m
This commit is contained in:
@@ -0,0 +1,628 @@
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using System;
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using System.Collections;
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using Cpp2IlInjected;
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using UnityEngine.Internal;
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using UnityEngine.Scripting;
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namespace UnityEngine
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{
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// Token: 0x02000026 RID: 38
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[Token(Token = "0x2000026")]
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public sealed class Animation : Behaviour, IEnumerable
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{
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// Token: 0x1700004D RID: 77
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// (get) Token: 0x0600017C RID: 380 RVA: 0x000021A2 File Offset: 0x000003A2
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// (set) Token: 0x0600017D RID: 381 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x1700004D")]
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public AnimationClip clip
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{
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[Token(Token = "0x600017C")]
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[Address(RVA = "0x1163030", Offset = "0x1162030", VA = "0x181163030")]
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[GeneratedByOldBindingsGenerator]
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get
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{
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return null;
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}
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[Token(Token = "0x600017D")]
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[Address(RVA = "0x1163280", Offset = "0x1162280", VA = "0x181163280")]
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[GeneratedByOldBindingsGenerator]
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set
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{
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}
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}
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// Token: 0x1700004E RID: 78
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// (get) Token: 0x0600017E RID: 382 RVA: 0x00002CD0 File Offset: 0x00000ED0
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// (set) Token: 0x0600017F RID: 383 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x1700004E")]
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public bool playAutomatically
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{
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[Token(Token = "0x600017E")]
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[Address(RVA = "0x1163160", Offset = "0x1162160", VA = "0x181163160")]
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[GeneratedByOldBindingsGenerator]
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get
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{
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return default(bool);
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}
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[Token(Token = "0x600017F")]
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[Address(RVA = "0x1163360", Offset = "0x1162360", VA = "0x181163360")]
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[GeneratedByOldBindingsGenerator]
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set
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{
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}
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}
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// Token: 0x1700004F RID: 79
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// (get) Token: 0x06000180 RID: 384 RVA: 0x00002CE8 File Offset: 0x00000EE8
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// (set) Token: 0x06000181 RID: 385 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x1700004F")]
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public WrapMode wrapMode
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{
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[Token(Token = "0x6000180")]
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[Address(RVA = "0x11631A0", Offset = "0x11621A0", VA = "0x1811631A0")]
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[GeneratedByOldBindingsGenerator]
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get
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{
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return WrapMode.Default;
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}
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[Token(Token = "0x6000181")]
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[Address(RVA = "0x11633B0", Offset = "0x11623B0", VA = "0x1811633B0")]
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[GeneratedByOldBindingsGenerator]
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set
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{
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}
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}
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// Token: 0x06000182 RID: 386 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000182")]
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[Address(RVA = "0x1162AB0", Offset = "0x1161AB0", VA = "0x181162AB0")]
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public void Stop()
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{
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}
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// Token: 0x06000183 RID: 387 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000183")]
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[Address(RVA = "0x1162AB0", Offset = "0x1161AB0", VA = "0x181162AB0")]
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[GeneratedByOldBindingsGenerator]
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private static void INTERNAL_CALL_Stop(Animation self)
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{
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}
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// Token: 0x06000184 RID: 388 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000184")]
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[Address(RVA = "0x1162C20", Offset = "0x1161C20", VA = "0x181162C20")]
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public void Stop(string name)
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{
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}
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// Token: 0x06000185 RID: 389 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000185")]
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[Address(RVA = "0x1162C20", Offset = "0x1161C20", VA = "0x181162C20")]
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[GeneratedByOldBindingsGenerator]
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private void Internal_StopByName(string name)
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{
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}
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// Token: 0x06000186 RID: 390 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000186")]
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[Address(RVA = "0x1162BD0", Offset = "0x1161BD0", VA = "0x181162BD0")]
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public void Rewind(string name)
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{
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}
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// Token: 0x06000187 RID: 391 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000187")]
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[Address(RVA = "0x1162BD0", Offset = "0x1161BD0", VA = "0x181162BD0")]
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[GeneratedByOldBindingsGenerator]
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private void Internal_RewindByName(string name)
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{
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}
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// Token: 0x06000188 RID: 392 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000188")]
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[Address(RVA = "0x1162A30", Offset = "0x1161A30", VA = "0x181162A30")]
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public void Rewind()
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{
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}
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// Token: 0x06000189 RID: 393 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000189")]
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[Address(RVA = "0x1162A30", Offset = "0x1161A30", VA = "0x181162A30")]
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[GeneratedByOldBindingsGenerator]
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private static void INTERNAL_CALL_Rewind(Animation self)
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{
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}
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// Token: 0x0600018A RID: 394 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600018A")]
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[Address(RVA = "0x1162A70", Offset = "0x1161A70", VA = "0x181162A70")]
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public void Sample()
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{
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}
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// Token: 0x0600018B RID: 395 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600018B")]
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[Address(RVA = "0x1162A70", Offset = "0x1161A70", VA = "0x181162A70")]
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[GeneratedByOldBindingsGenerator]
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private static void INTERNAL_CALL_Sample(Animation self)
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{
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}
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// Token: 0x17000050 RID: 80
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// (get) Token: 0x0600018C RID: 396 RVA: 0x00002D00 File Offset: 0x00000F00
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[Token(Token = "0x17000050")]
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public bool isPlaying
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{
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[Token(Token = "0x600018C")]
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||||
[Address(RVA = "0x11630B0", Offset = "0x11620B0", VA = "0x1811630B0")]
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[GeneratedByOldBindingsGenerator]
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get
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||||
{
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return default(bool);
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||||
}
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}
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// Token: 0x0600018D RID: 397 RVA: 0x00002D18 File Offset: 0x00000F18
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[Token(Token = "0x600018D")]
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||||
[Address(RVA = "0x1162C70", Offset = "0x1161C70", VA = "0x181162C70")]
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[GeneratedByOldBindingsGenerator]
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public bool IsPlaying(string name)
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{
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return default(bool);
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}
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// Token: 0x17000051 RID: 81
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[Token(Token = "0x17000051")]
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public AnimationState this[string name]
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{
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[Token(Token = "0x600018E")]
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[Address(RVA = "0x11629E0", Offset = "0x11619E0", VA = "0x1811629E0")]
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||||
get
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||||
{
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return null;
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}
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||||
}
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||||
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// Token: 0x0600018F RID: 399 RVA: 0x00002D30 File Offset: 0x00000F30
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[Token(Token = "0x600018F")]
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||||
[Address(RVA = "0x1162ED0", Offset = "0x1161ED0", VA = "0x181162ED0")]
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[ExcludeFromDocs]
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public bool Play()
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{
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return default(bool);
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}
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// Token: 0x06000190 RID: 400 RVA: 0x00002D48 File Offset: 0x00000F48
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[Token(Token = "0x6000190")]
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[Address(RVA = "0x1162CC0", Offset = "0x1161CC0", VA = "0x181162CC0")]
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public bool Play([DefaultValue("PlayMode.StopSameLayer")] PlayMode mode)
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{
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return default(bool);
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}
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// Token: 0x06000191 RID: 401 RVA: 0x00002D60 File Offset: 0x00000F60
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[Token(Token = "0x6000191")]
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[Address(RVA = "0x1162E20", Offset = "0x1161E20", VA = "0x181162E20")]
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[GeneratedByOldBindingsGenerator]
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public bool Play(string animation, [DefaultValue("PlayMode.StopSameLayer")] PlayMode mode)
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||||
{
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return default(bool);
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}
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// Token: 0x06000192 RID: 402 RVA: 0x00002D78 File Offset: 0x00000F78
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[Token(Token = "0x6000192")]
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[Address(RVA = "0x1162E80", Offset = "0x1161E80", VA = "0x181162E80")]
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||||
[ExcludeFromDocs]
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public bool Play(string animation)
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{
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return default(bool);
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}
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// Token: 0x06000193 RID: 403 RVA: 0x00002050 File Offset: 0x00000250
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||||
[Token(Token = "0x6000193")]
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||||
[Address(RVA = "0x11627C0", Offset = "0x11617C0", VA = "0x1811627C0")]
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||||
[GeneratedByOldBindingsGenerator]
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public void CrossFade(string animation, [DefaultValue("0.3F")] float fadeLength, [DefaultValue("PlayMode.StopSameLayer")] PlayMode mode)
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||||
{
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||||
}
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// Token: 0x06000194 RID: 404 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000194")]
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||||
[Address(RVA = "0x1162760", Offset = "0x1161760", VA = "0x181162760")]
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||||
[ExcludeFromDocs]
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||||
public void CrossFade(string animation, float fadeLength)
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||||
{
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||||
}
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||||
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||||
// Token: 0x06000195 RID: 405 RVA: 0x00002050 File Offset: 0x00000250
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||||
[Token(Token = "0x6000195")]
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||||
[Address(RVA = "0x1162710", Offset = "0x1161710", VA = "0x181162710")]
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||||
[ExcludeFromDocs]
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||||
public void CrossFade(string animation)
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||||
{
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||||
}
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||||
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||||
// Token: 0x06000196 RID: 406 RVA: 0x00002050 File Offset: 0x00000250
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||||
[Token(Token = "0x6000196")]
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||||
[Address(RVA = "0x11624A0", Offset = "0x11614A0", VA = "0x1811624A0")]
|
||||
[GeneratedByOldBindingsGenerator]
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||||
public void Blend(string animation, [DefaultValue("1.0F")] float targetWeight, [DefaultValue("0.3F")] float fadeLength)
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||||
{
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||||
}
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||||
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||||
// Token: 0x06000197 RID: 407 RVA: 0x00002050 File Offset: 0x00000250
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||||
[Token(Token = "0x6000197")]
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||||
[Address(RVA = "0x1162510", Offset = "0x1161510", VA = "0x181162510")]
|
||||
[ExcludeFromDocs]
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||||
public void Blend(string animation, float targetWeight)
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||||
{
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||||
}
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||||
|
||||
// Token: 0x06000198 RID: 408 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000198")]
|
||||
[Address(RVA = "0x1162440", Offset = "0x1161440", VA = "0x181162440")]
|
||||
[ExcludeFromDocs]
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||||
public void Blend(string animation)
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||||
{
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||||
}
|
||||
|
||||
// Token: 0x06000199 RID: 409 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x6000199")]
|
||||
[Address(RVA = "0x1162570", Offset = "0x1161570", VA = "0x181162570")]
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
public AnimationState CrossFadeQueued(string animation, [DefaultValue("0.3F")] float fadeLength, [DefaultValue("QueueMode.CompleteOthers")] QueueMode queue, [DefaultValue("PlayMode.StopSameLayer")] PlayMode mode)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x0600019A RID: 410 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x600019A")]
