This commit is contained in:
niko
2026-04-11 22:19:20 +02:00
parent 45b857ff11
commit 8fc35183db
17034 changed files with 2863552 additions and 0 deletions
@@ -0,0 +1,628 @@
using System;
using System.Collections;
using Cpp2IlInjected;
using UnityEngine.Internal;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000026 RID: 38
[Token(Token = "0x2000026")]
public sealed class Animation : Behaviour, IEnumerable
{
// Token: 0x1700004D RID: 77
// (get) Token: 0x0600017C RID: 380 RVA: 0x000021A2 File Offset: 0x000003A2
// (set) Token: 0x0600017D RID: 381 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700004D")]
public AnimationClip clip
{
[Token(Token = "0x600017C")]
[Address(RVA = "0x6E4F60", Offset = "0x6E3D60", VA = "0x1806E4F60")]
[GeneratedByOldBindingsGenerator]
get
{
return null;
}
[Token(Token = "0x600017D")]
[Address(RVA = "0x6E51B0", Offset = "0x6E3FB0", VA = "0x1806E51B0")]
[GeneratedByOldBindingsGenerator]
set
{
}
}
// Token: 0x1700004E RID: 78
// (get) Token: 0x0600017E RID: 382 RVA: 0x00002CD0 File Offset: 0x00000ED0
// (set) Token: 0x0600017F RID: 383 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700004E")]
public bool playAutomatically
{
[Token(Token = "0x600017E")]
[Address(RVA = "0x6E5090", Offset = "0x6E3E90", VA = "0x1806E5090")]
[GeneratedByOldBindingsGenerator]
get
{
return default(bool);
}
[Token(Token = "0x600017F")]
[Address(RVA = "0x6E5290", Offset = "0x6E4090", VA = "0x1806E5290")]
[GeneratedByOldBindingsGenerator]
set
{
}
}
// Token: 0x1700004F RID: 79
// (get) Token: 0x06000180 RID: 384 RVA: 0x00002CE8 File Offset: 0x00000EE8
// (set) Token: 0x06000181 RID: 385 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700004F")]
public WrapMode wrapMode
{
[Token(Token = "0x6000180")]
[Address(RVA = "0x6E50D0", Offset = "0x6E3ED0", VA = "0x1806E50D0")]
[GeneratedByOldBindingsGenerator]
get
{
return WrapMode.Default;
}
[Token(Token = "0x6000181")]
[Address(RVA = "0x6E52E0", Offset = "0x6E40E0", VA = "0x1806E52E0")]
[GeneratedByOldBindingsGenerator]
set
{
}
}
// Token: 0x06000182 RID: 386 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000182")]
[Address(RVA = "0x6E49D0", Offset = "0x6E37D0", VA = "0x1806E49D0")]
public void Stop()
{
}
// Token: 0x06000183 RID: 387 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000183")]
[Address(RVA = "0x6E49D0", Offset = "0x6E37D0", VA = "0x1806E49D0")]
[GeneratedByOldBindingsGenerator]
private static void INTERNAL_CALL_Stop(Animation self)
{
}
// Token: 0x06000184 RID: 388 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000184")]
[Address(RVA = "0x6E4B40", Offset = "0x6E3940", VA = "0x1806E4B40")]
public void Stop(string name)
{
}
// Token: 0x06000185 RID: 389 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000185")]
[Address(RVA = "0x6E4B40", Offset = "0x6E3940", VA = "0x1806E4B40")]
[GeneratedByOldBindingsGenerator]
private void Internal_StopByName(string name)
{
}
// Token: 0x06000186 RID: 390 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000186")]
[Address(RVA = "0x6E4AF0", Offset = "0x6E38F0", VA = "0x1806E4AF0")]
public void Rewind(string name)
{
}
// Token: 0x06000187 RID: 391 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000187")]
[Address(RVA = "0x6E4AF0", Offset = "0x6E38F0", VA = "0x1806E4AF0")]
[GeneratedByOldBindingsGenerator]
private void Internal_RewindByName(string name)
{
}
// Token: 0x06000188 RID: 392 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000188")]
[Address(RVA = "0x6E4950", Offset = "0x6E3750", VA = "0x1806E4950")]
public void Rewind()
{
}
// Token: 0x06000189 RID: 393 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000189")]
[Address(RVA = "0x6E4950", Offset = "0x6E3750", VA = "0x1806E4950")]
[GeneratedByOldBindingsGenerator]
private static void INTERNAL_CALL_Rewind(Animation self)
{
}
// Token: 0x0600018A RID: 394 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600018A")]
[Address(RVA = "0x6E4990", Offset = "0x6E3790", VA = "0x1806E4990")]
public void Sample()
{
}
// Token: 0x0600018B RID: 395 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600018B")]
[Address(RVA = "0x6E4990", Offset = "0x6E3790", VA = "0x1806E4990")]
[GeneratedByOldBindingsGenerator]
private static void INTERNAL_CALL_Sample(Animation self)
{
}
// Token: 0x17000050 RID: 80
// (get) Token: 0x0600018C RID: 396 RVA: 0x00002D00 File Offset: 0x00000F00
[Token(Token = "0x17000050")]
public bool isPlaying
{
[Token(Token = "0x600018C")]
[Address(RVA = "0x6E4FE0", Offset = "0x6E3DE0", VA = "0x1806E4FE0")]
[GeneratedByOldBindingsGenerator]
get
{
return default(bool);
}
}
// Token: 0x0600018D RID: 397 RVA: 0x00002D18 File Offset: 0x00000F18
[Token(Token = "0x600018D")]
[Address(RVA = "0x6E4B90", Offset = "0x6E3990", VA = "0x1806E4B90")]
[GeneratedByOldBindingsGenerator]
public bool IsPlaying(string name)
{
return default(bool);
}
// Token: 0x17000051 RID: 81
[Token(Token = "0x17000051")]
public AnimationState this[string name]
{
[Token(Token = "0x600018E")]
[Address(RVA = "0x6E4900", Offset = "0x6E3700", VA = "0x1806E4900")]
get
{
return null;
}
}
// Token: 0x0600018F RID: 399 RVA: 0x00002D30 File Offset: 0x00000F30
[Token(Token = "0x600018F")]
[Address(RVA = "0x6E4DF0", Offset = "0x6E3BF0", VA = "0x1806E4DF0")]
[ExcludeFromDocs]
public bool Play()
{
return default(bool);
}
// Token: 0x06000190 RID: 400 RVA: 0x00002D48 File Offset: 0x00000F48
[Token(Token = "0x6000190")]
[Address(RVA = "0x6E4BE0", Offset = "0x6E39E0", VA = "0x1806E4BE0")]
public bool Play([DefaultValue("PlayMode.StopSameLayer")] PlayMode mode)
{
return default(bool);
}
// Token: 0x06000191 RID: 401 RVA: 0x00002D60 File Offset: 0x00000F60
[Token(Token = "0x6000191")]
[Address(RVA = "0x6E4D40", Offset = "0x6E3B40", VA = "0x1806E4D40")]
[GeneratedByOldBindingsGenerator]
public bool Play(string animation, [DefaultValue("PlayMode.StopSameLayer")] PlayMode mode)
{
return default(bool);
}
// Token: 0x06000192 RID: 402 RVA: 0x00002D78 File Offset: 0x00000F78
[Token(Token = "0x6000192")]
[Address(RVA = "0x6E4DA0", Offset = "0x6E3BA0", VA = "0x1806E4DA0")]
[ExcludeFromDocs]
public bool Play(string animation)
{
return default(bool);
}
// Token: 0x06000193 RID: 403 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000193")]
[Address(RVA = "0x6E46E0", Offset = "0x6E34E0", VA = "0x1806E46E0")]
[GeneratedByOldBindingsGenerator]
public void CrossFade(string animation, [DefaultValue("0.3F")] float fadeLength, [DefaultValue("PlayMode.StopSameLayer")] PlayMode mode)
{
}
// Token: 0x06000194 RID: 404 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000194")]
[Address(RVA = "0x6E4680", Offset = "0x6E3480", VA = "0x1806E4680")]
[ExcludeFromDocs]
public void CrossFade(string animation, float fadeLength)
{
}
// Token: 0x06000195 RID: 405 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000195")]
[Address(RVA = "0x6E4630", Offset = "0x6E3430", VA = "0x1806E4630")]
[ExcludeFromDocs]
public void CrossFade(string animation)
{
}
// Token: 0x06000196 RID: 406 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000196")]
[Address(RVA = "0x6E43C0", Offset = "0x6E31C0", VA = "0x1806E43C0")]
[GeneratedByOldBindingsGenerator]
public void Blend(string animation, [DefaultValue("1.0F")] float targetWeight, [DefaultValue("0.3F")] float fadeLength)
{
}
// Token: 0x06000197 RID: 407 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000197")]
[Address(RVA = "0x6E4430", Offset = "0x6E3230", VA = "0x1806E4430")]
[ExcludeFromDocs]
public void Blend(string animation, float targetWeight)
{
}
// Token: 0x06000198 RID: 408 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000198")]
[Address(RVA = "0x6E4360", Offset = "0x6E3160", VA = "0x1806E4360")]
[ExcludeFromDocs]
public void Blend(string animation)
{
}
// Token: 0x06000199 RID: 409 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x6000199")]
[Address(RVA = "0x6E4490", Offset = "0x6E3290", VA = "0x1806E4490")]
[GeneratedByOldBindingsGenerator]
public AnimationState CrossFadeQueued(string animation, [DefaultValue("0.3F")] float fadeLength, [DefaultValue("QueueMode.CompleteOthers")] QueueMode queue, [DefaultValue("PlayMode.StopSameLayer")] PlayMode mode)
{
return null;
}
// Token: 0x0600019A RID: 410 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x600019A")]
[Address(RVA = "0x6E45C0", Offset = "0x6E33C0", VA = "0x1806E45C0")]
[ExcludeFromDocs]
public AnimationState CrossFadeQueued(string animation, float fadeLength, QueueMode queue)
{
return null;
}
// Token: 0x0600019B RID: 411 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x600019B")]
[Address(RVA = "0x6E4500", Offset = "0x6E3300", VA = "0x1806E4500")]
[ExcludeFromDocs]
public AnimationState CrossFadeQueued(string animation, float fadeLength)
{
return null;
}
// Token: 0x0600019C RID: 412 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x600019C")]
[Address(RVA = "0x6E4560", Offset = "0x6E3360", VA = "0x1806E4560")]
[ExcludeFromDocs]
public AnimationState CrossFadeQueued(string animation)
{
return null;
}
// Token: 0x0600019D RID: 413 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x600019D")]
[Address(RVA = "0x6E4C20", Offset = "0x6E3A20", VA = "0x1806E4C20")]
[GeneratedByOldBindingsGenerator]
public AnimationState PlayQueued(string animation, [DefaultValue("QueueMode.CompleteOthers")] QueueMode queue, [DefaultValue("PlayMode.StopSameLayer")] PlayMode mode)
{
return null;
}
// Token: 0x0600019E RID: 414 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x600019E")]
[Address(RVA = "0x6E4C90", Offset = "0x6E3A90", VA = "0x1806E4C90")]
[ExcludeFromDocs]
public AnimationState PlayQueued(string animation, QueueMode queue)
{
return null;
}
// Token: 0x0600019F RID: 415 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x600019F")]
[Address(RVA = "0x6E4CF0", Offset = "0x6E3AF0", VA = "0x1806E4CF0")]
[ExcludeFromDocs]
public AnimationState PlayQueued(string animation)
{
return null;
}
// Token: 0x060001A0 RID: 416 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60001A0")]
[Address(RVA = "0x6E4210", Offset = "0x6E3010", VA = "0x1806E4210")]
public void AddClip(AnimationClip clip, string newName)
{
}
// Token: 0x060001A1 RID: 417 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60001A1")]
[Address(RVA = "0x6E4280", Offset = "0x6E3080", VA = "0x1806E4280")]
[GeneratedByOldBindingsGenerator]
public void AddClip(AnimationClip clip, string newName, int firstFrame, int lastFrame, [DefaultValue("false")] bool addLoopFrame)
{
}
// Token: 0x060001A2 RID: 418 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60001A2")]
[Address(RVA = "0x6E42F0", Offset = "0x6E30F0", VA = "0x1806E42F0")]
[ExcludeFromDocs]
public void AddClip(AnimationClip clip, string newName, int firstFrame, int lastFrame)
{
}
// Token: 0x060001A3 RID: 419 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60001A3")]
[Address(RVA = "0x6E4E80", Offset = "0x6E3C80", VA = "0x1806E4E80")]
[GeneratedByOldBindingsGenerator]
public void RemoveClip(AnimationClip clip)
{
}
// Token: 0x060001A4 RID: 420 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60001A4")]
[Address(RVA = "0x6E4E30", Offset = "0x6E3C30", VA = "0x1806E4E30")]
public void RemoveClip(string clipName)
{
}
// Token: 0x060001A5 RID: 421 RVA: 0x00002D90 File Offset: 0x00000F90
[Token(Token = "0x60001A5")]
[Address(RVA = "0x6E4750", Offset = "0x6E3550", VA = "0x1806E4750")]
[GeneratedByOldBindingsGenerator]
public int GetClipCount()
{
return 0;
}
// Token: 0x060001A6 RID: 422 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60001A6")]
[Address(RVA = "0x6E4E30", Offset = "0x6E3C30", VA = "0x1806E4E30")]
[GeneratedByOldBindingsGenerator]
private void RemoveClip2(string clipName)
{
}
// Token: 0x060001A7 RID: 423 RVA: 0x00002DA8 File Offset: 0x00000FA8
[Token(Token = "0x60001A7")]
[Address(RVA = "0x6E4BE0", Offset = "0x6E39E0", VA = "0x1806E4BE0")]
[GeneratedByOldBindingsGenerator]
private bool PlayDefaultAnimation(PlayMode mode)
{
return default(bool);
}
// Token: 0x060001A8 RID: 424 RVA: 0x00002DC0 File Offset: 0x00000FC0
[Token(Token = "0x60001A8")]
[Address(RVA = "0x6E4BE0", Offset = "0x6E39E0", VA = "0x1806E4BE0")]
[Obsolete]
public bool Play(AnimationPlayMode mode)
{
return default(bool);
}
// Token: 0x060001A9 RID: 425 RVA: 0x00002DD8 File Offset: 0x00000FD8
[Token(Token = "0x60001A9")]
[Address(RVA = "0x6E4D40", Offset = "0x6E3B40", VA = "0x1806E4D40")]
[Obsolete]
public bool Play(string animation, AnimationPlayMode mode)
{
return default(bool);
}
// Token: 0x060001AA RID: 426 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60001AA")]
[Address(RVA = "0x6E4A10", Offset = "0x6E3810", VA = "0x1806E4A10")]
public void SyncLayer(int layer)
{
}
// Token: 0x060001AB RID: 427 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60001AB")]
[Address(RVA = "0x6E4A10", Offset = "0x6E3810", VA = "0x1806E4A10")]
[GeneratedByOldBindingsGenerator]
private static void INTERNAL_CALL_SyncLayer(Animation self, int layer)
{
}
// Token: 0x060001AC RID: 428 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x60001AC")]
[Address(RVA = "0x6E4820", Offset = "0x6E3620", VA = "0x1806E4820", Slot = "4")]
public IEnumerator GetEnumerator()
{
return null;
}
// Token: 0x060001AD RID: 429 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x60001AD")]
[Address(RVA = "0x6E4900", Offset = "0x6E3700", VA = "0x1806E4900")]
[GeneratedByOldBindingsGenerator]
internal AnimationState GetState(string name)
{
return null;
}
// Token: 0x060001AE RID: 430 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x60001AE")]
[Address(RVA = "0x6E4880", Offset = "0x6E3680", VA = "0x1806E4880")]
[GeneratedByOldBindingsGenerator]
internal AnimationState GetStateAtIndex(int index)
{
return null;
}
// Token: 0x060001AF RID: 431 RVA: 0x00002DF0 File Offset: 0x00000FF0
[Token(Token = "0x60001AF")]
[Address(RVA = "0x6E48C0", Offset = "0x6E36C0", VA = "0x1806E48C0")]
[GeneratedByOldBindingsGenerator]
internal int GetStateCount()
{
return 0;
}
// Token: 0x060001B0 RID: 432 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x60001B0")]
[Address(RVA = "0x6E4790", Offset = "0x6E3590", VA = "0x1806E4790")]
public AnimationClip GetClip(string name)
{
return null;
}
// Token: 0x17000052 RID: 82
// (get) Token: 0x060001B1 RID: 433 RVA: 0x00002E08 File Offset: 0x00001008
// (set) Token: 0x060001B2 RID: 434 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000052")]
public bool animatePhysics
{
[Token(Token = "0x60001B1")]
[Address(RVA = "0x6E4F20", Offset = "0x6E3D20", VA = "0x1806E4F20")]
[GeneratedByOldBindingsGenerator]
get
{
return default(bool);
}
[Token(Token = "0x60001B2")]
[Address(RVA = "0x6E5160", Offset = "0x6E3F60", VA = "0x1806E5160")]
[GeneratedByOldBindingsGenerator]
set
{
}
}
// Token: 0x17000053 RID: 83
// (get) Token: 0x060001B3 RID: 435 RVA: 0x00002E20 File Offset: 0x00001020
// (set) Token: 0x060001B4 RID: 436 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000053")]
[Obsolete]
public bool animateOnlyIfVisible
{
[Token(Token = "0x60001B3")]
[Address(RVA = "0x6E4EE0", Offset = "0x6E3CE0", VA = "0x1806E4EE0")]
[GeneratedByOldBindingsGenerator]
get
{
return default(bool);
}
[Token(Token = "0x60001B4")]
[Address(RVA = "0x6E5110", Offset = "0x6E3F10", VA = "0x1806E5110")]
[GeneratedByOldBindingsGenerator]
set
{
}
}
// Token: 0x17000054 RID: 84
// (get) Token: 0x060001B5 RID: 437 RVA: 0x00002E38 File Offset: 0x00001038
// (set) Token: 0x060001B6 RID: 438 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000054")]
public AnimationCullingType cullingType
{
[Token(Token = "0x60001B5")]
[Address(RVA = "0x6E4FA0", Offset = "0x6E3DA0", VA = "0x1806E4FA0")]
[GeneratedByOldBindingsGenerator]
get
{
return AnimationCullingType.AlwaysAnimate;
}
[Token(Token = "0x60001B6")]
[Address(RVA = "0x6E5200", Offset = "0x6E4000", VA = "0x1806E5200")]
[GeneratedByOldBindingsGenerator]
set
{
}
}
// Token: 0x17000055 RID: 85
// (get) Token: 0x060001B7 RID: 439 RVA: 0x00002E50 File Offset: 0x00001050
// (set) Token: 0x060001B8 RID: 440 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000055")]
public Bounds localBounds
{
[Token(Token = "0x60001B7")]
[Address(RVA = "0x6E5020", Offset = "0x6E3E20", VA = "0x1806E5020")]
get
{
return default(Bounds);
}
[Token(Token = "0x60001B8")]
[Address(RVA = "0x6E5240", Offset = "0x6E4040", VA = "0x1806E5240")]
set
{
}
}
// Token: 0x060001B9 RID: 441 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60001B9")]
[Address(RVA = "0x6E4A50", Offset = "0x6E3850", VA = "0x1806E4A50")]
[GeneratedByOldBindingsGenerator]
private void INTERNAL_get_localBounds(out Bounds value)
{
}
// Token: 0x060001BA RID: 442 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60001BA")]
[Address(RVA = "0x6E4AA0", Offset = "0x6E38A0", VA = "0x1806E4AA0")]
[GeneratedByOldBindingsGenerator]
private void INTERNAL_set_localBounds(ref Bounds value)
{
}
// Token: 0x060001BB RID: 443 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60001BB")]
[Address(RVA = "0x6E4ED0", Offset = "0x6E3CD0", VA = "0x1806E4ED0")]
public Animation()
{
}
// Token: 0x02000027 RID: 39
[Token(Token = "0x2000027")]
private sealed class Enumerator : IEnumerator
{
// Token: 0x060001BC RID: 444 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60001BC")]
[Address(RVA = "0x45BBF0", Offset = "0x45A9F0", VA = "0x18045BBF0")]
internal Enumerator(Animation outer)
{
}
// Token: 0x17000056 RID: 86
// (get) Token: 0x060001BD RID: 445 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x17000056")]
public object Current
{
[Token(Token = "0x60001BD")]
[Address(RVA = "0x6EBAE0", Offset = "0x6EA8E0", VA = "0x1806EBAE0", Slot = "5")]
get
{
return null;
}
}
// Token: 0x060001BE RID: 446 RVA: 0x00002E68 File Offset: 0x00001068
[Token(Token = "0x60001BE")]
[Address(RVA = "0x6EBA80", Offset = "0x6EA880", VA = "0x1806EBA80", Slot = "4")]
public bool MoveNext()
{
return default(bool);
}
// Token: 0x060001BF RID: 447 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60001BF")]
[Address(RVA = "0x45BBE0", Offset = "0x45A9E0", VA = "0x18045BBE0", Slot = "6")]
public void Reset()
{
}
// Token: 0x040000BA RID: 186
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40000BA")]
private Animation m_Outer;
// Token: 0x040000BB RID: 187
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40000BB")]
private int m_CurrentIndex;
}
}
}
@@ -0,0 +1,354 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000004 RID: 4
[Token(Token = "0x2000004")]
[NativeType]
[NativeHeader("Modules/Animation/ScriptBindings/AnimationClip.bindings.h")]
[NativeType("Modules/Animation/AnimationClip.h")]
public sealed class AnimationClip : Motion
{
// Token: 0x06000010 RID: 16 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000010")]
[Address(RVA = "0x6E2A50", Offset = "0x6E1850", VA = "0x1806E2A50")]
public AnimationClip()
{
}
// Token: 0x06000011 RID: 17 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000011")]
[Address(RVA = "0x6E2850", Offset = "0x6E1650", VA = "0x1806E2850")]
[FreeFunction]
private static void Internal_CreateAnimationClip([Writable] AnimationClip self)
{
}
// Token: 0x06000012 RID: 18 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000012")]
[Address(RVA = "0x6E2890", Offset = "0x6E1690", VA = "0x1806E2890")]
public void SampleAnimation(GameObject go, float time)
{
}
// Token: 0x06000013 RID: 19 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000013")]
[Address(RVA = "0x6E2920", Offset = "0x6E1720", VA = "0x1806E2920")]
[FreeFunction]
[NativeHeader("Modules/Animation/AnimationUtility.h")]
internal static void SampleAnimation([NotNull] GameObject go, [NotNull] AnimationClip clip, float inTime, WrapMode wrapMode)
{
}
// Token: 0x17000001 RID: 1
// (get) Token: 0x06000014 RID: 20 RVA: 0x00002054 File Offset: 0x00000254
