dimension;
// Token: 0x04000069 RID: 105
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x400005B")]
public bool enableRandomWrite;
// Token: 0x0400006A RID: 106
[FieldOffset(Offset = "0x35")]
[Token(Token = "0x400005C")]
public bool useMipMap;
// Token: 0x0400006B RID: 107
[FieldOffset(Offset = "0x36")]
[Token(Token = "0x400005D")]
public bool autoGenerateMips;
// Token: 0x0400006C RID: 108
[FieldOffset(Offset = "0x37")]
[Token(Token = "0x400005E")]
public bool isShadowMap;
// Token: 0x0400006D RID: 109
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400005F")]
public int anisoLevel;
// Token: 0x0400006E RID: 110
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4000060")]
public float mipMapBias;
// Token: 0x0400006F RID: 111
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4000061")]
public bool enableMSAA;
// Token: 0x04000070 RID: 112
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x4000062")]
public MSAASamples msaaSamples;
// Token: 0x04000071 RID: 113
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4000063")]
public bool bindTextureMS;
// Token: 0x04000072 RID: 114
[FieldOffset(Offset = "0x49")]
[Token(Token = "0x4000064")]
public bool useDynamicScale;
// Token: 0x04000073 RID: 115
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x4000065")]
public RenderTextureMemoryless memoryless;
// Token: 0x04000074 RID: 116
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4000066")]
public string name;
// Token: 0x04000075 RID: 117
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4000067")]
public bool clearBuffer;
// Token: 0x04000076 RID: 118
[FieldOffset(Offset = "0x5C")]
[Token(Token = "0x4000068")]
public Color clearColor;
}
}
@@ -0,0 +1,20 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
{
// Token: 0x0200001A RID: 26
[Token(Token = "0x2000017")]
public enum TextureSizeMode
{
// Token: 0x0400005B RID: 91
[Token(Token = "0x400004D")]
Explicit,
// Token: 0x0400005C RID: 92
[Token(Token = "0x400004E")]
Scale,
// Token: 0x0400005D RID: 93
[Token(Token = "0x400004F")]
Functor
}
}