|
||||
[Address(RVA = "0x11626A0", Offset = "0x11616A0", VA = "0x1811626A0")]
|
||||
[ExcludeFromDocs]
|
||||
public AnimationState CrossFadeQueued(string animation, float fadeLength, QueueMode queue)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x0600019B RID: 411 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x600019B")]
|
||||
[Address(RVA = "0x11625E0", Offset = "0x11615E0", VA = "0x1811625E0")]
|
||||
[ExcludeFromDocs]
|
||||
public AnimationState CrossFadeQueued(string animation, float fadeLength)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x0600019C RID: 412 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x600019C")]
|
||||
[Address(RVA = "0x1162640", Offset = "0x1161640", VA = "0x181162640")]
|
||||
[ExcludeFromDocs]
|
||||
public AnimationState CrossFadeQueued(string animation)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x0600019D RID: 413 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x600019D")]
|
||||
[Address(RVA = "0x1162D00", Offset = "0x1161D00", VA = "0x181162D00")]
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
public AnimationState PlayQueued(string animation, [DefaultValue("QueueMode.CompleteOthers")] QueueMode queue, [DefaultValue("PlayMode.StopSameLayer")] PlayMode mode)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x0600019E RID: 414 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x600019E")]
|
||||
[Address(RVA = "0x1162D70", Offset = "0x1161D70", VA = "0x181162D70")]
|
||||
[ExcludeFromDocs]
|
||||
public AnimationState PlayQueued(string animation, QueueMode queue)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x0600019F RID: 415 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x600019F")]
|
||||
[Address(RVA = "0x1162DD0", Offset = "0x1161DD0", VA = "0x181162DD0")]
|
||||
[ExcludeFromDocs]
|
||||
public AnimationState PlayQueued(string animation)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x060001A0 RID: 416 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60001A0")]
|
||||
[Address(RVA = "0x11622F0", Offset = "0x11612F0", VA = "0x1811622F0")]
|
||||
public void AddClip(AnimationClip clip, string newName)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060001A1 RID: 417 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60001A1")]
|
||||
[Address(RVA = "0x1162360", Offset = "0x1161360", VA = "0x181162360")]
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
public void AddClip(AnimationClip clip, string newName, int firstFrame, int lastFrame, [DefaultValue("false")] bool addLoopFrame)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060001A2 RID: 418 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60001A2")]
|
||||
[Address(RVA = "0x11623D0", Offset = "0x11613D0", VA = "0x1811623D0")]
|
||||
[ExcludeFromDocs]
|
||||
public void AddClip(AnimationClip clip, string newName, int firstFrame, int lastFrame)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060001A3 RID: 419 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60001A3")]
|
||||
[Address(RVA = "0x1162F60", Offset = "0x1161F60", VA = "0x181162F60")]
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
public void RemoveClip(AnimationClip clip)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060001A4 RID: 420 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60001A4")]
|
||||
[Address(RVA = "0x1162F10", Offset = "0x1161F10", VA = "0x181162F10")]
|
||||
public void RemoveClip(string clipName)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060001A5 RID: 421 RVA: 0x00002D90 File Offset: 0x00000F90
|
||||
[Token(Token = "0x60001A5")]
|
||||
[Address(RVA = "0x1162830", Offset = "0x1161830", VA = "0x181162830")]
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
public int GetClipCount()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Token: 0x060001A6 RID: 422 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60001A6")]
|
||||
[Address(RVA = "0x1162F10", Offset = "0x1161F10", VA = "0x181162F10")]
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
private void RemoveClip2(string clipName)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060001A7 RID: 423 RVA: 0x00002DA8 File Offset: 0x00000FA8
|
||||
[Token(Token = "0x60001A7")]
|
||||
[Address(RVA = "0x1162CC0", Offset = "0x1161CC0", VA = "0x181162CC0")]
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
private bool PlayDefaultAnimation(PlayMode mode)
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x060001A8 RID: 424 RVA: 0x00002DC0 File Offset: 0x00000FC0
|
||||
[Token(Token = "0x60001A8")]
|
||||
[Address(RVA = "0x1162CC0", Offset = "0x1161CC0", VA = "0x181162CC0")]
|
||||
[Obsolete]
|
||||
public bool Play(AnimationPlayMode mode)
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x060001A9 RID: 425 RVA: 0x00002DD8 File Offset: 0x00000FD8
|
||||
[Token(Token = "0x60001A9")]
|
||||
[Address(RVA = "0x1162E20", Offset = "0x1161E20", VA = "0x181162E20")]
|
||||
[Obsolete]
|
||||
public bool Play(string animation, AnimationPlayMode mode)
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x060001AA RID: 426 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60001AA")]
|
||||
[Address(RVA = "0x1162AF0", Offset = "0x1161AF0", VA = "0x181162AF0")]
|
||||
public void SyncLayer(int layer)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060001AB RID: 427 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60001AB")]
|
||||
[Address(RVA = "0x1162AF0", Offset = "0x1161AF0", VA = "0x181162AF0")]
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
private static void INTERNAL_CALL_SyncLayer(Animation self, int layer)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060001AC RID: 428 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x60001AC")]
|
||||
[Address(RVA = "0x1162900", Offset = "0x1161900", VA = "0x181162900", Slot = "4")]
|
||||
public IEnumerator GetEnumerator()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x060001AD RID: 429 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x60001AD")]
|
||||
[Address(RVA = "0x11629E0", Offset = "0x11619E0", VA = "0x1811629E0")]
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
internal AnimationState GetState(string name)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x060001AE RID: 430 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x60001AE")]
|
||||
[Address(RVA = "0x1162960", Offset = "0x1161960", VA = "0x181162960")]
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
internal AnimationState GetStateAtIndex(int index)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x060001AF RID: 431 RVA: 0x00002DF0 File Offset: 0x00000FF0
|
||||
[Token(Token = "0x60001AF")]
|
||||
[Address(RVA = "0x11629A0", Offset = "0x11619A0", VA = "0x1811629A0")]
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
internal int GetStateCount()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Token: 0x060001B0 RID: 432 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x60001B0")]
|
||||
[Address(RVA = "0x1162870", Offset = "0x1161870", VA = "0x181162870")]
|
||||
public AnimationClip GetClip(string name)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x17000052 RID: 82
|
||||
// (get) Token: 0x060001B1 RID: 433 RVA: 0x00002E08 File Offset: 0x00001008
|
||||
// (set) Token: 0x060001B2 RID: 434 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000052")]
|
||||
public bool animatePhysics
|
||||
{
|
||||
[Token(Token = "0x60001B1")]
|
||||
[Address(RVA = "0x1162FF0", Offset = "0x1161FF0", VA = "0x181162FF0")]
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
[Token(Token = "0x60001B2")]
|
||||
[Address(RVA = "0x1163230", Offset = "0x1162230", VA = "0x181163230")]
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000053 RID: 83
|
||||
// (get) Token: 0x060001B3 RID: 435 RVA: 0x00002E20 File Offset: 0x00001020
|
||||
// (set) Token: 0x060001B4 RID: 436 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000053")]
|
||||
[Obsolete]
|
||||
public bool animateOnlyIfVisible
|
||||
{
|
||||
[Token(Token = "0x60001B3")]
|
||||
[Address(RVA = "0x1162FB0", Offset = "0x1161FB0", VA = "0x181162FB0")]
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
[Token(Token = "0x60001B4")]
|
||||
[Address(RVA = "0x11631E0", Offset = "0x11621E0", VA = "0x1811631E0")]
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000054 RID: 84
|
||||
// (get) Token: 0x060001B5 RID: 437 RVA: 0x00002E38 File Offset: 0x00001038
|
||||
// (set) Token: 0x060001B6 RID: 438 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000054")]
|
||||
public AnimationCullingType cullingType
|
||||
{
|
||||
[Token(Token = "0x60001B5")]
|
||||
[Address(RVA = "0x1163070", Offset = "0x1162070", VA = "0x181163070")]
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
get
|
||||
{
|
||||
return AnimationCullingType.AlwaysAnimate;
|
||||
}
|
||||
[Token(Token = "0x60001B6")]
|
||||
[Address(RVA = "0x11632D0", Offset = "0x11622D0", VA = "0x1811632D0")]
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000055 RID: 85
|
||||
// (get) Token: 0x060001B7 RID: 439 RVA: 0x00002E50 File Offset: 0x00001050
|
||||
// (set) Token: 0x060001B8 RID: 440 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000055")]
|
||||
public Bounds localBounds
|
||||
{
|
||||
[Token(Token = "0x60001B7")]
|
||||
[Address(RVA = "0x11630F0", Offset = "0x11620F0", VA = "0x1811630F0")]
|
||||
get
|
||||
{
|
||||
return default(Bounds);
|
||||
}
|
||||
[Token(Token = "0x60001B8")]
|
||||
[Address(RVA = "0x1163310", Offset = "0x1162310", VA = "0x181163310")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x060001B9 RID: 441 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60001B9")]
|
||||
[Address(RVA = "0x1162B30", Offset = "0x1161B30", VA = "0x181162B30")]
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
private void INTERNAL_get_localBounds(out Bounds value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060001BA RID: 442 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60001BA")]
|
||||
[Address(RVA = "0x1162B80", Offset = "0x1161B80", VA = "0x181162B80")]
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
private void INTERNAL_set_localBounds(ref Bounds value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060001BB RID: 443 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60001BB")]
|
||||
[Address(RVA = "0xE79160", Offset = "0xE78160", VA = "0x180E79160")]
|
||||
public Animation()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x02000027 RID: 39
|
||||
[Token(Token = "0x2000027")]
|
||||
private sealed class Enumerator : IEnumerator
|
||||
{
|
||||
// Token: 0x060001BC RID: 444 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60001BC")]
|
||||
[Address(RVA = "0x4EDE60", Offset = "0x4ECE60", VA = "0x1804EDE60")]
|
||||
internal Enumerator(Animation outer)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x17000056 RID: 86
|
||||
// (get) Token: 0x060001BD RID: 445 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x17000056")]
|
||||
public object Current
|
||||
{
|
||||
[Token(Token = "0x60001BD")]
|
||||
[Address(RVA = "0x1169B90", Offset = "0x1168B90", VA = "0x181169B90", Slot = "5")]
|
||||
get
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x060001BE RID: 446 RVA: 0x00002E68 File Offset: 0x00001068
|
||||
[Token(Token = "0x60001BE")]
|
||||
[Address(RVA = "0x1169B30", Offset = "0x1168B30", VA = "0x181169B30", Slot = "4")]
|
||||
public bool MoveNext()
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x060001BF RID: 447 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60001BF")]
|
||||
[Address(RVA = "0x4EDE50", Offset = "0x4ECE50", VA = "0x1804EDE50", Slot = "6")]
|
||||
public void Reset()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x040000BA RID: 186
|
||||
[FieldOffset(Offset = "0x10")]
|
||||
[Token(Token = "0x40000BA")]
|
||||
private Animation m_Outer;
|
||||
|
||||
// Token: 0x040000BB RID: 187
|
||||
[FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x40000BB")]
|
||||
private int m_CurrentIndex;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,354 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x02000004 RID: 4
|
||||
[Token(Token = "0x2000004")]
|
||||
[NativeType]
|
||||
[NativeHeader("Modules/Animation/ScriptBindings/AnimationClip.bindings.h")]
|
||||
[NativeType("Modules/Animation/AnimationClip.h")]
|
||||
public sealed class AnimationClip : Motion
|
||||
{
|
||||
// Token: 0x06000010 RID: 16 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000010")]
|
||||
[Address(RVA = "0x1160B30", Offset = "0x115FB30", VA = "0x181160B30")]
|
||||
public AnimationClip()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000011 RID: 17 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000011")]
|
||||
[Address(RVA = "0x1160930", Offset = "0x115F930", VA = "0x181160930")]
|
||||
[FreeFunction]
|
||||
private static void Internal_CreateAnimationClip([Writable] AnimationClip self)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000012 RID: 18 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000012")]
|
||||
[Address(RVA = "0x1160970", Offset = "0x115F970", VA = "0x181160970")]
|
||||
public void SampleAnimation(GameObject go, float time)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000013 RID: 19 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000013")]
|
||||
[Address(RVA = "0x1160A00", Offset = "0x115FA00", VA = "0x181160A00")]
|
||||
[FreeFunction]
|
||||
[NativeHeader("Modules/Animation/AnimationUtility.h")]
|
||||
internal static void SampleAnimation([NotNull] GameObject go, [NotNull] AnimationClip clip, float inTime, WrapMode wrapMode)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x17000001 RID: 1
|
||||
// (get) Token: 0x06000014 RID: 20 RVA: 0x00002054 File Offset: 0x00000254
|
||||
[Token(Token = "0x17000001")]
|
||||
[NativeProperty]
|
||||
public float length
|
||||
{
|
||||
[Token(Token = "0x6000014")]
|
||||
[Address(RVA = "0x1160E80", Offset = "0x115FE80", VA = "0x181160E80")]
|
||||
get
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000002 RID: 2
|
||||
// (get) Token: 0x06000015 RID: 21 RVA: 0x0000206C File Offset: 0x0000026C
|
||||
[Token(Token = "0x17000002")]
|
||||
[NativeProperty]
|
||||
internal float startTime
|
||||
{
|
||||
[Token(Token = "0x6000015")]
|
||||
[Address(RVA = "0x1160F80", Offset = "0x115FF80", VA = "0x181160F80")]
|
||||
get
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000003 RID: 3
|
||||
// (get) Token: 0x06000016 RID: 22 RVA: 0x00002084 File Offset: 0x00000284
|
||||
[Token(Token = "0x17000003")]
|
||||
[NativeProperty]
|
||||
internal float stopTime
|
||||
{
|
||||
[Token(Token = "0x6000016")]
|
||||
[Address(RVA = "0x1160FC0", Offset = "0x115FFC0", VA = "0x181160FC0")]
|
||||
get
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000004 RID: 4
|
||||
// (get) Token: 0x06000017 RID: 23 RVA: 0x0000209C File Offset: 0x0000029C
|
||||
// (set) Token: 0x06000018 RID: 24 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000004")]
|
||||
[NativeProperty]
|
||||
public float frameRate
|
||||
{
|
||||
[Token(Token = "0x6000017")]
|
||||
[Address(RVA = "0x1160C80", Offset = "0x115FC80", VA = "0x181160C80")]
|
||||
get
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
[Token(Token = "0x6000018")]
|
||||
[Address(RVA = "0x1161040", Offset = "0x1160040", VA = "0x181161040")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x06000019 RID: 25 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000019")]
|
||||
[Address(RVA = "0x1160A70", Offset = "0x115FA70", VA = "0x181160A70")]
|
||||
[FreeFunction]
|
||||
public void SetCurve([NotNull] string relativePath, [NotNull] Type type, [NotNull] string propertyName, AnimationCurve curve)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600001A RID: 26 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600001A")]
|
||||
[Address(RVA = "0x11608B0", Offset = "0x115F8B0", VA = "0x1811608B0")]
|
||||
public void EnsureQuaternionContinuity()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600001B RID: 27 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600001B")]
|
||||
[Address(RVA = "0x1160870", Offset = "0x115F870", VA = "0x181160870")]
|
||||
public void ClearCurves()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x17000005 RID: 5
|
||||
// (get) Token: 0x0600001C RID: 28 RVA: 0x000020B4 File Offset: 0x000002B4
|
||||
// (set) Token: 0x0600001D RID: 29 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000005")]
|
||||
[NativeProperty]
|
||||
public WrapMode wrapMode
|
||||
{
|
||||
[Token(Token = "0x600001C")]
|
||||
[Address(RVA = "0x1161000", Offset = "0x1160000", VA = "0x181161000")]
|
||||
get
|
||||
{
|
||||
return WrapMode.Default;
|
||||
}
|
||||
[Token(Token = "0x600001D")]
|
||||
[Address(RVA = "0x1161180", Offset = "0x1160180", VA = "0x181161180")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000006 RID: 6
|
||||
// (get) Token: 0x0600001E RID: 30 RVA: 0x000020CC File Offset: 0x000002CC
|
||||
// (set) Token: 0x0600001F RID: 31 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000006")]
|
||||
[NativeProperty]
|
||||
public Bounds localBounds
|
||||
{
|
||||
[Token(Token = "0x600001E")]
|
||||
[Address(RVA = "0x1160F10", Offset = "0x115FF10", VA = "0x181160F10")]
|
||||
get
|
||||
{
|
||||
return default(Bounds);
|
||||
}
|
||||
[Token(Token = "0x600001F")]
|
||||
[Address(RVA = "0x1161130", Offset = "0x1160130", VA = "0x181161130")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000007 RID: 7
|
||||
// (get) Token: 0x06000020 RID: 32 RVA: 0x000020E4 File Offset: 0x000002E4
|
||||
// (set) Token: 0x06000021 RID: 33 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000007")]
|
||||
public bool legacy
|
||||
{
|
||||
[Token(Token = "0x6000020")]
|
||||
[Address(RVA = "0x1160E40", Offset = "0x115FE40", VA = "0x181160E40")]
|
||||
[NativeMethod]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
[Token(Token = "0x6000021")]
|
||||
[Address(RVA = "0x1161090", Offset = "0x1160090", VA = "0x181161090")]
|
||||
[NativeMethod]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000008 RID: 8
|
||||
// (get) Token: 0x06000022 RID: 34 RVA: 0x000020FC File Offset: 0x000002FC
|
||||
[Token(Token = "0x17000008")]
|
||||
public bool humanMotion
|
||||
{
|
||||
[Token(Token = "0x6000022")]
|
||||
[Address(RVA = "0x1160E00", Offset = "0x115FE00", VA = "0x181160E00")]
|
||||
[NativeMethod]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000009 RID: 9
|
||||
// (get) Token: 0x06000023 RID: 35 RVA: 0x00002114 File Offset: 0x00000314
|
||||
[Token(Token = "0x17000009")]
|
||||
public bool empty
|
||||
{
|
||||
[Token(Token = "0x6000023")]
|
||||
[Address(RVA = "0x1160BB0", Offset = "0x115FBB0", VA = "0x181160BB0")]
|
||||
[NativeMethod]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x1700000A RID: 10
|
||||
// (get) Token: 0x06000024 RID: 36 RVA: 0x0000212C File Offset: 0x0000032C
|
||||
[Token(Token = "0x1700000A")]
|
||||
public bool hasGenericRootTransform
|
||||
{
|
||||
[Token(Token = "0x6000024")]
|
||||
[Address(RVA = "0x1160CC0", Offset = "0x115FCC0", VA = "0x181160CC0")]
|
||||
[NativeMethod]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x1700000B RID: 11
|
||||
// (get) Token: 0x06000025 RID: 37 RVA: 0x00002144 File Offset: 0x00000344
|
||||
[Token(Token = "0x1700000B")]
|
||||
public bool hasMotionFloatCurves
|
||||
{
|
||||
[Token(Token = "0x6000025")]
|
||||
[Address(RVA = "0x1160D40", Offset = "0x115FD40", VA = "0x181160D40")]
|
||||
[NativeMethod]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x1700000C RID: 12
|
||||
// (get) Token: 0x06000026 RID: 38 RVA: 0x0000215C File Offset: 0x0000035C
|
||||
[Token(Token = "0x1700000C")]
|
||||
public bool hasMotionCurves
|
||||
{
|
||||
[Token(Token = "0x6000026")]
|
||||
[Address(RVA = "0x1160D00", Offset = "0x115FD00", VA = "0x181160D00")]
|
||||
[NativeMethod]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x1700000D RID: 13
|
||||
// (get) Token: 0x06000027 RID: 39 RVA: 0x00002174 File Offset: 0x00000374
|
||||
[Token(Token = "0x1700000D")]
|
||||
public bool hasRootCurves
|
||||
{
|
||||
[Token(Token = "0x6000027")]
|
||||
[Address(RVA = "0x1160D80", Offset = "0x115FD80", VA = "0x181160D80")]
|
||||
[NativeMethod]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x1700000E RID: 14
|
||||