[Token(Token = "0x17000001")]
[NativeProperty]
public float length
{
[Token(Token = "0x6000014")]
[Address(RVA = "0x6E2DA0", Offset = "0x6E1BA0", VA = "0x1806E2DA0")]
get
{
return 0f;
}
}
// Token: 0x17000002 RID: 2
// (get) Token: 0x06000015 RID: 21 RVA: 0x0000206C File Offset: 0x0000026C
[Token(Token = "0x17000002")]
[NativeProperty]
internal float startTime
{
[Token(Token = "0x6000015")]
[Address(RVA = "0x6E2EA0", Offset = "0x6E1CA0", VA = "0x1806E2EA0")]
get
{
return 0f;
}
}
// Token: 0x17000003 RID: 3
// (get) Token: 0x06000016 RID: 22 RVA: 0x00002084 File Offset: 0x00000284
[Token(Token = "0x17000003")]
[NativeProperty]
internal float stopTime
{
[Token(Token = "0x6000016")]
[Address(RVA = "0x6E2EE0", Offset = "0x6E1CE0", VA = "0x1806E2EE0")]
get
{
return 0f;
}
}
// Token: 0x17000004 RID: 4
// (get) Token: 0x06000017 RID: 23 RVA: 0x0000209C File Offset: 0x0000029C
// (set) Token: 0x06000018 RID: 24 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000004")]
[NativeProperty]
public float frameRate
{
[Token(Token = "0x6000017")]
[Address(RVA = "0x6E2BA0", Offset = "0x6E19A0", VA = "0x1806E2BA0")]
get
{
return 0f;
}
[Token(Token = "0x6000018")]
[Address(RVA = "0x6E2F60", Offset = "0x6E1D60", VA = "0x1806E2F60")]
set
{
}
}
// Token: 0x06000019 RID: 25 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000019")]
[Address(RVA = "0x6E2990", Offset = "0x6E1790", VA = "0x1806E2990")]
[FreeFunction]
public void SetCurve([NotNull] string relativePath, [NotNull] Type type, [NotNull] string propertyName, AnimationCurve curve)
{
}
// Token: 0x0600001A RID: 26 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600001A")]
[Address(RVA = "0x6E27D0", Offset = "0x6E15D0", VA = "0x1806E27D0")]
public void EnsureQuaternionContinuity()
{
}
// Token: 0x0600001B RID: 27 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600001B")]
[Address(RVA = "0x6E2790", Offset = "0x6E1590", VA = "0x1806E2790")]
public void ClearCurves()
{
}
// Token: 0x17000005 RID: 5
// (get) Token: 0x0600001C RID: 28 RVA: 0x000020B4 File Offset: 0x000002B4
// (set) Token: 0x0600001D RID: 29 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000005")]
[NativeProperty]
public WrapMode wrapMode
{
[Token(Token = "0x600001C")]
[Address(RVA = "0x6E2F20", Offset = "0x6E1D20", VA = "0x1806E2F20")]
get
{
return WrapMode.Default;
}
[Token(Token = "0x600001D")]
[Address(RVA = "0x6E30A0", Offset = "0x6E1EA0", VA = "0x1806E30A0")]
set
{
}
}
// Token: 0x17000006 RID: 6
// (get) Token: 0x0600001E RID: 30 RVA: 0x000020CC File Offset: 0x000002CC
// (set) Token: 0x0600001F RID: 31 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000006")]
[NativeProperty]
public Bounds localBounds
{
[Token(Token = "0x600001E")]
[Address(RVA = "0x6E2E30", Offset = "0x6E1C30", VA = "0x1806E2E30")]
get
{
return default(Bounds);
}
[Token(Token = "0x600001F")]
[Address(RVA = "0x6E3050", Offset = "0x6E1E50", VA = "0x1806E3050")]
set
{
}
}
// Token: 0x17000007 RID: 7
// (get) Token: 0x06000020 RID: 32 RVA: 0x000020E4 File Offset: 0x000002E4
// (set) Token: 0x06000021 RID: 33 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000007")]
public bool legacy
{
[Token(Token = "0x6000020")]
[Address(RVA = "0x6E2D60", Offset = "0x6E1B60", VA = "0x1806E2D60")]
[NativeMethod]
get
{
return default(bool);
}
[Token(Token = "0x6000021")]
[Address(RVA = "0x6E2FB0", Offset = "0x6E1DB0", VA = "0x1806E2FB0")]
[NativeMethod]
set
{
}
}
// Token: 0x17000008 RID: 8
// (get) Token: 0x06000022 RID: 34 RVA: 0x000020FC File Offset: 0x000002FC
[Token(Token = "0x17000008")]
public bool humanMotion
{
[Token(Token = "0x6000022")]
[Address(RVA = "0x6E2D20", Offset = "0x6E1B20", VA = "0x1806E2D20")]
[NativeMethod]
get
{
return default(bool);
}
}
// Token: 0x17000009 RID: 9
// (get) Token: 0x06000023 RID: 35 RVA: 0x00002114 File Offset: 0x00000314
[Token(Token = "0x17000009")]
public bool empty
{
[Token(Token = "0x6000023")]
[Address(RVA = "0x6E2AD0", Offset = "0x6E18D0", VA = "0x1806E2AD0")]
[NativeMethod]
get
{
return default(bool);
}
}
// Token: 0x1700000A RID: 10
// (get) Token: 0x06000024 RID: 36 RVA: 0x0000212C File Offset: 0x0000032C
[Token(Token = "0x1700000A")]
public bool hasGenericRootTransform
{
[Token(Token = "0x6000024")]
[Address(RVA = "0x6E2BE0", Offset = "0x6E19E0", VA = "0x1806E2BE0")]
[NativeMethod]
get
{
return default(bool);
}
}
// Token: 0x1700000B RID: 11
// (get) Token: 0x06000025 RID: 37 RVA: 0x00002144 File Offset: 0x00000344
[Token(Token = "0x1700000B")]
public bool hasMotionFloatCurves
{
[Token(Token = "0x6000025")]
[Address(RVA = "0x6E2C60", Offset = "0x6E1A60", VA = "0x1806E2C60")]
[NativeMethod]
get
{
return default(bool);
}
}
// Token: 0x1700000C RID: 12
// (get) Token: 0x06000026 RID: 38 RVA: 0x0000215C File Offset: 0x0000035C
[Token(Token = "0x1700000C")]
public bool hasMotionCurves
{
[Token(Token = "0x6000026")]
[Address(RVA = "0x6E2C20", Offset = "0x6E1A20", VA = "0x1806E2C20")]
[NativeMethod]
get
{
return default(bool);
}
}
// Token: 0x1700000D RID: 13
// (get) Token: 0x06000027 RID: 39 RVA: 0x00002174 File Offset: 0x00000374
[Token(Token = "0x1700000D")]
public bool hasRootCurves
{
[Token(Token = "0x6000027")]
[Address(RVA = "0x6E2CA0", Offset = "0x6E1AA0", VA = "0x1806E2CA0")]
[NativeMethod]
get
{
return default(bool);
}
}
// Token: 0x1700000E RID: 14
// (get) Token: 0x06000028 RID: 40 RVA: 0x0000218C File Offset: 0x0000038C
[Token(Token = "0x1700000E")]
internal bool hasRootMotion
{
[Token(Token = "0x6000028")]
[Address(RVA = "0x6E2CE0", Offset = "0x6E1AE0", VA = "0x1806E2CE0")]
[FreeFunction]
get
{
return default(bool);
}
}
// Token: 0x06000029 RID: 41 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000029")]
[Address(RVA = "0x6E26F0", Offset = "0x6E14F0", VA = "0x1806E26F0")]
public void AddEvent(AnimationEvent evt)
{
}
// Token: 0x0600002A RID: 42 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600002A")]
[Address(RVA = "0x6E26A0", Offset = "0x6E14A0", VA = "0x1806E26A0")]
[GeneratedByOldBindingsGenerator]
internal void AddEventInternal(object evt)
{
}
// Token: 0x1700000F RID: 15
// (get) Token: 0x0600002B RID: 43 RVA: 0x000021A2 File Offset: 0x000003A2
// (set) Token: 0x0600002C RID: 44 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700000F")]
public AnimationEvent[] events
{
[Token(Token = "0x600002B")]
[Address(RVA = "0x6E2B10", Offset = "0x6E1910", VA = "0x1806E2B10")]
get
{
return null;
}
[Token(Token = "0x600002C")]
[Address(RVA = "0x6E2A00", Offset = "0x6E1800", VA = "0x1806E2A00")]
set
{
}
}
// Token: 0x0600002D RID: 45 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600002D")]
[Address(RVA = "0x6E2A00", Offset = "0x6E1800", VA = "0x1806E2A00")]
[GeneratedByOldBindingsGenerator]
internal void SetEventsInternal(Array value)
{
}
// Token: 0x0600002E RID: 46 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x600002E")]
[Address(RVA = "0x6E2810", Offset = "0x6E1610", VA = "0x1806E2810")]
[GeneratedByOldBindingsGenerator]
internal Array GetEventsInternal()
{
return null;
}
// Token: 0x0600002F RID: 47 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600002F")]
[Address(RVA = "0x6E2DE0", Offset = "0x6E1BE0", VA = "0x1806E2DE0")]
private void get_localBounds_Injected(out Bounds ret)
{
}
// Token: 0x06000030 RID: 48 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000030")]
[Address(RVA = "0x6E3000", Offset = "0x6E1E00", VA = "0x1806E3000")]
private void set_localBounds_Injected(ref Bounds value)
{
}
}
}
@@ -0,0 +1,25 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000025 RID: 37
[Token(Token = "0x2000025")]
public enum AnimationCullingType
{
// Token: 0x040000B6 RID: 182
[Token(Token = "0x40000B6")]
AlwaysAnimate,
// Token: 0x040000B7 RID: 183
[Token(Token = "0x40000B7")]
BasedOnRenderers,
// Token: 0x040000B8 RID: 184
[Token(Token = "0x40000B8")]
[Obsolete]
BasedOnClipBounds,
// Token: 0x040000B9 RID: 185
[Token(Token = "0x40000B9")]
[Obsolete]
BasedOnUserBounds
}
}
@@ -0,0 +1,77 @@
using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000021 RID: 33
[Token(Token = "0x2000021")]
[RequiredByNativeCode]
[Serializable]
[StructLayout(0)]
public sealed class AnimationEvent
{
// Token: 0x0600017B RID: 379 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600017B")]
[Address(RVA = "0x6E30E0", Offset = "0x6E1EE0", VA = "0x1806E30E0")]
public AnimationEvent()
{
}
// Token: 0x040000A0 RID: 160
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x40000A0")]
internal float m_Time;
// Token: 0x040000A1 RID: 161
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x40000A1")]
internal string m_FunctionName;
// Token: 0x040000A2 RID: 162
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x40000A2")]
internal string m_StringParameter;
// Token: 0x040000A3 RID: 163
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x40000A3")]
internal Object m_ObjectReferenceParameter;
// Token: 0x040000A4 RID: 164
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
[Token(Token = "0x40000A4")]
internal float m_FloatParameter;
// Token: 0x040000A5 RID: 165
[global::Cpp2IlInjected.FieldOffset(Offset = "0x34")]
[Token(Token = "0x40000A5")]
internal int m_IntParameter;
// Token: 0x040000A6 RID: 166
[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
[Token(Token = "0x40000A6")]
internal int m_MessageOptions;
// Token: 0x040000A7 RID: 167
[global::Cpp2IlInjected.FieldOffset(Offset = "0x3C")]
[Token(Token = "0x40000A7")]
internal AnimationEventSource m_Source;
// Token: 0x040000A8 RID: 168
[global::Cpp2IlInjected.FieldOffset(Offset = "0x40")]
[Token(Token = "0x40000A8")]
internal AnimationState m_StateSender;
// Token: 0x040000A9 RID: 169
[global::Cpp2IlInjected.FieldOffset(Offset = "0x48")]
[Token(Token = "0x40000A9")]
internal AnimatorStateInfo m_AnimatorStateInfo;
// Token: 0x040000AA RID: 170
[global::Cpp2IlInjected.FieldOffset(Offset = "0x6C")]
[Token(Token = "0x40000AA")]
internal AnimatorClipInfo m_AnimatorClipInfo;
}
}
@@ -0,0 +1,20 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000020 RID: 32
[Token(Token = "0x2000020")]
internal enum AnimationEventSource
{
// Token: 0x0400009D RID: 157
[Token(Token = "0x400009D")]
NoSource,
// Token: 0x0400009E RID: 158
[Token(Token = "0x400009E")]
Legacy,
// Token: 0x0400009F RID: 159
[Token(Token = "0x400009F")]
Animator
}
}
@@ -0,0 +1,20 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000024 RID: 36
[Token(Token = "0x2000024")]
public enum AnimationPlayMode
{
// Token: 0x040000B2 RID: 178
[Token(Token = "0x40000B2")]
Stop,
// Token: 0x040000B3 RID: 179
[Token(Token = "0x40000B3")]
Queue,
// Token: 0x040000B4 RID: 180
[Token(Token = "0x40000B4")]
Mix
}
}
@@ -0,0 +1,112 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000028 RID: 40
[Token(Token = "0x2000028")]
[UsedByNativeCode]
public sealed class AnimationState : TrackedReference
{
// Token: 0x17000057 RID: 87
// (set) Token: 0x060001C0 RID: 448 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000057")]
public bool enabled
{
[Token(Token = "0x60001C0")]
[Address(RVA = "0x6E4090", Offset = "0x6E2E90", VA = "0x1806E4090")]
[GeneratedByOldBindingsGenerator]
set
{
}
}
// Token: 0x17000058 RID: 88
// (set) Token: 0x060001C1 RID: 449 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000058")]
public float weight
{
[Token(Token = "0x60001C1")]
[Address(RVA = "0x6E41C0", Offset = "0x6E2FC0", VA = "0x1806E41C0")]
[GeneratedByOldBindingsGenerator]
set
{
}
}
// Token: 0x17000059 RID: 89
// (set) Token: 0x060001C2 RID: 450 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000059")]
public float normalizedTime
{
[Token(Token = "0x60001C2")]
[Address(RVA = "0x6E4120", Offset = "0x6E2F20", VA = "0x1806E4120")]
[GeneratedByOldBindingsGenerator]
set
{
}
}
// Token: 0x1700005A RID: 90
// (set) Token: 0x060001C3 RID: 451 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700005A")]
public float speed
{
[Token(Token = "0x60001C3")]
[Address(RVA = "0x6E4170", Offset = "0x6E2F70", VA = "0x1806E4170")]
[GeneratedByOldBindingsGenerator]
set
{
}
}
// Token: 0x1700005B RID: 91
// (get) Token: 0x060001C4 RID: 452 RVA: 0x00002E80 File Offset: 0x00001080
[Token(Token = "0x1700005B")]
public float length
{
[Token(Token = "0x60001C4")]
[Address(RVA = "0x6E4050", Offset = "0x6E2E50", VA = "0x1806E4050")]
[GeneratedByOldBindingsGenerator]
get
{
return 0f;
}
}
// Token: 0x1700005C RID: 92
// (set) Token: 0x060001C5 RID: 453 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700005C")]
public int layer
{
[Token(Token = "0x60001C5")]
[Address(RVA = "0x6E40E0", Offset = "0x6E2EE0", VA = "0x1806E40E0")]
[GeneratedByOldBindingsGenerator]
set
{
}
}
// Token: 0x1700005D RID: 93
// (get) Token: 0x060001C6 RID: 454 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x1700005D")]
public AnimationClip clip
{
[Token(Token = "0x60001C6")]
[Address(RVA = "0x6E4010", Offset = "0x6E2E10", VA = "0x1806E4010")]
[GeneratedByOldBindingsGenerator]
get
{
return null;
}
}
// Token: 0x060001C7 RID: 455 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60001C7")]
[Address(RVA = "0x4093D0", Offset = "0x4081D0", VA = "0x1804093D0")]
public AnimationState()
{
}
}
}
@@ -0,0 +1,38 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Playables;
using UnityEngine.Scripting;
namespace UnityEngine.Animations
{
// Token: 0x0200002A RID: 42
[Token(Token = "0x200002A")]
[RequiredByNativeCode]
[StaticAccessor("AnimationClipPlayableBindings", StaticAccessorType.DoubleColon)]
[NativeHeader("Modules/Animation/ScriptBindings/AnimationClipPlayable.bindings.h")]
[NativeHeader("Modules/Animation/Director/AnimationClipPlayable.h")]
public struct AnimationClipPlayable : IEquatable<AnimationClipPlayable>
{
// Token: 0x060001C9 RID: 457 RVA: 0x00002E98 File Offset: 0x00001098
[Token(Token = "0x60001C9")]
[Address(RVA = "0x6E2690", Offset = "0x6E1490", VA = "0x1806E2690", Slot = "5")]
public PlayableHandle GetHandle()
{
return default(PlayableHandle);
}
// Token: 0x060001CA RID: 458 RVA: 0x00002EB0 File Offset: 0x000010B0
[Token(Token = "0x60001CA")]
[Address(RVA = "0x6E2600", Offset = "0x6E1400", VA = "0x1806E2600", Slot = "4")]
public bool Equals(AnimationClipPlayable other)
{
return default(bool);
}
// Token: 0x040000BC RID: 188
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40000BC")]
private PlayableHandle m_Handle;
}
}
@@ -0,0 +1,22 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.Animations
{
// Token: 0x0200002B RID: 43
[Token(Token = "0x200002B")]
[RequiredByNativeCode]
[MovedFrom("UnityEngine.Experimental.Animations")]
[NativeHeader("Modules/Animation/Director/AnimationHumanStream.h")]
[NativeHeader("Modules/Animation/ScriptBindings/AnimationHumanStream.bindings.h")]
public struct AnimationHumanStream
{
// Token: 0x040000BD RID: 189
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40000BD")]
private IntPtr stream;
}
}
@@ -0,0 +1,50 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Playables;
using UnityEngine.Scripting;
namespace UnityEngine.Animations
{
// Token: 0x0200002C RID: 44
[Token(Token = "0x200002C")]
[RequiredByNativeCode]
[NativeHeader("Modules/Animation/ScriptBindings/AnimationLayerMixerPlayable.bindings.h")]
[NativeHeader("Runtime/Director/Core/HPlayable.h")]
[StaticAccessor("AnimationLayerMixerPlayableBindings", StaticAccessorType.DoubleColon)]
[NativeHeader("Modules/Animation/Director/AnimationLayerMixerPlayable.h")]
public struct AnimationLayerMixerPlayable : IEquatable<AnimationLayerMixerPlayable>
{
// Token: 0x060001CB RID: 459 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60001CB")]
[Address(RVA = "0x6E32C0", Offset = "0x6E20C0", VA = "0x1806E32C0")]
internal AnimationLayerMixerPlayable(PlayableHandle handle)
{
}
// Token: 0x060001CC RID: 460 RVA: 0x00002EC8 File Offset: 0x000010C8
[Token(Token = "0x60001CC")]
[Address(RVA = "0x6E2690", Offset = "0x6E1490", VA = "0x1806E2690", Slot = "5")]
public PlayableHandle GetHandle()
{
return default(PlayableHandle);
}
// Token: 0x060001CD RID: 461 RVA: 0x00002EE0 File Offset: 0x000010E0
[Token(Token = "0x60001CD")]
[Address(RVA = "0x6E3140", Offset = "0x6E1F40", VA = "0x1806E3140", Slot = "4")]
public bool Equals(AnimationLayerMixerPlayable other)
{
return default(bool);
}
// Token: 0x040000BE RID: 190
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40000BE")]
private PlayableHandle m_Handle;
// Token: 0x040000BF RID: 191
[Token(Token = "0x40000BF")]
private static readonly AnimationLayerMixerPlayable m_NullPlayable;
}
}
@@ -0,0 +1,50 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Playables;
using UnityEngine.Scripting;
namespace UnityEngine.Animations
{
// Token: 0x0200002D RID: 45
[Token(Token = "0x200002D")]
[RequiredByNativeCode]
[NativeHeader("Runtime/Director/Core/HPlayable.h")]
[StaticAccessor("AnimationMixerPlayableBindings", StaticAccessorType.DoubleColon)]
[NativeHeader("Modules/Animation/Director/AnimationMixerPlayable.h")]
[NativeHeader("Modules/Animation/ScriptBindings/AnimationMixerPlayable.bindings.h")]
public struct AnimationMixerPlayable : IEquatable<AnimationMixerPlayable>
{
// Token: 0x060001CF RID: 463 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60001CF")]
[Address(RVA = "0x6E34D0", Offset = "0x6E22D0", VA = "0x1806E34D0")]
internal AnimationMixerPlayable(PlayableHandle handle)
{
}
// Token: 0x060001D0 RID: 464 RVA: 0x00002EF8 File Offset: 0x000010F8
[Token(Token = "0x60001D0")]
[Address(RVA = "0x6E2690", Offset = "0x6E1490", VA = "0x1806E2690", Slot = "5")]
public PlayableHandle GetHandle()
{
return default(PlayableHandle);
}
// Token: 0x060001D1 RID: 465 RVA: 0x00002F10 File Offset: 0x00001110
[Token(Token = "0x60001D1")]
[Address(RVA = "0x6E3350", Offset = "0x6E2150", VA = "0x1806E3350", Slot = "4")]
public bool Equals(AnimationMixerPlayable other)
{
return default(bool);
}
// Token: 0x040000C0 RID: 192
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40000C0")]
private PlayableHandle m_Handle;
// Token: 0x040000C1 RID: 193
[Token(Token = "0x40000C1")]
private static readonly AnimationMixerPlayable m_NullPlayable;
}
}
@@ -0,0 +1,48 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Playables;
using UnityEngine.Scripting;
namespace UnityEngine.Animations
{
// Token: 0x0200002E RID: 46
[Token(Token = "0x200002E")]
[RequiredByNativeCode]
[NativeHeader("Modules/Animation/ScriptBindings/AnimationMotionXToDeltaPlayable.bindings.h")]
[StaticAccessor("AnimationMotionXToDeltaPlayableBindings", StaticAccessorType.DoubleColon)]
internal struct AnimationMotionXToDeltaPlayable : IEquatable<AnimationMotionXToDeltaPlayable>
{
// Token: 0x060001D3 RID: 467 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60001D3")]
[Address(RVA = "0x6E36E0", Offset = "0x6E24E0", VA = "0x1806E36E0")]
private AnimationMotionXToDeltaPlayable(PlayableHandle handle)
{
}
// Token: 0x060001D4 RID: 468 RVA: 0x00002F28 File Offset: 0x00001128
[Token(Token = "0x60001D4")]
[Address(RVA = "0x6E2690", Offset = "0x6E1490", VA = "0x1806E2690", Slot = "5")]
public PlayableHandle GetHandle()
{
return default(PlayableHandle);
}
// Token: 0x060001D5 RID: 469 RVA: 0x00002F40 File Offset: 0x00001140
[Token(Token = "0x60001D5")]
[Address(RVA = "0x6E3560", Offset = "0x6E2360", VA = "0x1806E3560", Slot = "4")]
public bool Equals(AnimationMotionXToDeltaPlayable other)
{
return default(bool);
}
// Token: 0x040000C2 RID: 194
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40000C2")]
private PlayableHandle m_Handle;
// Token: 0x040000C3 RID: 195
[Token(Token = "0x40000C3")]
private static readonly AnimationMotionXToDeltaPlayable m_NullPlayable;
}
}
@@ -0,0 +1,50 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Playables;
using UnityEngine.Scripting;
namespace UnityEngine.Animations
{
// Token: 0x0200002F RID: 47
[Token(Token = "0x200002F")]
