Files
2026-04-08 23:40:05 +02:00

35 lines
910 B
C#

using System;
using System.Collections;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom
{
// Token: 0x0200001D RID: 29
[Token(Token = "0x200001D")]
[StructLayout(3)]
public static class CoroutineExt
{
// Token: 0x0600007F RID: 127 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600007F")]
[Address(RVA = "0x3240460", Offset = "0x323EE60", VA = "0x183240460")]
public static IEnumerator WaitRoutine(float waitDuration, Action action)
{
return null;
}
// Token: 0x06000080 RID: 128 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000080")]
[Address(RVA = "0x3240400", Offset = "0x323EE00", VA = "0x183240400")]
public static IEnumerator EndOfFrameRoutine(Action action)
{
return null;
}
// Token: 0x04000033 RID: 51
[Token(Token = "0x4000033")]
public static WaitForEndOfFrame EndOfFrame;
}
}