// (get) Token: 0x06000028 RID: 40 RVA: 0x0000218C File Offset: 0x0000038C
|
||||
[Token(Token = "0x1700000E")]
|
||||
internal bool hasRootMotion
|
||||
{
|
||||
[Token(Token = "0x6000028")]
|
||||
[Address(RVA = "0x1160DC0", Offset = "0x115FDC0", VA = "0x181160DC0")]
|
||||
[FreeFunction]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x06000029 RID: 41 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000029")]
|
||||
[Address(RVA = "0x11607D0", Offset = "0x115F7D0", VA = "0x1811607D0")]
|
||||
public void AddEvent(AnimationEvent evt)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600002A RID: 42 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600002A")]
|
||||
[Address(RVA = "0x1160780", Offset = "0x115F780", VA = "0x181160780")]
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
internal void AddEventInternal(object evt)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x1700000F RID: 15
|
||||
// (get) Token: 0x0600002B RID: 43 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
// (set) Token: 0x0600002C RID: 44 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x1700000F")]
|
||||
public AnimationEvent[] events
|
||||
{
|
||||
[Token(Token = "0x600002B")]
|
||||
[Address(RVA = "0x1160BF0", Offset = "0x115FBF0", VA = "0x181160BF0")]
|
||||
get
|
||||
{
|
||||
return null;
|
||||
}
|
||||
[Token(Token = "0x600002C")]
|
||||
[Address(RVA = "0x1160AE0", Offset = "0x115FAE0", VA = "0x181160AE0")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x0600002D RID: 45 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600002D")]
|
||||
[Address(RVA = "0x1160AE0", Offset = "0x115FAE0", VA = "0x181160AE0")]
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
internal void SetEventsInternal(Array value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600002E RID: 46 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x600002E")]
|
||||
[Address(RVA = "0x11608F0", Offset = "0x115F8F0", VA = "0x1811608F0")]
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
internal Array GetEventsInternal()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x0600002F RID: 47 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600002F")]
|
||||
[Address(RVA = "0x1160EC0", Offset = "0x115FEC0", VA = "0x181160EC0")]
|
||||
private void get_localBounds_Injected(out Bounds ret)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000030 RID: 48 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000030")]
|
||||
[Address(RVA = "0x11610E0", Offset = "0x11600E0", VA = "0x1811610E0")]
|
||||
private void set_localBounds_Injected(ref Bounds value)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x02000025 RID: 37
|
||||
[Token(Token = "0x2000025")]
|
||||
public enum AnimationCullingType
|
||||
{
|
||||
// Token: 0x040000B6 RID: 182
|
||||
[Token(Token = "0x40000B6")]
|
||||
AlwaysAnimate,
|
||||
// Token: 0x040000B7 RID: 183
|
||||
[Token(Token = "0x40000B7")]
|
||||
BasedOnRenderers,
|
||||
// Token: 0x040000B8 RID: 184
|
||||
[Token(Token = "0x40000B8")]
|
||||
[Obsolete]
|
||||
BasedOnClipBounds,
|
||||
// Token: 0x040000B9 RID: 185
|
||||
[Token(Token = "0x40000B9")]
|
||||
[Obsolete]
|
||||
BasedOnUserBounds
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,77 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x02000021 RID: 33
|
||||
[Token(Token = "0x2000021")]
|
||||
[RequiredByNativeCode]
|
||||
[Serializable]
|
||||
[StructLayout(0)]
|
||||
public sealed class AnimationEvent
|
||||
{
|
||||
// Token: 0x0600017B RID: 379 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600017B")]
|
||||
[Address(RVA = "0x11611C0", Offset = "0x11601C0", VA = "0x1811611C0")]
|
||||
public AnimationEvent()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x040000A0 RID: 160
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
|
||||
[Token(Token = "0x40000A0")]
|
||||
internal float m_Time;
|
||||
|
||||
// Token: 0x040000A1 RID: 161
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x40000A1")]
|
||||
internal string m_FunctionName;
|
||||
|
||||
// Token: 0x040000A2 RID: 162
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
|
||||
[Token(Token = "0x40000A2")]
|
||||
internal string m_StringParameter;
|
||||
|
||||
// Token: 0x040000A3 RID: 163
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
|
||||
[Token(Token = "0x40000A3")]
|
||||
internal Object m_ObjectReferenceParameter;
|
||||
|
||||
// Token: 0x040000A4 RID: 164
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
|
||||
[Token(Token = "0x40000A4")]
|
||||
internal float m_FloatParameter;
|
||||
|
||||
// Token: 0x040000A5 RID: 165
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x34")]
|
||||
[Token(Token = "0x40000A5")]
|
||||
internal int m_IntParameter;
|
||||
|
||||
// Token: 0x040000A6 RID: 166
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
|
||||
[Token(Token = "0x40000A6")]
|
||||
internal int m_MessageOptions;
|
||||
|
||||
// Token: 0x040000A7 RID: 167
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x3C")]
|
||||
[Token(Token = "0x40000A7")]
|
||||
internal AnimationEventSource m_Source;
|
||||
|
||||
// Token: 0x040000A8 RID: 168
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x40")]
|
||||
[Token(Token = "0x40000A8")]
|
||||
internal AnimationState m_StateSender;
|
||||
|
||||
// Token: 0x040000A9 RID: 169
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x48")]
|
||||
[Token(Token = "0x40000A9")]
|
||||
internal AnimatorStateInfo m_AnimatorStateInfo;
|
||||
|
||||
// Token: 0x040000AA RID: 170
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x6C")]
|
||||
[Token(Token = "0x40000AA")]
|
||||
internal AnimatorClipInfo m_AnimatorClipInfo;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x02000020 RID: 32
|
||||
[Token(Token = "0x2000020")]
|
||||
internal enum AnimationEventSource
|
||||
{
|
||||
// Token: 0x0400009D RID: 157
|
||||
[Token(Token = "0x400009D")]
|
||||
NoSource,
|
||||
// Token: 0x0400009E RID: 158
|
||||
[Token(Token = "0x400009E")]
|
||||
Legacy,
|
||||
// Token: 0x0400009F RID: 159
|
||||
[Token(Token = "0x400009F")]
|
||||
Animator
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x02000024 RID: 36
|
||||
[Token(Token = "0x2000024")]
|
||||
public enum AnimationPlayMode
|
||||
{
|
||||
// Token: 0x040000B2 RID: 178
|
||||
[Token(Token = "0x40000B2")]
|
||||
Stop,
|
||||
// Token: 0x040000B3 RID: 179
|
||||
[Token(Token = "0x40000B3")]
|
||||
Queue,
|
||||
// Token: 0x040000B4 RID: 180
|
||||
[Token(Token = "0x40000B4")]
|
||||
Mix
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,112 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x02000028 RID: 40
|
||||
[Token(Token = "0x2000028")]
|
||||
[UsedByNativeCode]
|
||||
public sealed class AnimationState : TrackedReference
|
||||
{
|
||||
// Token: 0x17000057 RID: 87
|
||||
// (set) Token: 0x060001C0 RID: 448 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000057")]
|
||||
public bool enabled
|
||||
{
|
||||
[Token(Token = "0x60001C0")]
|
||||
[Address(RVA = "0x1162170", Offset = "0x1161170", VA = "0x181162170")]
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000058 RID: 88
|
||||
// (set) Token: 0x060001C1 RID: 449 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000058")]
|
||||
public float weight
|
||||
{
|
||||
[Token(Token = "0x60001C1")]
|
||||
[Address(RVA = "0x11622A0", Offset = "0x11612A0", VA = "0x1811622A0")]
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000059 RID: 89
|
||||
// (set) Token: 0x060001C2 RID: 450 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000059")]
|
||||
public float normalizedTime
|
||||
{
|
||||
[Token(Token = "0x60001C2")]
|
||||
[Address(RVA = "0x1162200", Offset = "0x1161200", VA = "0x181162200")]
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x1700005A RID: 90
|
||||
// (set) Token: 0x060001C3 RID: 451 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x1700005A")]
|
||||
public float speed
|
||||
{
|
||||
[Token(Token = "0x60001C3")]
|
||||
[Address(RVA = "0x1162250", Offset = "0x1161250", VA = "0x181162250")]
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x1700005B RID: 91
|
||||
// (get) Token: 0x060001C4 RID: 452 RVA: 0x00002E80 File Offset: 0x00001080
|
||||
[Token(Token = "0x1700005B")]
|
||||
public float length
|
||||
{
|
||||
[Token(Token = "0x60001C4")]
|
||||
[Address(RVA = "0x1162130", Offset = "0x1161130", VA = "0x181162130")]
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
get
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x1700005C RID: 92
|
||||
// (set) Token: 0x060001C5 RID: 453 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x1700005C")]
|
||||
public int layer
|
||||
{
|
||||
[Token(Token = "0x60001C5")]
|
||||
[Address(RVA = "0x11621C0", Offset = "0x11611C0", VA = "0x1811621C0")]
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x1700005D RID: 93
|
||||
// (get) Token: 0x060001C6 RID: 454 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x1700005D")]
|
||||
public AnimationClip clip
|
||||
{
|
||||
[Token(Token = "0x60001C6")]
|
||||
[Address(RVA = "0x11620F0", Offset = "0x11610F0", VA = "0x1811620F0")]
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
get
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x060001C7 RID: 455 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60001C7")]
|
||||
[Address(RVA = "0x42BA20", Offset = "0x42AA20", VA = "0x18042BA20")]
|
||||
public AnimationState()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
using UnityEngine.Playables;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine.Animations
|
||||
{
|
||||
// Token: 0x0200002A RID: 42
|
||||
[Token(Token = "0x200002A")]
|
||||
[RequiredByNativeCode]
|
||||
[StaticAccessor("AnimationClipPlayableBindings", StaticAccessorType.DoubleColon)]
|
||||
[NativeHeader("Modules/Animation/ScriptBindings/AnimationClipPlayable.bindings.h")]
|
||||
[NativeHeader("Modules/Animation/Director/AnimationClipPlayable.h")]
|
||||
public struct AnimationClipPlayable : IEquatable<AnimationClipPlayable>
|
||||
{
|
||||
// Token: 0x060001C9 RID: 457 RVA: 0x00002E98 File Offset: 0x00001098
|
||||
[Token(Token = "0x60001C9")]
|
||||
[Address(RVA = "0xE71830", Offset = "0xE70830", VA = "0x180E71830", Slot = "5")]
|
||||
public PlayableHandle GetHandle()
|
||||
{
|
||||
return default(PlayableHandle);
|
||||
}
|
||||
|
||||
// Token: 0x060001CA RID: 458 RVA: 0x00002EB0 File Offset: 0x000010B0
|
||||
[Token(Token = "0x60001CA")]
|
||||
[Address(RVA = "0x11606F0", Offset = "0x115F6F0", VA = "0x1811606F0", Slot = "4")]
|
||||
public bool Equals(AnimationClipPlayable other)
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x040000BC RID: 188
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x40000BC")]
|
||||
private PlayableHandle m_Handle;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
using UnityEngine.Scripting;
|
||||
using UnityEngine.Scripting.APIUpdating;
|
||||
|
||||
namespace UnityEngine.Animations
|
||||
{
|
||||
// Token: 0x0200002B RID: 43
|
||||
[Token(Token = "0x200002B")]
|
||||
[RequiredByNativeCode]
|
||||
[MovedFrom("UnityEngine.Experimental.Animations")]
|
||||
[NativeHeader("Modules/Animation/Director/AnimationHumanStream.h")]
|
||||
[NativeHeader("Modules/Animation/ScriptBindings/AnimationHumanStream.bindings.h")]
|
||||
public struct AnimationHumanStream
|
||||
{
|
||||
// Token: 0x040000BD RID: 189
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x40000BD")]
|
||||
private IntPtr stream;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,50 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
using UnityEngine.Playables;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine.Animations
|
||||
{
|
||||
// Token: 0x0200002C RID: 44
|
||||
[Token(Token = "0x200002C")]
|
||||
[RequiredByNativeCode]
|
||||
[NativeHeader("Modules/Animation/ScriptBindings/AnimationLayerMixerPlayable.bindings.h")]
|
||||
[NativeHeader("Runtime/Director/Core/HPlayable.h")]
|
||||
[StaticAccessor("AnimationLayerMixerPlayableBindings", StaticAccessorType.DoubleColon)]
|
||||
[NativeHeader("Modules/Animation/Director/AnimationLayerMixerPlayable.h")]
|
||||
public struct AnimationLayerMixerPlayable : IEquatable<AnimationLayerMixerPlayable>
|
||||
{
|
||||
// Token: 0x060001CB RID: 459 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60001CB")]
|
||||
[Address(RVA = "0x11613A0", Offset = "0x11603A0", VA = "0x1811613A0")]
|
||||
internal AnimationLayerMixerPlayable(PlayableHandle handle)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060001CC RID: 460 RVA: 0x00002EC8 File Offset: 0x000010C8
|
||||
[Token(Token = "0x60001CC")]
|
||||
[Address(RVA = "0xE71830", Offset = "0xE70830", VA = "0x180E71830", Slot = "5")]
|
||||
public PlayableHandle GetHandle()
|
||||
{
|
||||
return default(PlayableHandle);
|
||||
}
|
||||
|
||||
// Token: 0x060001CD RID: 461 RVA: 0x00002EE0 File Offset: 0x000010E0
|
||||
[Token(Token = "0x60001CD")]
|
||||
[Address(RVA = "0x1161220", Offset = "0x1160220", VA = "0x181161220", Slot = "4")]
|
||||
public bool Equals(AnimationLayerMixerPlayable other)
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x040000BE RID: 190
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x40000BE")]
|
||||
private PlayableHandle m_Handle;
|
||||
|
||||
// Token: 0x040000BF RID: 191
|
||||
[Token(Token = "0x40000BF")]
|
||||
private static readonly AnimationLayerMixerPlayable m_NullPlayable;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,50 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
using UnityEngine.Playables;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine.Animations
|
||||
{
|
||||
// Token: 0x0200002D RID: 45
|
||||
[Token(Token = "0x200002D")]
|
||||
[RequiredByNativeCode]
|
||||
[NativeHeader("Runtime/Director/Core/HPlayable.h")]
|
||||
[StaticAccessor("AnimationMixerPlayableBindings", StaticAccessorType.DoubleColon)]
|
||||
[NativeHeader("Modules/Animation/Director/AnimationMixerPlayable.h")]
|
||||
[NativeHeader("Modules/Animation/ScriptBindings/AnimationMixerPlayable.bindings.h")]
|
||||
public struct AnimationMixerPlayable : IEquatable<AnimationMixerPlayable>
|
||||
{
|
||||
// Token: 0x060001CF RID: 463 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60001CF")]
|
||||
[Address(RVA = "0x11615B0", Offset = "0x11605B0", VA = "0x1811615B0")]
|
||||
internal AnimationMixerPlayable(PlayableHandle handle)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060001D0 RID: 464 RVA: 0x00002EF8 File Offset: 0x000010F8
|
||||
[Token(Token = "0x60001D0")]
|
||||
[Address(RVA = "0xE71830", Offset = "0xE70830", VA = "0x180E71830", Slot = "5")]
|
||||
public PlayableHandle GetHandle()
|
||||
{
|
||||
return default(PlayableHandle);
|
||||
}
|
||||
|
||||
// Token: 0x060001D1 RID: 465 RVA: 0x00002F10 File Offset: 0x00001110
|
||||
[Token(Token = "0x60001D1")]
|
||||
[Address(RVA = "0x1161430", Offset = "0x1160430", VA = "0x181161430", Slot = "4")]
|
||||
public bool Equals(AnimationMixerPlayable other)
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x040000C0 RID: 192
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x40000C0")]
|
||||
private PlayableHandle m_Handle;
|
||||
|
||||
// Token: 0x040000C1 RID: 193
|
||||
[Token(Token = "0x40000C1")]
|
||||
private static readonly AnimationMixerPlayable m_NullPlayable;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
using UnityEngine.Playables;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine.Animations
|
||||
{
|
||||
// Token: 0x0200002E RID: 46
|
||||
[Token(Token = "0x200002E")]
|
||||
[RequiredByNativeCode]
|
||||
[NativeHeader("Modules/Animation/ScriptBindings/AnimationMotionXToDeltaPlayable.bindings.h")]
|
||||
[StaticAccessor("AnimationMotionXToDeltaPlayableBindings", StaticAccessorType.DoubleColon)]
|
||||
internal struct AnimationMotionXToDeltaPlayable : IEquatable<AnimationMotionXToDeltaPlayable>
|
||||
{
|
||||
// Token: 0x060001D3 RID: 467 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60001D3")]
|
||||
[Address(RVA = "0x11617C0", Offset = "0x11607C0", VA = "0x1811617C0")]
|
||||
private AnimationMotionXToDeltaPlayable(PlayableHandle handle)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060001D4 RID: 468 RVA: 0x00002F28 File Offset: 0x00001128
|
||||
[Token(Token = "0x60001D4")]
|
||||
[Address(RVA = "0xE71830", Offset = "0xE70830", VA = "0x180E71830", Slot = "5")]
|
||||
public PlayableHandle GetHandle()
|
||||
{
|
||||
return default(PlayableHandle);
|
||||
}
|
||||
|
||||
// Token: 0x060001D5 RID: 469 RVA: 0x00002F40 File Offset: 0x00001140
|
||||
[Token(Token = "0x60001D5")]
|
||||
[Address(RVA = "0x1161640", Offset = "0x1160640", VA = "0x181161640", Slot = "4")]
|
||||
public bool Equals(AnimationMotionXToDeltaPlayable other)
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x040000C2 RID: 194
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x40000C2")]
|
||||
private PlayableHandle m_Handle;
|
||||
|
||||
// Token: 0x040000C3 RID: 195
|
||||
[Token(Token = "0x40000C3")]
|
||||
private static readonly AnimationMotionXToDeltaPlayable m_NullPlayable;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,50 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
using UnityEngine.Playables;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine.Animations
|
||||
{
|
||||
// Token: 0x0200002F RID: 47
|
||||
[Token(Token = "0x200002F")]
|
||||
[RequiredByNativeCode]
|
||||
[NativeHeader("Modules/Animation/Director/AnimationOffsetPlayable.h")]
|
||||
[StaticAccessor("AnimationOffsetPlayableBindings", StaticAccessorType.DoubleColon)]
|
||||
[NativeHeader("Modules/Animation/ScriptBindings/AnimationOffsetPlayable.bindings.h")]
|
||||
[NativeHeader("Runtime/Director/Core/HPlayable.h")]
|
||||
internal struct AnimationOffsetPlayable : IEquatable<AnimationOffsetPlayable>
|
||||
{
|
||||
// Token: 0x060001D7 RID: 471 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60001D7")]
|
||||
[Address(RVA = "0x11619F0", Offset = "0x11609F0", VA = "0x1811619F0")]
|
||||
internal AnimationOffsetPlayable(PlayableHandle handle)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060001D8 RID: 472 RVA: 0x00002F58 File Offset: 0x00001158
|
||||
[Token(Token = "0x60001D8")]
|
||||
[Address(RVA = "0xE71830", Offset = "0xE70830", VA = "0x180E71830", Slot = "5")]
|
||||
public PlayableHandle GetHandle()
|
||||
{
|
||||
return default(PlayableHandle);
|
||||
}
|
||||
|
||||
// Token: 0x060001D9 RID: 473 RVA: 0x00002F70 File Offset: 0x00001170
|
||||
[Token(Token = "0x60001D9")]
|
||||
[Address(RVA = "0x1161850", Offset = "0x1160850", VA = "0x181161850", Slot = "4")]
|
||||
public bool Equals(AnimationOffsetPlayable other)
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x040000C4 RID: 196
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x40000C4")]
|
||||
private PlayableHandle m_Handle;
|
||||
|
||||
// Token: 0x040000C5 RID: 197
|
||||
[Token(Token = "0x40000C5")]
|
||||
private static readonly AnimationOffsetPlayable m_NullPlayable;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
using UnityEngine.Playables;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine.Animations
|
||||
{
|
||||
// Token: 0x02000030 RID: 48
|
||||
[Token(Token = "0x2000030")]
|
||||
[RequiredByNativeCode]
|
||||
[NativeHeader("Modules/Animation/Director/AnimationPlayableOutput.h")]
|
||||
[StaticAccessor("AnimationPlayableOutputBindings", StaticAccessorType.DoubleColon)]
|
||||
[NativeHeader("Runtime/Director/Core/HPlayableGraph.h")]
|
||||
[NativeHeader("Runtime/Director/Core/HPlayableOutput.h")]
|
||||
[NativeHeader("Modules/Animation/ScriptBindings/AnimationPlayableOutput.bindings.h")]
|
||||
[NativeHeader("Modules/Animation/Animator.h")]
|
||||
public struct AnimationPlayableOutput
|
||||
{
|
||||
// Token: 0x040000C6 RID: 198
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x40000C6")]
|
||||
private PlayableOutputHandle m_Handle;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,50 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
using UnityEngine.Playables;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine.Animations
|
||||
{
|
||||
// Token: 0x02000031 RID: 49
|
||||
[Token(Token = "0x2000031")]
|
||||
[RequiredByNativeCode]
|
||||
[NativeHeader("Modules/Animation/ScriptBindings/AnimationPosePlayable.bindings.h")]
|
||||
[NativeHeader("Modules/Animation/Director/AnimationPosePlayable.h")]
|
||||
[NativeHeader("Runtime/Director/Core/HPlayable.h")]
|
||||