[RequiredByNativeCode]
[NativeHeader("Modules/Animation/Director/AnimationOffsetPlayable.h")]
[StaticAccessor("AnimationOffsetPlayableBindings", StaticAccessorType.DoubleColon)]
[NativeHeader("Modules/Animation/ScriptBindings/AnimationOffsetPlayable.bindings.h")]
[NativeHeader("Runtime/Director/Core/HPlayable.h")]
internal struct AnimationOffsetPlayable : IEquatable<AnimationOffsetPlayable>
{
// Token: 0x060001D7 RID: 471 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60001D7")]
[Address(RVA = "0x6E3910", Offset = "0x6E2710", VA = "0x1806E3910")]
internal AnimationOffsetPlayable(PlayableHandle handle)
{
}
// Token: 0x060001D8 RID: 472 RVA: 0x00002F58 File Offset: 0x00001158
[Token(Token = "0x60001D8")]
[Address(RVA = "0x6E2690", Offset = "0x6E1490", VA = "0x1806E2690", Slot = "5")]
public PlayableHandle GetHandle()
{
return default(PlayableHandle);
}
// Token: 0x060001D9 RID: 473 RVA: 0x00002F70 File Offset: 0x00001170
[Token(Token = "0x60001D9")]
[Address(RVA = "0x6E3770", Offset = "0x6E2570", VA = "0x1806E3770", Slot = "4")]
public bool Equals(AnimationOffsetPlayable other)
{
return default(bool);
}
// Token: 0x040000C4 RID: 196
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40000C4")]
private PlayableHandle m_Handle;
// Token: 0x040000C5 RID: 197
[Token(Token = "0x40000C5")]
private static readonly AnimationOffsetPlayable m_NullPlayable;
}
}
@@ -0,0 +1,25 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Playables;
using UnityEngine.Scripting;
namespace UnityEngine.Animations
{
// Token: 0x02000030 RID: 48
[Token(Token = "0x2000030")]
[RequiredByNativeCode]
[NativeHeader("Modules/Animation/Director/AnimationPlayableOutput.h")]
[StaticAccessor("AnimationPlayableOutputBindings", StaticAccessorType.DoubleColon)]
[NativeHeader("Runtime/Director/Core/HPlayableGraph.h")]
[NativeHeader("Runtime/Director/Core/HPlayableOutput.h")]
[NativeHeader("Modules/Animation/ScriptBindings/AnimationPlayableOutput.bindings.h")]
[NativeHeader("Modules/Animation/Animator.h")]
public struct AnimationPlayableOutput
{
// Token: 0x040000C6 RID: 198
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40000C6")]
private PlayableOutputHandle m_Handle;
}
}
@@ -0,0 +1,50 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Playables;
using UnityEngine.Scripting;
namespace UnityEngine.Animations
{
// Token: 0x02000031 RID: 49
[Token(Token = "0x2000031")]
[RequiredByNativeCode]
[NativeHeader("Modules/Animation/ScriptBindings/AnimationPosePlayable.bindings.h")]
[NativeHeader("Modules/Animation/Director/AnimationPosePlayable.h")]
[NativeHeader("Runtime/Director/Core/HPlayable.h")]
[StaticAccessor("AnimationPosePlayableBindings", StaticAccessorType.DoubleColon)]
internal struct AnimationPosePlayable : IEquatable<AnimationPosePlayable>
{
// Token: 0x060001DB RID: 475 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60001DB")]
[Address(RVA = "0x6E3B40", Offset = "0x6E2940", VA = "0x1806E3B40")]
internal AnimationPosePlayable(PlayableHandle handle)
{
}
// Token: 0x060001DC RID: 476 RVA: 0x00002F88 File Offset: 0x00001188
[Token(Token = "0x60001DC")]
[Address(RVA = "0x6E2690", Offset = "0x6E1490", VA = "0x1806E2690", Slot = "5")]
public PlayableHandle GetHandle()
{
return default(PlayableHandle);
}
// Token: 0x060001DD RID: 477 RVA: 0x00002FA0 File Offset: 0x000011A0
[Token(Token = "0x60001DD")]
[Address(RVA = "0x6E39A0", Offset = "0x6E27A0", VA = "0x1806E39A0", Slot = "4")]
public bool Equals(AnimationPosePlayable other)
{
return default(bool);
}
// Token: 0x040000C7 RID: 199
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40000C7")]
private PlayableHandle m_Handle;
// Token: 0x040000C8 RID: 200
[Token(Token = "0x40000C8")]
private static readonly AnimationPosePlayable m_NullPlayable;
}
}
@@ -0,0 +1,50 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Playables;
using UnityEngine.Scripting;
namespace UnityEngine.Animations
{
// Token: 0x02000032 RID: 50
[Token(Token = "0x2000032")]
[RequiredByNativeCode]
[StaticAccessor("AnimationRemoveScalePlayableBindings", StaticAccessorType.DoubleColon)]
[NativeHeader("Runtime/Director/Core/HPlayable.h")]
[NativeHeader("Modules/Animation/ScriptBindings/AnimationRemoveScalePlayable.bindings.h")]
[NativeHeader("Modules/Animation/Director/AnimationRemoveScalePlayable.h")]
internal struct AnimationRemoveScalePlayable : IEquatable<AnimationRemoveScalePlayable>
{
// Token: 0x060001DF RID: 479 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60001DF")]
[Address(RVA = "0x6E3D70", Offset = "0x6E2B70", VA = "0x1806E3D70")]
internal AnimationRemoveScalePlayable(PlayableHandle handle)
{
}
// Token: 0x060001E0 RID: 480 RVA: 0x00002FB8 File Offset: 0x000011B8
[Token(Token = "0x60001E0")]
[Address(RVA = "0x6E2690", Offset = "0x6E1490", VA = "0x1806E2690", Slot = "5")]
public PlayableHandle GetHandle()
{
return default(PlayableHandle);
}
// Token: 0x060001E1 RID: 481 RVA: 0x00002FD0 File Offset: 0x000011D0
[Token(Token = "0x60001E1")]
[Address(RVA = "0x6E3BD0", Offset = "0x6E29D0", VA = "0x1806E3BD0", Slot = "4")]
public bool Equals(AnimationRemoveScalePlayable other)
{
return default(bool);
}
// Token: 0x040000C9 RID: 201
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40000C9")]
private PlayableHandle m_Handle;
// Token: 0x040000CA RID: 202
[Token(Token = "0x40000CA")]
private static readonly AnimationRemoveScalePlayable m_NullPlayable;
}
}
@@ -0,0 +1,52 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Playables;
using UnityEngine.Scripting;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.Animations
{
// Token: 0x02000033 RID: 51
[Token(Token = "0x2000033")]
[RequiredByNativeCode]
[NativeHeader("Modules/Animation/ScriptBindings/AnimationScriptPlayable.bindings.h")]
[MovedFrom("UnityEngine.Experimental.Animations")]
[NativeHeader("Runtime/Director/Core/HPlayableGraph.h")]
[NativeHeader("Runtime/Director/Core/HPlayable.h")]
[StaticAccessor("AnimationScriptPlayableBindings", StaticAccessorType.DoubleColon)]
public struct AnimationScriptPlayable : IEquatable<AnimationScriptPlayable>
{
// Token: 0x060001E3 RID: 483 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60001E3")]
[Address(RVA = "0x6E3F80", Offset = "0x6E2D80", VA = "0x1806E3F80")]
internal AnimationScriptPlayable(PlayableHandle handle)
{
}
// Token: 0x060001E4 RID: 484 RVA: 0x00002FE8 File Offset: 0x000011E8
[Token(Token = "0x60001E4")]
[Address(RVA = "0x6E2690", Offset = "0x6E1490", VA = "0x1806E2690", Slot = "5")]
public PlayableHandle GetHandle()
{
return default(PlayableHandle);
}
// Token: 0x060001E5 RID: 485 RVA: 0x00003000 File Offset: 0x00001200
[Token(Token = "0x60001E5")]
[Address(RVA = "0x6E3E00", Offset = "0x6E2C00", VA = "0x1806E3E00", Slot = "4")]
public bool Equals(AnimationScriptPlayable other)
{
return default(bool);
}
// Token: 0x040000CB RID: 203
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40000CB")]
private PlayableHandle m_Handle;
// Token: 0x040000CC RID: 204
[Token(Token = "0x40000CC")]
private static readonly AnimationScriptPlayable m_NullPlayable;
}
}
@@ -0,0 +1,52 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.Animations
{
// Token: 0x02000034 RID: 52
[Token(Token = "0x2000034")]
[RequiredByNativeCode]
[NativeHeader("Modules/Animation/Director/AnimationStream.h")]
[MovedFrom("UnityEngine.Experimental.Animations")]
[NativeHeader("Modules/Animation/ScriptBindings/AnimationStream.bindings.h")]
public struct AnimationStream
{
// Token: 0x040000CD RID: 205
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40000CD")]
private uint m_AnimatorBindingsVersion;
// Token: 0x040000CE RID: 206
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x40000CE")]
private IntPtr constant;
// Token: 0x040000CF RID: 207
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40000CF")]
private IntPtr input;
// Token: 0x040000D0 RID: 208
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40000D0")]
private IntPtr output;
// Token: 0x040000D1 RID: 209
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40000D1")]
private IntPtr workspace;
// Token: 0x040000D2 RID: 210
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40000D2")]
private IntPtr inputStreamAccessor;
// Token: 0x040000D3 RID: 211
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40000D3")]
private IntPtr animationHandleBinder;
}
}
@@ -0,0 +1,59 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Playables;
using UnityEngine.Scripting;
namespace UnityEngine.Animations
{
// Token: 0x02000035 RID: 53
[Token(Token = "0x2000035")]
[RequiredByNativeCode]
[NativeHeader("Modules/Animation/ScriptBindings/Animator.bindings.h")]
[NativeHeader("Modules/Animation/AnimatorInfo.h")]
[StaticAccessor("AnimatorControllerPlayableBindings", StaticAccessorType.DoubleColon)]
[NativeHeader("Modules/Animation/RuntimeAnimatorController.h")]
[NativeHeader("Modules/Animation/Director/AnimatorControllerPlayable.h")]
[NativeHeader("Modules/Animation/ScriptBindings/AnimatorControllerPlayable.bindings.h")]
public struct AnimatorControllerPlayable : IEquatable<AnimatorControllerPlayable>
{
// Token: 0x060001E7 RID: 487 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60001E7")]
[Address(RVA = "0x6E5730", Offset = "0x6E4530", VA = "0x1806E5730")]
internal AnimatorControllerPlayable(PlayableHandle handle)
{
}
// Token: 0x060001E8 RID: 488 RVA: 0x00003018 File Offset: 0x00001218
[Token(Token = "0x60001E8")]
[Address(RVA = "0x6E2690", Offset = "0x6E1490", VA = "0x1806E2690", Slot = "5")]
public PlayableHandle GetHandle()
{
return default(PlayableHandle);
}
// Token: 0x060001E9 RID: 489 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60001E9")]
[Address(RVA = "0x6E54D0", Offset = "0x6E42D0", VA = "0x1806E54D0")]
public void SetHandle(PlayableHandle handle)
{
}
// Token: 0x060001EA RID: 490 RVA: 0x00003030 File Offset: 0x00001230
[Token(Token = "0x60001EA")]
[Address(RVA = "0x6E5440", Offset = "0x6E4240", VA = "0x1806E5440", Slot = "4")]
public bool Equals(AnimatorControllerPlayable other)
{
return default(bool);
}
// Token: 0x040000D4 RID: 212
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40000D4")]
private PlayableHandle m_Handle;
// Token: 0x040000D5 RID: 213
[Token(Token = "0x40000D5")]
private static readonly AnimatorControllerPlayable m_NullPlayable;
}
}
@@ -0,0 +1,20 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace UnityEngine.Animations
{
// Token: 0x02000029 RID: 41
[Token(Token = "0x2000029")]
[RequiredByNativeCode]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Field)]
public class NotKeyableAttribute : Attribute
{
// Token: 0x060001C8 RID: 456 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60001C8")]
[Address(RVA = "0x4093D0", Offset = "0x4081D0", VA = "0x1804093D0")]
public NotKeyableAttribute()
{
}
}
}
@@ -0,0 +1,2369 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Internal;
using UnityEngine.Playables;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000011 RID: 17
[Token(Token = "0x2000011")]
[UsedByNativeCode]
[NativeHeader("Modules/Animation/Animator.h")]
[NativeHeader("Modules/Animation/ScriptBindings/Animator.bindings.h")]
[NativeHeader("Modules/Animation/ScriptBindings/AnimatorControllerParameter.bindings.h")]
public class Animator : Behaviour
{
// Token: 0x17000013 RID: 19
// (get) Token: 0x06000035 RID: 53 RVA: 0x00002208 File Offset: 0x00000408
[Token(Token = "0x17000013")]
public bool isOptimizable
{
[Token(Token = "0x6000035")]
[Address(RVA = "0x6E9E50", Offset = "0x6E8C50", VA = "0x1806E9E50")]
[NativeMethod]
get
{
return default(bool);
}
}
// Token: 0x17000014 RID: 20
// (get) Token: 0x06000036 RID: 54 RVA: 0x00002220 File Offset: 0x00000420
[Token(Token = "0x17000014")]
public bool isHuman
{
[Token(Token = "0x6000036")]
[Address(RVA = "0x6E9D90", Offset = "0x6E8B90", VA = "0x1806E9D90")]
[NativeMethod]
get
{
return default(bool);
}
}
// Token: 0x17000015 RID: 21
// (get) Token: 0x06000037 RID: 55 RVA: 0x00002238 File Offset: 0x00000438
[Token(Token = "0x17000015")]
public bool hasRootMotion
{
[Token(Token = "0x6000037")]
[Address(RVA = "0x6E9CD0", Offset = "0x6E8AD0", VA = "0x1806E9CD0")]
[NativeMethod]
get
{
return default(bool);
}
}
// Token: 0x17000016 RID: 22
// (get) Token: 0x06000038 RID: 56 RVA: 0x00002250 File Offset: 0x00000450
[Token(Token = "0x17000016")]
internal bool isRootPositionOrRotationControlledByCurves
{
[Token(Token = "0x6000038")]
[Address(RVA = "0x6E9E90", Offset = "0x6E8C90", VA = "0x1806E9E90")]
[NativeMethod]
get
{
return default(bool);
}
}
// Token: 0x17000017 RID: 23
// (get) Token: 0x06000039 RID: 57 RVA: 0x00002268 File Offset: 0x00000468
[Token(Token = "0x17000017")]
public float humanScale
{
[Token(Token = "0x6000039")]
[Address(RVA = "0x6E9D50", Offset = "0x6E8B50", VA = "0x1806E9D50")]
get
{
return 0f;
}
}
// Token: 0x17000018 RID: 24
// (get) Token: 0x0600003A RID: 58 RVA: 0x00002280 File Offset: 0x00000480
[Token(Token = "0x17000018")]
public bool isInitialized
{
[Token(Token = "0x600003A")]
[Address(RVA = "0x6E9DD0", Offset = "0x6E8BD0", VA = "0x1806E9DD0")]
[NativeMethod]
get
{
return default(bool);
}
}
// Token: 0x0600003B RID: 59 RVA: 0x00002298 File Offset: 0x00000498
[Token(Token = "0x600003B")]
[Address(RVA = "0x6E6C70", Offset = "0x6E5A70", VA = "0x1806E6C70")]
public float GetFloat(string name)
{
return 0f;
}
// Token: 0x0600003C RID: 60 RVA: 0x000022B0 File Offset: 0x000004B0
[Token(Token = "0x600003C")]
[Address(RVA = "0x6E6C30", Offset = "0x6E5A30", VA = "0x1806E6C30")]
public float GetFloat(int id)
{
return 0f;
}
// Token: 0x0600003D RID: 61 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600003D")]
[Address(RVA = "0x6E8860", Offset = "0x6E7660", VA = "0x1806E8860")]
public void SetFloat(string name, float value)
{
}
// Token: 0x0600003E RID: 62 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600003E")]
[Address(RVA = "0x6E87F0", Offset = "0x6E75F0", VA = "0x1806E87F0")]
public void SetFloat(string name, float value, float dampTime, float deltaTime)
{
}
// Token: 0x0600003F RID: 63 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600003F")]
[Address(RVA = "0x6E87A0", Offset = "0x6E75A0", VA = "0x1806E87A0")]
public void SetFloat(int id, float value)
{
}
// Token: 0x06000040 RID: 64 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000040")]
[Address(RVA = "0x6E8740", Offset = "0x6E7540", VA = "0x1806E8740")]
public void SetFloat(int id, float value, float dampTime, float deltaTime)
{
}
// Token: 0x06000041 RID: 65 RVA: 0x000022C8 File Offset: 0x000004C8
[Token(Token = "0x6000041")]
[Address(RVA = "0x6E6970", Offset = "0x6E5770", VA = "0x1806E6970")]
public bool GetBool(string name)
{
return default(bool);
}
// Token: 0x06000042 RID: 66 RVA: 0x000022E0 File Offset: 0x000004E0
[Token(Token = "0x6000042")]
[Address(RVA = "0x6E6930", Offset = "0x6E5730", VA = "0x1806E6930")]
public bool GetBool(int id)
{
return default(bool);
}
// Token: 0x06000043 RID: 67 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000043")]
[Address(RVA = "0x6E86E0", Offset = "0x6E74E0", VA = "0x1806E86E0")]
public void SetBool(string name, bool value)
{
}
// Token: 0x06000044 RID: 68 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000044")]
[Address(RVA = "0x6E8680", Offset = "0x6E7480", VA = "0x1806E8680")]
public void SetBool(int id, bool value)
{
}
// Token: 0x06000045 RID: 69 RVA: 0x000022F8 File Offset: 0x000004F8
[Token(Token = "0x6000045")]
[Address(RVA = "0x6E7290", Offset = "0x6E6090", VA = "0x1806E7290")]
public int GetInteger(string name)
{
return 0;
}
// Token: 0x06000046 RID: 70 RVA: 0x00002310 File Offset: 0x00000510
[Token(Token = "0x6000046")]
[Address(RVA = "0x6E7250", Offset = "0x6E6050", VA = "0x1806E7250")]
public int GetInteger(int id)
{
return 0;
}
// Token: 0x06000047 RID: 71 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000047")]
[Address(RVA = "0x6E8E50", Offset = "0x6E7C50", VA = "0x1806E8E50")]
public void SetInteger(string name, int value)
{
}
// Token: 0x06000048 RID: 72 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000048")]
[Address(RVA = "0x6E8E00", Offset = "0x6E7C00", VA = "0x1806E8E00")]
public void SetInteger(int id, int value)
{
}
// Token: 0x06000049 RID: 73 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000049")]
[Address(RVA = "0x6E9370", Offset = "0x6E8170", VA = "0x1806E9370")]
public void SetTrigger(string name)
{
}
// Token: 0x0600004A RID: 74 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600004A")]
[Address(RVA = "0x6E9330", Offset = "0x6E8130", VA = "0x1806E9330")]
public void SetTrigger(int id)
{
}
// Token: 0x0600004B RID: 75 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600004B")]
[Address(RVA = "0x6E84C0", Offset = "0x6E72C0", VA = "0x1806E84C0")]
public void ResetTrigger(string name)
{
}
// Token: 0x0600004C RID: 76 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600004C")]
[Address(RVA = "0x6E8480", Offset = "0x6E7280", VA = "0x1806E8480")]
public void ResetTrigger(int id)
{
}
// Token: 0x0600004D RID: 77 RVA: 0x00002328 File Offset: 0x00000528
[Token(Token = "0x600004D")]
[Address(RVA = "0x6E7C10", Offset = "0x6E6A10", VA = "0x1806E7C10")]
public bool IsParameterControlledByCurve(string name)
{
return default(bool);
}
// Token: 0x0600004E RID: 78 RVA: 0x00002340 File Offset: 0x00000540
[Token(Token = "0x600004E")]
[Address(RVA = "0x6E7BD0", Offset = "0x6E69D0", VA = "0x1806E7BD0")]
public bool IsParameterControlledByCurve(int id)
{
return default(bool);
}
// Token: 0x17000019 RID: 25
// (get) Token: 0x0600004F RID: 79 RVA: 0x00002358 File Offset: 0x00000558
[Token(Token = "0x17000019")]
public Vector3 deltaPosition
{
[Token(Token = "0x600004F")]
[Address(RVA = "0x6E9AB0", Offset = "0x6E88B0", VA = "0x1806E9AB0")]
get
{
return default(Vector3);
}
}
// Token: 0x1700001A RID: 26
// (get) Token: 0x06000050 RID: 80 RVA: 0x00002370 File Offset: 0x00000570
[Token(Token = "0x1700001A")]
public Quaternion deltaRotation
{
[Token(Token = "0x6000050")]
[Address(RVA = "0x6E9B70", Offset = "0x6E8970", VA = "0x1806E9B70")]
get
{
return default(Quaternion);
}
}
// Token: 0x1700001B RID: 27
// (get) Token: 0x06000051 RID: 81 RVA: 0x00002388 File Offset: 0x00000588
[Token(Token = "0x1700001B")]
public Vector3 velocity
{
[Token(Token = "0x6000051")]
[Address(RVA = "0x6EA760", Offset = "0x6E9560", VA = "0x1806EA760")]
get
{
return default(Vector3);
}
}
// Token: 0x1700001C RID: 28
// (get) Token: 0x06000052 RID: 82 RVA: 0x000023A0 File Offset: 0x000005A0
[Token(Token = "0x1700001C")]
public Vector3 angularVelocity
{
[Token(Token = "0x6000052")]
[Address(RVA = "0x6E9660", Offset = "0x6E8460", VA = "0x1806E9660")]
get
{
return default(Vector3);
}
}
// Token: 0x1700001D RID: 29
// (get) Token: 0x06000053 RID: 83 RVA: 0x000023B8 File Offset: 0x000005B8
// (set) Token: 0x06000054 RID: 84 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700001D")]
public Vector3 rootPosition
{
[Token(Token = "0x6000053")]
[Address(RVA = "0x6EA340", Offset = "0x6E9140", VA = "0x1806EA340")]
[NativeMethod]
get
{
return default(Vector3);
}
[Token(Token = "0x6000054")]
[Address(RVA = "0x6EADD0", Offset = "0x6E9BD0", VA = "0x1806EADD0")]
[NativeMethod]
set
{
}
}
// Token: 0x1700001E RID: 30
// (get) Token: 0x06000055 RID: 85 RVA: 0x000023D0 File Offset: 0x000005D0
// (set) Token: 0x06000056 RID: 86 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700001E")]
public Quaternion rootRotation
{
[Token(Token = "0x6000055")]
[Address(RVA = "0x6EA400", Offset = "0x6E9200", VA = "0x1806EA400")]
[NativeMethod]
get
{
return default(Quaternion);
}
[Token(Token = "0x6000056")]
[Address(RVA = "0x6EAE70", Offset = "0x6E9C70", VA = "0x1806EAE70")]
[NativeMethod]
set
{
}
}
// Token: 0x1700001F RID: 31
// (get) Token: 0x06000057 RID: 87 RVA: 0x000023E8 File Offset: 0x000005E8
