Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

26 lines
569 B
C#

using System;
using Cpp2IlInjected;
namespace Unity.Collections
{
// Token: 0x02000013 RID: 19
[Token(Token = "0x2000013")]
public struct NativeMultiHashMapIterator<TKey> where TKey : struct
{
// Token: 0x04000058 RID: 88
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000058")]
internal TKey key;
// Token: 0x04000059 RID: 89
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000059")]
internal int NextEntryIndex;
// Token: 0x0400005A RID: 90
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400005A")]
internal int EntryIndex;
}
}