[StaticAccessor("AnimationPosePlayableBindings", StaticAccessorType.DoubleColon)]
|
||||
internal struct AnimationPosePlayable : IEquatable<AnimationPosePlayable>
|
||||
{
|
||||
// Token: 0x060001DB RID: 475 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60001DB")]
|
||||
[Address(RVA = "0x1161C20", Offset = "0x1160C20", VA = "0x181161C20")]
|
||||
internal AnimationPosePlayable(PlayableHandle handle)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060001DC RID: 476 RVA: 0x00002F88 File Offset: 0x00001188
|
||||
[Token(Token = "0x60001DC")]
|
||||
[Address(RVA = "0xE71830", Offset = "0xE70830", VA = "0x180E71830", Slot = "5")]
|
||||
public PlayableHandle GetHandle()
|
||||
{
|
||||
return default(PlayableHandle);
|
||||
}
|
||||
|
||||
// Token: 0x060001DD RID: 477 RVA: 0x00002FA0 File Offset: 0x000011A0
|
||||
[Token(Token = "0x60001DD")]
|
||||
[Address(RVA = "0x1161A80", Offset = "0x1160A80", VA = "0x181161A80", Slot = "4")]
|
||||
public bool Equals(AnimationPosePlayable other)
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x040000C7 RID: 199
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x40000C7")]
|
||||
private PlayableHandle m_Handle;
|
||||
|
||||
// Token: 0x040000C8 RID: 200
|
||||
[Token(Token = "0x40000C8")]
|
||||
private static readonly AnimationPosePlayable m_NullPlayable;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,50 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
using UnityEngine.Playables;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine.Animations
|
||||
{
|
||||
// Token: 0x02000032 RID: 50
|
||||
[Token(Token = "0x2000032")]
|
||||
[RequiredByNativeCode]
|
||||
[StaticAccessor("AnimationRemoveScalePlayableBindings", StaticAccessorType.DoubleColon)]
|
||||
[NativeHeader("Runtime/Director/Core/HPlayable.h")]
|
||||
[NativeHeader("Modules/Animation/ScriptBindings/AnimationRemoveScalePlayable.bindings.h")]
|
||||
[NativeHeader("Modules/Animation/Director/AnimationRemoveScalePlayable.h")]
|
||||
internal struct AnimationRemoveScalePlayable : IEquatable<AnimationRemoveScalePlayable>
|
||||
{
|
||||
// Token: 0x060001DF RID: 479 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60001DF")]
|
||||
[Address(RVA = "0x1161E50", Offset = "0x1160E50", VA = "0x181161E50")]
|
||||
internal AnimationRemoveScalePlayable(PlayableHandle handle)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060001E0 RID: 480 RVA: 0x00002FB8 File Offset: 0x000011B8
|
||||
[Token(Token = "0x60001E0")]
|
||||
[Address(RVA = "0xE71830", Offset = "0xE70830", VA = "0x180E71830", Slot = "5")]
|
||||
public PlayableHandle GetHandle()
|
||||
{
|
||||
return default(PlayableHandle);
|
||||
}
|
||||
|
||||
// Token: 0x060001E1 RID: 481 RVA: 0x00002FD0 File Offset: 0x000011D0
|
||||
[Token(Token = "0x60001E1")]
|
||||
[Address(RVA = "0x1161CB0", Offset = "0x1160CB0", VA = "0x181161CB0", Slot = "4")]
|
||||
public bool Equals(AnimationRemoveScalePlayable other)
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x040000C9 RID: 201
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x40000C9")]
|
||||
private PlayableHandle m_Handle;
|
||||
|
||||
// Token: 0x040000CA RID: 202
|
||||
[Token(Token = "0x40000CA")]
|
||||
private static readonly AnimationRemoveScalePlayable m_NullPlayable;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
using UnityEngine.Playables;
|
||||
using UnityEngine.Scripting;
|
||||
using UnityEngine.Scripting.APIUpdating;
|
||||
|
||||
namespace UnityEngine.Animations
|
||||
{
|
||||
// Token: 0x02000033 RID: 51
|
||||
[Token(Token = "0x2000033")]
|
||||
[RequiredByNativeCode]
|
||||
[NativeHeader("Modules/Animation/ScriptBindings/AnimationScriptPlayable.bindings.h")]
|
||||
[MovedFrom("UnityEngine.Experimental.Animations")]
|
||||
[NativeHeader("Runtime/Director/Core/HPlayableGraph.h")]
|
||||
[NativeHeader("Runtime/Director/Core/HPlayable.h")]
|
||||
[StaticAccessor("AnimationScriptPlayableBindings", StaticAccessorType.DoubleColon)]
|
||||
public struct AnimationScriptPlayable : IEquatable<AnimationScriptPlayable>
|
||||
{
|
||||
// Token: 0x060001E3 RID: 483 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60001E3")]
|
||||
[Address(RVA = "0x1162060", Offset = "0x1161060", VA = "0x181162060")]
|
||||
internal AnimationScriptPlayable(PlayableHandle handle)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060001E4 RID: 484 RVA: 0x00002FE8 File Offset: 0x000011E8
|
||||
[Token(Token = "0x60001E4")]
|
||||
[Address(RVA = "0xE71830", Offset = "0xE70830", VA = "0x180E71830", Slot = "5")]
|
||||
public PlayableHandle GetHandle()
|
||||
{
|
||||
return default(PlayableHandle);
|
||||
}
|
||||
|
||||
// Token: 0x060001E5 RID: 485 RVA: 0x00003000 File Offset: 0x00001200
|
||||
[Token(Token = "0x60001E5")]
|
||||
[Address(RVA = "0x1161EE0", Offset = "0x1160EE0", VA = "0x181161EE0", Slot = "4")]
|
||||
public bool Equals(AnimationScriptPlayable other)
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x040000CB RID: 203
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x40000CB")]
|
||||
private PlayableHandle m_Handle;
|
||||
|
||||
// Token: 0x040000CC RID: 204
|
||||
[Token(Token = "0x40000CC")]
|
||||
private static readonly AnimationScriptPlayable m_NullPlayable;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
using UnityEngine.Scripting;
|
||||
using UnityEngine.Scripting.APIUpdating;
|
||||
|
||||
namespace UnityEngine.Animations
|
||||
{
|
||||
// Token: 0x02000034 RID: 52
|
||||
[Token(Token = "0x2000034")]
|
||||
[RequiredByNativeCode]
|
||||
[NativeHeader("Modules/Animation/Director/AnimationStream.h")]
|
||||
[MovedFrom("UnityEngine.Experimental.Animations")]
|
||||
[NativeHeader("Modules/Animation/ScriptBindings/AnimationStream.bindings.h")]
|
||||
public struct AnimationStream
|
||||
{
|
||||
// Token: 0x040000CD RID: 205
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x40000CD")]
|
||||
private uint m_AnimatorBindingsVersion;
|
||||
|
||||
// Token: 0x040000CE RID: 206
|
||||
[FieldOffset(Offset = "0x8")]
|
||||
[Token(Token = "0x40000CE")]
|
||||
private IntPtr constant;
|
||||
|
||||
// Token: 0x040000CF RID: 207
|
||||
[FieldOffset(Offset = "0x10")]
|
||||
[Token(Token = "0x40000CF")]
|
||||
private IntPtr input;
|
||||
|
||||
// Token: 0x040000D0 RID: 208
|
||||
[FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x40000D0")]
|
||||
private IntPtr output;
|
||||
|
||||
// Token: 0x040000D1 RID: 209
|
||||
[FieldOffset(Offset = "0x20")]
|
||||
[Token(Token = "0x40000D1")]
|
||||
private IntPtr workspace;
|
||||
|
||||
// Token: 0x040000D2 RID: 210
|
||||
[FieldOffset(Offset = "0x28")]
|
||||
[Token(Token = "0x40000D2")]
|
||||
private IntPtr inputStreamAccessor;
|
||||
|
||||
// Token: 0x040000D3 RID: 211
|
||||
[FieldOffset(Offset = "0x30")]
|
||||
[Token(Token = "0x40000D3")]
|
||||
private IntPtr animationHandleBinder;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,59 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
using UnityEngine.Playables;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine.Animations
|
||||
{
|
||||
// Token: 0x02000035 RID: 53
|
||||
[Token(Token = "0x2000035")]
|
||||
[RequiredByNativeCode]
|
||||
[NativeHeader("Modules/Animation/ScriptBindings/Animator.bindings.h")]
|
||||
[NativeHeader("Modules/Animation/AnimatorInfo.h")]
|
||||
[StaticAccessor("AnimatorControllerPlayableBindings", StaticAccessorType.DoubleColon)]
|
||||
[NativeHeader("Modules/Animation/RuntimeAnimatorController.h")]
|
||||
[NativeHeader("Modules/Animation/Director/AnimatorControllerPlayable.h")]
|
||||
[NativeHeader("Modules/Animation/ScriptBindings/AnimatorControllerPlayable.bindings.h")]
|
||||
public struct AnimatorControllerPlayable : IEquatable<AnimatorControllerPlayable>
|
||||
{
|
||||
// Token: 0x060001E7 RID: 487 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60001E7")]
|
||||
[Address(RVA = "0x1163800", Offset = "0x1162800", VA = "0x181163800")]
|
||||
internal AnimatorControllerPlayable(PlayableHandle handle)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060001E8 RID: 488 RVA: 0x00003018 File Offset: 0x00001218
|
||||
[Token(Token = "0x60001E8")]
|
||||
[Address(RVA = "0xE71830", Offset = "0xE70830", VA = "0x180E71830", Slot = "5")]
|
||||
public PlayableHandle GetHandle()
|
||||
{
|
||||
return default(PlayableHandle);
|
||||
}
|
||||
|
||||
// Token: 0x060001E9 RID: 489 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60001E9")]
|
||||
[Address(RVA = "0x11635A0", Offset = "0x11625A0", VA = "0x1811635A0")]
|
||||
public void SetHandle(PlayableHandle handle)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060001EA RID: 490 RVA: 0x00003030 File Offset: 0x00001230
|
||||
[Token(Token = "0x60001EA")]
|
||||
[Address(RVA = "0x1163510", Offset = "0x1162510", VA = "0x181163510", Slot = "4")]
|
||||
public bool Equals(AnimatorControllerPlayable other)
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x040000D4 RID: 212
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x40000D4")]
|
||||
private PlayableHandle m_Handle;
|
||||
|
||||
// Token: 0x040000D5 RID: 213
|
||||
[Token(Token = "0x40000D5")]
|
||||
private static readonly AnimatorControllerPlayable m_NullPlayable;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine.Animations
|
||||
{
|
||||
// Token: 0x02000029 RID: 41
|
||||
[Token(Token = "0x2000029")]
|
||||
[RequiredByNativeCode]
|
||||
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Field)]
|
||||
public class NotKeyableAttribute : Attribute
|
||||
{
|
||||
// Token: 0x060001C8 RID: 456 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60001C8")]
|
||||
[Address(RVA = "0x42BA20", Offset = "0x42AA20", VA = "0x18042BA20")]
|
||||
public NotKeyableAttribute()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2369 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
using UnityEngine.Internal;
|
||||
using UnityEngine.Playables;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x02000011 RID: 17
|
||||
[Token(Token = "0x2000011")]
|
||||
[UsedByNativeCode]
|
||||
[NativeHeader("Modules/Animation/Animator.h")]
|
||||
[NativeHeader("Modules/Animation/ScriptBindings/Animator.bindings.h")]
|
||||
[NativeHeader("Modules/Animation/ScriptBindings/AnimatorControllerParameter.bindings.h")]
|
||||
public class Animator : Behaviour
|
||||
{
|
||||
// Token: 0x17000013 RID: 19
|
||||
// (get) Token: 0x06000035 RID: 53 RVA: 0x00002208 File Offset: 0x00000408
|
||||
[Token(Token = "0x17000013")]
|
||||
public bool isOptimizable
|
||||
{
|
||||
[Token(Token = "0x6000035")]
|
||||
[Address(RVA = "0x1167F00", Offset = "0x1166F00", VA = "0x181167F00")]
|
||||
[NativeMethod]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000014 RID: 20
|
||||
// (get) Token: 0x06000036 RID: 54 RVA: 0x00002220 File Offset: 0x00000420
|
||||
[Token(Token = "0x17000014")]
|
||||
public bool isHuman
|
||||
{
|
||||
[Token(Token = "0x6000036")]
|
||||
[Address(RVA = "0x1167E40", Offset = "0x1166E40", VA = "0x181167E40")]
|
||||
[NativeMethod]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000015 RID: 21
|
||||
// (get) Token: 0x06000037 RID: 55 RVA: 0x00002238 File Offset: 0x00000438
|
||||
[Token(Token = "0x17000015")]
|
||||
public bool hasRootMotion
|
||||
{
|
||||
[Token(Token = "0x6000037")]
|
||||
[Address(RVA = "0x1167D80", Offset = "0x1166D80", VA = "0x181167D80")]
|
||||
[NativeMethod]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000016 RID: 22
|
||||
// (get) Token: 0x06000038 RID: 56 RVA: 0x00002250 File Offset: 0x00000450
|
||||
[Token(Token = "0x17000016")]
|
||||
internal bool isRootPositionOrRotationControlledByCurves
|
||||
{
|
||||
[Token(Token = "0x6000038")]
|
||||
[Address(RVA = "0x1167F40", Offset = "0x1166F40", VA = "0x181167F40")]
|
||||
[NativeMethod]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000017 RID: 23
|
||||
// (get) Token: 0x06000039 RID: 57 RVA: 0x00002268 File Offset: 0x00000468
|
||||
[Token(Token = "0x17000017")]
|
||||
public float humanScale
|
||||
{
|
||||
[Token(Token = "0x6000039")]
|
||||
[Address(RVA = "0x1167E00", Offset = "0x1166E00", VA = "0x181167E00")]
|
||||
get
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000018 RID: 24
|
||||
// (get) Token: 0x0600003A RID: 58 RVA: 0x00002280 File Offset: 0x00000480
|
||||
[Token(Token = "0x17000018")]
|
||||
public bool isInitialized
|
||||
{
|
||||
[Token(Token = "0x600003A")]
|
||||
[Address(RVA = "0x1167E80", Offset = "0x1166E80", VA = "0x181167E80")]
|
||||
[NativeMethod]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x0600003B RID: 59 RVA: 0x00002298 File Offset: 0x00000498
|
||||
[Token(Token = "0x600003B")]
|
||||
[Address(RVA = "0x1164D10", Offset = "0x1163D10", VA = "0x181164D10")]
|
||||
public float GetFloat(string name)
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
|
||||
// Token: 0x0600003C RID: 60 RVA: 0x000022B0 File Offset: 0x000004B0
|
||||
[Token(Token = "0x600003C")]
|
||||
[Address(RVA = "0x1164CD0", Offset = "0x1163CD0", VA = "0x181164CD0")]
|
||||
public float GetFloat(int id)
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
|
||||
// Token: 0x0600003D RID: 61 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600003D")]
|
||||
[Address(RVA = "0x1166910", Offset = "0x1165910", VA = "0x181166910")]
|
||||
public void SetFloat(string name, float value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600003E RID: 62 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600003E")]
|
||||
[Address(RVA = "0x11668A0", Offset = "0x11658A0", VA = "0x1811668A0")]
|
||||
public void SetFloat(string name, float value, float dampTime, float deltaTime)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600003F RID: 63 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600003F")]
|
||||
[Address(RVA = "0x1166850", Offset = "0x1165850", VA = "0x181166850")]
|
||||
public void SetFloat(int id, float value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000040 RID: 64 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000040")]
|
||||
[Address(RVA = "0x11667F0", Offset = "0x11657F0", VA = "0x1811667F0")]
|
||||
public void SetFloat(int id, float value, float dampTime, float deltaTime)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000041 RID: 65 RVA: 0x000022C8 File Offset: 0x000004C8
|
||||
[Token(Token = "0x6000041")]
|
||||
[Address(RVA = "0x1164A10", Offset = "0x1163A10", VA = "0x181164A10")]
|
||||
public bool GetBool(string name)
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x06000042 RID: 66 RVA: 0x000022E0 File Offset: 0x000004E0
|
||||
[Token(Token = "0x6000042")]
|
||||
[Address(RVA = "0x11649D0", Offset = "0x11639D0", VA = "0x1811649D0")]
|
||||
public bool GetBool(int id)
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x06000043 RID: 67 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000043")]
|
||||
[Address(RVA = "0x1166790", Offset = "0x1165790", VA = "0x181166790")]
|
||||
public void SetBool(string name, bool value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000044 RID: 68 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000044")]
|
||||
[Address(RVA = "0x1166730", Offset = "0x1165730", VA = "0x181166730")]
|
||||
public void SetBool(int id, bool value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000045 RID: 69 RVA: 0x000022F8 File Offset: 0x000004F8
|
||||
[Token(Token = "0x6000045")]
|
||||
[Address(RVA = "0x1165330", Offset = "0x1164330", VA = "0x181165330")]
|
||||
public int GetInteger(string name)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Token: 0x06000046 RID: 70 RVA: 0x00002310 File Offset: 0x00000510
|
||||
[Token(Token = "0x6000046")]
|
||||
[Address(RVA = "0x11652F0", Offset = "0x11642F0", VA = "0x1811652F0")]
|
||||
public int GetInteger(int id)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Token: 0x06000047 RID: 71 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000047")]
|
||||
[Address(RVA = "0x1166F00", Offset = "0x1165F00", VA = "0x181166F00")]
|
||||
public void SetInteger(string name, int value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000048 RID: 72 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000048")]
|
||||
[Address(RVA = "0x1166EB0", Offset = "0x1165EB0", VA = "0x181166EB0")]
|
||||
public void SetInteger(int id, int value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000049 RID: 73 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000049")]
|
||||
[Address(RVA = "0x1167420", Offset = "0x1166420", VA = "0x181167420")]
|
||||
public void SetTrigger(string name)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600004A RID: 74 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600004A")]
|
||||
[Address(RVA = "0x11673E0", Offset = "0x11663E0", VA = "0x1811673E0")]
|
||||
public void SetTrigger(int id)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600004B RID: 75 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600004B")]
|
||||
[Address(RVA = "0x1166570", Offset = "0x1165570", VA = "0x181166570")]
|
||||
public void ResetTrigger(string name)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600004C RID: 76 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600004C")]
|
||||
[Address(RVA = "0x1166530", Offset = "0x1165530", VA = "0x181166530")]
|
||||
public void ResetTrigger(int id)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600004D RID: 77 RVA: 0x00002328 File Offset: 0x00000528
|
||||
[Token(Token = "0x600004D")]
|
||||
[Address(RVA = "0x1165CC0", Offset = "0x1164CC0", VA = "0x181165CC0")]
|
||||
public bool IsParameterControlledByCurve(string name)
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x0600004E RID: 78 RVA: 0x00002340 File Offset: 0x00000540
|
||||
[Token(Token = "0x600004E")]
|
||||
[Address(RVA = "0x1165C80", Offset = "0x1164C80", VA = "0x181165C80")]
|
||||
public bool IsParameterControlledByCurve(int id)
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x17000019 RID: 25
|
||||
// (get) Token: 0x0600004F RID: 79 RVA: 0x00002358 File Offset: 0x00000558
|
||||
[Token(Token = "0x17000019")]
|
||||
public Vector3 deltaPosition
|
||||
{
|
||||
[Token(Token = "0x600004F")]
|
||||
[Address(RVA = "0x1167B60", Offset = "0x1166B60", VA = "0x181167B60")]
|
||||
get
|
||||
{
|
||||
return default(Vector3);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x1700001A RID: 26
|
||||
// (get) Token: 0x06000050 RID: 80 RVA: 0x00002370 File Offset: 0x00000570
|
||||
[Token(Token = "0x1700001A")]
|
||||
public Quaternion deltaRotation
|
||||
{
|
||||
[Token(Token = "0x6000050")]
|
||||
[Address(RVA = "0x1167C20", Offset = "0x1166C20", VA = "0x181167C20")]
|
||||
get
|
||||
{
|
||||
return default(Quaternion);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x1700001B RID: 27
|
||||
// (get) Token: 0x06000051 RID: 81 RVA: 0x00002388 File Offset: 0x00000588
|
||||
[Token(Token = "0x1700001B")]
|
||||
public Vector3 velocity
|
||||
{
|
||||
[Token(Token = "0x6000051")]
|
||||
[Address(RVA = "0x1168810", Offset = "0x1167810", VA = "0x181168810")]
|
||||
get
|
||||
{
|
||||
return default(Vector3);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x1700001C RID: 28
|
||||
// (get) Token: 0x06000052 RID: 82 RVA: 0x000023A0 File Offset: 0x000005A0
|
||||
[Token(Token = "0x1700001C")]
|
||||
public Vector3 angularVelocity
|
||||
{
|
||||
[Token(Token = "0x6000052")]
|
||||
[Address(RVA = "0x1167710", Offset = "0x1166710", VA = "0x181167710")]
|
||||
get
|
||||
{
|
||||
return default(Vector3);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x1700001D RID: 29
|
||||
// (get) Token: 0x06000053 RID: 83 RVA: 0x000023B8 File Offset: 0x000005B8
|
||||
// (set) Token: 0x06000054 RID: 84 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x1700001D")]
|
||||
public Vector3 rootPosition
|
||||
{
|
||||
[Token(Token = "0x6000053")]
|
||||
[Address(RVA = "0x11683F0", Offset = "0x11673F0", VA = "0x1811683F0")]
|
||||
[NativeMethod]
|
||||
get
|
||||
{
|
||||
return default(Vector3);
|
||||
}
|
||||
[Token(Token = "0x6000054")]
|
||||
[Address(RVA = "0x1168E80", Offset = "0x1167E80", VA = "0x181168E80")]
|
||||
[NativeMethod]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x1700001E RID: 30
|
||||
// (get) Token: 0x06000055 RID: 85 RVA: 0x000023D0 File Offset: 0x000005D0
|
||||
// (set) Token: 0x06000056 RID: 86 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x1700001E")]
|
||||
public Quaternion rootRotation
|
||||
{
|
||||
[Token(Token = "0x6000055")]
|
||||
[Address(RVA = "0x11684B0", Offset = "0x11674B0", VA = "0x1811684B0")]