// (set) Token: 0x06000058 RID: 88 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700001F")]
public bool applyRootMotion
{
[Token(Token = "0x6000057")]
[Address(RVA = "0x6E9710", Offset = "0x6E8510", VA = "0x1806E9710")]
get
{
return default(bool);
}
[Token(Token = "0x6000058")]
[Address(RVA = "0x6EA870", Offset = "0x6E9670", VA = "0x1806EA870")]
set
{
}
}
// Token: 0x17000020 RID: 32
// (get) Token: 0x06000059 RID: 89 RVA: 0x00002400 File Offset: 0x00000600
// (set) Token: 0x0600005A RID: 90 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000020")]
[Obsolete]
public bool linearVelocityBlending
{
[Token(Token = "0x6000059")]
[Address(RVA = "0x6E9FD0", Offset = "0x6E8DD0", VA = "0x1806E9FD0")]
get
{
return default(bool);
}
[Token(Token = "0x600005A")]
[Address(RVA = "0x6EAC90", Offset = "0x6E9A90", VA = "0x1806EAC90")]
set
{
}
}
// Token: 0x17000021 RID: 33
// (get) Token: 0x0600005B RID: 91 RVA: 0x00002418 File Offset: 0x00000618
// (set) Token: 0x0600005C RID: 92 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000021")]
[Obsolete]
public bool animatePhysics
{
[Token(Token = "0x600005B")]
[Address(RVA = "0x6E96D0", Offset = "0x6E84D0", VA = "0x1806E96D0")]
get
{
return default(bool);
}
[Token(Token = "0x600005C")]
[Address(RVA = "0x6EA820", Offset = "0x6E9620", VA = "0x1806EA820")]
set
{
}
}
// Token: 0x17000022 RID: 34
// (get) Token: 0x0600005D RID: 93 RVA: 0x00002430 File Offset: 0x00000630
// (set) Token: 0x0600005E RID: 94 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000022")]
public AnimatorUpdateMode updateMode
{
[Token(Token = "0x600005D")]
[Address(RVA = "0x6EA6D0", Offset = "0x6E94D0", VA = "0x1806EA6D0")]
get
{
return AnimatorUpdateMode.Normal;
}
[Token(Token = "0x600005E")]
[Address(RVA = "0x6EAFB0", Offset = "0x6E9DB0", VA = "0x1806EAFB0")]
set
{
}
}
// Token: 0x17000023 RID: 35
// (get) Token: 0x0600005F RID: 95 RVA: 0x00002448 File Offset: 0x00000648
[Token(Token = "0x17000023")]
public bool hasTransformHierarchy
{
[Token(Token = "0x600005F")]
[Address(RVA = "0x6E9D10", Offset = "0x6E8B10", VA = "0x1806E9D10")]
get
{
return default(bool);
}
}
// Token: 0x17000024 RID: 36
// (get) Token: 0x06000060 RID: 96 RVA: 0x00002460 File Offset: 0x00000660
// (set) Token: 0x06000061 RID: 97 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000024")]
internal bool allowConstantClipSamplingOptimization
{
[Token(Token = "0x6000060")]
[Address(RVA = "0x6E95D0", Offset = "0x6E83D0", VA = "0x1806E95D0")]
get
{
return default(bool);
}
[Token(Token = "0x6000061")]
[Address(RVA = "0x6EA7D0", Offset = "0x6E95D0", VA = "0x1806EA7D0")]
set
{
}
}
// Token: 0x17000025 RID: 37
// (get) Token: 0x06000062 RID: 98 RVA: 0x00002478 File Offset: 0x00000678
[Token(Token = "0x17000025")]
public float gravityWeight
{
[Token(Token = "0x6000062")]
[Address(RVA = "0x6E9C50", Offset = "0x6E8A50", VA = "0x1806E9C50")]
get
{
return 0f;
}
}
// Token: 0x17000026 RID: 38
// (get) Token: 0x06000063 RID: 99 RVA: 0x00002490 File Offset: 0x00000690
// (set) Token: 0x06000064 RID: 100 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000026")]
public Vector3 bodyPosition
{
[Token(Token = "0x6000063")]
[Address(RVA = "0x6E9890", Offset = "0x6E8690", VA = "0x1806E9890")]
get
{
return default(Vector3);
}
[Token(Token = "0x6000064")]
[Address(RVA = "0x6EA9B0", Offset = "0x6E97B0", VA = "0x1806EA9B0")]
set
{
}
}
// Token: 0x17000027 RID: 39
// (get) Token: 0x06000065 RID: 101 RVA: 0x000024A8 File Offset: 0x000006A8
// (set) Token: 0x06000066 RID: 102 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000027")]
internal Vector3 bodyPositionInternal
{
[Token(Token = "0x6000065")]
[Address(RVA = "0x6E9820", Offset = "0x6E8620", VA = "0x1806E9820")]
[NativeMethod]
get
{
return default(Vector3);
}
[Token(Token = "0x6000066")]
[Address(RVA = "0x6EA960", Offset = "0x6E9760", VA = "0x1806EA960")]
[NativeMethod]
set
{
}
}
// Token: 0x17000028 RID: 40
// (get) Token: 0x06000067 RID: 103 RVA: 0x000024C0 File Offset: 0x000006C0
// (set) Token: 0x06000068 RID: 104 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000028")]
public Quaternion bodyRotation
{
[Token(Token = "0x6000067")]
[Address(RVA = "0x6E99B0", Offset = "0x6E87B0", VA = "0x1806E99B0")]
get
{
return default(Quaternion);
}
[Token(Token = "0x6000068")]
[Address(RVA = "0x6EAAB0", Offset = "0x6E98B0", VA = "0x1806EAAB0")]
set
{
}
}
// Token: 0x17000029 RID: 41
// (get) Token: 0x06000069 RID: 105 RVA: 0x000024D8 File Offset: 0x000006D8
// (set) Token: 0x0600006A RID: 106 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000029")]
internal Quaternion bodyRotationInternal
{
[Token(Token = "0x6000069")]
[Address(RVA = "0x6E9950", Offset = "0x6E8750", VA = "0x1806E9950")]
[NativeMethod]
get
{
return default(Quaternion);
}
[Token(Token = "0x600006A")]
[Address(RVA = "0x6EAA60", Offset = "0x6E9860", VA = "0x1806EAA60")]
[NativeMethod]
set
{
}
}
// Token: 0x0600006B RID: 107 RVA: 0x000024F0 File Offset: 0x000006F0
[Token(Token = "0x600006B")]
[Address(RVA = "0x6E7100", Offset = "0x6E5F00", VA = "0x1806E7100")]
public Vector3 GetIKPosition(AvatarIKGoal goal)
{
return default(Vector3);
}
// Token: 0x0600006C RID: 108 RVA: 0x00002508 File Offset: 0x00000708
[Token(Token = "0x600006C")]
[Address(RVA = "0x6E6D10", Offset = "0x6E5B10", VA = "0x1806E6D10")]
private Vector3 GetGoalPosition(AvatarIKGoal goal)
{
return default(Vector3);
}
// Token: 0x0600006D RID: 109 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600006D")]
[Address(RVA = "0x6E8CC0", Offset = "0x6E7AC0", VA = "0x1806E8CC0")]
public void SetIKPosition(AvatarIKGoal goal, Vector3 goalPosition)
{
}
// Token: 0x0600006E RID: 110 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600006E")]
[Address(RVA = "0x6E8910", Offset = "0x6E7710", VA = "0x1806E8910")]
private void SetGoalPosition(AvatarIKGoal goal, Vector3 goalPosition)
{
}
// Token: 0x0600006F RID: 111 RVA: 0x00002520 File Offset: 0x00000720
[Token(Token = "0x600006F")]
[Address(RVA = "0x6E71D0", Offset = "0x6E5FD0", VA = "0x1806E71D0")]
public Quaternion GetIKRotation(AvatarIKGoal goal)
{
return default(Quaternion);
}
// Token: 0x06000070 RID: 112 RVA: 0x00002538 File Offset: 0x00000738
[Token(Token = "0x6000070")]
[Address(RVA = "0x6E6DE0", Offset = "0x6E5BE0", VA = "0x1806E6DE0")]
private Quaternion GetGoalRotation(AvatarIKGoal goal)
{
return default(Quaternion);
}
// Token: 0x06000071 RID: 113 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000071")]
[Address(RVA = "0x6E8D90", Offset = "0x6E7B90", VA = "0x1806E8D90")]
public void SetIKRotation(AvatarIKGoal goal, Quaternion goalRotation)
{
}
// Token: 0x06000072 RID: 114 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000072")]
[Address(RVA = "0x6E89B0", Offset = "0x6E77B0", VA = "0x1806E89B0")]
private void SetGoalRotation(AvatarIKGoal goal, Quaternion goalRotation)
{
}
// Token: 0x06000073 RID: 115 RVA: 0x00002550 File Offset: 0x00000750
[Token(Token = "0x6000073")]
[Address(RVA = "0x6E70B0", Offset = "0x6E5EB0", VA = "0x1806E70B0")]
public float GetIKPositionWeight(AvatarIKGoal goal)
{
return 0f;
}
// Token: 0x06000074 RID: 116 RVA: 0x00002568 File Offset: 0x00000768
[Token(Token = "0x6000074")]
[Address(RVA = "0x6E6E50", Offset = "0x6E5C50", VA = "0x1806E6E50")]
private float GetGoalWeightPosition(AvatarIKGoal goal)
{
return 0f;
}
// Token: 0x06000075 RID: 117 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000075")]
[Address(RVA = "0x6E8C60", Offset = "0x6E7A60", VA = "0x1806E8C60")]
public void SetIKPositionWeight(AvatarIKGoal goal, float value)
{
}
// Token: 0x06000076 RID: 118 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000076")]
[Address(RVA = "0x6E8A00", Offset = "0x6E7800", VA = "0x1806E8A00")]
private void SetGoalWeightPosition(AvatarIKGoal goal, float value)
{
}
// Token: 0x06000077 RID: 119 RVA: 0x00002580 File Offset: 0x00000780
[Token(Token = "0x6000077")]
[Address(RVA = "0x6E7180", Offset = "0x6E5F80", VA = "0x1806E7180")]
public float GetIKRotationWeight(AvatarIKGoal goal)
{
return 0f;
}
// Token: 0x06000078 RID: 120 RVA: 0x00002598 File Offset: 0x00000798
[Token(Token = "0x6000078")]
[Address(RVA = "0x6E6E90", Offset = "0x6E5C90", VA = "0x1806E6E90")]
private float GetGoalWeightRotation(AvatarIKGoal goal)
{
return 0f;
}
// Token: 0x06000079 RID: 121 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000079")]
[Address(RVA = "0x6E8D30", Offset = "0x6E7B30", VA = "0x1806E8D30")]
public void SetIKRotationWeight(AvatarIKGoal goal, float value)
{
}
// Token: 0x0600007A RID: 122 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600007A")]
[Address(RVA = "0x6E8A50", Offset = "0x6E7850", VA = "0x1806E8A50")]
private void SetGoalWeightRotation(AvatarIKGoal goal, float value)
{
}
// Token: 0x0600007B RID: 123 RVA: 0x000025B0 File Offset: 0x000007B0
[Token(Token = "0x600007B")]
[Address(RVA = "0x6E7030", Offset = "0x6E5E30", VA = "0x1806E7030")]
public Vector3 GetIKHintPosition(AvatarIKHint hint)
{
return default(Vector3);
}
// Token: 0x0600007C RID: 124 RVA: 0x000025C8 File Offset: 0x000007C8
[Token(Token = "0x600007C")]
[Address(RVA = "0x6E6F20", Offset = "0x6E5D20", VA = "0x1806E6F20")]
private Vector3 GetHintPosition(AvatarIKHint hint)
{
return default(Vector3);
}
// Token: 0x0600007D RID: 125 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600007D")]
[Address(RVA = "0x6E8BF0", Offset = "0x6E79F0", VA = "0x1806E8BF0")]
public void SetIKHintPosition(AvatarIKHint hint, Vector3 hintPosition)
{
}
// Token: 0x0600007E RID: 126 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600007E")]
[Address(RVA = "0x6E8AF0", Offset = "0x6E78F0", VA = "0x1806E8AF0")]
private void SetHintPosition(AvatarIKHint hint, Vector3 hintPosition)
{
}
// Token: 0x0600007F RID: 127 RVA: 0x000025E0 File Offset: 0x000007E0
[Token(Token = "0x600007F")]
[Address(RVA = "0x6E6FE0", Offset = "0x6E5DE0", VA = "0x1806E6FE0")]
public float GetIKHintPositionWeight(AvatarIKHint hint)
{
return 0f;
}
// Token: 0x06000080 RID: 128 RVA: 0x000025F8 File Offset: 0x000007F8
[Token(Token = "0x6000080")]
[Address(RVA = "0x6E6FA0", Offset = "0x6E5DA0", VA = "0x1806E6FA0")]
private float GetHintWeightPosition(AvatarIKHint hint)
{
return 0f;
}
// Token: 0x06000081 RID: 129 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000081")]
[Address(RVA = "0x6E8B90", Offset = "0x6E7990", VA = "0x1806E8B90")]
public void SetIKHintPositionWeight(AvatarIKHint hint, float value)
{
}
// Token: 0x06000082 RID: 130 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000082")]
[Address(RVA = "0x6E8B40", Offset = "0x6E7940", VA = "0x1806E8B40")]
private void SetHintWeightPosition(AvatarIKHint hint, float value)
{
}
// Token: 0x06000083 RID: 131 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000083")]
[Address(RVA = "0x6E8FA0", Offset = "0x6E7DA0", VA = "0x1806E8FA0")]
public void SetLookAtPosition(Vector3 lookAtPosition)
{
}
// Token: 0x06000084 RID: 132 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000084")]
[Address(RVA = "0x6E8F50", Offset = "0x6E7D50", VA = "0x1806E8F50")]
[NativeMethod]
private void SetLookAtPositionInternal(Vector3 lookAtPosition)
{
}
// Token: 0x06000085 RID: 133 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000085")]
[Address(RVA = "0x6E9070", Offset = "0x6E7E70", VA = "0x1806E9070")]
public void SetLookAtWeight(float weight)
{
}
// Token: 0x06000086 RID: 134 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000086")]
[Address(RVA = "0x6E91E0", Offset = "0x6E7FE0", VA = "0x1806E91E0")]
public void SetLookAtWeight(float weight, float bodyWeight)
{
}
// Token: 0x06000087 RID: 135 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000087")]
[Address(RVA = "0x6E9150", Offset = "0x6E7F50", VA = "0x1806E9150")]
public void SetLookAtWeight(float weight, float bodyWeight, float headWeight)
{
}
// Token: 0x06000088 RID: 136 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000088")]
[Address(RVA = "0x6E9260", Offset = "0x6E8060", VA = "0x1806E9260")]
public void SetLookAtWeight(float weight, float bodyWeight, float headWeight, float eyesWeight)
{
}
// Token: 0x06000089 RID: 137 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000089")]
[Address(RVA = "0x6E90E0", Offset = "0x6E7EE0", VA = "0x1806E90E0")]
public void SetLookAtWeight(float weight, [UnityEngine.Internal.DefaultValue("0.0f")] float bodyWeight, [UnityEngine.Internal.DefaultValue("1.0f")] float headWeight, [UnityEngine.Internal.DefaultValue("0.0f")] float eyesWeight, [UnityEngine.Internal.DefaultValue("0.5f")] float clampWeight)
{
}
// Token: 0x0600008A RID: 138 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600008A")]
[Address(RVA = "0x6E9000", Offset = "0x6E7E00", VA = "0x1806E9000")]
[NativeMethod]
private void SetLookAtWeightInternal(float weight, float bodyWeight, float headWeight, float eyesWeight, float clampWeight)
{
}
// Token: 0x0600008B RID: 139 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600008B")]
[Address(RVA = "0x6E85F0", Offset = "0x6E73F0", VA = "0x1806E85F0")]
public void SetBoneLocalRotation(HumanBodyBones humanBoneId, Quaternion rotation)
{
}
// Token: 0x0600008C RID: 140 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600008C")]
[Address(RVA = "0x6E85A0", Offset = "0x6E73A0", VA = "0x1806E85A0")]
[NativeMethod]
private void SetBoneLocalRotationInternal(int humanBoneId, Quaternion rotation)
{
}
// Token: 0x0600008D RID: 141 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x600008D")]
[Address(RVA = "0x6E66F0", Offset = "0x6E54F0", VA = "0x1806E66F0")]
private ScriptableObject GetBehaviour([NotNull] Type type)
{
return null;
}
// Token: 0x0600008E RID: 142 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x600008E")]
[Address(RVA = "0x12883F0", Offset = "0x12871F0", VA = "0x1812883F0")]
public T GetBehaviour<T>() where T : StateMachineBehaviour
{
return null;
}
// Token: 0x0600008F RID: 143 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x600008F")]
[Address(RVA = "0x1E64A80", Offset = "0x1E63880", VA = "0x181E64A80")]
private static T[] ConvertStateMachineBehaviour<T>(ScriptableObject[] rawObjects) where T : StateMachineBehaviour
{
return null;
}
// Token: 0x06000090 RID: 144 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x6000090")]
[Address(RVA = "0x1E64BA0", Offset = "0x1E639A0", VA = "0x181E64BA0")]
public T[] GetBehaviours<T>() where T : StateMachineBehaviour
{
return null;
}
// Token: 0x06000091 RID: 145 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x6000091")]
[Address(RVA = "0x6E7A20", Offset = "0x6E6820", VA = "0x1806E7A20")]
[FreeFunction]
internal ScriptableObject[] InternalGetBehaviours([NotNull] Type type)
{
return null;
}
// Token: 0x06000092 RID: 146 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x6000092")]
[Address(RVA = "0x6E6740", Offset = "0x6E5540", VA = "0x1806E6740")]
public StateMachineBehaviour[] GetBehaviours(int fullPathHash, int layerIndex)
{
return null;
}
// Token: 0x06000093 RID: 147 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x6000093")]
[Address(RVA = "0x6E79C0", Offset = "0x6E67C0", VA = "0x1806E79C0")]
[FreeFunction]
internal ScriptableObject[] InternalGetBehavioursByKey(int fullPathHash, int layerIndex, [NotNull] Type type)
{
return null;
}
// Token: 0x1700002A RID: 42
// (get) Token: 0x06000094 RID: 148 RVA: 0x00002610 File Offset: 0x00000810
// (set) Token: 0x06000095 RID: 149 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700002A")]
public bool stabilizeFeet
{
[Token(Token = "0x6000094")]
[Address(RVA = "0x6EA4E0", Offset = "0x6E92E0", VA = "0x1806EA4E0")]
get
{
return default(bool);
}
[Token(Token = "0x6000095")]
[Address(RVA = "0x6EAF60", Offset = "0x6E9D60", VA = "0x1806EAF60")]
set
{
}
}
// Token: 0x1700002B RID: 43
// (get) Token: 0x06000096 RID: 150 RVA: 0x00002628 File Offset: 0x00000828
[Token(Token = "0x1700002B")]
public int layerCount
{
[Token(Token = "0x6000096")]
[Address(RVA = "0x6E9F10", Offset = "0x6E8D10", VA = "0x1806E9F10")]
get
{
return 0;
}
}
// Token: 0x06000097 RID: 151 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x6000097")]
[Address(RVA = "0x6E7330", Offset = "0x6E6130", VA = "0x1806E7330")]
public string GetLayerName(int layerIndex)
{
return null;
}
// Token: 0x06000098 RID: 152 RVA: 0x00002640 File Offset: 0x00000840
[Token(Token = "0x6000098")]
[Address(RVA = "0x6E72E0", Offset = "0x6E60E0", VA = "0x1806E72E0")]
public int GetLayerIndex(string layerName)
{
return 0;
}
// Token: 0x06000099 RID: 153 RVA: 0x00002658 File Offset: 0x00000858
[Token(Token = "0x6000099")]
[Address(RVA = "0x6E7370", Offset = "0x6E6170", VA = "0x1806E7370")]
public float GetLayerWeight(int layerIndex)
{
return 0f;
}
// Token: 0x0600009A RID: 154 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600009A")]
[Address(RVA = "0x6E8EB0", Offset = "0x6E7CB0", VA = "0x1806E8EB0")]
public void SetLayerWeight(int layerIndex, float weight)
{
}
// Token: 0x0600009B RID: 155 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600009B")]
[Address(RVA = "0x6E6560", Offset = "0x6E5360", VA = "0x1806E6560")]
private void GetAnimatorStateInfo(int layerIndex, StateInfoIndex stateInfoIndex, out AnimatorStateInfo info)
{
}
// Token: 0x0600009C RID: 156 RVA: 0x00002670 File Offset: 0x00000870
[Token(Token = "0x600009C")]
[Address(RVA = "0x6E6B00", Offset = "0x6E5900", VA = "0x1806E6B00")]
public AnimatorStateInfo GetCurrentAnimatorStateInfo(int layerIndex)
{
return default(AnimatorStateInfo);
}
// Token: 0x0600009D RID: 157 RVA: 0x00002688 File Offset: 0x00000888
[Token(Token = "0x600009D")]
[Address(RVA = "0x6E74F0", Offset = "0x6E62F0", VA = "0x1806E74F0")]
public AnimatorStateInfo GetNextAnimatorStateInfo(int layerIndex)
{
return default(AnimatorStateInfo);
}
// Token: 0x0600009E RID: 158 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600009E")]
[Address(RVA = "0x6E6620", Offset = "0x6E5420", VA = "0x1806E6620")]
private void GetAnimatorTransitionInfo(int layerIndex, out AnimatorTransitionInfo info)
{
}
// Token: 0x0600009F RID: 159 RVA: 0x000026A0 File Offset: 0x000008A0
[Token(Token = "0x600009F")]
[Address(RVA = "0x6E6670", Offset = "0x6E5470", VA = "0x1806E6670")]
public AnimatorTransitionInfo GetAnimatorTransitionInfo(int layerIndex)
{
return default(AnimatorTransitionInfo);
}
// Token: 0x060000A0 RID: 160 RVA: 0x000026B8 File Offset: 0x000008B8
[Token(Token = "0x60000A0")]
[Address(RVA = "0x6E6490", Offset = "0x6E5290", VA = "0x1806E6490")]
internal int GetAnimatorClipInfoCount(int layerIndex, bool current)
{
return 0;
}
// Token: 0x060000A1 RID: 161 RVA: 0x000026D0 File Offset: 0x000008D0
[Token(Token = "0x60000A1")]
[Address(RVA = "0x6E69C0", Offset = "0x6E57C0", VA = "0x1806E69C0")]
public int GetCurrentAnimatorClipInfoCount(int layerIndex)
{
return 0;
}
// Token: 0x060000A2 RID: 162 RVA: 0x000026E8 File Offset: 0x000008E8
[Token(Token = "0x60000A2")]
[Address(RVA = "0x6E73B0", Offset = "0x6E61B0", VA = "0x1806E73B0")]
public int GetNextAnimatorClipInfoCount(int layerIndex)
{
return 0;
}
// Token: 0x060000A3 RID: 163 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x60000A3")]
[Address(RVA = "0x6E6A10", Offset = "0x6E5810", VA = "0x1806E6A10")]
[FreeFunction]
public AnimatorClipInfo[] GetCurrentAnimatorClipInfo(int layerIndex)
{
return null;
}
// Token: 0x060000A4 RID: 164 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x60000A4")]
[Address(RVA = "0x6E74B0", Offset = "0x6E62B0", VA = "0x1806E74B0")]
[FreeFunction]
public AnimatorClipInfo[] GetNextAnimatorClipInfo(int layerIndex)
{
return null;
}
// Token: 0x060000A5 RID: 165 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000A5")]
[Address(RVA = "0x6E6A50", Offset = "0x6E5850", VA = "0x1806E6A50")]
