22 lines
425 B
C#
22 lines
425 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.SceneManagement
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{
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// Token: 0x02000197 RID: 407
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[Token(Token = "0x2000197")]
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[Flags]
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public enum LocalPhysicsMode
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{
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// Token: 0x04000581 RID: 1409
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[Token(Token = "0x4000581")]
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None = 0,
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// Token: 0x04000582 RID: 1410
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[Token(Token = "0x4000582")]
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Physics2D = 1,
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// Token: 0x04000583 RID: 1411
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[Token(Token = "0x4000583")]
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Physics3D = 2
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}
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}
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