|
||||
[NativeMethod]
|
||||
get
|
||||
{
|
||||
return default(Quaternion);
|
||||
}
|
||||
[Token(Token = "0x6000056")]
|
||||
[Address(RVA = "0x1168F20", Offset = "0x1167F20", VA = "0x181168F20")]
|
||||
[NativeMethod]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x1700001F RID: 31
|
||||
// (get) Token: 0x06000057 RID: 87 RVA: 0x000023E8 File Offset: 0x000005E8
|
||||
// (set) Token: 0x06000058 RID: 88 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x1700001F")]
|
||||
public bool applyRootMotion
|
||||
{
|
||||
[Token(Token = "0x6000057")]
|
||||
[Address(RVA = "0x11677C0", Offset = "0x11667C0", VA = "0x1811677C0")]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
[Token(Token = "0x6000058")]
|
||||
[Address(RVA = "0x1168920", Offset = "0x1167920", VA = "0x181168920")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000020 RID: 32
|
||||
// (get) Token: 0x06000059 RID: 89 RVA: 0x00002400 File Offset: 0x00000600
|
||||
// (set) Token: 0x0600005A RID: 90 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000020")]
|
||||
[Obsolete]
|
||||
public bool linearVelocityBlending
|
||||
{
|
||||
[Token(Token = "0x6000059")]
|
||||
[Address(RVA = "0x1168080", Offset = "0x1167080", VA = "0x181168080")]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
[Token(Token = "0x600005A")]
|
||||
[Address(RVA = "0x1168D40", Offset = "0x1167D40", VA = "0x181168D40")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000021 RID: 33
|
||||
// (get) Token: 0x0600005B RID: 91 RVA: 0x00002418 File Offset: 0x00000618
|
||||
// (set) Token: 0x0600005C RID: 92 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000021")]
|
||||
[Obsolete]
|
||||
public bool animatePhysics
|
||||
{
|
||||
[Token(Token = "0x600005B")]
|
||||
[Address(RVA = "0x1167780", Offset = "0x1166780", VA = "0x181167780")]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
[Token(Token = "0x600005C")]
|
||||
[Address(RVA = "0x11688D0", Offset = "0x11678D0", VA = "0x1811688D0")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000022 RID: 34
|
||||
// (get) Token: 0x0600005D RID: 93 RVA: 0x00002430 File Offset: 0x00000630
|
||||
// (set) Token: 0x0600005E RID: 94 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000022")]
|
||||
public AnimatorUpdateMode updateMode
|
||||
{
|
||||
[Token(Token = "0x600005D")]
|
||||
[Address(RVA = "0x1168780", Offset = "0x1167780", VA = "0x181168780")]
|
||||
get
|
||||
{
|
||||
return AnimatorUpdateMode.Normal;
|
||||
}
|
||||
[Token(Token = "0x600005E")]
|
||||
[Address(RVA = "0x1169060", Offset = "0x1168060", VA = "0x181169060")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000023 RID: 35
|
||||
// (get) Token: 0x0600005F RID: 95 RVA: 0x00002448 File Offset: 0x00000648
|
||||
[Token(Token = "0x17000023")]
|
||||
public bool hasTransformHierarchy
|
||||
{
|
||||
[Token(Token = "0x600005F")]
|
||||
[Address(RVA = "0x1167DC0", Offset = "0x1166DC0", VA = "0x181167DC0")]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000024 RID: 36
|
||||
// (get) Token: 0x06000060 RID: 96 RVA: 0x00002460 File Offset: 0x00000660
|
||||
// (set) Token: 0x06000061 RID: 97 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000024")]
|
||||
internal bool allowConstantClipSamplingOptimization
|
||||
{
|
||||
[Token(Token = "0x6000060")]
|
||||
[Address(RVA = "0x1167680", Offset = "0x1166680", VA = "0x181167680")]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
[Token(Token = "0x6000061")]
|
||||
[Address(RVA = "0x1168880", Offset = "0x1167880", VA = "0x181168880")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000025 RID: 37
|
||||
// (get) Token: 0x06000062 RID: 98 RVA: 0x00002478 File Offset: 0x00000678
|
||||
[Token(Token = "0x17000025")]
|
||||
public float gravityWeight
|
||||
{
|
||||
[Token(Token = "0x6000062")]
|
||||
[Address(RVA = "0x1167D00", Offset = "0x1166D00", VA = "0x181167D00")]
|
||||
get
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000026 RID: 38
|
||||
// (get) Token: 0x06000063 RID: 99 RVA: 0x00002490 File Offset: 0x00000690
|
||||
// (set) Token: 0x06000064 RID: 100 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000026")]
|
||||
public Vector3 bodyPosition
|
||||
{
|
||||
[Token(Token = "0x6000063")]
|
||||
[Address(RVA = "0x1167940", Offset = "0x1166940", VA = "0x181167940")]
|
||||
get
|
||||
{
|
||||
return default(Vector3);
|
||||
}
|
||||
[Token(Token = "0x6000064")]
|
||||
[Address(RVA = "0x1168A60", Offset = "0x1167A60", VA = "0x181168A60")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000027 RID: 39
|
||||
// (get) Token: 0x06000065 RID: 101 RVA: 0x000024A8 File Offset: 0x000006A8
|
||||
// (set) Token: 0x06000066 RID: 102 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000027")]
|
||||
internal Vector3 bodyPositionInternal
|
||||
{
|
||||
[Token(Token = "0x6000065")]
|
||||
[Address(RVA = "0x11678D0", Offset = "0x11668D0", VA = "0x1811678D0")]
|
||||
[NativeMethod]
|
||||
get
|
||||
{
|
||||
return default(Vector3);
|
||||
}
|
||||
[Token(Token = "0x6000066")]
|
||||
[Address(RVA = "0x1168A10", Offset = "0x1167A10", VA = "0x181168A10")]
|
||||
[NativeMethod]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000028 RID: 40
|
||||
// (get) Token: 0x06000067 RID: 103 RVA: 0x000024C0 File Offset: 0x000006C0
|
||||
// (set) Token: 0x06000068 RID: 104 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000028")]
|
||||
public Quaternion bodyRotation
|
||||
{
|
||||
[Token(Token = "0x6000067")]
|
||||
[Address(RVA = "0x1167A60", Offset = "0x1166A60", VA = "0x181167A60")]
|
||||
get
|
||||
{
|
||||
return default(Quaternion);
|
||||
}
|
||||
[Token(Token = "0x6000068")]
|
||||
[Address(RVA = "0x1168B60", Offset = "0x1167B60", VA = "0x181168B60")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000029 RID: 41
|
||||
// (get) Token: 0x06000069 RID: 105 RVA: 0x000024D8 File Offset: 0x000006D8
|
||||
// (set) Token: 0x0600006A RID: 106 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000029")]
|
||||
internal Quaternion bodyRotationInternal
|
||||
{
|
||||
[Token(Token = "0x6000069")]
|
||||
[Address(RVA = "0x1167A00", Offset = "0x1166A00", VA = "0x181167A00")]
|
||||
[NativeMethod]
|
||||
get
|
||||
{
|
||||
return default(Quaternion);
|
||||
}
|
||||
[Token(Token = "0x600006A")]
|
||||
[Address(RVA = "0x1168B10", Offset = "0x1167B10", VA = "0x181168B10")]
|
||||
[NativeMethod]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x0600006B RID: 107 RVA: 0x000024F0 File Offset: 0x000006F0
|
||||
[Token(Token = "0x600006B")]
|
||||
[Address(RVA = "0x11651A0", Offset = "0x11641A0", VA = "0x1811651A0")]
|
||||
public Vector3 GetIKPosition(AvatarIKGoal goal)
|
||||
{
|
||||
return default(Vector3);
|
||||
}
|
||||
|
||||
// Token: 0x0600006C RID: 108 RVA: 0x00002508 File Offset: 0x00000708
|
||||
[Token(Token = "0x600006C")]
|
||||
[Address(RVA = "0x1164DB0", Offset = "0x1163DB0", VA = "0x181164DB0")]
|
||||
private Vector3 GetGoalPosition(AvatarIKGoal goal)
|
||||
{
|
||||
return default(Vector3);
|
||||
}
|
||||
|
||||
// Token: 0x0600006D RID: 109 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600006D")]
|
||||
[Address(RVA = "0x1166D70", Offset = "0x1165D70", VA = "0x181166D70")]
|
||||
public void SetIKPosition(AvatarIKGoal goal, Vector3 goalPosition)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600006E RID: 110 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600006E")]
|
||||
[Address(RVA = "0x11669C0", Offset = "0x11659C0", VA = "0x1811669C0")]
|
||||
private void SetGoalPosition(AvatarIKGoal goal, Vector3 goalPosition)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600006F RID: 111 RVA: 0x00002520 File Offset: 0x00000720
|
||||
[Token(Token = "0x600006F")]
|
||||
[Address(RVA = "0x1165270", Offset = "0x1164270", VA = "0x181165270")]
|
||||
public Quaternion GetIKRotation(AvatarIKGoal goal)
|
||||
{
|
||||
return default(Quaternion);
|
||||
}
|
||||
|
||||
// Token: 0x06000070 RID: 112 RVA: 0x00002538 File Offset: 0x00000738
|
||||
[Token(Token = "0x6000070")]
|
||||
[Address(RVA = "0x1164E80", Offset = "0x1163E80", VA = "0x181164E80")]
|
||||
private Quaternion GetGoalRotation(AvatarIKGoal goal)
|
||||
{
|
||||
return default(Quaternion);
|
||||
}
|
||||
|
||||
// Token: 0x06000071 RID: 113 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000071")]
|
||||
[Address(RVA = "0x1166E40", Offset = "0x1165E40", VA = "0x181166E40")]
|
||||
public void SetIKRotation(AvatarIKGoal goal, Quaternion goalRotation)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000072 RID: 114 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000072")]
|
||||
[Address(RVA = "0x1166A60", Offset = "0x1165A60", VA = "0x181166A60")]
|
||||
private void SetGoalRotation(AvatarIKGoal goal, Quaternion goalRotation)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000073 RID: 115 RVA: 0x00002550 File Offset: 0x00000750
|
||||
[Token(Token = "0x6000073")]
|
||||
[Address(RVA = "0x1165150", Offset = "0x1164150", VA = "0x181165150")]
|
||||
public float GetIKPositionWeight(AvatarIKGoal goal)
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
|
||||
// Token: 0x06000074 RID: 116 RVA: 0x00002568 File Offset: 0x00000768
|
||||
[Token(Token = "0x6000074")]
|
||||
[Address(RVA = "0x1164EF0", Offset = "0x1163EF0", VA = "0x181164EF0")]
|
||||
private float GetGoalWeightPosition(AvatarIKGoal goal)
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
|
||||
// Token: 0x06000075 RID: 117 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000075")]
|
||||
[Address(RVA = "0x1166D10", Offset = "0x1165D10", VA = "0x181166D10")]
|
||||
public void SetIKPositionWeight(AvatarIKGoal goal, float value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000076 RID: 118 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000076")]
|
||||
[Address(RVA = "0x1166AB0", Offset = "0x1165AB0", VA = "0x181166AB0")]
|
||||
private void SetGoalWeightPosition(AvatarIKGoal goal, float value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000077 RID: 119 RVA: 0x00002580 File Offset: 0x00000780
|
||||
[Token(Token = "0x6000077")]
|
||||
[Address(RVA = "0x1165220", Offset = "0x1164220", VA = "0x181165220")]
|
||||
public float GetIKRotationWeight(AvatarIKGoal goal)
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
|
||||
// Token: 0x06000078 RID: 120 RVA: 0x00002598 File Offset: 0x00000798
|
||||
[Token(Token = "0x6000078")]
|
||||
[Address(RVA = "0x1164F30", Offset = "0x1163F30", VA = "0x181164F30")]
|
||||
private float GetGoalWeightRotation(AvatarIKGoal goal)
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
|
||||
// Token: 0x06000079 RID: 121 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000079")]
|
||||
[Address(RVA = "0x1166DE0", Offset = "0x1165DE0", VA = "0x181166DE0")]
|
||||
public void SetIKRotationWeight(AvatarIKGoal goal, float value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600007A RID: 122 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600007A")]
|
||||
[Address(RVA = "0x1166B00", Offset = "0x1165B00", VA = "0x181166B00")]
|
||||
private void SetGoalWeightRotation(AvatarIKGoal goal, float value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600007B RID: 123 RVA: 0x000025B0 File Offset: 0x000007B0
|
||||
[Token(Token = "0x600007B")]
|
||||
[Address(RVA = "0x11650D0", Offset = "0x11640D0", VA = "0x1811650D0")]
|
||||
public Vector3 GetIKHintPosition(AvatarIKHint hint)
|
||||
{
|
||||
return default(Vector3);
|
||||
}
|
||||
|
||||
// Token: 0x0600007C RID: 124 RVA: 0x000025C8 File Offset: 0x000007C8
|
||||
[Token(Token = "0x600007C")]
|
||||
[Address(RVA = "0x1164FC0", Offset = "0x1163FC0", VA = "0x181164FC0")]
|
||||
private Vector3 GetHintPosition(AvatarIKHint hint)
|
||||
{
|
||||
return default(Vector3);
|
||||
}
|
||||
|
||||
// Token: 0x0600007D RID: 125 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600007D")]
|
||||
[Address(RVA = "0x1166CA0", Offset = "0x1165CA0", VA = "0x181166CA0")]
|
||||
public void SetIKHintPosition(AvatarIKHint hint, Vector3 hintPosition)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600007E RID: 126 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600007E")]
|
||||
[Address(RVA = "0x1166BA0", Offset = "0x1165BA0", VA = "0x181166BA0")]
|
||||
private void SetHintPosition(AvatarIKHint hint, Vector3 hintPosition)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600007F RID: 127 RVA: 0x000025E0 File Offset: 0x000007E0
|
||||
[Token(Token = "0x600007F")]
|
||||
[Address(RVA = "0x1165080", Offset = "0x1164080", VA = "0x181165080")]
|
||||
public float GetIKHintPositionWeight(AvatarIKHint hint)
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
|
||||
// Token: 0x06000080 RID: 128 RVA: 0x000025F8 File Offset: 0x000007F8
|
||||
[Token(Token = "0x6000080")]
|
||||
[Address(RVA = "0x1165040", Offset = "0x1164040", VA = "0x181165040")]
|
||||
private float GetHintWeightPosition(AvatarIKHint hint)
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
|
||||
// Token: 0x06000081 RID: 129 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000081")]
|
||||
[Address(RVA = "0x1166C40", Offset = "0x1165C40", VA = "0x181166C40")]
|
||||
public void SetIKHintPositionWeight(AvatarIKHint hint, float value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000082 RID: 130 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000082")]
|
||||
[Address(RVA = "0x1166BF0", Offset = "0x1165BF0", VA = "0x181166BF0")]
|
||||
private void SetHintWeightPosition(AvatarIKHint hint, float value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000083 RID: 131 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000083")]
|
||||
[Address(RVA = "0x1167050", Offset = "0x1166050", VA = "0x181167050")]
|
||||
public void SetLookAtPosition(Vector3 lookAtPosition)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000084 RID: 132 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000084")]
|
||||
[Address(RVA = "0x1167000", Offset = "0x1166000", VA = "0x181167000")]
|
||||
[NativeMethod]
|
||||
private void SetLookAtPositionInternal(Vector3 lookAtPosition)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000085 RID: 133 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000085")]
|
||||
[Address(RVA = "0x1167120", Offset = "0x1166120", VA = "0x181167120")]
|
||||
public void SetLookAtWeight(float weight)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000086 RID: 134 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000086")]
|
||||
[Address(RVA = "0x1167290", Offset = "0x1166290", VA = "0x181167290")]
|
||||
public void SetLookAtWeight(float weight, float bodyWeight)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000087 RID: 135 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000087")]
|
||||
[Address(RVA = "0x1167200", Offset = "0x1166200", VA = "0x181167200")]
|
||||
public void SetLookAtWeight(float weight, float bodyWeight, float headWeight)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000088 RID: 136 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000088")]
|
||||
[Address(RVA = "0x1167310", Offset = "0x1166310", VA = "0x181167310")]
|
||||
public void SetLookAtWeight(float weight, float bodyWeight, float headWeight, float eyesWeight)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000089 RID: 137 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000089")]
|
||||
[Address(RVA = "0x1167190", Offset = "0x1166190", VA = "0x181167190")]
|
||||
public void SetLookAtWeight(float weight, [UnityEngine.Internal.DefaultValue("0.0f")] float bodyWeight, [UnityEngine.Internal.DefaultValue("1.0f")] float headWeight, [UnityEngine.Internal.DefaultValue("0.0f")] float eyesWeight, [UnityEngine.Internal.DefaultValue("0.5f")] float clampWeight)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600008A RID: 138 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600008A")]
|
||||
[Address(RVA = "0x11670B0", Offset = "0x11660B0", VA = "0x1811670B0")]
|
||||
[NativeMethod]
|
||||
private void SetLookAtWeightInternal(float weight, float bodyWeight, float headWeight, float eyesWeight, float clampWeight)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600008B RID: 139 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600008B")]
|
||||
[Address(RVA = "0x11666A0", Offset = "0x11656A0", VA = "0x1811666A0")]
|
||||
public void SetBoneLocalRotation(HumanBodyBones humanBoneId, Quaternion rotation)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600008C RID: 140 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600008C")]
|
||||
[Address(RVA = "0x1166650", Offset = "0x1165650", VA = "0x181166650")]
|
||||
[NativeMethod]
|
||||
private void SetBoneLocalRotationInternal(int humanBoneId, Quaternion rotation)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600008D RID: 141 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x600008D")]
|
||||
[Address(RVA = "0x1164790", Offset = "0x1163790", VA = "0x181164790")]
|
||||
private ScriptableObject GetBehaviour([NotNull] Type type)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x0600008E RID: 142 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x600008E")]
|
||||
[Address(RVA = "0x1E4E320", Offset = "0x1E4D320", VA = "0x181E4E320")]
|
||||
public T GetBehaviour<T>() where T : StateMachineBehaviour
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x0600008F RID: 143 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x600008F")]
|
||||
[Address(RVA = "0x2938EA0", Offset = "0x2937EA0", VA = "0x182938EA0")]
|
||||
private static T[] ConvertStateMachineBehaviour<T>(ScriptableObject[] rawObjects) where T : StateMachineBehaviour
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x06000090 RID: 144 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x6000090")]
|
||||
[Address(RVA = "0x2938FC0", Offset = "0x2937FC0", VA = "0x182938FC0")]
|
||||
public T[] GetBehaviours<T>() where T : StateMachineBehaviour
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x06000091 RID: 145 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x6000091")]
|
||||
[Address(RVA = "0x1165AC0", Offset = "0x1164AC0", VA = "0x181165AC0")]
|
||||
[FreeFunction]
|
||||
internal ScriptableObject[] InternalGetBehaviours([NotNull] Type type)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x06000092 RID: 146 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x6000092")]
|
||||
[Address(RVA = "0x11647E0", Offset = "0x11637E0", VA = "0x1811647E0")]
|
||||
public StateMachineBehaviour[] GetBehaviours(int fullPathHash, int layerIndex)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x06000093 RID: 147 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x6000093")]
|
||||
[Address(RVA = "0x1165A60", Offset = "0x1164A60", VA = "0x181165A60")]
|
||||
[FreeFunction]
|
||||
internal ScriptableObject[] InternalGetBehavioursByKey(int fullPathHash, int layerIndex, [NotNull] Type type)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x1700002A RID: 42
|
||||
// (get) Token: 0x06000094 RID: 148 RVA: 0x00002610 File Offset: 0x00000810
|
||||
// (set) Token: 0x06000095 RID: 149 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x1700002A")]
|
||||
public bool stabilizeFeet
|
||||
{
|
||||
[Token(Token = "0x6000094")]
|
||||
[Address(RVA = "0x1168590", Offset = "0x1167590", VA = "0x181168590")]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
[Token(Token = "0x6000095")]
|
||||
[Address(RVA = "0x1169010", Offset = "0x1168010", VA = "0x181169010")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x1700002B RID: 43
|
||||
// (get) Token: 0x06000096 RID: 150 RVA: 0x00002628 File Offset: 0x00000828
|
||||
[Token(Token = "0x1700002B")]
|
||||
public int layerCount
|
||||
{
|
||||
[Token(Token = "0x6000096")]
|
||||
[Address(RVA = "0x1167FC0", Offset = "0x1166FC0", VA = "0x181167FC0")]
|
||||
get
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x06000097 RID: 151 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x6000097")]
|
||||
[Address(RVA = "0x11653D0", Offset = "0x11643D0", VA = "0x1811653D0")]
|
||||
public string GetLayerName(int layerIndex)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x06000098 RID: 152 RVA: 0x00002640 File Offset: 0x00000840
|
||||
[Token(Token = "0x6000098")]
|
||||
[Address(RVA = "0x1165380", Offset = "0x1164380", VA = "0x181165380")]
|
||||
public int GetLayerIndex(string layerName)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Token: 0x06000099 RID: 153 RVA: 0x00002658 File Offset: 0x00000858