public void GetCurrentAnimatorClipInfo(int layerIndex, List<AnimatorClipInfo> clips)
{
}
// Token: 0x060000A6 RID: 166 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000A6")]
[Address(RVA = "0x6E64F0", Offset = "0x6E52F0", VA = "0x1806E64F0")]
[FreeFunction]
private void GetAnimatorClipInfoInternal(int layerIndex, bool isCurrent, object clips)
{
}
// Token: 0x060000A7 RID: 167 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000A7")]
[Address(RVA = "0x6E7400", Offset = "0x6E6200", VA = "0x1806E7400")]
public void GetNextAnimatorClipInfo(int layerIndex, List<AnimatorClipInfo> clips)
{
}
// Token: 0x060000A8 RID: 168 RVA: 0x00002700 File Offset: 0x00000900
[Token(Token = "0x60000A8")]
[Address(RVA = "0x6E7B90", Offset = "0x6E6990", VA = "0x1806E7B90")]
public bool IsInTransition(int layerIndex)
{
return default(bool);
}
// Token: 0x1700002C RID: 44
// (get) Token: 0x060000A9 RID: 169 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x1700002C")]
public AnimatorControllerParameter[] parameters
{
[Token(Token = "0x60000A9")]
[Address(RVA = "0x6EA090", Offset = "0x6E8E90", VA = "0x1806EA090")]
[FreeFunction]
get
{
return null;
}
}
// Token: 0x1700002D RID: 45
// (get) Token: 0x060000AA RID: 170 RVA: 0x00002718 File Offset: 0x00000918
[Token(Token = "0x1700002D")]
public int parameterCount
{
[Token(Token = "0x60000AA")]
[Address(RVA = "0x6EA050", Offset = "0x6E8E50", VA = "0x1806EA050")]
get
{
return 0;
}
}
// Token: 0x060000AB RID: 171 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x60000AB")]
[Address(RVA = "0x6E75D0", Offset = "0x6E63D0", VA = "0x1806E75D0")]
public AnimatorControllerParameter GetParameter(int index)
{
return null;
}
// Token: 0x1700002E RID: 46
// (get) Token: 0x060000AC RID: 172 RVA: 0x00002730 File Offset: 0x00000930
// (set) Token: 0x060000AD RID: 173 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700002E")]
public float feetPivotActive
{
[Token(Token = "0x60000AC")]
[Address(RVA = "0x6E9BD0", Offset = "0x6E89D0", VA = "0x1806E9BD0")]
get
{
return 0f;
}
[Token(Token = "0x60000AD")]
[Address(RVA = "0x6EAB50", Offset = "0x6E9950", VA = "0x1806EAB50")]
set
{
}
}
// Token: 0x1700002F RID: 47
// (get) Token: 0x060000AE RID: 174 RVA: 0x00002748 File Offset: 0x00000948
[Token(Token = "0x1700002F")]
public float pivotWeight
{
[Token(Token = "0x60000AE")]
[Address(RVA = "0x6EA190", Offset = "0x6E8F90", VA = "0x1806EA190")]
get
{
return 0f;
}
}
// Token: 0x17000030 RID: 48
// (get) Token: 0x060000AF RID: 175 RVA: 0x00002760 File Offset: 0x00000960
[Token(Token = "0x17000030")]
public Vector3 pivotPosition
{
[Token(Token = "0x60000AF")]
[Address(RVA = "0x6EA120", Offset = "0x6E8F20", VA = "0x1806EA120")]
get
{
return default(Vector3);
}
}
// Token: 0x060000B0 RID: 176 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000B0")]
[Address(RVA = "0x6E7EF0", Offset = "0x6E6CF0", VA = "0x1806E7EF0")]
private void MatchTarget(Vector3 matchPosition, Quaternion matchRotation, int targetBodyPart, MatchTargetWeightMask weightMask, float startNormalizedTime, float targetNormalizedTime, bool completeMatch)
{
}
// Token: 0x060000B1 RID: 177 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000B1")]
[Address(RVA = "0x6E7D90", Offset = "0x6E6B90", VA = "0x1806E7D90")]
public void MatchTarget(Vector3 matchPosition, Quaternion matchRotation, AvatarTarget targetBodyPart, MatchTargetWeightMask weightMask, float startNormalizedTime)
{
}
// Token: 0x060000B2 RID: 178 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000B2")]
[Address(RVA = "0x6E7E40", Offset = "0x6E6C40", VA = "0x1806E7E40")]
public void MatchTarget(Vector3 matchPosition, Quaternion matchRotation, AvatarTarget targetBodyPart, MatchTargetWeightMask weightMask, float startNormalizedTime, [UnityEngine.Internal.DefaultValue("1")] float targetNormalizedTime)
{
}
// Token: 0x060000B3 RID: 179 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000B3")]
[Address(RVA = "0x6E7CE0", Offset = "0x6E6AE0", VA = "0x1806E7CE0")]
public void MatchTarget(Vector3 matchPosition, Quaternion matchRotation, AvatarTarget targetBodyPart, MatchTargetWeightMask weightMask, float startNormalizedTime, [UnityEngine.Internal.DefaultValue("1")] float targetNormalizedTime, [UnityEngine.Internal.DefaultValue("true")] bool completeMatch)
{
}
// Token: 0x060000B4 RID: 180 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000B4")]
[Address(RVA = "0x6E7A70", Offset = "0x6E6870", VA = "0x1806E7A70")]
public void InterruptMatchTarget()
{
}
// Token: 0x060000B5 RID: 181 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000B5")]
[Address(RVA = "0x6E7AB0", Offset = "0x6E68B0", VA = "0x1806E7AB0")]
public void InterruptMatchTarget([UnityEngine.Internal.DefaultValue("true")] bool completeMatch)
{
}
// Token: 0x17000031 RID: 49
// (get) Token: 0x060000B6 RID: 182 RVA: 0x00002778 File Offset: 0x00000978
[Token(Token = "0x17000031")]
public bool isMatchingTarget
{
[Token(Token = "0x60000B6")]
[Address(RVA = "0x6E9E10", Offset = "0x6E8C10", VA = "0x1806E9E10")]
[NativeMethod]
get
{
return default(bool);
}
}
// Token: 0x17000032 RID: 50
// (get) Token: 0x060000B7 RID: 183 RVA: 0x00002790 File Offset: 0x00000990
// (set) Token: 0x060000B8 RID: 184 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000032")]
public float speed
{
[Token(Token = "0x60000B7")]
[Address(RVA = "0x6EA4A0", Offset = "0x6E92A0", VA = "0x1806EA4A0")]
get
{
return 0f;
}
[Token(Token = "0x60000B8")]
[Address(RVA = "0x6EAF10", Offset = "0x6E9D10", VA = "0x1806EAF10")]
set
{
}
}
// Token: 0x060000B9 RID: 185 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000B9")]
[Address(RVA = "0x6E6440", Offset = "0x6E5240", VA = "0x1806E6440")]
[Obsolete]
public void ForceStateNormalizedTime(float normalizedTime)
{
}
// Token: 0x060000BA RID: 186 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000BA")]
[Address(RVA = "0x6E5DC0", Offset = "0x6E4BC0", VA = "0x1806E5DC0")]
public void CrossFadeInFixedTime(string stateName, float fixedTransitionDuration)
{
}
// Token: 0x060000BB RID: 187 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000BB")]
[Address(RVA = "0x6E5C90", Offset = "0x6E4A90", VA = "0x1806E5C90")]
public void CrossFadeInFixedTime(string stateName, float fixedTransitionDuration, int layer)
{
}
// Token: 0x060000BC RID: 188 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000BC")]
[Address(RVA = "0x6E5B90", Offset = "0x6E4990", VA = "0x1806E5B90")]
public void CrossFadeInFixedTime(string stateName, float fixedTransitionDuration, int layer, float fixedTimeOffset)
{
}
// Token: 0x060000BD RID: 189 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000BD")]
[Address(RVA = "0x6E5D30", Offset = "0x6E4B30", VA = "0x1806E5D30")]
public void CrossFadeInFixedTime(string stateName, float fixedTransitionDuration, [UnityEngine.Internal.DefaultValue("-1")] int layer, [UnityEngine.Internal.DefaultValue("0.0f")] float fixedTimeOffset, [UnityEngine.Internal.DefaultValue("0.0f")] float normalizedTransitionTime)
{
}
// Token: 0x060000BE RID: 190 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000BE")]
[Address(RVA = "0x6E5EC0", Offset = "0x6E4CC0", VA = "0x1806E5EC0")]
public void CrossFadeInFixedTime(int stateHashName, float fixedTransitionDuration, int layer, float fixedTimeOffset)
{
}
// Token: 0x060000BF RID: 191 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000BF")]
[Address(RVA = "0x6E5E50", Offset = "0x6E4C50", VA = "0x1806E5E50")]
public void CrossFadeInFixedTime(int stateHashName, float fixedTransitionDuration, int layer)
{
}
// Token: 0x060000C0 RID: 192 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000C0")]
[Address(RVA = "0x6E5C20", Offset = "0x6E4A20", VA = "0x1806E5C20")]
public void CrossFadeInFixedTime(int stateHashName, float fixedTransitionDuration)
{
}
// Token: 0x060000C1 RID: 193 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000C1")]
[Address(RVA = "0x6E5F30", Offset = "0x6E4D30", VA = "0x1806E5F30")]
[FreeFunction]
public void CrossFadeInFixedTime(int stateHashName, float fixedTransitionDuration, [UnityEngine.Internal.DefaultValue("-1")] int layer, [UnityEngine.Internal.DefaultValue("0.0f")] float fixedTimeOffset, [UnityEngine.Internal.DefaultValue("0.0f")] float normalizedTransitionTime)
{
}
// Token: 0x060000C2 RID: 194 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000C2")]
[Address(RVA = "0x6E9590", Offset = "0x6E8390", VA = "0x1806E9590")]
[FreeFunction]
public void WriteDefaultValues()
{
}
// Token: 0x060000C3 RID: 195 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000C3")]
[Address(RVA = "0x6E6120", Offset = "0x6E4F20", VA = "0x1806E6120")]
public void CrossFade(string stateName, float normalizedTransitionDuration, int layer, float normalizedTimeOffset)
{
}
// Token: 0x060000C4 RID: 196 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000C4")]
[Address(RVA = "0x6E5F90", Offset = "0x6E4D90", VA = "0x1806E5F90")]
public void CrossFade(string stateName, float normalizedTransitionDuration, int layer)
{
}
// Token: 0x060000C5 RID: 197 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000C5")]
[Address(RVA = "0x6E6310", Offset = "0x6E5110", VA = "0x1806E6310")]
public void CrossFade(string stateName, float normalizedTransitionDuration)
{
}
// Token: 0x060000C6 RID: 198 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000C6")]
[Address(RVA = "0x6E6280", Offset = "0x6E5080", VA = "0x1806E6280")]
public void CrossFade(string stateName, float normalizedTransitionDuration, [UnityEngine.Internal.DefaultValue("-1")] int layer, [UnityEngine.Internal.DefaultValue("float.NegativeInfinity")] float normalizedTimeOffset, [UnityEngine.Internal.DefaultValue("0.0f")] float normalizedTransitionTime)
{
}
// Token: 0x060000C7 RID: 199 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000C7")]
[Address(RVA = "0x6E61B0", Offset = "0x6E4FB0", VA = "0x1806E61B0")]
[FreeFunction]
public void CrossFade(int stateHashName, float normalizedTransitionDuration, [UnityEngine.Internal.DefaultValue("-1")] int layer, [UnityEngine.Internal.DefaultValue("0.0f")] float normalizedTimeOffset, [UnityEngine.Internal.DefaultValue("0.0f")] float normalizedTransitionTime)
{
}
// Token: 0x060000C8 RID: 200 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000C8")]
[Address(RVA = "0x6E6210", Offset = "0x6E5010", VA = "0x1806E6210")]
public void CrossFade(int stateHashName, float normalizedTransitionDuration, int layer, float normalizedTimeOffset)
{
}
// Token: 0x060000C9 RID: 201 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000C9")]
[Address(RVA = "0x6E60A0", Offset = "0x6E4EA0", VA = "0x1806E60A0")]
public void CrossFade(int stateHashName, float normalizedTransitionDuration, int layer)
{
}
// Token: 0x060000CA RID: 202 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000CA")]
[Address(RVA = "0x6E6030", Offset = "0x6E4E30", VA = "0x1806E6030")]
public void CrossFade(int stateHashName, float normalizedTransitionDuration)
{
}
// Token: 0x060000CB RID: 203 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000CB")]
[Address(RVA = "0x6E8180", Offset = "0x6E6F80", VA = "0x1806E8180")]
public void PlayInFixedTime(string stateName, int layer)
{
}
// Token: 0x060000CC RID: 204 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000CC")]
[Address(RVA = "0x6E8100", Offset = "0x6E6F00", VA = "0x1806E8100")]
public void PlayInFixedTime(string stateName)
{
}
// Token: 0x060000CD RID: 205 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000CD")]
[Address(RVA = "0x6E8010", Offset = "0x6E6E10", VA = "0x1806E8010")]
public void PlayInFixedTime(string stateName, [UnityEngine.Internal.DefaultValue("-1")] int layer, [UnityEngine.Internal.DefaultValue("float.NegativeInfinity")] float fixedTime)
{
}
// Token: 0x060000CE RID: 206 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000CE")]
[Address(RVA = "0x6E80A0", Offset = "0x6E6EA0", VA = "0x1806E80A0")]
[FreeFunction]
public void PlayInFixedTime(int stateNameHash, [UnityEngine.Internal.DefaultValue("-1")] int layer, [UnityEngine.Internal.DefaultValue("float.NegativeInfinity")] float fixedTime)
{
}
// Token: 0x060000CF RID: 207 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000CF")]
[Address(RVA = "0x6E81A0", Offset = "0x6E6FA0", VA = "0x1806E81A0")]
public void PlayInFixedTime(int stateNameHash, int layer)
{
}
// Token: 0x060000D0 RID: 208 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000D0")]
[Address(RVA = "0x6E8130", Offset = "0x6E6F30", VA = "0x1806E8130")]
public void PlayInFixedTime(int stateNameHash)
{
}
// Token: 0x060000D1 RID: 209 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000D1")]
[Address(RVA = "0x6E83D0", Offset = "0x6E71D0", VA = "0x1806E83D0")]
public void Play(string stateName, int layer)
{
}
// Token: 0x060000D2 RID: 210 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000D2")]
[Address(RVA = "0x6E82F0", Offset = "0x6E70F0", VA = "0x1806E82F0")]
public void Play(string stateName)
{
}
// Token: 0x060000D3 RID: 211 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000D3")]
[Address(RVA = "0x6E8200", Offset = "0x6E7000", VA = "0x1806E8200")]
public void Play(string stateName, [UnityEngine.Internal.DefaultValue("-1")] int layer, [UnityEngine.Internal.DefaultValue("float.NegativeInfinity")] float normalizedTime)
{
}
// Token: 0x060000D4 RID: 212 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000D4")]
[Address(RVA = "0x6E8290", Offset = "0x6E7090", VA = "0x1806E8290")]
[FreeFunction]
public void Play(int stateNameHash, [UnityEngine.Internal.DefaultValue("-1")] int layer, [UnityEngine.Internal.DefaultValue("float.NegativeInfinity")] float normalizedTime)
{
}
// Token: 0x060000D5 RID: 213 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000D5")]
[Address(RVA = "0x6E8370", Offset = "0x6E7170", VA = "0x1806E8370")]
public void Play(int stateNameHash, int layer)
{
}
// Token: 0x060000D6 RID: 214 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000D6")]
[Address(RVA = "0x6E8320", Offset = "0x6E7120", VA = "0x1806E8320")]
public void Play(int stateNameHash)
{
}
// Token: 0x060000D7 RID: 215 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000D7")]
[Address(RVA = "0x6E92E0", Offset = "0x6E80E0", VA = "0x1806E92E0")]
public void SetTarget(AvatarTarget targetIndex, float targetNormalizedTime)
{
}
// Token: 0x17000033 RID: 51
// (get) Token: 0x060000D8 RID: 216 RVA: 0x000027A8 File Offset: 0x000009A8
[Token(Token = "0x17000033")]
public Vector3 targetPosition
{
[Token(Token = "0x60000D8")]
[Address(RVA = "0x6EA5B0", Offset = "0x6E93B0", VA = "0x1806EA5B0")]
get
{
return default(Vector3);
}
}
// Token: 0x17000034 RID: 52
// (get) Token: 0x060000D9 RID: 217 RVA: 0x000027C0 File Offset: 0x000009C0
[Token(Token = "0x17000034")]
public Quaternion targetRotation
{
[Token(Token = "0x60000D9")]
[Address(RVA = "0x6EA670", Offset = "0x6E9470", VA = "0x1806EA670")]
get
{
return default(Quaternion);
}
}
// Token: 0x060000DA RID: 218 RVA: 0x000027D8 File Offset: 0x000009D8
[Token(Token = "0x60000DA")]
[Address(RVA = "0x531DE0", Offset = "0x530BE0", VA = "0x180531DE0")]
[Obsolete]
[EditorBrowsable(EditorBrowsableState.Never)]
[Obsolete("Use mask and layers to control subset of transfroms in a skeleton.", true)]
public bool IsControlled(Transform transform)
{
return default(bool);
}
// Token: 0x060000DB RID: 219 RVA: 0x000027F0 File Offset: 0x000009F0
[Token(Token = "0x60000DB")]
[Address(RVA = "0x6E7B00", Offset = "0x6E6900", VA = "0x1806E7B00")]
internal bool IsBoneTransform(Transform transform)
{
return default(bool);
}
// Token: 0x17000035 RID: 53
// (get) Token: 0x060000DC RID: 220 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x17000035")]
internal Transform avatarRoot
{
[Token(Token = "0x60000DC")]
[Address(RVA = "0x6E9750", Offset = "0x6E8550", VA = "0x1806E9750")]
get
{
return null;
}
}
// Token: 0x060000DD RID: 221 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x60000DD")]
[Address(RVA = "0x6E6840", Offset = "0x6E5640", VA = "0x1806E6840")]
public Transform GetBoneTransform(HumanBodyBones humanBoneId)
{
return null;
}
// Token: 0x060000DE RID: 222 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x60000DE")]
[Address(RVA = "0x6E6800", Offset = "0x6E5600", VA = "0x1806E6800")]
[NativeMethod]
internal Transform GetBoneTransformInternal(int humanBoneId)
{
return null;
}
// Token: 0x17000036 RID: 54
// (get) Token: 0x060000DF RID: 223 RVA: 0x00002808 File Offset: 0x00000A08
// (set) Token: 0x060000E0 RID: 224 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000036")]
public AnimatorCullingMode cullingMode
{
[Token(Token = "0x60000DF")]
[Address(RVA = "0x6E9A20", Offset = "0x6E8820", VA = "0x1806E9A20")]
get
{
return AnimatorCullingMode.AlwaysAnimate;
}
[Token(Token = "0x60000E0")]
[Address(RVA = "0x6EAB10", Offset = "0x6E9910", VA = "0x1806EAB10")]
set
{
}
}
// Token: 0x060000E1 RID: 225 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000E1")]
[Address(RVA = "0x6E93C0", Offset = "0x6E81C0", VA = "0x1806E93C0")]
public void StartPlayback()
{
}
// Token: 0x060000E2 RID: 226 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000E2")]
[Address(RVA = "0x6E9440", Offset = "0x6E8240", VA = "0x1806E9440")]
public void StopPlayback()
{
}
// Token: 0x17000037 RID: 55
// (get) Token: 0x060000E3 RID: 227 RVA: 0x00002820 File Offset: 0x00000A20
// (set) Token: 0x060000E4 RID: 228 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000037")]
public float playbackTime
{
[Token(Token = "0x60000E3")]
[Address(RVA = "0x6EA230", Offset = "0x6E9030", VA = "0x1806EA230")]
get
{
return 0f;
}
[Token(Token = "0x60000E4")]
[Address(RVA = "0x6EAD30", Offset = "0x6E9B30", VA = "0x1806EAD30")]
set
{
}
}
// Token: 0x060000E5 RID: 229 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000E5")]
[Address(RVA = "0x6E9400", Offset = "0x6E8200", VA = "0x1806E9400")]
public void StartRecording(int frameCount)
{
}
// Token: 0x060000E6 RID: 230 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000E6")]
[Address(RVA = "0x6E9480", Offset = "0x6E8280", VA = "0x1806E9480")]
public void StopRecording()
{
}
// Token: 0x17000038 RID: 56
// (get) Token: 0x060000E7 RID: 231 RVA: 0x00002838 File Offset: 0x00000A38
// (set) Token: 0x060000E8 RID: 232 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000038")]
public float recorderStartTime
{
[Token(Token = "0x60000E7")]
[Address(RVA = "0x6E77D0", Offset = "0x6E65D0", VA = "0x1806E77D0")]
get
{
return 0f;
}
[Token(Token = "0x60000E8")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080")]
set
{
}
}
// Token: 0x060000E9 RID: 233 RVA: 0x00002850 File Offset: 0x00000A50
[Token(Token = "0x60000E9")]
[Address(RVA = "0x6E77D0", Offset = "0x6E65D0", VA = "0x1806E77D0")]
private float GetRecorderStartTime()
{
return 0f;
}
// Token: 0x17000039 RID: 57
// (get) Token: 0x060000EA RID: 234 RVA: 0x00002868 File Offset: 0x00000A68
// (set) Token: 0x060000EB RID: 235 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000039")]
public float recorderStopTime
{
[Token(Token = "0x60000EA")]
[Address(RVA = "0x6E7810", Offset = "0x6E6610", VA = "0x1806E7810")]
get
{
return 0f;
}
[Token(Token = "0x60000EB")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080")]
set
{
}
}
// Token: 0x060000EC RID: 236 RVA: 0x00002880 File Offset: 0x00000A80
[Token(Token = "0x60000EC")]
[Address(RVA = "0x6E7810", Offset = "0x6E6610", VA = "0x1806E7810")]
private float GetRecorderStopTime()
{
return 0f;
}
// Token: 0x1700003A RID: 58
// (get) Token: 0x060000ED RID: 237 RVA: 0x00002898 File Offset: 0x00000A98
[Token(Token = "0x1700003A")]
public AnimatorRecorderMode recorderMode
{
[Token(Token = "0x60000ED")]
[Address(RVA = "0x6EA270", Offset = "0x6E9070", VA = "0x1806EA270")]
get
{
return AnimatorRecorderMode.Offline;
