This commit is contained in:
niko
2026-04-12 16:51:38 +02:00
parent 1b6f6d81d0
commit c12fbe3fc6
17828 changed files with 2994770 additions and 0 deletions
@@ -0,0 +1,39 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Playables;
using UnityEngine.Scripting;
namespace UnityEngine.Audio
{
// Token: 0x02000016 RID: 22
[Token(Token = "0x2000016")]
[RequiredByNativeCode]
[StaticAccessor("AudioClipPlayableBindings", StaticAccessorType.DoubleColon)]
[NativeHeader("Modules/Audio/Public/ScriptBindings/AudioClipPlayable.bindings.h")]
[NativeHeader("Modules/Audio/Public/Director/AudioClipPlayable.h")]
[NativeHeader("Runtime/Director/Core/HPlayable.h")]
public struct AudioClipPlayable : IEquatable<AudioClipPlayable>
{
// Token: 0x060000B2 RID: 178 RVA: 0x000025C4 File Offset: 0x000007C4
[Token(Token = "0x60000B2")]
[Address(RVA = "0xE71830", Offset = "0xE70830", VA = "0x180E71830", Slot = "5")]
public PlayableHandle GetHandle()
{
return default(PlayableHandle);
}
// Token: 0x060000B3 RID: 179 RVA: 0x000025DC File Offset: 0x000007DC
[Token(Token = "0x60000B3")]
[Address(RVA = "0x3BC9200", Offset = "0x3BC8200", VA = "0x183BC9200", Slot = "4")]
public bool Equals(AudioClipPlayable other)
{
return default(bool);
}
// Token: 0x0400002A RID: 42
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400002A")]
private PlayableHandle m_Handle;
}
}
@@ -0,0 +1,42 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine.Audio
{
// Token: 0x02000017 RID: 23
[Token(Token = "0x2000017")]
[ExcludeFromObjectFactory]
[ExcludeFromPreset]
[NativeHeader("Modules/Audio/Public/ScriptBindings/AudioMixer.bindings.h")]
[NativeHeader("Modules/Audio/Public/AudioMixer.h")]
public class AudioMixer : Object
{
// Token: 0x060000B4 RID: 180 RVA: 0x000020F6 File Offset: 0x000002F6
[Token(Token = "0x60000B4")]
[Address(RVA = "0x3BCA450", Offset = "0x3BC9450", VA = "0x183BCA450")]
[NativeMethod]
public AudioMixerGroup[] FindMatchingGroups(string subPath)
{
return null;
}
// Token: 0x060000B5 RID: 181 RVA: 0x000025F4 File Offset: 0x000007F4
[Token(Token = "0x60000B5")]
[Address(RVA = "0x3BCA500", Offset = "0x3BC9500", VA = "0x183BCA500")]
[NativeMethod]
public bool SetFloat(string name, float value)
{
return default(bool);
}
// Token: 0x060000B6 RID: 182 RVA: 0x0000260C File Offset: 0x0000080C
[Token(Token = "0x60000B6")]
[Address(RVA = "0x3BCA4A0", Offset = "0x3BC94A0", VA = "0x183BCA4A0")]
[NativeMethod]
public bool GetFloat(string name, out float value)
{
return default(bool);
}
}
}
@@ -0,0 +1,19 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine.Audio
{
// Token: 0x02000018 RID: 24
[Token(Token = "0x2000018")]
[NativeHeader("Modules/Audio/Public/AudioMixerGroup.h")]
public class AudioMixerGroup : Object
{
// Token: 0x060000B7 RID: 183 RVA: 0x000020C6 File Offset: 0x000002C6
[Token(Token = "0x60000B7")]
[Address(RVA = "0x3BCA360", Offset = "0x3BC9360", VA = "0x183BCA360")]
internal AudioMixerGroup()
{
}
}
}
@@ -0,0 +1,39 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Playables;
using UnityEngine.Scripting;
namespace UnityEngine.Audio
{
// Token: 0x02000019 RID: 25
[Token(Token = "0x2000019")]
[RequiredByNativeCode]
[NativeHeader("Modules/Audio/Public/ScriptBindings/AudioMixerPlayable.bindings.h")]
[NativeHeader("Modules/Audio/Public/Director/AudioMixerPlayable.h")]
[NativeHeader("Runtime/Director/Core/HPlayable.h")]
[StaticAccessor("AudioMixerPlayableBindings", StaticAccessorType.DoubleColon)]
public struct AudioMixerPlayable : IEquatable<AudioMixerPlayable>
{
// Token: 0x060000B8 RID: 184 RVA: 0x00002624 File Offset: 0x00000824
[Token(Token = "0x60000B8")]
[Address(RVA = "0xE71830", Offset = "0xE70830", VA = "0x180E71830", Slot = "5")]
public PlayableHandle GetHandle()
{
return default(PlayableHandle);
}
// Token: 0x060000B9 RID: 185 RVA: 0x0000263C File Offset: 0x0000083C
[Token(Token = "0x60000B9")]
[Address(RVA = "0x3BCA3C0", Offset = "0x3BC93C0", VA = "0x183BCA3C0", Slot = "4")]
public bool Equals(AudioMixerPlayable other)
{
return default(bool);
}
// Token: 0x0400002B RID: 43
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400002B")]
private PlayableHandle m_Handle;
}
}
@@ -0,0 +1,13 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine.Audio
{
// Token: 0x0200001A RID: 26
[Token(Token = "0x200001A")]
[NativeHeader("Modules/Audio/Public/AudioMixerSnapshot.h")]
public class AudioMixerSnapshot : Object
{
}
}
@@ -0,0 +1,23 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Playables;
using UnityEngine.Scripting;
namespace UnityEngine.Audio
{
// Token: 0x0200001B RID: 27
[Token(Token = "0x200001B")]
[RequiredByNativeCode]
[NativeHeader("Modules/Audio/Public/Director/AudioPlayableOutput.h")]
[NativeHeader("Modules/Audio/Public/ScriptBindings/AudioPlayableOutput.bindings.h")]
[NativeHeader("Modules/Audio/Public/AudioSource.h")]
[StaticAccessor("AudioPlayableOutputBindings", StaticAccessorType.DoubleColon)]
public struct AudioPlayableOutput
{
// Token: 0x0400002C RID: 44
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400002C")]
private PlayableOutputHandle m_Handle;
}
}