|
||||
[Token(Token = "0x6000099")]
|
||||
[Address(RVA = "0x1165410", Offset = "0x1164410", VA = "0x181165410")]
|
||||
public float GetLayerWeight(int layerIndex)
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
|
||||
// Token: 0x0600009A RID: 154 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600009A")]
|
||||
[Address(RVA = "0x1166F60", Offset = "0x1165F60", VA = "0x181166F60")]
|
||||
public void SetLayerWeight(int layerIndex, float weight)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600009B RID: 155 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600009B")]
|
||||
[Address(RVA = "0x1164600", Offset = "0x1163600", VA = "0x181164600")]
|
||||
private void GetAnimatorStateInfo(int layerIndex, StateInfoIndex stateInfoIndex, out AnimatorStateInfo info)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600009C RID: 156 RVA: 0x00002670 File Offset: 0x00000870
|
||||
[Token(Token = "0x600009C")]
|
||||
[Address(RVA = "0x1164BA0", Offset = "0x1163BA0", VA = "0x181164BA0")]
|
||||
public AnimatorStateInfo GetCurrentAnimatorStateInfo(int layerIndex)
|
||||
{
|
||||
return default(AnimatorStateInfo);
|
||||
}
|
||||
|
||||
// Token: 0x0600009D RID: 157 RVA: 0x00002688 File Offset: 0x00000888
|
||||
[Token(Token = "0x600009D")]
|
||||
[Address(RVA = "0x1165590", Offset = "0x1164590", VA = "0x181165590")]
|
||||
public AnimatorStateInfo GetNextAnimatorStateInfo(int layerIndex)
|
||||
{
|
||||
return default(AnimatorStateInfo);
|
||||
}
|
||||
|
||||
// Token: 0x0600009E RID: 158 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600009E")]
|
||||
[Address(RVA = "0x11646C0", Offset = "0x11636C0", VA = "0x1811646C0")]
|
||||
private void GetAnimatorTransitionInfo(int layerIndex, out AnimatorTransitionInfo info)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600009F RID: 159 RVA: 0x000026A0 File Offset: 0x000008A0
|
||||
[Token(Token = "0x600009F")]
|
||||
[Address(RVA = "0x1164710", Offset = "0x1163710", VA = "0x181164710")]
|
||||
public AnimatorTransitionInfo GetAnimatorTransitionInfo(int layerIndex)
|
||||
{
|
||||
return default(AnimatorTransitionInfo);
|
||||
}
|
||||
|
||||
// Token: 0x060000A0 RID: 160 RVA: 0x000026B8 File Offset: 0x000008B8
|
||||
[Token(Token = "0x60000A0")]
|
||||
[Address(RVA = "0x1164530", Offset = "0x1163530", VA = "0x181164530")]
|
||||
internal int GetAnimatorClipInfoCount(int layerIndex, bool current)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Token: 0x060000A1 RID: 161 RVA: 0x000026D0 File Offset: 0x000008D0
|
||||
[Token(Token = "0x60000A1")]
|
||||
[Address(RVA = "0x1164A60", Offset = "0x1163A60", VA = "0x181164A60")]
|
||||
public int GetCurrentAnimatorClipInfoCount(int layerIndex)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Token: 0x060000A2 RID: 162 RVA: 0x000026E8 File Offset: 0x000008E8
|
||||
[Token(Token = "0x60000A2")]
|
||||
[Address(RVA = "0x1165450", Offset = "0x1164450", VA = "0x181165450")]
|
||||
public int GetNextAnimatorClipInfoCount(int layerIndex)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Token: 0x060000A3 RID: 163 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x60000A3")]
|
||||
[Address(RVA = "0x1164AB0", Offset = "0x1163AB0", VA = "0x181164AB0")]
|
||||
[FreeFunction]
|
||||
public AnimatorClipInfo[] GetCurrentAnimatorClipInfo(int layerIndex)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x060000A4 RID: 164 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x60000A4")]
|
||||
[Address(RVA = "0x1165550", Offset = "0x1164550", VA = "0x181165550")]
|
||||
[FreeFunction]
|
||||
public AnimatorClipInfo[] GetNextAnimatorClipInfo(int layerIndex)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x060000A5 RID: 165 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000A5")]
|
||||
[Address(RVA = "0x1164AF0", Offset = "0x1163AF0", VA = "0x181164AF0")]
|
||||
public void GetCurrentAnimatorClipInfo(int layerIndex, List<AnimatorClipInfo> clips)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000A6 RID: 166 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000A6")]
|
||||
[Address(RVA = "0x1164590", Offset = "0x1163590", VA = "0x181164590")]
|
||||
[FreeFunction]
|
||||
private void GetAnimatorClipInfoInternal(int layerIndex, bool isCurrent, object clips)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000A7 RID: 167 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000A7")]
|
||||
[Address(RVA = "0x11654A0", Offset = "0x11644A0", VA = "0x1811654A0")]
|
||||
public void GetNextAnimatorClipInfo(int layerIndex, List<AnimatorClipInfo> clips)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000A8 RID: 168 RVA: 0x00002700 File Offset: 0x00000900
|
||||
[Token(Token = "0x60000A8")]
|
||||
[Address(RVA = "0x1165C40", Offset = "0x1164C40", VA = "0x181165C40")]
|
||||
public bool IsInTransition(int layerIndex)
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x1700002C RID: 44
|
||||
// (get) Token: 0x060000A9 RID: 169 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x1700002C")]
|
||||
public AnimatorControllerParameter[] parameters
|
||||
{
|
||||
[Token(Token = "0x60000A9")]
|
||||
[Address(RVA = "0x1168140", Offset = "0x1167140", VA = "0x181168140")]
|
||||
[FreeFunction]
|
||||
get
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x1700002D RID: 45
|
||||
// (get) Token: 0x060000AA RID: 170 RVA: 0x00002718 File Offset: 0x00000918
|
||||
[Token(Token = "0x1700002D")]
|
||||
public int parameterCount
|
||||
{
|
||||
[Token(Token = "0x60000AA")]
|
||||
[Address(RVA = "0x1168100", Offset = "0x1167100", VA = "0x181168100")]
|
||||
get
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x060000AB RID: 171 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x60000AB")]
|
||||
[Address(RVA = "0x1165670", Offset = "0x1164670", VA = "0x181165670")]
|
||||
public AnimatorControllerParameter GetParameter(int index)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x1700002E RID: 46
|
||||
// (get) Token: 0x060000AC RID: 172 RVA: 0x00002730 File Offset: 0x00000930
|
||||
// (set) Token: 0x060000AD RID: 173 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x1700002E")]
|
||||
public float feetPivotActive
|
||||
{
|
||||
[Token(Token = "0x60000AC")]
|
||||
[Address(RVA = "0x1167C80", Offset = "0x1166C80", VA = "0x181167C80")]
|
||||
get
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
[Token(Token = "0x60000AD")]
|
||||
[Address(RVA = "0x1168C00", Offset = "0x1167C00", VA = "0x181168C00")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x1700002F RID: 47
|
||||
// (get) Token: 0x060000AE RID: 174 RVA: 0x00002748 File Offset: 0x00000948
|
||||
[Token(Token = "0x1700002F")]
|
||||
public float pivotWeight
|
||||
{
|
||||
[Token(Token = "0x60000AE")]
|
||||
[Address(RVA = "0x1168240", Offset = "0x1167240", VA = "0x181168240")]
|
||||
get
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000030 RID: 48
|
||||
// (get) Token: 0x060000AF RID: 175 RVA: 0x00002760 File Offset: 0x00000960
|
||||
[Token(Token = "0x17000030")]
|
||||
public Vector3 pivotPosition
|
||||
{
|
||||
[Token(Token = "0x60000AF")]
|
||||
[Address(RVA = "0x11681D0", Offset = "0x11671D0", VA = "0x1811681D0")]
|
||||
get
|
||||
{
|
||||
return default(Vector3);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x060000B0 RID: 176 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000B0")]
|
||||
[Address(RVA = "0x1165FA0", Offset = "0x1164FA0", VA = "0x181165FA0")]
|
||||
private void MatchTarget(Vector3 matchPosition, Quaternion matchRotation, int targetBodyPart, MatchTargetWeightMask weightMask, float startNormalizedTime, float targetNormalizedTime, bool completeMatch)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000B1 RID: 177 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000B1")]
|
||||
[Address(RVA = "0x1165E40", Offset = "0x1164E40", VA = "0x181165E40")]
|
||||
public void MatchTarget(Vector3 matchPosition, Quaternion matchRotation, AvatarTarget targetBodyPart, MatchTargetWeightMask weightMask, float startNormalizedTime)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000B2 RID: 178 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000B2")]
|
||||
[Address(RVA = "0x1165EF0", Offset = "0x1164EF0", VA = "0x181165EF0")]
|
||||
public void MatchTarget(Vector3 matchPosition, Quaternion matchRotation, AvatarTarget targetBodyPart, MatchTargetWeightMask weightMask, float startNormalizedTime, [UnityEngine.Internal.DefaultValue("1")] float targetNormalizedTime)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000B3 RID: 179 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000B3")]
|
||||
[Address(RVA = "0x1165D90", Offset = "0x1164D90", VA = "0x181165D90")]
|
||||
public void MatchTarget(Vector3 matchPosition, Quaternion matchRotation, AvatarTarget targetBodyPart, MatchTargetWeightMask weightMask, float startNormalizedTime, [UnityEngine.Internal.DefaultValue("1")] float targetNormalizedTime, [UnityEngine.Internal.DefaultValue("true")] bool completeMatch)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000B4 RID: 180 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000B4")]
|
||||
[Address(RVA = "0x1165B10", Offset = "0x1164B10", VA = "0x181165B10")]
|
||||
public void InterruptMatchTarget()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000B5 RID: 181 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000B5")]
|
||||
[Address(RVA = "0x1165B50", Offset = "0x1164B50", VA = "0x181165B50")]
|
||||
public void InterruptMatchTarget([UnityEngine.Internal.DefaultValue("true")] bool completeMatch)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x17000031 RID: 49
|
||||
// (get) Token: 0x060000B6 RID: 182 RVA: 0x00002778 File Offset: 0x00000978
|
||||
[Token(Token = "0x17000031")]
|
||||
public bool isMatchingTarget
|
||||
{
|
||||
[Token(Token = "0x60000B6")]
|
||||
[Address(RVA = "0x1167EC0", Offset = "0x1166EC0", VA = "0x181167EC0")]
|
||||
[NativeMethod]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000032 RID: 50
|
||||
// (get) Token: 0x060000B7 RID: 183 RVA: 0x00002790 File Offset: 0x00000990
|
||||
// (set) Token: 0x060000B8 RID: 184 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000032")]
|
||||
public float speed
|
||||
{
|
||||
[Token(Token = "0x60000B7")]
|
||||
[Address(RVA = "0x1168550", Offset = "0x1167550", VA = "0x181168550")]
|
||||
get
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
[Token(Token = "0x60000B8")]
|
||||
[Address(RVA = "0x1168FC0", Offset = "0x1167FC0", VA = "0x181168FC0")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x060000B9 RID: 185 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000B9")]
|
||||
[Address(RVA = "0x11644E0", Offset = "0x11634E0", VA = "0x1811644E0")]
|
||||
[Obsolete]
|
||||
public void ForceStateNormalizedTime(float normalizedTime)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000BA RID: 186 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000BA")]
|
||||
[Address(RVA = "0x1163E60", Offset = "0x1162E60", VA = "0x181163E60")]
|
||||
public void CrossFadeInFixedTime(string stateName, float fixedTransitionDuration)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000BB RID: 187 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000BB")]
|
||||
[Address(RVA = "0x1163D30", Offset = "0x1162D30", VA = "0x181163D30")]
|
||||
public void CrossFadeInFixedTime(string stateName, float fixedTransitionDuration, int layer)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000BC RID: 188 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000BC")]
|
||||
[Address(RVA = "0x1163C30", Offset = "0x1162C30", VA = "0x181163C30")]
|
||||
public void CrossFadeInFixedTime(string stateName, float fixedTransitionDuration, int layer, float fixedTimeOffset)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000BD RID: 189 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000BD")]
|
||||
[Address(RVA = "0x1163DD0", Offset = "0x1162DD0", VA = "0x181163DD0")]
|
||||
public void CrossFadeInFixedTime(string stateName, float fixedTransitionDuration, [UnityEngine.Internal.DefaultValue("-1")] int layer, [UnityEngine.Internal.DefaultValue("0.0f")] float fixedTimeOffset, [UnityEngine.Internal.DefaultValue("0.0f")] float normalizedTransitionTime)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000BE RID: 190 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000BE")]
|
||||
[Address(RVA = "0x1163F60", Offset = "0x1162F60", VA = "0x181163F60")]
|
||||
public void CrossFadeInFixedTime(int stateHashName, float fixedTransitionDuration, int layer, float fixedTimeOffset)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000BF RID: 191 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000BF")]
|
||||
[Address(RVA = "0x1163EF0", Offset = "0x1162EF0", VA = "0x181163EF0")]
|
||||
public void CrossFadeInFixedTime(int stateHashName, float fixedTransitionDuration, int layer)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000C0 RID: 192 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000C0")]
|
||||
[Address(RVA = "0x1163CC0", Offset = "0x1162CC0", VA = "0x181163CC0")]
|
||||
public void CrossFadeInFixedTime(int stateHashName, float fixedTransitionDuration)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000C1 RID: 193 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000C1")]
|
||||
[Address(RVA = "0x1163FD0", Offset = "0x1162FD0", VA = "0x181163FD0")]
|
||||
[FreeFunction]
|
||||
public void CrossFadeInFixedTime(int stateHashName, float fixedTransitionDuration, [UnityEngine.Internal.DefaultValue("-1")] int layer, [UnityEngine.Internal.DefaultValue("0.0f")] float fixedTimeOffset, [UnityEngine.Internal.DefaultValue("0.0f")] float normalizedTransitionTime)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000C2 RID: 194 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000C2")]
|
||||
[Address(RVA = "0x1167640", Offset = "0x1166640", VA = "0x181167640")]
|
||||
[FreeFunction]
|
||||
public void WriteDefaultValues()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000C3 RID: 195 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000C3")]
|
||||
[Address(RVA = "0x11641C0", Offset = "0x11631C0", VA = "0x1811641C0")]
|
||||
public void CrossFade(string stateName, float normalizedTransitionDuration, int layer, float normalizedTimeOffset)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000C4 RID: 196 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000C4")]
|
||||
[Address(RVA = "0x1164030", Offset = "0x1163030", VA = "0x181164030")]
|
||||
public void CrossFade(string stateName, float normalizedTransitionDuration, int layer)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000C5 RID: 197 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000C5")]
|
||||
[Address(RVA = "0x11643B0", Offset = "0x11633B0", VA = "0x1811643B0")]
|
||||
public void CrossFade(string stateName, float normalizedTransitionDuration)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000C6 RID: 198 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000C6")]
|
||||
[Address(RVA = "0x1164320", Offset = "0x1163320", VA = "0x181164320")]
|
||||
public void CrossFade(string stateName, float normalizedTransitionDuration, [UnityEngine.Internal.DefaultValue("-1")] int layer, [UnityEngine.Internal.DefaultValue("float.NegativeInfinity")] float normalizedTimeOffset, [UnityEngine.Internal.DefaultValue("0.0f")] float normalizedTransitionTime)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000C7 RID: 199 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000C7")]
|
||||
[Address(RVA = "0x1164250", Offset = "0x1163250", VA = "0x181164250")]
|
||||
[FreeFunction]
|
||||
public void CrossFade(int stateHashName, float normalizedTransitionDuration, [UnityEngine.Internal.DefaultValue("-1")] int layer, [UnityEngine.Internal.DefaultValue("0.0f")] float normalizedTimeOffset, [UnityEngine.Internal.DefaultValue("0.0f")] float normalizedTransitionTime)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000C8 RID: 200 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000C8")]
|
||||
[Address(RVA = "0x11642B0", Offset = "0x11632B0", VA = "0x1811642B0")]
|
||||
public void CrossFade(int stateHashName, float normalizedTransitionDuration, int layer, float normalizedTimeOffset)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000C9 RID: 201 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000C9")]
|
||||
[Address(RVA = "0x1164140", Offset = "0x1163140", VA = "0x181164140")]
|
||||
public void CrossFade(int stateHashName, float normalizedTransitionDuration, int layer)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000CA RID: 202 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000CA")]
|
||||
[Address(RVA = "0x11640D0", Offset = "0x11630D0", VA = "0x1811640D0")]
|
||||
public void CrossFade(int stateHashName, float normalizedTransitionDuration)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000CB RID: 203 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000CB")]
|
||||
[Address(RVA = "0x1166230", Offset = "0x1165230", VA = "0x181166230")]
|
||||
public void PlayInFixedTime(string stateName, int layer)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000CC RID: 204 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000CC")]
|
||||
[Address(RVA = "0x11661B0", Offset = "0x11651B0", VA = "0x1811661B0")]
|
||||
public void PlayInFixedTime(string stateName)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000CD RID: 205 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000CD")]
|
||||
[Address(RVA = "0x11660C0", Offset = "0x11650C0", VA = "0x1811660C0")]
|
||||
public void PlayInFixedTime(string stateName, [UnityEngine.Internal.DefaultValue("-1")] int layer, [UnityEngine.Internal.DefaultValue("float.NegativeInfinity")] float fixedTime)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000CE RID: 206 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000CE")]
|
||||
[Address(RVA = "0x1166150", Offset = "0x1165150", VA = "0x181166150")]
|
||||
[FreeFunction]
|
||||
public void PlayInFixedTime(int stateNameHash, [UnityEngine.Internal.DefaultValue("-1")] int layer, [UnityEngine.Internal.DefaultValue("float.NegativeInfinity")] float fixedTime)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000CF RID: 207 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000CF")]
|
||||
[Address(RVA = "0x1166250", Offset = "0x1165250", VA = "0x181166250")]
|
||||
public void PlayInFixedTime(int stateNameHash, int layer)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000D0 RID: 208 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000D0")]
|
||||
[Address(RVA = "0x11661E0", Offset = "0x11651E0", VA = "0x1811661E0")]
|
||||
public void PlayInFixedTime(int stateNameHash)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000D1 RID: 209 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000D1")]
|
||||
[Address(RVA = "0x1166480", Offset = "0x1165480", VA = "0x181166480")]
|
||||
public void Play(string stateName, int layer)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000D2 RID: 210 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000D2")]
|
||||
[Address(RVA = "0x11663A0", Offset = "0x11653A0", VA = "0x1811663A0")]
|
||||
public void Play(string stateName)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000D3 RID: 211 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000D3")]
|
||||
[Address(RVA = "0x11662B0", Offset = "0x11652B0", VA = "0x1811662B0")]
|
||||
public void Play(string stateName, [UnityEngine.Internal.DefaultValue("-1")] int layer, [UnityEngine.Internal.DefaultValue("float.NegativeInfinity")] float normalizedTime)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000D4 RID: 212 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000D4")]
|
||||
[Address(RVA = "0x1166340", Offset = "0x1165340", VA = "0x181166340")]
|
||||
[FreeFunction]
|
||||
public void Play(int stateNameHash, [UnityEngine.Internal.DefaultValue("-1")] int layer, [UnityEngine.Internal.DefaultValue("float.NegativeInfinity")] float normalizedTime)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000D5 RID: 213 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000D5")]
|
||||
[Address(RVA = "0x1166420", Offset = "0x1165420", VA = "0x181166420")]
|
||||
public void Play(int stateNameHash, int layer)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000D6 RID: 214 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000D6")]
|
||||