}
}
// Token: 0x1700003B RID: 59
// (get) Token: 0x060000EE RID: 238 RVA: 0x000021A2 File Offset: 0x000003A2
// (set) Token: 0x060000EF RID: 239 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700003B")]
public RuntimeAnimatorController runtimeAnimatorController
{
[Token(Token = "0x60000EE")]
[Address(RVA = "0x6EA460", Offset = "0x6E9260", VA = "0x1806EA460")]
get
{
return null;
}
[Token(Token = "0x60000EF")]
[Address(RVA = "0x6EAEC0", Offset = "0x6E9CC0", VA = "0x1806EAEC0")]
set
{
}
}
// Token: 0x1700003C RID: 60
// (get) Token: 0x060000F0 RID: 240 RVA: 0x000028B0 File Offset: 0x00000AB0
[Token(Token = "0x1700003C")]
public bool hasBoundPlayables
{
[Token(Token = "0x60000F0")]
[Address(RVA = "0x6E9C90", Offset = "0x6E8A90", VA = "0x1806E9C90")]
[NativeMethod]
get
{
return default(bool);
}
}
// Token: 0x060000F1 RID: 241 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000F1")]
[Address(RVA = "0x6E5B50", Offset = "0x6E4950", VA = "0x1806E5B50")]
internal void ClearInternalControllerPlayable()
{
}
// Token: 0x060000F2 RID: 242 RVA: 0x000028C8 File Offset: 0x00000AC8
[Token(Token = "0x60000F2")]
[Address(RVA = "0x6E7970", Offset = "0x6E6770", VA = "0x1806E7970")]
public bool HasState(int layerIndex, int stateID)
{
return default(bool);
}
// Token: 0x060000F3 RID: 243 RVA: 0x000028E0 File Offset: 0x00000AE0
[Token(Token = "0x60000F3")]
[Address(RVA = "0x6E94C0", Offset = "0x6E82C0", VA = "0x1806E94C0")]
[NativeMethod]
public static int StringToHash(string name)
{
return 0;
}
// Token: 0x1700003D RID: 61
// (get) Token: 0x060000F4 RID: 244 RVA: 0x000021A2 File Offset: 0x000003A2
// (set) Token: 0x060000F5 RID: 245 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700003D")]
public Avatar avatar
{
[Token(Token = "0x60000F4")]
[Address(RVA = "0x6E9790", Offset = "0x6E8590", VA = "0x1806E9790")]
get
{
return null;
}
[Token(Token = "0x60000F5")]
[Address(RVA = "0x6EA8C0", Offset = "0x6E96C0", VA = "0x1806EA8C0")]
set
{
}
}
// Token: 0x060000F6 RID: 246 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x60000F6")]
[Address(RVA = "0x6E7850", Offset = "0x6E6650", VA = "0x1806E7850")]
internal string GetStats()
{
return null;
}
// Token: 0x1700003E RID: 62
// (get) Token: 0x060000F7 RID: 247 RVA: 0x000028F8 File Offset: 0x00000AF8
[Token(Token = "0x1700003E")]
public PlayableGraph playableGraph
{
[Token(Token = "0x60000F7")]
[Address(RVA = "0x6EA1D0", Offset = "0x6E8FD0", VA = "0x1806EA1D0")]
get
{
return default(PlayableGraph);
}
}
// Token: 0x060000F8 RID: 248 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000F8")]
[Address(RVA = "0x6E6B90", Offset = "0x6E5990", VA = "0x1806E6B90")]
[FreeFunction]
private void GetCurrentGraph(ref PlayableGraph graph)
{
}
// Token: 0x060000F9 RID: 249 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000F9")]
[Address(RVA = "0x6E5AA0", Offset = "0x6E48A0", VA = "0x1806E5AA0")]
private void CheckIfInIKPass()
{
}
// Token: 0x060000FA RID: 250 RVA: 0x00002910 File Offset: 0x00000B10
[Token(Token = "0x60000FA")]
[Address(RVA = "0x6E7B50", Offset = "0x6E6950", VA = "0x1806E7B50")]
private bool IsInIKPass()
{
return default(bool);
}
// Token: 0x060000FB RID: 251 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000FB")]
[Address(RVA = "0x6E8860", Offset = "0x6E7660", VA = "0x1806E8860")]
[FreeFunction]
private void SetFloatString(string name, float value)
{
}
// Token: 0x060000FC RID: 252 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000FC")]
[Address(RVA = "0x6E87A0", Offset = "0x6E75A0", VA = "0x1806E87A0")]
[FreeFunction]
private void SetFloatID(int id, float value)
{
}
// Token: 0x060000FD RID: 253 RVA: 0x00002928 File Offset: 0x00000B28
[Token(Token = "0x60000FD")]
[Address(RVA = "0x6E6C70", Offset = "0x6E5A70", VA = "0x1806E6C70")]
[FreeFunction]
private float GetFloatString(string name)
{
return 0f;
}
// Token: 0x060000FE RID: 254 RVA: 0x00002940 File Offset: 0x00000B40
[Token(Token = "0x60000FE")]
[Address(RVA = "0x6E6C30", Offset = "0x6E5A30", VA = "0x1806E6C30")]
[FreeFunction]
private float GetFloatID(int id)
{
return 0f;
}
// Token: 0x060000FF RID: 255 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000FF")]
[Address(RVA = "0x6E86E0", Offset = "0x6E74E0", VA = "0x1806E86E0")]
[FreeFunction]
private void SetBoolString(string name, bool value)
{
}
// Token: 0x06000100 RID: 256 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000100")]
[Address(RVA = "0x6E8680", Offset = "0x6E7480", VA = "0x1806E8680")]
[FreeFunction]
private void SetBoolID(int id, bool value)
{
}
// Token: 0x06000101 RID: 257 RVA: 0x00002958 File Offset: 0x00000B58
[Token(Token = "0x6000101")]
[Address(RVA = "0x6E6970", Offset = "0x6E5770", VA = "0x1806E6970")]
[FreeFunction]
private bool GetBoolString(string name)
{
return default(bool);
}
// Token: 0x06000102 RID: 258 RVA: 0x00002970 File Offset: 0x00000B70
[Token(Token = "0x6000102")]
[Address(RVA = "0x6E6930", Offset = "0x6E5730", VA = "0x1806E6930")]
[FreeFunction]
private bool GetBoolID(int id)
{
return default(bool);
}
// Token: 0x06000103 RID: 259 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000103")]
[Address(RVA = "0x6E8E50", Offset = "0x6E7C50", VA = "0x1806E8E50")]
[FreeFunction]
private void SetIntegerString(string name, int value)
{
}
// Token: 0x06000104 RID: 260 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000104")]
[Address(RVA = "0x6E8E00", Offset = "0x6E7C00", VA = "0x1806E8E00")]
[FreeFunction]
private void SetIntegerID(int id, int value)
{
}
// Token: 0x06000105 RID: 261 RVA: 0x00002988 File Offset: 0x00000B88
[Token(Token = "0x6000105")]
[Address(RVA = "0x6E7290", Offset = "0x6E6090", VA = "0x1806E7290")]
[FreeFunction]
private int GetIntegerString(string name)
{
return 0;
}
// Token: 0x06000106 RID: 262 RVA: 0x000029A0 File Offset: 0x00000BA0
[Token(Token = "0x6000106")]
[Address(RVA = "0x6E7250", Offset = "0x6E6050", VA = "0x1806E7250")]
[FreeFunction]
private int GetIntegerID(int id)
{
return 0;
}
// Token: 0x06000107 RID: 263 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000107")]
[Address(RVA = "0x6E9370", Offset = "0x6E8170", VA = "0x1806E9370")]
[FreeFunction]
private void SetTriggerString(string name)
{
}
// Token: 0x06000108 RID: 264 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000108")]
[Address(RVA = "0x6E9330", Offset = "0x6E8130", VA = "0x1806E9330")]
[FreeFunction]
private void SetTriggerID(int id)
{
}
// Token: 0x06000109 RID: 265 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000109")]
[Address(RVA = "0x6E84C0", Offset = "0x6E72C0", VA = "0x1806E84C0")]
[FreeFunction]
private void ResetTriggerString(string name)
{
}
// Token: 0x0600010A RID: 266 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600010A")]
[Address(RVA = "0x6E8480", Offset = "0x6E7280", VA = "0x1806E8480")]
[FreeFunction]
private void ResetTriggerID(int id)
{
}
// Token: 0x0600010B RID: 267 RVA: 0x000029B8 File Offset: 0x00000BB8
[Token(Token = "0x600010B")]
[Address(RVA = "0x6E7C10", Offset = "0x6E6A10", VA = "0x1806E7C10")]
[FreeFunction]
private bool IsParameterControlledByCurveString(string name)
{
return default(bool);
}
// Token: 0x0600010C RID: 268 RVA: 0x000029D0 File Offset: 0x00000BD0
[Token(Token = "0x600010C")]
[Address(RVA = "0x6E7BD0", Offset = "0x6E69D0", VA = "0x1806E7BD0")]
[FreeFunction]
private bool IsParameterControlledByCurveID(int id)
{
return default(bool);
}
// Token: 0x0600010D RID: 269 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600010D")]
[Address(RVA = "0x6E87F0", Offset = "0x6E75F0", VA = "0x1806E87F0")]
[FreeFunction]
private void SetFloatStringDamp(string name, float value, float dampTime, float deltaTime)
{
}
// Token: 0x0600010E RID: 270 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600010E")]
[Address(RVA = "0x6E8740", Offset = "0x6E7540", VA = "0x1806E8740")]
[FreeFunction]
private void SetFloatIDDamp(int id, float value, float dampTime, float deltaTime)
{
}
// Token: 0x1700003F RID: 63
// (get) Token: 0x0600010F RID: 271 RVA: 0x000029E8 File Offset: 0x00000BE8
// (set) Token: 0x06000110 RID: 272 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700003F")]
public bool layersAffectMassCenter
{
[Token(Token = "0x600010F")]
[Address(RVA = "0x6E9F50", Offset = "0x6E8D50", VA = "0x1806E9F50")]
get
{
return default(bool);
}
[Token(Token = "0x6000110")]
[Address(RVA = "0x6EAC40", Offset = "0x6E9A40", VA = "0x1806EAC40")]
set
{
}
}
// Token: 0x17000040 RID: 64
// (get) Token: 0x06000111 RID: 273 RVA: 0x00002A00 File Offset: 0x00000C00
[Token(Token = "0x17000040")]
public float leftFeetBottomHeight
{
[Token(Token = "0x6000111")]
[Address(RVA = "0x6E9F90", Offset = "0x6E8D90", VA = "0x1806E9F90")]
get
{
return 0f;
}
}
// Token: 0x17000041 RID: 65
// (get) Token: 0x06000112 RID: 274 RVA: 0x00002A18 File Offset: 0x00000C18
[Token(Token = "0x17000041")]
public float rightFeetBottomHeight
{
[Token(Token = "0x6000112")]
[Address(RVA = "0x6EA2B0", Offset = "0x6E90B0", VA = "0x1806EA2B0")]
get
{
return 0f;
}
}
// Token: 0x17000042 RID: 66
// (get) Token: 0x06000113 RID: 275 RVA: 0x00002A30 File Offset: 0x00000C30
[Token(Token = "0x17000042")]
[NativeConditional("UNITY_EDITOR")]
internal bool supportsOnAnimatorMove
{
[Token(Token = "0x6000113")]
[Address(RVA = "0x6EA520", Offset = "0x6E9320", VA = "0x1806EA520")]
[NativeMethod]
get
{
return default(bool);
}
}
// Token: 0x06000114 RID: 276 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000114")]
[Address(RVA = "0x6E7FD0", Offset = "0x6E6DD0", VA = "0x1806E7FD0")]
[NativeConditional("UNITY_EDITOR")]
internal void OnUpdateModeChanged()
{
}
// Token: 0x06000115 RID: 277 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000115")]
[Address(RVA = "0x6E7F90", Offset = "0x6E6D90", VA = "0x1806E7F90")]
[NativeConditional("UNITY_EDITOR")]
internal void OnCullingModeChanged()
{
}
// Token: 0x06000116 RID: 278 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000116")]
[Address(RVA = "0x6E9550", Offset = "0x6E8350", VA = "0x1806E9550")]
[NativeConditional("UNITY_EDITOR")]
internal void WriteDefaultPose()
{
}
// Token: 0x06000117 RID: 279 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000117")]
[Address(RVA = "0x6E9500", Offset = "0x6E8300", VA = "0x1806E9500")]
[NativeMethod]
public void Update(float deltaTime)
{
}
// Token: 0x06000118 RID: 280 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000118")]
[Address(RVA = "0x6E8440", Offset = "0x6E7240", VA = "0x1806E8440")]
public void Rebind()
{
}
// Token: 0x06000119 RID: 281 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000119")]
[Address(RVA = "0x6E83F0", Offset = "0x6E71F0", VA = "0x1806E83F0")]
private void Rebind(bool writeDefaultValues)
{
}
// Token: 0x0600011A RID: 282 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600011A")]
[Address(RVA = "0x6E5A60", Offset = "0x6E4860", VA = "0x1806E5A60")]
public void ApplyBuiltinRootMotion()
{
}
// Token: 0x0600011B RID: 283 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600011B")]
[Address(RVA = "0x6E6400", Offset = "0x6E5200", VA = "0x1806E6400")]
[NativeConditional("UNITY_EDITOR")]
internal void EvaluateController()
{
}
// Token: 0x0600011C RID: 284 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600011C")]
[Address(RVA = "0x6E63B0", Offset = "0x6E51B0", VA = "0x1806E63B0")]
private void EvaluateController(float deltaTime)
{
}
// Token: 0x0600011D RID: 285 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x600011D")]
[Address(RVA = "0x6E6BE0", Offset = "0x6E59E0", VA = "0x1806E6BE0")]
[NativeConditional("UNITY_EDITOR")]
internal string GetCurrentStateName(int layerIndex)
{
return null;
}
// Token: 0x0600011E RID: 286 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x600011E")]
[Address(RVA = "0x6E7580", Offset = "0x6E6380", VA = "0x1806E7580")]
[NativeConditional("UNITY_EDITOR")]
internal string GetNextStateName(int layerIndex)
{
return null;
}
// Token: 0x0600011F RID: 287 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x600011F")]
[Address(RVA = "0x6E65C0", Offset = "0x6E53C0", VA = "0x1806E65C0")]
[NativeConditional("UNITY_EDITOR")]
private string GetAnimatorStateName(int layerIndex, bool current)
{
return null;
}
// Token: 0x06000120 RID: 288 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x6000120")]
[Address(RVA = "0x6E8510", Offset = "0x6E7310", VA = "0x1806E8510")]
internal string ResolveHash(int hash)
{
return null;
}
// Token: 0x17000043 RID: 67
// (get) Token: 0x06000121 RID: 289 RVA: 0x00002A48 File Offset: 0x00000C48
// (set) Token: 0x06000122 RID: 290 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000043")]
public bool logWarnings
{
[Token(Token = "0x6000121")]
[Address(RVA = "0x6EA010", Offset = "0x6E8E10", VA = "0x1806EA010")]
get
{
return default(bool);
}
[Token(Token = "0x6000122")]
[Address(RVA = "0x6EACE0", Offset = "0x6E9AE0", VA = "0x1806EACE0")]
set
{
}
}
// Token: 0x17000044 RID: 68
// (get) Token: 0x06000123 RID: 291 RVA: 0x00002A60 File Offset: 0x00000C60
// (set) Token: 0x06000124 RID: 292 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000044")]
public bool fireEvents
{
[Token(Token = "0x6000123")]
[Address(RVA = "0x6E9C10", Offset = "0x6E8A10", VA = "0x1806E9C10")]
get
{
return default(bool);
}
[Token(Token = "0x6000124")]
[Address(RVA = "0x6EABA0", Offset = "0x6E99A0", VA = "0x1806EABA0")]
set
{
}
}
// Token: 0x17000045 RID: 69
// (get) Token: 0x06000125 RID: 293 RVA: 0x00002A78 File Offset: 0x00000C78
// (set) Token: 0x06000126 RID: 294 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000045")]
public bool keepAnimatorControllerStateOnDisable
{
[Token(Token = "0x6000125")]
[Address(RVA = "0x6E9ED0", Offset = "0x6E8CD0", VA = "0x1806E9ED0")]
get
{
return default(bool);
}
[Token(Token = "0x6000126")]
[Address(RVA = "0x6EABF0", Offset = "0x6E99F0", VA = "0x1806EABF0")]
set
{
}
}
// Token: 0x06000127 RID: 295 RVA: 0x00002A90 File Offset: 0x00000C90
[Token(Token = "0x6000127")]
[Address(RVA = "0x6E7890", Offset = "0x6E6690", VA = "0x1806E7890")]
[Obsolete]
public Vector3 GetVector(string name)
{
return default(Vector3);
}
// Token: 0x06000128 RID: 296 RVA: 0x00002AA8 File Offset: 0x00000CA8
[Token(Token = "0x6000128")]
[Address(RVA = "0x6E7900", Offset = "0x6E6700", VA = "0x1806E7900")]
[Obsolete]
public Vector3 GetVector(int id)
{
return default(Vector3);
}
// Token: 0x06000129 RID: 297 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000129")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080")]
[Obsolete]
public void SetVector(string name, Vector3 value)
{
}
// Token: 0x0600012A RID: 298 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600012A")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080")]
[Obsolete]
public void SetVector(int id, Vector3 value)
{
}
// Token: 0x0600012B RID: 299 RVA: 0x00002AC0 File Offset: 0x00000CC0
[Token(Token = "0x600012B")]
[Address(RVA = "0x6E7710", Offset = "0x6E6510", VA = "0x1806E7710")]
[Obsolete]
public Quaternion GetQuaternion(string name)
{
return default(Quaternion);
}
// Token: 0x0600012C RID: 300 RVA: 0x00002AD8 File Offset: 0x00000CD8
[Token(Token = "0x600012C")]
[Address(RVA = "0x6E7770", Offset = "0x6E6570", VA = "0x1806E7770")]
[Obsolete]
public Quaternion GetQuaternion(int id)
{
return default(Quaternion);
}
// Token: 0x0600012D RID: 301 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600012D")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080")]
[Obsolete]
public void SetQuaternion(string name, Quaternion value)
{
}
// Token: 0x0600012E RID: 302 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600012E")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080")]
[Obsolete]
public void SetQuaternion(int id, Quaternion value)
{
}
// Token: 0x0600012F RID: 303 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600012F")]
[Address(RVA = "0x6E4ED0", Offset = "0x6E3CD0", VA = "0x1806E4ED0")]
public Animator()
{
}
// Token: 0x06000130 RID: 304 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000130")]
[Address(RVA = "0x6E9A60", Offset = "0x6E8860", VA = "0x1806E9A60")]
private void get_deltaPosition_Injected(out Vector3 ret)
{
}
// Token: 0x06000131 RID: 305 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000131")]
[Address(RVA = "0x6E9B20", Offset = "0x6E8920", VA = "0x1806E9B20")]
private void get_deltaRotation_Injected(out Quaternion ret)
{
}
// Token: 0x06000132 RID: 306 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000132")]
[Address(RVA = "0x6EA710", Offset = "0x6E9510", VA = "0x1806EA710")]
private void get_velocity_Injected(out Vector3 ret)
{
}
// Token: 0x06000133 RID: 307 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000133")]
[Address(RVA = "0x6E9610", Offset = "0x6E8410", VA = "0x1806E9610")]
private void get_angularVelocity_Injected(out Vector3 ret)
{
}
// Token: 0x06000134 RID: 308 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000134")]
[Address(RVA = "0x6EA2F0", Offset = "0x6E90F0", VA = "0x1806EA2F0")]
private void get_rootPosition_Injected(out Vector3 ret)
{
}
// Token: 0x06000135 RID: 309 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000135")]
[Address(RVA = "0x6EAD80", Offset = "0x6E9B80", VA = "0x1806EAD80")]
private void set_rootPosition_Injected(ref Vector3 value)
{
}
// Token: 0x06000136 RID: 310 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000136")]
[Address(RVA = "0x6EA3B0", Offset = "0x6E91B0", VA = "0x1806EA3B0")]
private void get_rootRotation_Injected(out Quaternion ret)
{
}
// Token: 0x06000137 RID: 311 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000137")]
[Address(RVA = "0x6EAE20", Offset = "0x6E9C20", VA = "0x1806EAE20")]
private void set_rootRotation_Injected(ref Quaternion value)
{
}
// Token: 0x06000138 RID: 312 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000138")]
[Address(RVA = "0x6E97D0", Offset = "0x6E85D0", VA = "0x1806E97D0")]
private void get_bodyPositionInternal_Injected(out Vector3 ret)
{
}
// Token: 0x06000139 RID: 313 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000139")]
[Address(RVA = "0x6EA910", Offset = "0x6E9710", VA = "0x1806EA910")]
private void set_bodyPositionInternal_Injected(ref Vector3 value)
{
}
// Token: 0x0600013A RID: 314 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600013A")]
[Address(RVA = "0x6E9900", Offset = "0x6E8700", VA = "0x1806E9900")]
private void get_bodyRotationInternal_Injected(out Quaternion ret)
{
}
// Token: 0x0600013B RID: 315 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600013B")]
[Address(RVA = "0x6EAA10", Offset = "0x6E9810", VA = "0x1806EAA10")]
private void set_bodyRotationInternal_Injected(ref Quaternion value)
{
}
// Token: 0x0600013C RID: 316 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600013C")]
[Address(RVA = "0x6E6CC0", Offset = "0x6E5AC0", VA = "0x1806E6CC0")]
private void GetGoalPosition_Injected(AvatarIKGoal goal, out Vector3 ret)
{
}
// Token: 0x0600013D RID: 317 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600013D")]
[Address(RVA = "0x6E88C0", Offset = "0x6E76C0", VA = "0x1806E88C0")]
private void SetGoalPosition_Injected(AvatarIKGoal goal, ref Vector3 goalPosition)
{
}
// Token: 0x0600013E RID: 318 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600013E")]
[Address(RVA = "0x6E6D90", Offset = "0x6E5B90", VA = "0x1806E6D90")]
private void GetGoalRotation_Injected(AvatarIKGoal goal, out Quaternion ret)
{
}
// Token: 0x0600013F RID: 319 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600013F")]
[Address(RVA = "0x6E8960", Offset = "0x6E7760", VA = "0x1806E8960")]
private void SetGoalRotation_Injected(AvatarIKGoal goal, ref Quaternion goalRotation)
{
}
// Token: 0x06000140 RID: 320 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000140")]