[Address(RVA = "0x11663D0", Offset = "0x11653D0", VA = "0x1811663D0")]
|
||||
public void Play(int stateNameHash)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000D7 RID: 215 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000D7")]
|
||||
[Address(RVA = "0x1167390", Offset = "0x1166390", VA = "0x181167390")]
|
||||
public void SetTarget(AvatarTarget targetIndex, float targetNormalizedTime)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x17000033 RID: 51
|
||||
// (get) Token: 0x060000D8 RID: 216 RVA: 0x000027A8 File Offset: 0x000009A8
|
||||
[Token(Token = "0x17000033")]
|
||||
public Vector3 targetPosition
|
||||
{
|
||||
[Token(Token = "0x60000D8")]
|
||||
[Address(RVA = "0x1168660", Offset = "0x1167660", VA = "0x181168660")]
|
||||
get
|
||||
{
|
||||
return default(Vector3);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000034 RID: 52
|
||||
// (get) Token: 0x060000D9 RID: 217 RVA: 0x000027C0 File Offset: 0x000009C0
|
||||
[Token(Token = "0x17000034")]
|
||||
public Quaternion targetRotation
|
||||
{
|
||||
[Token(Token = "0x60000D9")]
|
||||
[Address(RVA = "0x1168720", Offset = "0x1167720", VA = "0x181168720")]
|
||||
get
|
||||
{
|
||||
return default(Quaternion);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x060000DA RID: 218 RVA: 0x000027D8 File Offset: 0x000009D8
|
||||
[Token(Token = "0x60000DA")]
|
||||
[Address(RVA = "0x1165BF0", Offset = "0x1164BF0", VA = "0x181165BF0")]
|
||||
[Obsolete]
|
||||
[EditorBrowsable(EditorBrowsableState.Never)]
|
||||
[Obsolete("Use mask and layers to control subset of transfroms in a skeleton.", true)]
|
||||
public bool IsControlled(Transform transform)
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x060000DB RID: 219 RVA: 0x000027F0 File Offset: 0x000009F0
|
||||
[Token(Token = "0x60000DB")]
|
||||
[Address(RVA = "0x1165BA0", Offset = "0x1164BA0", VA = "0x181165BA0")]
|
||||
internal bool IsBoneTransform(Transform transform)
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x17000035 RID: 53
|
||||
// (get) Token: 0x060000DC RID: 220 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x17000035")]
|
||||
internal Transform avatarRoot
|
||||
{
|
||||
[Token(Token = "0x60000DC")]
|
||||
[Address(RVA = "0x1167800", Offset = "0x1166800", VA = "0x181167800")]
|
||||
get
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x060000DD RID: 221 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x60000DD")]
|
||||
[Address(RVA = "0x11648E0", Offset = "0x11638E0", VA = "0x1811648E0")]
|
||||
public Transform GetBoneTransform(HumanBodyBones humanBoneId)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x060000DE RID: 222 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x60000DE")]
|
||||
[Address(RVA = "0x11648A0", Offset = "0x11638A0", VA = "0x1811648A0")]
|
||||
[NativeMethod]
|
||||
internal Transform GetBoneTransformInternal(int humanBoneId)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x17000036 RID: 54
|
||||
// (get) Token: 0x060000DF RID: 223 RVA: 0x00002808 File Offset: 0x00000A08
|
||||
// (set) Token: 0x060000E0 RID: 224 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000036")]
|
||||
public AnimatorCullingMode cullingMode
|
||||
{
|
||||
[Token(Token = "0x60000DF")]
|
||||
[Address(RVA = "0x1167AD0", Offset = "0x1166AD0", VA = "0x181167AD0")]
|
||||
get
|
||||
{
|
||||
return AnimatorCullingMode.AlwaysAnimate;
|
||||
}
|
||||
[Token(Token = "0x60000E0")]
|
||||
[Address(RVA = "0x1168BC0", Offset = "0x1167BC0", VA = "0x181168BC0")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x060000E1 RID: 225 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000E1")]
|
||||
[Address(RVA = "0x1167470", Offset = "0x1166470", VA = "0x181167470")]
|
||||
public void StartPlayback()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000E2 RID: 226 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000E2")]
|
||||
[Address(RVA = "0x11674F0", Offset = "0x11664F0", VA = "0x1811674F0")]
|
||||
public void StopPlayback()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x17000037 RID: 55
|
||||
// (get) Token: 0x060000E3 RID: 227 RVA: 0x00002820 File Offset: 0x00000A20
|
||||
// (set) Token: 0x060000E4 RID: 228 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000037")]
|
||||
public float playbackTime
|
||||
{
|
||||
[Token(Token = "0x60000E3")]
|
||||
[Address(RVA = "0x11682E0", Offset = "0x11672E0", VA = "0x1811682E0")]
|
||||
get
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
[Token(Token = "0x60000E4")]
|
||||
[Address(RVA = "0x1168DE0", Offset = "0x1167DE0", VA = "0x181168DE0")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x060000E5 RID: 229 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000E5")]
|
||||
[Address(RVA = "0x11674B0", Offset = "0x11664B0", VA = "0x1811674B0")]
|
||||
public void StartRecording(int frameCount)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000E6 RID: 230 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000E6")]
|
||||
[Address(RVA = "0x1167530", Offset = "0x1166530", VA = "0x181167530")]
|
||||
public void StopRecording()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x17000038 RID: 56
|
||||
// (get) Token: 0x060000E7 RID: 231 RVA: 0x00002838 File Offset: 0x00000A38
|
||||
// (set) Token: 0x060000E8 RID: 232 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000038")]
|
||||
public float recorderStartTime
|
||||
{
|
||||
[Token(Token = "0x60000E7")]
|
||||
[Address(RVA = "0x1165870", Offset = "0x1164870", VA = "0x181165870")]
|
||||
get
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
[Token(Token = "0x60000E8")]
|
||||
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x060000E9 RID: 233 RVA: 0x00002850 File Offset: 0x00000A50
|
||||
[Token(Token = "0x60000E9")]
|
||||
[Address(RVA = "0x1165870", Offset = "0x1164870", VA = "0x181165870")]
|
||||
private float GetRecorderStartTime()
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
|
||||
// Token: 0x17000039 RID: 57
|
||||
// (get) Token: 0x060000EA RID: 234 RVA: 0x00002868 File Offset: 0x00000A68
|
||||
// (set) Token: 0x060000EB RID: 235 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000039")]
|
||||
public float recorderStopTime
|
||||
{
|
||||
[Token(Token = "0x60000EA")]
|
||||
[Address(RVA = "0x11658B0", Offset = "0x11648B0", VA = "0x1811658B0")]
|
||||
get
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
[Token(Token = "0x60000EB")]
|
||||
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x060000EC RID: 236 RVA: 0x00002880 File Offset: 0x00000A80
|
||||
[Token(Token = "0x60000EC")]
|
||||
[Address(RVA = "0x11658B0", Offset = "0x11648B0", VA = "0x1811658B0")]
|
||||
private float GetRecorderStopTime()
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
|
||||
// Token: 0x1700003A RID: 58
|
||||
// (get) Token: 0x060000ED RID: 237 RVA: 0x00002898 File Offset: 0x00000A98
|
||||
[Token(Token = "0x1700003A")]
|
||||
public AnimatorRecorderMode recorderMode
|
||||
{
|
||||
[Token(Token = "0x60000ED")]
|
||||
[Address(RVA = "0x1168320", Offset = "0x1167320", VA = "0x181168320")]
|
||||
get
|
||||
{
|
||||
return AnimatorRecorderMode.Offline;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x1700003B RID: 59
|
||||
// (get) Token: 0x060000EE RID: 238 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
// (set) Token: 0x060000EF RID: 239 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x1700003B")]
|
||||
public RuntimeAnimatorController runtimeAnimatorController
|
||||
{
|
||||
[Token(Token = "0x60000EE")]
|
||||
[Address(RVA = "0x1168510", Offset = "0x1167510", VA = "0x181168510")]
|
||||
get
|
||||
{
|
||||
return null;
|
||||
}
|
||||
[Token(Token = "0x60000EF")]
|
||||
[Address(RVA = "0x1168F70", Offset = "0x1167F70", VA = "0x181168F70")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x1700003C RID: 60
|
||||
// (get) Token: 0x060000F0 RID: 240 RVA: 0x000028B0 File Offset: 0x00000AB0
|
||||
[Token(Token = "0x1700003C")]
|
||||
public bool hasBoundPlayables
|
||||
{
|
||||
[Token(Token = "0x60000F0")]
|
||||
[Address(RVA = "0x1167D40", Offset = "0x1166D40", VA = "0x181167D40")]
|
||||
[NativeMethod]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x060000F1 RID: 241 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000F1")]
|
||||
[Address(RVA = "0x1163BF0", Offset = "0x1162BF0", VA = "0x181163BF0")]
|
||||
internal void ClearInternalControllerPlayable()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000F2 RID: 242 RVA: 0x000028C8 File Offset: 0x00000AC8
|
||||
[Token(Token = "0x60000F2")]
|
||||
[Address(RVA = "0x1165A10", Offset = "0x1164A10", VA = "0x181165A10")]
|
||||
public bool HasState(int layerIndex, int stateID)
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x060000F3 RID: 243 RVA: 0x000028E0 File Offset: 0x00000AE0
|
||||
[Token(Token = "0x60000F3")]
|
||||
[Address(RVA = "0x1167570", Offset = "0x1166570", VA = "0x181167570")]
|
||||
[NativeMethod]
|
||||
public static int StringToHash(string name)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Token: 0x1700003D RID: 61
|
||||
// (get) Token: 0x060000F4 RID: 244 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
// (set) Token: 0x060000F5 RID: 245 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x1700003D")]
|
||||
public Avatar avatar
|
||||
{
|
||||
[Token(Token = "0x60000F4")]
|
||||
[Address(RVA = "0x1167840", Offset = "0x1166840", VA = "0x181167840")]
|
||||
get
|
||||
{
|
||||
return null;
|
||||
}
|
||||
[Token(Token = "0x60000F5")]
|
||||
[Address(RVA = "0x1168970", Offset = "0x1167970", VA = "0x181168970")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x060000F6 RID: 246 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x60000F6")]
|
||||
[Address(RVA = "0x11658F0", Offset = "0x11648F0", VA = "0x1811658F0")]
|
||||
internal string GetStats()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x1700003E RID: 62
|
||||
// (get) Token: 0x060000F7 RID: 247 RVA: 0x000028F8 File Offset: 0x00000AF8
|
||||
[Token(Token = "0x1700003E")]
|
||||
public PlayableGraph playableGraph
|
||||
{
|
||||
[Token(Token = "0x60000F7")]
|
||||
[Address(RVA = "0x1168280", Offset = "0x1167280", VA = "0x181168280")]
|
||||
get
|
||||
{
|
||||
return default(PlayableGraph);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x060000F8 RID: 248 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000F8")]
|
||||
[Address(RVA = "0x1164C30", Offset = "0x1163C30", VA = "0x181164C30")]
|
||||
[FreeFunction]
|
||||
private void GetCurrentGraph(ref PlayableGraph graph)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000F9 RID: 249 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000F9")]
|
||||
[Address(RVA = "0x1163B40", Offset = "0x1162B40", VA = "0x181163B40")]
|
||||
private void CheckIfInIKPass()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000FA RID: 250 RVA: 0x00002910 File Offset: 0x00000B10
|
||||
[Token(Token = "0x60000FA")]
|
||||
[Address(RVA = "0x1165C00", Offset = "0x1164C00", VA = "0x181165C00")]
|
||||
private bool IsInIKPass()
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x060000FB RID: 251 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000FB")]
|
||||
[Address(RVA = "0x1166910", Offset = "0x1165910", VA = "0x181166910")]
|
||||
[FreeFunction]
|
||||
private void SetFloatString(string name, float value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000FC RID: 252 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000FC")]
|
||||
[Address(RVA = "0x1166850", Offset = "0x1165850", VA = "0x181166850")]
|
||||
[FreeFunction]
|
||||
private void SetFloatID(int id, float value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x060000FD RID: 253 RVA: 0x00002928 File Offset: 0x00000B28
|
||||
[Token(Token = "0x60000FD")]
|
||||
[Address(RVA = "0x1164D10", Offset = "0x1163D10", VA = "0x181164D10")]
|
||||
[FreeFunction]
|
||||
private float GetFloatString(string name)
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
|
||||
// Token: 0x060000FE RID: 254 RVA: 0x00002940 File Offset: 0x00000B40
|
||||
[Token(Token = "0x60000FE")]
|
||||
[Address(RVA = "0x1164CD0", Offset = "0x1163CD0", VA = "0x181164CD0")]
|
||||
[FreeFunction]
|
||||
private float GetFloatID(int id)
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
|
||||
// Token: 0x060000FF RID: 255 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000FF")]
|
||||
[Address(RVA = "0x1166790", Offset = "0x1165790", VA = "0x181166790")]
|
||||
[FreeFunction]
|
||||
private void SetBoolString(string name, bool value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000100 RID: 256 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000100")]
|
||||
[Address(RVA = "0x1166730", Offset = "0x1165730", VA = "0x181166730")]
|
||||
[FreeFunction]
|
||||
private void SetBoolID(int id, bool value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000101 RID: 257 RVA: 0x00002958 File Offset: 0x00000B58
|
||||
[Token(Token = "0x6000101")]
|
||||
[Address(RVA = "0x1164A10", Offset = "0x1163A10", VA = "0x181164A10")]
|
||||
[FreeFunction]
|
||||
private bool GetBoolString(string name)
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x06000102 RID: 258 RVA: 0x00002970 File Offset: 0x00000B70
|
||||
[Token(Token = "0x6000102")]
|
||||
[Address(RVA = "0x11649D0", Offset = "0x11639D0", VA = "0x1811649D0")]
|
||||
[FreeFunction]
|
||||
private bool GetBoolID(int id)
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x06000103 RID: 259 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000103")]
|
||||
[Address(RVA = "0x1166F00", Offset = "0x1165F00", VA = "0x181166F00")]
|
||||
[FreeFunction]
|
||||
private void SetIntegerString(string name, int value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000104 RID: 260 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000104")]
|
||||
[Address(RVA = "0x1166EB0", Offset = "0x1165EB0", VA = "0x181166EB0")]
|
||||
[FreeFunction]
|
||||
private void SetIntegerID(int id, int value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000105 RID: 261 RVA: 0x00002988 File Offset: 0x00000B88
|
||||
[Token(Token = "0x6000105")]
|
||||
[Address(RVA = "0x1165330", Offset = "0x1164330", VA = "0x181165330")]
|
||||
[FreeFunction]
|
||||
private int GetIntegerString(string name)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Token: 0x06000106 RID: 262 RVA: 0x000029A0 File Offset: 0x00000BA0
|
||||
[Token(Token = "0x6000106")]
|
||||
[Address(RVA = "0x11652F0", Offset = "0x11642F0", VA = "0x1811652F0")]
|
||||
[FreeFunction]
|
||||
private int GetIntegerID(int id)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Token: 0x06000107 RID: 263 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000107")]
|
||||
[Address(RVA = "0x1167420", Offset = "0x1166420", VA = "0x181167420")]
|
||||
[FreeFunction]
|
||||
private void SetTriggerString(string name)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000108 RID: 264 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000108")]
|
||||
[Address(RVA = "0x11673E0", Offset = "0x11663E0", VA = "0x1811673E0")]
|
||||
[FreeFunction]
|
||||
private void SetTriggerID(int id)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000109 RID: 265 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000109")]
|
||||
[Address(RVA = "0x1166570", Offset = "0x1165570", VA = "0x181166570")]
|
||||
[FreeFunction]
|
||||
private void ResetTriggerString(string name)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600010A RID: 266 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600010A")]
|
||||
[Address(RVA = "0x1166530", Offset = "0x1165530", VA = "0x181166530")]
|
||||
[FreeFunction]
|
||||
private void ResetTriggerID(int id)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600010B RID: 267 RVA: 0x000029B8 File Offset: 0x00000BB8
|
||||
[Token(Token = "0x600010B")]
|
||||
[Address(RVA = "0x1165CC0", Offset = "0x1164CC0", VA = "0x181165CC0")]
|
||||
[FreeFunction]
|
||||
private bool IsParameterControlledByCurveString(string name)
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x0600010C RID: 268 RVA: 0x000029D0 File Offset: 0x00000BD0
|
||||
[Token(Token = "0x600010C")]
|
||||
[Address(RVA = "0x1165C80", Offset = "0x1164C80", VA = "0x181165C80")]
|
||||
[FreeFunction]
|
||||
private bool IsParameterControlledByCurveID(int id)
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x0600010D RID: 269 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600010D")]
|
||||
[Address(RVA = "0x11668A0", Offset = "0x11658A0", VA = "0x1811668A0")]
|
||||
[FreeFunction]
|
||||
private void SetFloatStringDamp(string name, float value, float dampTime, float deltaTime)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600010E RID: 270 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600010E")]
|
||||
[Address(RVA = "0x11667F0", Offset = "0x11657F0", VA = "0x1811667F0")]
|
||||
[FreeFunction]
|
||||
private void SetFloatIDDamp(int id, float value, float dampTime, float deltaTime)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x1700003F RID: 63
|
||||
// (get) Token: 0x0600010F RID: 271 RVA: 0x000029E8 File Offset: 0x00000BE8
|
||||
// (set) Token: 0x06000110 RID: 272 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x1700003F")]
|
||||
public bool layersAffectMassCenter
|
||||
{
|
||||
[Token(Token = "0x600010F")]
|
||||
[Address(RVA = "0x1168000", Offset = "0x1167000", VA = "0x181168000")]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
[Token(Token = "0x6000110")]
|
||||
[Address(RVA = "0x1168CF0", Offset = "0x1167CF0", VA = "0x181168CF0")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000040 RID: 64
|
||||
// (get) Token: 0x06000111 RID: 273 RVA: 0x00002A00 File Offset: 0x00000C00
|
||||
[Token(Token = "0x17000040")]
|
||||
public float leftFeetBottomHeight
|
||||
{
|
||||
[Token(Token = "0x6000111")]
|
||||
[Address(RVA = "0x1168040", Offset = "0x1167040", VA = "0x181168040")]
|
||||
get
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000041 RID: 65
|
||||
// (get) Token: 0x06000112 RID: 274 RVA: 0x00002A18 File Offset: 0x00000C18
|
||||
[Token(Token = "0x17000041")]
|
||||
public float rightFeetBottomHeight
|
||||
{
|
||||
[Token(Token = "0x6000112")]
|
||||
[Address(RVA = "0x1168360", Offset = "0x1167360", VA = "0x181168360")]
|
||||
get
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000042 RID: 66
|
||||
// (get) Token: 0x06000113 RID: 275 RVA: 0x00002A30 File Offset: 0x00000C30
|
||||
[Token(Token = "0x17000042")]
|
||||
[NativeConditional("UNITY_EDITOR")]
|
||||
internal bool supportsOnAnimatorMove
|
||||
{
|
||||
[Token(Token = "0x6000113")]
|
||||
[Address(RVA = "0x11685D0", Offset = "0x11675D0", VA = "0x1811685D0")]
|
||||
[NativeMethod]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x06000114 RID: 276 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000114")]
|
||||
[Address(RVA = "0x1166080", Offset = "0x1165080", VA = "0x181166080")]
|
||||
[NativeConditional("UNITY_EDITOR")]
|
||||
internal void OnUpdateModeChanged()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000115 RID: 277 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000115")]
|
||||
[Address(RVA = "0x1166040", Offset = "0x1165040", VA = "0x181166040")]
|
||||
[NativeConditional("UNITY_EDITOR")]
|
||||
internal void OnCullingModeChanged()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000116 RID: 278 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000116")]
|
||||
[Address(RVA = "0x1167600", Offset = "0x1166600", VA = "0x181167600")]
|
||||
[NativeConditional("UNITY_EDITOR")]
|
||||
internal void WriteDefaultPose()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000117 RID: 279 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000117")]
|
||||
[Address(RVA = "0x11675B0", Offset = "0x11665B0", VA = "0x1811675B0")]
|
||||
[NativeMethod]
|
||||
public void Update(float deltaTime)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000118 RID: 280 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000118")]
|
||||
[Address(RVA = "0x11664F0", Offset = "0x11654F0", VA = "0x1811664F0")]
|
||||
public void Rebind()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000119 RID: 281 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000119")]
|
||||
[Address(RVA = "0x11664A0", Offset = "0x11654A0", VA = "0x1811664A0")]
|
||||
private void Rebind(bool writeDefaultValues)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600011A RID: 282 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600011A")]