[Address(RVA = "0x6E6ED0", Offset = "0x6E5CD0", VA = "0x1806E6ED0")]
private void GetHintPosition_Injected(AvatarIKHint hint, out Vector3 ret)
{
}
// Token: 0x06000141 RID: 321 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000141")]
[Address(RVA = "0x6E8AA0", Offset = "0x6E78A0", VA = "0x1806E8AA0")]
private void SetHintPosition_Injected(AvatarIKHint hint, ref Vector3 hintPosition)
{
}
// Token: 0x06000142 RID: 322 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000142")]
[Address(RVA = "0x6E8F00", Offset = "0x6E7D00", VA = "0x1806E8F00")]
private void SetLookAtPositionInternal_Injected(ref Vector3 lookAtPosition)
{
}
// Token: 0x06000143 RID: 323 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000143")]
[Address(RVA = "0x6E8550", Offset = "0x6E7350", VA = "0x1806E8550")]
private void SetBoneLocalRotationInternal_Injected(int humanBoneId, ref Quaternion rotation)
{
}
// Token: 0x06000144 RID: 324 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000144")]
[Address(RVA = "0x6EA0D0", Offset = "0x6E8ED0", VA = "0x1806EA0D0")]
private void get_pivotPosition_Injected(out Vector3 ret)
{
}
// Token: 0x06000145 RID: 325 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000145")]
[Address(RVA = "0x6E7C60", Offset = "0x6E6A60", VA = "0x1806E7C60")]
private void MatchTarget_Injected(ref Vector3 matchPosition, ref Quaternion matchRotation, int targetBodyPart, ref MatchTargetWeightMask weightMask, float startNormalizedTime, float targetNormalizedTime, bool completeMatch)
{
}
// Token: 0x06000146 RID: 326 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000146")]
[Address(RVA = "0x6EA560", Offset = "0x6E9360", VA = "0x1806EA560")]
private void get_targetPosition_Injected(out Vector3 ret)
{
}
// Token: 0x06000147 RID: 327 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000147")]
[Address(RVA = "0x6EA620", Offset = "0x6E9420", VA = "0x1806EA620")]
private void get_targetRotation_Injected(out Quaternion ret)
{
}
}
}
@@ -0,0 +1,25 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x0200000D RID: 13
[Token(Token = "0x200000D")]
[UsedByNativeCode]
[NativeHeader("Modules/Animation/AnimatorInfo.h")]
[NativeHeader("Modules/Animation/ScriptBindings/Animation.bindings.h")]
public struct AnimatorClipInfo
{
// Token: 0x04000028 RID: 40
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000028")]
private int m_ClipInstanceID;
// Token: 0x04000029 RID: 41
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x4000029")]
private float m_Weight;
}
}
@@ -0,0 +1,81 @@
using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000012 RID: 18
[Token(Token = "0x2000012")]
[NativeType]
[NativeAsStruct]
[UsedByNativeCode]
[NativeType(CodegenOptions.Custom, "MonoAnimatorControllerParameter")]
[NativeHeader("Modules/Animation/AnimatorControllerParameter.h")]
[NativeHeader("Modules/Animation/ScriptBindings/AnimatorControllerParameter.bindings.h")]
[StructLayout(0)]
public class AnimatorControllerParameter
{
// Token: 0x17000046 RID: 70
// (get) Token: 0x06000148 RID: 328 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x17000046")]
public string name
{
[Token(Token = "0x6000148")]
[Address(RVA = "0x6127E0", Offset = "0x6115E0", VA = "0x1806127E0")]
get
{
return null;
}
}
// Token: 0x06000149 RID: 329 RVA: 0x00002AF0 File Offset: 0x00000CF0
[Token(Token = "0x6000149")]
[Address(RVA = "0x6E5320", Offset = "0x6E4120", VA = "0x1806E5320", Slot = "0")]
public override bool Equals(object o)
{
return default(bool);
}
// Token: 0x0600014A RID: 330 RVA: 0x00002B08 File Offset: 0x00000D08
[Token(Token = "0x600014A")]
[Address(RVA = "0x4DA700", Offset = "0x4D9500", VA = "0x1804DA700", Slot = "2")]
public override int GetHashCode()
{
return 0;
}
// Token: 0x0600014B RID: 331 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600014B")]
[Address(RVA = "0x6E5400", Offset = "0x6E4200", VA = "0x1806E5400")]
public AnimatorControllerParameter()
{
}
// Token: 0x0400003D RID: 61
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x400003D")]
internal string m_Name;
// Token: 0x0400003E RID: 62
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x400003E")]
internal AnimatorControllerParameterType m_Type;
// Token: 0x0400003F RID: 63
[global::Cpp2IlInjected.FieldOffset(Offset = "0x1C")]
[Token(Token = "0x400003F")]
internal float m_DefaultFloat;
// Token: 0x04000040 RID: 64
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000040")]
internal int m_DefaultInt;
// Token: 0x04000041 RID: 65
[global::Cpp2IlInjected.FieldOffset(Offset = "0x24")]
[Token(Token = "0x4000041")]
internal bool m_DefaultBool;
}
}
@@ -0,0 +1,23 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000008 RID: 8
[Token(Token = "0x2000008")]
public enum AnimatorControllerParameterType
{
// Token: 0x04000013 RID: 19
[Token(Token = "0x4000013")]
Float = 1,
// Token: 0x04000014 RID: 20
[Token(Token = "0x4000014")]
Int = 3,
// Token: 0x04000015 RID: 21
[Token(Token = "0x4000015")]
Bool,
// Token: 0x04000016 RID: 22
[Token(Token = "0x4000016")]
Trigger = 9
}
}
@@ -0,0 +1,20 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x0200000B RID: 11
[Token(Token = "0x200000B")]
public enum AnimatorCullingMode
{
// Token: 0x04000021 RID: 33
[Token(Token = "0x4000021")]
AlwaysAnimate,
// Token: 0x04000022 RID: 34
[Token(Token = "0x4000022")]
CullUpdateTransforms,
// Token: 0x04000023 RID: 35
[Token(Token = "0x4000023")]
CullCompletely
}
}
@@ -0,0 +1,83 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000013 RID: 19
[Token(Token = "0x2000013")]
[UsedByNativeCode]
[NativeHeader("Modules/Animation/AnimatorOverrideController.h")]
[NativeHeader("Modules/Animation/ScriptBindings/Animation.bindings.h")]
public class AnimatorOverrideController : RuntimeAnimatorController
{
// Token: 0x0600014C RID: 332 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600014C")]
[Address(RVA = "0x6E58F0", Offset = "0x6E46F0", VA = "0x1806E58F0")]
public AnimatorOverrideController(RuntimeAnimatorController controller)
{
}
// Token: 0x0600014D RID: 333 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600014D")]
[Address(RVA = "0x6E57B0", Offset = "0x6E45B0", VA = "0x1806E57B0")]
[FreeFunction]
private static void Internal_Create([Writable] AnimatorOverrideController self, RuntimeAnimatorController controller)
{
}
// Token: 0x17000047 RID: 71
[Token(Token = "0x17000047")]
public AnimationClip this[string name]
{
[Token(Token = "0x600014E")]
[Address(RVA = "0x6E5980", Offset = "0x6E4780", VA = "0x1806E5980")]
get
{
return null;
}
[Token(Token = "0x600014F")]
[Address(RVA = "0x6E5860", Offset = "0x6E4660", VA = "0x1806E5860")]
set
{
}
}
// Token: 0x06000150 RID: 336 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x6000150")]
[Address(RVA = "0x6E5800", Offset = "0x6E4600", VA = "0x1806E5800")]
[NativeMethod]
private AnimationClip Internal_GetClipByName(string name, bool returnEffectiveClip)
{
return null;
}
// Token: 0x06000151 RID: 337 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000151")]
[Address(RVA = "0x6E5860", Offset = "0x6E4660", VA = "0x1806E5860")]
[NativeMethod]
private void Internal_SetClipByName(string name, AnimationClip clip)
{
}
// Token: 0x06000152 RID: 338 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000152")]
[Address(RVA = "0x6E58C0", Offset = "0x6E46C0", VA = "0x1806E58C0")]
[RequiredByNativeCode]
[NativeConditional("UNITY_EDITOR")]
internal static void OnInvalidateOverrideController(AnimatorOverrideController controller)
{
}
// Token: 0x04000042 RID: 66
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000042")]
internal AnimatorOverrideController.OnOverrideControllerDirtyCallback OnOverrideControllerDirty;
// Token: 0x02000014 RID: 20
// (Invoke) Token: 0x06000154 RID: 340
[Token(Token = "0x2000014")]
internal delegate void OnOverrideControllerDirtyCallback();
}
}
@@ -0,0 +1,20 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x0200000A RID: 10
[Token(Token = "0x200000A")]
public enum AnimatorRecorderMode
{
// Token: 0x0400001D RID: 29
[Token(Token = "0x400001D")]
Offline,
// Token: 0x0400001E RID: 30
[Token(Token = "0x400001E")]
Playback,
// Token: 0x0400001F RID: 31
[Token(Token = "0x400001F")]
Record
}
}
@@ -0,0 +1,106 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x0200000E RID: 14
[Token(Token = "0x200000E")]
[RequiredByNativeCode]
[NativeHeader("Modules/Animation/AnimatorInfo.h")]
public struct AnimatorStateInfo
{
// Token: 0x06000031 RID: 49 RVA: 0x000021A8 File Offset: 0x000003A8
[Token(Token = "0x6000031")]
[Address(RVA = "0x6E59D0", Offset = "0x6E47D0", VA = "0x1806E59D0")]
public bool IsName(string name)
{
return default(bool);
}
// Token: 0x17000010 RID: 16
// (get) Token: 0x06000032 RID: 50 RVA: 0x000021C0 File Offset: 0x000003C0
[Token(Token = "0x17000010")]
public int fullPathHash
{
[Token(Token = "0x6000032")]
[Address(RVA = "0x6E5A30", Offset = "0x6E4830", VA = "0x1806E5A30")]
get
{
return 0;
}
}
// Token: 0x17000011 RID: 17
// (get) Token: 0x06000033 RID: 51 RVA: 0x000021D8 File Offset: 0x000003D8
[Token(Token = "0x17000011")]
public int shortNameHash
{
[Token(Token = "0x6000033")]
[Address(RVA = "0x6E5A50", Offset = "0x6E4850", VA = "0x1806E5A50")]
get
{
return 0;
}
}
// Token: 0x17000012 RID: 18
// (get) Token: 0x06000034 RID: 52 RVA: 0x000021F0 File Offset: 0x000003F0
[Token(Token = "0x17000012")]
public float normalizedTime
{
[Token(Token = "0x6000034")]
[Address(RVA = "0x6E5A40", Offset = "0x6E4840", VA = "0x1806E5A40")]
get
{
return 0f;
}
}
// Token: 0x0400002A RID: 42
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400002A")]
private int m_Name;
// Token: 0x0400002B RID: 43
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x400002B")]
private int m_Path;
// Token: 0x0400002C RID: 44
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x400002C")]
private int m_FullPath;
// Token: 0x0400002D RID: 45
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x400002D")]
private float m_NormalizedTime;
// Token: 0x0400002E RID: 46
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400002E")]
private float m_Length;
// Token: 0x0400002F RID: 47
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x400002F")]
private float m_Speed;
// Token: 0x04000030 RID: 48
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000030")]
private float m_SpeedMultiplier;
// Token: 0x04000031 RID: 49
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4000031")]
private int m_Tag;
// Token: 0x04000032 RID: 50
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000032")]
private int m_Loop;
}
}
@@ -0,0 +1,62 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x0200000F RID: 15
[Token(Token = "0x200000F")]
[RequiredByNativeCode]
[NativeHeader("Modules/Animation/AnimatorInfo.h")]
public struct AnimatorTransitionInfo
{
// Token: 0x04000033 RID: 51
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000033")]
[NativeName("fullPathHash")]
private int m_FullPath;
// Token: 0x04000034 RID: 52
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x4000034")]
[NativeName("userNameHash")]
private int m_UserName;
// Token: 0x04000035 RID: 53
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4000035")]
[NativeName("nameHash")]
private int m_Name;
// Token: 0x04000036 RID: 54
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x4000036")]
[NativeName("hasFixedDuration")]
private bool m_HasFixedDuration;
// Token: 0x04000037 RID: 55
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000037")]
[NativeName("duration")]
private float m_Duration;
// Token: 0x04000038 RID: 56
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x4000038")]
[NativeName("normalizedTime")]
private float m_NormalizedTime;
// Token: 0x04000039 RID: 57
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000039")]
[NativeName("anyState")]
private bool m_AnyState;
// Token: 0x0400003A RID: 58
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x400003A")]
[NativeName("transitionType")]
private int m_TransitionType;
}
}
@@ -0,0 +1,20 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x0200000C RID: 12
[Token(Token = "0x200000C")]
public enum AnimatorUpdateMode
{
// Token: 0x04000025 RID: 37
[Token(Token = "0x4000025")]
Normal,
// Token: 0x04000026 RID: 38
[Token(Token = "0x4000026")]
AnimatePhysics,
// Token: 0x04000027 RID: 39
[Token(Token = "0x4000027")]
UnscaledTime
}
}
@@ -0,0 +1,220 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000016 RID: 22
[Token(Token = "0x2000016")]
[UsedByNativeCode]
[NativeHeader("Modules/Animation/Avatar.h")]
public class Avatar : Object
{
// Token: 0x06000157 RID: 343 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000157")]
[Address(RVA = "0x6EB8C0", Offset = "0x6EA6C0", VA = "0x1806EB8C0")]
private Avatar()
{
}
// Token: 0x17000048 RID: 72
// (get) Token: 0x06000158 RID: 344 RVA: 0x00002B20 File Offset: 0x00000D20
[Token(Token = "0x17000048")]
public bool isValid
{
[Token(Token = "0x6000158")]
[Address(RVA = "0x6EBA40", Offset = "0x6EA840", VA = "0x1806EBA40")]
[NativeMethod]
get
{
return default(bool);
}
}
// Token: 0x17000049 RID: 73
// (get) Token: 0x06000159 RID: 345 RVA: 0x00002B38 File Offset: 0x00000D38
[Token(Token = "0x17000049")]
public bool isHuman
{
[Token(Token = "0x6000159")]
[Address(RVA = "0x6EBA00", Offset = "0x6EA800", VA = "0x1806EBA00")]
[NativeMethod]
get
{
return default(bool);
}
}
// Token: 0x1700004A RID: 74
// (get) Token: 0x0600015A RID: 346 RVA: 0x00002B50 File Offset: 0x00000D50
[Token(Token = "0x1700004A")]
public HumanDescription humanDescription
{
[Token(Token = "0x600015A")]
[Address(RVA = "0x6EB970", Offset = "0x6EA770", VA = "0x1806EB970")]
get
{
return default(HumanDescription);
}
}
// Token: 0x0600015B RID: 347 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600015B")]
[Address(RVA = "0x6EB810", Offset = "0x6EA610", VA = "0x1806EB810")]
internal void SetMuscleMinMax(int muscleId, float min, float max)
{
}
// Token: 0x0600015C RID: 348 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600015C")]
[Address(RVA = "0x6EB870", Offset = "0x6EA670", VA = "0x1806EB870")]
internal void SetParameter(int parameterId, float value)
{
}
// Token: 0x0600015D RID: 349 RVA: 0x00002B68 File Offset: 0x00000D68
[Token(Token = "0x600015D")]
[Address(RVA = "0x6EAFF0", Offset = "0x6E9DF0", VA = "0x1806EAFF0")]
internal float GetAxisLength(int humanId)
{
return 0f;
}
// Token: 0x0600015E RID: 350 RVA: 0x00002B80 File Offset: 0x00000D80
[Token(Token = "0x600015E")]
[Address(RVA = "0x6EB190", Offset = "0x6E9F90", VA = "0x1806EB190")]
internal Quaternion GetPreRotation(int humanId)
{
return default(Quaternion);
}
// Token: 0x0600015F RID: 351 RVA: 0x00002B98 File Offset: 0x00000D98
[Token(Token = "0x600015F")]
[Address(RVA = "0x6EB100", Offset = "0x6E9F00", VA = "0x1806EB100")]
internal Quaternion GetPostRotation(int humanId)
{
return default(Quaternion);
}
// Token: 0x06000160 RID: 352 RVA: 0x00002BB0 File Offset: 0x00000DB0
[Token(Token = "0x6000160")]
[Address(RVA = "0x6EB220", Offset = "0x6EA020", VA = "0x1806EB220")]
internal Quaternion GetZYPostQ(int humanId, Quaternion parentQ, Quaternion q)
{
return default(Quaternion);
}
// Token: 0x06000161 RID: 353 RVA: 0x00002BC8 File Offset: 0x00000DC8
[Token(Token = "0x6000161")]
[Address(RVA = "0x6EB2F0", Offset = "0x6EA0F0", VA = "0x1806EB2F0")]
internal Quaternion GetZYRoll(int humanId, Vector3 uvw)
{
return default(Quaternion);
}
// Token: 0x06000162 RID: 354 RVA: 0x00002BE0 File Offset: 0x00000DE0
[Token(Token = "0x6000162")]
[Address(RVA = "0x6EB060", Offset = "0x6E9E60", VA = "0x1806EB060")]
internal Vector3 GetLimitSign(int humanId)
{
return default(Vector3);
}
// Token: 0x06000163 RID: 355 RVA: 0x00002BF8 File Offset: 0x00000DF8
[Token(Token = "0x6000163")]
[Address(RVA = "0x6EB3B0", Offset = "0x6EA1B0", VA = "0x1806EB3B0")]
[NativeMethod]
internal float Internal_GetAxisLength(int humanId)
{
return 0f;
}
// Token: 0x06000164 RID: 356 RVA: 0x00002C10 File Offset: 0x00000E10
[Token(Token = "0x6000164")]
[Address(RVA = "0x6EB5D0", Offset = "0x6EA3D0", VA = "0x1806EB5D0")]
[NativeMethod]
internal Quaternion Internal_GetPreRotation(int humanId)
{
return default(Quaternion);
}
// Token: 0x06000165 RID: 357 RVA: 0x00002C28 File Offset: 0x00000E28
[Token(Token = "0x6000165")]
[Address(RVA = "0x6EB510", Offset = "0x6EA310", VA = "0x1806EB510")]
[NativeMethod]
internal Quaternion Internal_GetPostRotation(int humanId)
{
return default(Quaternion);
}
// Token: 0x06000166 RID: 358 RVA: 0x00002C40 File Offset: 0x00000E40
[Token(Token = "0x6000166")]
[Address(RVA = "0x6EB6A0", Offset = "0x6EA4A0", VA = "0x1806EB6A0")]
[NativeMethod]
internal Quaternion Internal_GetZYPostQ(int humanId, Quaternion parentQ, Quaternion q)
{
return default(Quaternion);
}
// Token: 0x06000167 RID: 359 RVA: 0x00002C58 File Offset: 0x00000E58
[Token(Token = "0x6000167")]
[Address(RVA = "0x6EB790", Offset = "0x6EA590", VA = "0x1806EB790")]
[NativeMethod]
internal Quaternion Internal_GetZYRoll(int humanId, Vector3 uvw)
{
return default(Quaternion);
}
// Token: 0x06000168 RID: 360 RVA: 0x00002C70 File Offset: 0x00000E70
[Token(Token = "0x6000168")]
[Address(RVA = "0x6EB440", Offset = "0x6EA240", VA = "0x1806EB440")]
[NativeMethod]
internal Vector3 Internal_GetLimitSign(int humanId)
{
return default(Vector3);
}
// Token: 0x06000169 RID: 361 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000169")]
[Address(RVA = "0x6EB920", Offset = "0x6EA720", VA = "0x1806EB920")]
private void get_humanDescription_Injected(out HumanDescription ret)
{
}
// Token: 0x0600016A RID: 362 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600016A")]
[Address(RVA = "0x6EB580", Offset = "0x6EA380", VA = "0x1806EB580")]
private void Internal_GetPreRotation_Injected(int humanId, out Quaternion ret)
{
}
// Token: 0x0600016B RID: 363 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600016B")]
[Address(RVA = "0x6EB4C0", Offset = "0x6EA2C0", VA = "0x1806EB4C0")]
private void Internal_GetPostRotation_Injected(int humanId, out Quaternion ret)
{
}
// Token: 0x0600016C RID: 364 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600016C")]
[Address(RVA = "0x6EB640", Offset = "0x6EA440", VA = "0x1806EB640")]
private void Internal_GetZYPostQ_Injected(int humanId, ref Quaternion parentQ, ref Quaternion q, out Quaternion ret)
{
}
// Token: 0x0600016D RID: 365 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600016D")]
[Address(RVA = "0x6EB730", Offset = "0x6EA530", VA = "0x1806EB730")]
private void Internal_GetZYRoll_Injected(int humanId, ref Vector3 uvw, out Quaternion ret)
{
}
// Token: 0x0600016E RID: 366 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600016E")]
[Address(RVA = "0x6EB3F0", Offset = "0x6EA1F0", VA = "0x1806EB3F0")]
private void Internal_GetLimitSign_Injected(int humanId, out Vector3 ret)
{
}
}
}
@@ -0,0 +1,23 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000006 RID: 6
[Token(Token = "0x2000006")]
public enum AvatarIKGoal
{
// Token: 0x04000009 RID: 9
[Token(Token = "0x4000009")]
LeftFoot,
// Token: 0x0400000A RID: 10
[Token(Token = "0x400000A")]
RightFoot,
// Token: 0x0400000B RID: 11
[Token(Token = "0x400000B")]
LeftHand,
// Token: 0x0400000C RID: 12
[Token(Token = "0x400000C")]
RightHand
}
}
@@ -0,0 +1,23 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000007 RID: 7
[Token(Token = "0x2000007")]
public enum AvatarIKHint
{
// Token: 0x0400000E RID: 14
[Token(Token = "0x400000E")]
LeftKnee,
// Token: 0x0400000F RID: 15
[Token(Token = "0x400000F")]
RightKnee,
// Token: 0x04000010 RID: 16
[Token(Token = "0x4000010")]
LeftElbow,
// Token: 0x04000011 RID: 17
[Token(Token = "0x4000011")]
RightElbow
}
}
@@ -0,0 +1,29 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000005 RID: 5
[Token(Token = "0x2000005")]
public enum AvatarTarget
{
// Token: 0x04000002 RID: 2
[Token(Token = "0x4000002")]
Root,
// Token: 0x04000003 RID: 3
[Token(Token = "0x4000003")]
Body,
// Token: 0x04000004 RID: 4
[Token(Token = "0x4000004")]
LeftFoot,
// Token: 0x04000005 RID: 5
[Token(Token = "0x4000005")]
RightFoot,
// Token: 0x04000006 RID: 6
[Token(Token = "0x4000006")]
LeftHand,
// Token: 0x04000007 RID: 7
[Token(Token = "0x4000007")]
RightHand
}
}
@@ -0,0 +1,179 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000015 RID: 21
[Token(Token = "0x2000015")]
public enum HumanBodyBones
{
// Token: 0x04000044 RID: 68
[Token(Token = "0x4000044")]
Hips,
// Token: 0x04000045 RID: 69
[Token(Token = "0x4000045")]
LeftUpperLeg,
// Token: 0x04000046 RID: 70
[Token(Token = "0x4000046")]
RightUpperLeg,
// Token: 0x04000047 RID: 71
[Token(Token = "0x4000047")]
LeftLowerLeg,
// Token: 0x04000048 RID: 72
[Token(Token = "0x4000048")]
RightLowerLeg,
// Token: 0x04000049 RID: 73
[Token(Token = "0x4000049")]
LeftFoot,
// Token: 0x0400004A RID: 74
[Token(Token = "0x400004A")]
RightFoot,
// Token: 0x0400004B RID: 75
[Token(Token = "0x400004B")]
Spine,
// Token: 0x0400004C RID: 76
[Token(Token = "0x400004C")]
Chest,
// Token: 0x0400004D RID: 77
[Token(Token = "0x400004D")]
UpperChest = 54,
// Token: 0x0400004E RID: 78
[Token(Token = "0x400004E")]
Neck = 9,
// Token: 0x0400004F RID: 79
[Token(Token = "0x400004F")]
Head,
// Token: 0x04000050 RID: 80
[Token(Token = "0x4000050")]
LeftShoulder,
// Token: 0x04000051 RID: 81
[Token(Token = "0x4000051")]
RightShoulder,
// Token: 0x04000052 RID: 82
[Token(Token = "0x4000052")]
LeftUpperArm,
// Token: 0x04000053 RID: 83
[Token(Token = "0x4000053")]
RightUpperArm,
// Token: 0x04000054 RID: 84
[Token(Token = "0x4000054")]
LeftLowerArm,
// Token: 0x04000055 RID: 85
[Token(Token = "0x4000055")]
RightLowerArm,
// Token: 0x04000056 RID: 86
[Token(Token = "0x4000056")]
LeftHand,
// Token: 0x04000057 RID: 87
[Token(Token = "0x4000057")]
RightHand,
// Token: 0x04000058 RID: 88
[Token(Token = "0x4000058")]
LeftToes,
// Token: 0x04000059 RID: 89
[Token(Token = "0x4000059")]
RightToes,
// Token: 0x0400005A RID: 90
[Token(Token = "0x400005A")]
LeftEye,
// Token: 0x0400005B RID: 91
[Token(Token = "0x400005B")]
RightEye,
// Token: 0x0400005C RID: 92
[Token(Token = "0x400005C")]
Jaw,
// Token: 0x0400005D RID: 93
[Token(Token = "0x400005D")]
LeftThumbProximal,
// Token: 0x0400005E RID: 94
[Token(Token = "0x400005E")]
LeftThumbIntermediate,
// Token: 0x0400005F RID: 95
[Token(Token = "0x400005F")]
LeftThumbDistal,
// Token: 0x04000060 RID: 96
[Token(Token = "0x4000060")]
LeftIndexProximal,
// Token: 0x04000061 RID: 97
[Token(Token = "0x4000061")]
LeftIndexIntermediate,
// Token: 0x04000062 RID: 98
[Token(Token = "0x4000062")]
LeftIndexDistal,
// Token: 0x04000063 RID: 99
[Token(Token = "0x4000063")]
LeftMiddleProximal,
// Token: 0x04000064 RID: 100
[Token(Token = "0x4000064")]
LeftMiddleIntermediate,
// Token: 0x04000065 RID: 101
[Token(Token = "0x4000065")]
LeftMiddleDistal,
// Token: 0x04000066 RID: 102
[Token(Token = "0x4000066")]
LeftRingProximal,
// Token: 0x04000067 RID: 103
[Token(Token = "0x4000067")]
LeftRingIntermediate,
// Token: 0x04000068 RID: 104
[Token(Token = "0x4000068")]
LeftRingDistal,
// Token: 0x04000069 RID: 105
[Token(Token = "0x4000069")]
LeftLittleProximal,
// Token: 0x0400006A RID: 106
[Token(Token = "0x400006A")]
LeftLittleIntermediate,
// Token: 0x0400006B RID: 107
[Token(Token = "0x400006B")]
LeftLittleDistal,
// Token: 0x0400006C RID: 108
[Token(Token = "0x400006C")]
RightThumbProximal,
// Token: 0x0400006D RID: 109
[Token(Token = "0x400006D")]
RightThumbIntermediate,
// Token: 0x0400006E RID: 110
[Token(Token = "0x400006E")]
RightThumbDistal,
// Token: 0x0400006F RID: 111
[Token(Token = "0x400006F")]
RightIndexProximal,
// Token: 0x04000070 RID: 112
[Token(Token = "0x4000070")]
RightIndexIntermediate,
// Token: 0x04000071 RID: 113
[Token(Token = "0x4000071")]
RightIndexDistal,
// Token: 0x04000072 RID: 114
[Token(Token = "0x4000072")]
RightMiddleProximal,
// Token: 0x04000073 RID: 115
[Token(Token = "0x4000073")]
RightMiddleIntermediate,
// Token: 0x04000074 RID: 116
[Token(Token = "0x4000074")]
RightMiddleDistal,
// Token: 0x04000075 RID: 117
[Token(Token = "0x4000075")]
RightRingProximal,
// Token: 0x04000076 RID: 118
[Token(Token = "0x4000076")]
RightRingIntermediate,
// Token: 0x04000077 RID: 119
[Token(Token = "0x4000077")]
RightRingDistal,
// Token: 0x04000078 RID: 120
[Token(Token = "0x4000078")]
RightLittleProximal,
// Token: 0x04000079 RID: 121
[Token(Token = "0x4000079")]
RightLittleIntermediate,
// Token: 0x0400007A RID: 122
[Token(Token = "0x400007A")]
RightLittleDistal,
// Token: 0x0400007B RID: 123
[Token(Token = "0x400007B")]
LastBone = 55
}
}
@@ -0,0 +1,32 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000019 RID: 25
[Token(Token = "0x2000019")]
[NativeType]
[RequiredByNativeCode]
[NativeType(CodegenOptions.Custom, "MonoHumanBone")]
[NativeHeader("Modules/Animation/HumanDescription.h")]
public struct HumanBone
{
// Token: 0x04000086 RID: 134
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000086")]
private string m_BoneName;
// Token: 0x04000087 RID: 135
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4000087")]
private string m_HumanName;
// Token: 0x04000088 RID: 136
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000088")]
[NativeName("m_Limit")]
public HumanLimit limit;
}
}
@@ -0,0 +1,85 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x0200001A RID: 26
[Token(Token = "0x200001A")]
[NativeHeader("Modules/Animation/ScriptBindings/AvatarBuilder.bindings.h")]
[NativeHeader("Modules/Animation/HumanDescription.h")]
public struct HumanDescription
{
// Token: 0x04000089 RID: 137
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000089")]
[NativeName("m_Human")]
public HumanBone[] human;
// Token: 0x0400008A RID: 138
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x400008A")]
[NativeName("m_Skeleton")]
public SkeletonBone[] skeleton;
// Token: 0x0400008B RID: 139
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400008B")]
internal float m_ArmTwist;
// Token: 0x0400008C RID: 140
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x400008C")]
internal float m_ForeArmTwist;
// Token: 0x0400008D RID: 141
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400008D")]
internal float m_UpperLegTwist;
// Token: 0x0400008E RID: 142
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x400008E")]
internal float m_LegTwist;
// Token: 0x0400008F RID: 143
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400008F")]
internal float m_ArmStretch;
// Token: 0x04000090 RID: 144
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4000090")]
internal float m_LegStretch;
// Token: 0x04000091 RID: 145
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000091")]
internal float m_FeetSpacing;
// Token: 0x04000092 RID: 146
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4000092")]
internal float m_GlobalScale;
// Token: 0x04000093 RID: 147
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4000093")]
internal string m_RootMotionBoneName;
// Token: 0x04000094 RID: 148
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4000094")]
internal bool m_HasTranslationDoF;
// Token: 0x04000095 RID: 149
[FieldOffset(Offset = "0x39")]
[Token(Token = "0x4000095")]
internal bool m_HasExtraRoot;
// Token: 0x04000096 RID: 150
[FieldOffset(Offset = "0x3A")]
[Token(Token = "0x4000096")]
internal bool m_SkeletonHasParents;
}
}
@@ -0,0 +1,40 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x02000018 RID: 24
[Token(Token = "0x2000018")]
[NativeType]
[NativeType(CodegenOptions.Custom, "MonoHumanLimit")]
[NativeHeader("Modules/Animation/HumanDescription.h")]
[NativeHeader("Modules/Animation/ScriptBindings/AvatarBuilder.bindings.h")]
public struct HumanLimit
{
// Token: 0x04000081 RID: 129
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000081")]
private Vector3 m_Min;
// Token: 0x04000082 RID: 130
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x4000082")]
private Vector3 m_Max;
// Token: 0x04000083 RID: 131
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000083")]
private Vector3 m_Center;
// Token: 0x04000084 RID: 132
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4000084")]
private float m_AxisLength;
// Token: 0x04000085 RID: 133
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000085")]
private int m_UseDefaultValues;
}
}
@@ -0,0 +1,32 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x0200001B RID: 27
[Token(Token = "0x200001B")]
public struct HumanPose
{
// Token: 0x0600016F RID: 367 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600016F")]
[Address(RVA = "0x6EBFB0", Offset = "0x6EADB0", VA = "0x1806EBFB0")]
internal void Init()
{
}
// Token: 0x04000097 RID: 151
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000097")]
public Vector3 bodyPosition;
// Token: 0x04000098 RID: 152
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x4000098")]
public Quaternion bodyRotation;
// Token: 0x04000099 RID: 153
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000099")]
public float[] muscles;
}
}
@@ -0,0 +1,64 @@
using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x0200001C RID: 28
[Token(Token = "0x200001C")]
[NativeHeader("Modules/Animation/ScriptBindings/Animation.bindings.h")]
[NativeHeader("Modules/Animation/HumanPoseHandler.h")]
public class HumanPoseHandler : IDisposable
{
// Token: 0x06000170 RID: 368 RVA: 0x00002C88 File Offset: 0x00000E88
[Token(Token = "0x6000170")]
[Address(RVA = "0x6EBD10", Offset = "0x6EAB10", VA = "0x1806EBD10")]
[FreeFunction]
private static IntPtr Internal_Create(Avatar avatar, Transform root)
{
return 0;
}
// Token: 0x06000171 RID: 369 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000171")]
[Address(RVA = "0x6EBD60", Offset = "0x6EAB60", VA = "0x1806EBD60")]
[FreeFunction]
private static void Internal_Destroy(IntPtr ptr)
{
}
// Token: 0x06000172 RID: 370 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000172")]
[Address(RVA = "0x6EBCA0", Offset = "0x6EAAA0", VA = "0x1806EBCA0")]
private void GetHumanPose(out Vector3 bodyPosition, out Quaternion bodyRotation, [Out] float[] muscles)
{
}
// Token: 0x06000173 RID: 371 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000173")]
[Address(RVA = "0x6EBB30", Offset = "0x6EA930", VA = "0x1806EBB30", Slot = "4")]
public void Dispose()
{
}
// Token: 0x06000174 RID: 372 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000174")]
[Address(RVA = "0x6EBDA0", Offset = "0x6EABA0", VA = "0x1806EBDA0")]
public HumanPoseHandler(Avatar avatar, Transform root)
{
}
// Token: 0x06000175 RID: 373 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000175")]
[Address(RVA = "0x6EBBD0", Offset = "0x6EA9D0", VA = "0x1806EBBD0")]
public void GetHumanPose(ref HumanPose humanPose)
{
}
// Token: 0x0400009A RID: 154
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x400009A")]
internal IntPtr m_Ptr;
}
}
@@ -0,0 +1,47 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x0200001D RID: 29
[Token(Token = "0x200001D")]
[NativeHeader("Modules/Animation/HumanTrait.h")]
public class HumanTrait
{
// Token: 0x1700004B RID: 75
// (get) Token: 0x06000176 RID: 374 RVA: 0x00002CA0 File Offset: 0x00000EA0
[Token(Token = "0x1700004B")]
public static int MuscleCount
{
[Token(Token = "0x6000176")]
[Address(RVA = "0x6EC100", Offset = "0x6EAF00", VA = "0x1806EC100")]
get
{
return 0;
}
}
// Token: 0x06000177 RID: 375 RVA: 0x00002CB8 File Offset: 0x00000EB8
[Token(Token = "0x6000177")]
[Address(RVA = "0x6EC0C0", Offset = "0x6EAEC0", VA = "0x1806EC0C0")]
internal static int GetBoneIndexFromMono(int humanId)
{
return 0;
}
// Token: 0x1700004C RID: 76
// (get) Token: 0x06000178 RID: 376 RVA: 0x000021A2 File Offset: 0x000003A2
[Token(Token = "0x1700004C")]
public static string[] MuscleName
{
[Token(Token = "0x6000178")]
[Address(RVA = "0x6EC130", Offset = "0x6EAF30", VA = "0x1806EC130")]
[NativeMethod]
get
{
return null;
}
}
}
}
@@ -0,0 +1,22 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x02000010 RID: 16
[Token(Token = "0x2000010")]
[NativeHeader("Modules/Animation/Animator.h")]
public struct MatchTargetWeightMask
{
// Token: 0x0400003B RID: 59
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400003B")]
private Vector3 m_PositionXYZWeight;
// Token: 0x0400003C RID: 60
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x400003C")]
private float m_RotationWeight;
}
}
@@ -0,0 +1,19 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x0200001E RID: 30
[Token(Token = "0x200001E")]
[NativeHeader("Modules/Animation/Motion.h")]
public class Motion : Object
{
// Token: 0x06000179 RID: 377 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000179")]
[Address(RVA = "0x6EC160", Offset = "0x6EAF60", VA = "0x1806EC160")]
protected Motion()
{
}
}
}
@@ -0,0 +1,17 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000022 RID: 34
[Token(Token = "0x2000022")]
public enum PlayMode
{
// Token: 0x040000AC RID: 172
[Token(Token = "0x40000AC")]
StopSameLayer,
// Token: 0x040000AD RID: 173
[Token(Token = "0x40000AD")]
StopAll = 4
}
}
@@ -0,0 +1,17 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000023 RID: 35
[Token(Token = "0x2000023")]
public enum QueueMode
{
// Token: 0x040000AF RID: 175
[Token(Token = "0x40000AF")]
CompleteOthers,
// Token: 0x040000B0 RID: 176
[Token(Token = "0x40000B0")]
PlayNow = 2
}
}
@@ -0,0 +1,22 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x0200001F RID: 31
[Token(Token = "0x200001F")]
[UsedByNativeCode]
[ExcludeFromObjectFactory]
[NativeHeader("Modules/Animation/RuntimeAnimatorController.h")]
public class RuntimeAnimatorController : Object
{
// Token: 0x0600017A RID: 378 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600017A")]
[Address(RVA = "0x6EC1C0", Offset = "0x6EAFC0", VA = "0x1806EC1C0")]
protected RuntimeAnimatorController()
{
}
}
}
@@ -0,0 +1,14 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000002 RID: 2
[Token(Token = "0x2000002")]
[RequiredByNativeCode]
[AttributeUsage(AttributeTargets.Class)]
public sealed class SharedBetweenAnimatorsAttribute : Attribute
{
}
}
@@ -0,0 +1,46 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000017 RID: 23
[Token(Token = "0x2000017")]
[NativeType]
[RequiredByNativeCode]
[NativeHeader("Modules/Animation/HumanDescription.h")]
[NativeType(CodegenOptions.Custom, "MonoSkeletonBone")]
public struct SkeletonBone
{
// Token: 0x0400007C RID: 124
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400007C")]
[NativeName("m_Name")]
public string name;
// Token: 0x0400007D RID: 125
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x400007D")]
[NativeName("m_ParentName")]
internal string parentName;
// Token: 0x0400007E RID: 126
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400007E")]
[NativeName("m_Position")]
public Vector3 position;
// Token: 0x0400007F RID: 127
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x400007F")]
[NativeName("m_Rotation")]
public Quaternion rotation;
// Token: 0x04000080 RID: 128
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4000080")]
[NativeName("m_Scale")]
public Vector3 scale;
}
}
@@ -0,0 +1,23 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000009 RID: 9
[Token(Token = "0x2000009")]
internal enum StateInfoIndex
{
// Token: 0x04000018 RID: 24
[Token(Token = "0x4000018")]
CurrentState,
// Token: 0x04000019 RID: 25
[Token(Token = "0x4000019")]
NextState,
// Token: 0x0400001A RID: 26
[Token(Token = "0x400001A")]
ExitState,
// Token: 0x0400001B RID: 27
[Token(Token = "0x400001B")]
InterruptedState
}
}
@@ -0,0 +1,118 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Animations;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000003 RID: 3
[Token(Token = "0x2000003")]
[RequiredByNativeCode]
public abstract class StateMachineBehaviour : ScriptableObject
{
// Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000001")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "4")]
public virtual void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
{
}
// Token: 0x06000002 RID: 2 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000002")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "5")]
public virtual void OnStateUpdate(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
{
}
// Token: 0x06000003 RID: 3 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000003")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "6")]
public virtual void OnStateExit(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
{
}
// Token: 0x06000004 RID: 4 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000004")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "7")]
public virtual void OnStateMove(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
{
}
// Token: 0x06000005 RID: 5 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000005")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "8")]
public virtual void OnStateIK(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
{
}
// Token: 0x06000006 RID: 6 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000006")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "9")]
public virtual void OnStateMachineEnter(Animator animator, int stateMachinePathHash)
{
}
// Token: 0x06000007 RID: 7 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000007")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "10")]
public virtual void OnStateMachineExit(Animator animator, int stateMachinePathHash)
{
}
// Token: 0x06000008 RID: 8 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000008")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "11")]
public virtual void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex, AnimatorControllerPlayable controller)
{
}
// Token: 0x06000009 RID: 9 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000009")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "12")]
public virtual void OnStateUpdate(Animator animator, AnimatorStateInfo stateInfo, int layerIndex, AnimatorControllerPlayable controller)
{
}
// Token: 0x0600000A RID: 10 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600000A")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "13")]
public virtual void OnStateExit(Animator animator, AnimatorStateInfo stateInfo, int layerIndex, AnimatorControllerPlayable controller)
{
}
// Token: 0x0600000B RID: 11 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600000B")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "14")]
public virtual void OnStateMove(Animator animator, AnimatorStateInfo stateInfo, int layerIndex, AnimatorControllerPlayable controller)
{
}
// Token: 0x0600000C RID: 12 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600000C")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "15")]
public virtual void OnStateIK(Animator animator, AnimatorStateInfo stateInfo, int layerIndex, AnimatorControllerPlayable controller)
{
}
// Token: 0x0600000D RID: 13 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600000D")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "16")]
public virtual void OnStateMachineEnter(Animator animator, int stateMachinePathHash, AnimatorControllerPlayable controller)
{
}
// Token: 0x0600000E RID: 14 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600000E")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "17")]
public virtual void OnStateMachineExit(Animator animator, int stateMachinePathHash, AnimatorControllerPlayable controller)
{
}
// Token: 0x0600000F RID: 15 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600000F")]
[Address(RVA = "0x6EC220", Offset = "0x6EB020", VA = "0x1806EC220")]
protected StateMachineBehaviour()
{
}
}
}