|
||||
[Address(RVA = "0x1163B00", Offset = "0x1162B00", VA = "0x181163B00")]
|
||||
public void ApplyBuiltinRootMotion()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600011B RID: 283 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600011B")]
|
||||
[Address(RVA = "0x11644A0", Offset = "0x11634A0", VA = "0x1811644A0")]
|
||||
[NativeConditional("UNITY_EDITOR")]
|
||||
internal void EvaluateController()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600011C RID: 284 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600011C")]
|
||||
[Address(RVA = "0x1164450", Offset = "0x1163450", VA = "0x181164450")]
|
||||
private void EvaluateController(float deltaTime)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600011D RID: 285 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x600011D")]
|
||||
[Address(RVA = "0x1164C80", Offset = "0x1163C80", VA = "0x181164C80")]
|
||||
[NativeConditional("UNITY_EDITOR")]
|
||||
internal string GetCurrentStateName(int layerIndex)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x0600011E RID: 286 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x600011E")]
|
||||
[Address(RVA = "0x1165620", Offset = "0x1164620", VA = "0x181165620")]
|
||||
[NativeConditional("UNITY_EDITOR")]
|
||||
internal string GetNextStateName(int layerIndex)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x0600011F RID: 287 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x600011F")]
|
||||
[Address(RVA = "0x1164660", Offset = "0x1163660", VA = "0x181164660")]
|
||||
[NativeConditional("UNITY_EDITOR")]
|
||||
private string GetAnimatorStateName(int layerIndex, bool current)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x06000120 RID: 288 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x6000120")]
|
||||
[Address(RVA = "0x11665C0", Offset = "0x11655C0", VA = "0x1811665C0")]
|
||||
internal string ResolveHash(int hash)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x17000043 RID: 67
|
||||
// (get) Token: 0x06000121 RID: 289 RVA: 0x00002A48 File Offset: 0x00000C48
|
||||
// (set) Token: 0x06000122 RID: 290 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000043")]
|
||||
public bool logWarnings
|
||||
{
|
||||
[Token(Token = "0x6000121")]
|
||||
[Address(RVA = "0x11680C0", Offset = "0x11670C0", VA = "0x1811680C0")]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
[Token(Token = "0x6000122")]
|
||||
[Address(RVA = "0x1168D90", Offset = "0x1167D90", VA = "0x181168D90")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000044 RID: 68
|
||||
// (get) Token: 0x06000123 RID: 291 RVA: 0x00002A60 File Offset: 0x00000C60
|
||||
// (set) Token: 0x06000124 RID: 292 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000044")]
|
||||
public bool fireEvents
|
||||
{
|
||||
[Token(Token = "0x6000123")]
|
||||
[Address(RVA = "0x1167CC0", Offset = "0x1166CC0", VA = "0x181167CC0")]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
[Token(Token = "0x6000124")]
|
||||
[Address(RVA = "0x1168C50", Offset = "0x1167C50", VA = "0x181168C50")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000045 RID: 69
|
||||
// (get) Token: 0x06000125 RID: 293 RVA: 0x00002A78 File Offset: 0x00000C78
|
||||
// (set) Token: 0x06000126 RID: 294 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000045")]
|
||||
public bool keepAnimatorControllerStateOnDisable
|
||||
{
|
||||
[Token(Token = "0x6000125")]
|
||||
[Address(RVA = "0x1167F80", Offset = "0x1166F80", VA = "0x181167F80")]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
[Token(Token = "0x6000126")]
|
||||
[Address(RVA = "0x1168CA0", Offset = "0x1167CA0", VA = "0x181168CA0")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x06000127 RID: 295 RVA: 0x00002A90 File Offset: 0x00000C90
|
||||
[Token(Token = "0x6000127")]
|
||||
[Address(RVA = "0x1165930", Offset = "0x1164930", VA = "0x181165930")]
|
||||
[Obsolete]
|
||||
public Vector3 GetVector(string name)
|
||||
{
|
||||
return default(Vector3);
|
||||
}
|
||||
|
||||
// Token: 0x06000128 RID: 296 RVA: 0x00002AA8 File Offset: 0x00000CA8
|
||||
[Token(Token = "0x6000128")]
|
||||
[Address(RVA = "0x11659A0", Offset = "0x11649A0", VA = "0x1811659A0")]
|
||||
[Obsolete]
|
||||
public Vector3 GetVector(int id)
|
||||
{
|
||||
return default(Vector3);
|
||||
}
|
||||
|
||||
// Token: 0x06000129 RID: 297 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000129")]
|
||||
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0")]
|
||||
[Obsolete]
|
||||
public void SetVector(string name, Vector3 value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600012A RID: 298 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600012A")]
|
||||
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0")]
|
||||
[Obsolete]
|
||||
public void SetVector(int id, Vector3 value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600012B RID: 299 RVA: 0x00002AC0 File Offset: 0x00000CC0
|
||||
[Token(Token = "0x600012B")]
|
||||
[Address(RVA = "0x11657B0", Offset = "0x11647B0", VA = "0x1811657B0")]
|
||||
[Obsolete]
|
||||
public Quaternion GetQuaternion(string name)
|
||||
{
|
||||
return default(Quaternion);
|
||||
}
|
||||
|
||||
// Token: 0x0600012C RID: 300 RVA: 0x00002AD8 File Offset: 0x00000CD8
|
||||
[Token(Token = "0x600012C")]
|
||||
[Address(RVA = "0x1165810", Offset = "0x1164810", VA = "0x181165810")]
|
||||
[Obsolete]
|
||||
public Quaternion GetQuaternion(int id)
|
||||
{
|
||||
return default(Quaternion);
|
||||
}
|
||||
|
||||
// Token: 0x0600012D RID: 301 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600012D")]
|
||||
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0")]
|
||||
[Obsolete]
|
||||
public void SetQuaternion(string name, Quaternion value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600012E RID: 302 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600012E")]
|
||||
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0")]
|
||||
[Obsolete]
|
||||
public void SetQuaternion(int id, Quaternion value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600012F RID: 303 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600012F")]
|
||||
[Address(RVA = "0xE79160", Offset = "0xE78160", VA = "0x180E79160")]
|
||||
public Animator()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000130 RID: 304 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000130")]
|
||||
[Address(RVA = "0x1167B10", Offset = "0x1166B10", VA = "0x181167B10")]
|
||||
private void get_deltaPosition_Injected(out Vector3 ret)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000131 RID: 305 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000131")]
|
||||
[Address(RVA = "0x1167BD0", Offset = "0x1166BD0", VA = "0x181167BD0")]
|
||||
private void get_deltaRotation_Injected(out Quaternion ret)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000132 RID: 306 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000132")]
|
||||
[Address(RVA = "0x11687C0", Offset = "0x11677C0", VA = "0x1811687C0")]
|
||||
private void get_velocity_Injected(out Vector3 ret)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000133 RID: 307 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000133")]
|
||||
[Address(RVA = "0x11676C0", Offset = "0x11666C0", VA = "0x1811676C0")]
|
||||
private void get_angularVelocity_Injected(out Vector3 ret)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000134 RID: 308 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000134")]
|
||||
[Address(RVA = "0x11683A0", Offset = "0x11673A0", VA = "0x1811683A0")]
|
||||
private void get_rootPosition_Injected(out Vector3 ret)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000135 RID: 309 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000135")]
|
||||
[Address(RVA = "0x1168E30", Offset = "0x1167E30", VA = "0x181168E30")]
|
||||
private void set_rootPosition_Injected(ref Vector3 value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000136 RID: 310 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000136")]
|
||||
[Address(RVA = "0x1168460", Offset = "0x1167460", VA = "0x181168460")]
|
||||
private void get_rootRotation_Injected(out Quaternion ret)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000137 RID: 311 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000137")]
|
||||
[Address(RVA = "0x1168ED0", Offset = "0x1167ED0", VA = "0x181168ED0")]
|
||||
private void set_rootRotation_Injected(ref Quaternion value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000138 RID: 312 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000138")]
|
||||
[Address(RVA = "0x1167880", Offset = "0x1166880", VA = "0x181167880")]
|
||||
private void get_bodyPositionInternal_Injected(out Vector3 ret)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000139 RID: 313 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000139")]
|
||||
[Address(RVA = "0x11689C0", Offset = "0x11679C0", VA = "0x1811689C0")]
|
||||
private void set_bodyPositionInternal_Injected(ref Vector3 value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600013A RID: 314 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600013A")]
|
||||
[Address(RVA = "0x11679B0", Offset = "0x11669B0", VA = "0x1811679B0")]
|
||||
private void get_bodyRotationInternal_Injected(out Quaternion ret)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600013B RID: 315 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600013B")]
|
||||
[Address(RVA = "0x1168AC0", Offset = "0x1167AC0", VA = "0x181168AC0")]
|
||||
private void set_bodyRotationInternal_Injected(ref Quaternion value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600013C RID: 316 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600013C")]
|
||||
[Address(RVA = "0x1164D60", Offset = "0x1163D60", VA = "0x181164D60")]
|
||||
private void GetGoalPosition_Injected(AvatarIKGoal goal, out Vector3 ret)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600013D RID: 317 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600013D")]
|
||||
[Address(RVA = "0x1166970", Offset = "0x1165970", VA = "0x181166970")]
|
||||
private void SetGoalPosition_Injected(AvatarIKGoal goal, ref Vector3 goalPosition)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600013E RID: 318 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600013E")]
|
||||
[Address(RVA = "0x1164E30", Offset = "0x1163E30", VA = "0x181164E30")]
|
||||
private void GetGoalRotation_Injected(AvatarIKGoal goal, out Quaternion ret)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600013F RID: 319 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600013F")]
|
||||
[Address(RVA = "0x1166A10", Offset = "0x1165A10", VA = "0x181166A10")]
|
||||
private void SetGoalRotation_Injected(AvatarIKGoal goal, ref Quaternion goalRotation)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000140 RID: 320 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000140")]
|
||||
[Address(RVA = "0x1164F70", Offset = "0x1163F70", VA = "0x181164F70")]
|
||||
private void GetHintPosition_Injected(AvatarIKHint hint, out Vector3 ret)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000141 RID: 321 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000141")]
|
||||
[Address(RVA = "0x1166B50", Offset = "0x1165B50", VA = "0x181166B50")]
|
||||
private void SetHintPosition_Injected(AvatarIKHint hint, ref Vector3 hintPosition)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000142 RID: 322 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000142")]
|
||||
[Address(RVA = "0x1166FB0", Offset = "0x1165FB0", VA = "0x181166FB0")]
|
||||
private void SetLookAtPositionInternal_Injected(ref Vector3 lookAtPosition)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000143 RID: 323 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000143")]
|
||||
[Address(RVA = "0x1166600", Offset = "0x1165600", VA = "0x181166600")]
|
||||
private void SetBoneLocalRotationInternal_Injected(int humanBoneId, ref Quaternion rotation)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000144 RID: 324 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000144")]
|
||||
[Address(RVA = "0x1168180", Offset = "0x1167180", VA = "0x181168180")]
|
||||
private void get_pivotPosition_Injected(out Vector3 ret)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000145 RID: 325 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000145")]
|
||||
[Address(RVA = "0x1165D10", Offset = "0x1164D10", VA = "0x181165D10")]
|
||||
private void MatchTarget_Injected(ref Vector3 matchPosition, ref Quaternion matchRotation, int targetBodyPart, ref MatchTargetWeightMask weightMask, float startNormalizedTime, float targetNormalizedTime, bool completeMatch)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000146 RID: 326 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000146")]
|
||||
[Address(RVA = "0x1168610", Offset = "0x1167610", VA = "0x181168610")]
|
||||
private void get_targetPosition_Injected(out Vector3 ret)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000147 RID: 327 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000147")]
|
||||
[Address(RVA = "0x11686D0", Offset = "0x11676D0", VA = "0x1811686D0")]
|
||||
private void get_targetRotation_Injected(out Quaternion ret)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x0200000D RID: 13
|
||||
[Token(Token = "0x200000D")]
|
||||
[UsedByNativeCode]
|
||||
[NativeHeader("Modules/Animation/AnimatorInfo.h")]
|
||||
[NativeHeader("Modules/Animation/ScriptBindings/Animation.bindings.h")]
|
||||
public struct AnimatorClipInfo
|
||||
{
|
||||
// Token: 0x04000028 RID: 40
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x4000028")]
|
||||
private int m_ClipInstanceID;
|
||||
|
||||
// Token: 0x04000029 RID: 41
|
||||
[FieldOffset(Offset = "0x4")]
|
||||
[Token(Token = "0x4000029")]
|
||||
private float m_Weight;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,81 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x02000012 RID: 18
|
||||
[Token(Token = "0x2000012")]
|
||||
[NativeType]
|
||||
[NativeAsStruct]
|
||||
[UsedByNativeCode]
|
||||
[NativeType(CodegenOptions.Custom, "MonoAnimatorControllerParameter")]
|
||||
[NativeHeader("Modules/Animation/AnimatorControllerParameter.h")]
|
||||
[NativeHeader("Modules/Animation/ScriptBindings/AnimatorControllerParameter.bindings.h")]
|
||||
[StructLayout(0)]
|
||||
public class AnimatorControllerParameter
|
||||
{
|
||||
// Token: 0x17000046 RID: 70
|
||||
// (get) Token: 0x06000148 RID: 328 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x17000046")]
|
||||
public string name
|
||||
{
|
||||
[Token(Token = "0x6000148")]
|
||||
[Address(RVA = "0xE71940", Offset = "0xE70940", VA = "0x180E71940")]
|
||||
get
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x06000149 RID: 329 RVA: 0x00002AF0 File Offset: 0x00000CF0
|
||||
[Token(Token = "0x6000149")]
|
||||
[Address(RVA = "0x11633F0", Offset = "0x11623F0", VA = "0x1811633F0", Slot = "0")]
|
||||
public override bool Equals(object o)
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x0600014A RID: 330 RVA: 0x00002B08 File Offset: 0x00000D08
|
||||
[Token(Token = "0x600014A")]
|
||||
[Address(RVA = "0x40F2B0", Offset = "0x40E2B0", VA = "0x18040F2B0", Slot = "2")]
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Token: 0x0600014B RID: 331 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600014B")]
|
||||
[Address(RVA = "0x11634D0", Offset = "0x11624D0", VA = "0x1811634D0")]
|
||||
public AnimatorControllerParameter()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0400003D RID: 61
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
|
||||
[Token(Token = "0x400003D")]
|
||||
internal string m_Name;
|
||||
|
||||
// Token: 0x0400003E RID: 62
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x400003E")]
|
||||
internal AnimatorControllerParameterType m_Type;
|
||||
|
||||
// Token: 0x0400003F RID: 63
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x1C")]
|
||||
[Token(Token = "0x400003F")]
|
||||
internal float m_DefaultFloat;
|
||||
|
||||
// Token: 0x04000040 RID: 64
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
|
||||
[Token(Token = "0x4000040")]
|
||||
internal int m_DefaultInt;
|
||||
|
||||
// Token: 0x04000041 RID: 65
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x24")]
|
||||
[Token(Token = "0x4000041")]
|
||||
internal bool m_DefaultBool;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x02000008 RID: 8
|
||||
[Token(Token = "0x2000008")]
|
||||
public enum AnimatorControllerParameterType
|
||||
{
|
||||
// Token: 0x04000013 RID: 19
|
||||
[Token(Token = "0x4000013")]
|
||||
Float = 1,
|
||||
// Token: 0x04000014 RID: 20
|
||||
[Token(Token = "0x4000014")]
|
||||
Int = 3,
|
||||
// Token: 0x04000015 RID: 21
|
||||
[Token(Token = "0x4000015")]
|
||||
Bool,
|
||||
// Token: 0x04000016 RID: 22
|
||||
[Token(Token = "0x4000016")]
|
||||
Trigger = 9
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x0200000B RID: 11
|
||||
[Token(Token = "0x200000B")]
|
||||
public enum AnimatorCullingMode
|
||||
{
|
||||
// Token: 0x04000021 RID: 33
|
||||
[Token(Token = "0x4000021")]
|
||||
AlwaysAnimate,
|
||||
// Token: 0x04000022 RID: 34
|
||||
[Token(Token = "0x4000022")]
|
||||
CullUpdateTransforms,
|
||||
// Token: 0x04000023 RID: 35
|
||||
[Token(Token = "0x4000023")]
|
||||
CullCompletely
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,83 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x02000013 RID: 19
|
||||
[Token(Token = "0x2000013")]
|
||||
[UsedByNativeCode]
|
||||
[NativeHeader("Modules/Animation/AnimatorOverrideController.h")]
|
||||
[NativeHeader("Modules/Animation/ScriptBindings/Animation.bindings.h")]
|
||||
public class AnimatorOverrideController : RuntimeAnimatorController
|
||||
{
|
||||
// Token: 0x0600014C RID: 332 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600014C")]
|
||||
[Address(RVA = "0x11639C0", Offset = "0x11629C0", VA = "0x1811639C0")]
|
||||
public AnimatorOverrideController(RuntimeAnimatorController controller)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600014D RID: 333 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600014D")]
|
||||
[Address(RVA = "0x1163880", Offset = "0x1162880", VA = "0x181163880")]
|
||||
[FreeFunction]
|
||||
private static void Internal_Create([Writable] AnimatorOverrideController self, RuntimeAnimatorController controller)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x17000047 RID: 71
|
||||
[Token(Token = "0x17000047")]
|
||||
public AnimationClip this[string name]
|
||||
{
|
||||
[Token(Token = "0x600014E")]
|
||||
[Address(RVA = "0x1163A50", Offset = "0x1162A50", VA = "0x181163A50")]
|
||||
get
|
||||
{
|
||||
return null;
|
||||
}
|
||||
[Token(Token = "0x600014F")]
|
||||
[Address(RVA = "0x1163930", Offset = "0x1162930", VA = "0x181163930")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x06000150 RID: 336 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x6000150")]
|
||||
[Address(RVA = "0x11638D0", Offset = "0x11628D0", VA = "0x1811638D0")]
|
||||
[NativeMethod]
|
||||
private AnimationClip Internal_GetClipByName(string name, bool returnEffectiveClip)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x06000151 RID: 337 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000151")]
|
||||
[Address(RVA = "0x1163930", Offset = "0x1162930", VA = "0x181163930")]
|
||||
[NativeMethod]
|
||||
private void Internal_SetClipByName(string name, AnimationClip clip)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000152 RID: 338 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000152")]
|
||||
[Address(RVA = "0x1163990", Offset = "0x1162990", VA = "0x181163990")]
|
||||
[RequiredByNativeCode]
|
||||
[NativeConditional("UNITY_EDITOR")]
|
||||
internal static void OnInvalidateOverrideController(AnimatorOverrideController controller)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x04000042 RID: 66
|
||||
[FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x4000042")]
|
||||
internal AnimatorOverrideController.OnOverrideControllerDirtyCallback OnOverrideControllerDirty;
|
||||
|
||||
// Token: 0x02000014 RID: 20
|
||||
// (Invoke) Token: 0x06000154 RID: 340
|
||||
[Token(Token = "0x2000014")]
|
||||
internal delegate void OnOverrideControllerDirtyCallback();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x0200000A RID: 10
|
||||
[Token(Token = "0x200000A")]
|
||||
public enum AnimatorRecorderMode
|
||||
{
|
||||
// Token: 0x0400001D RID: 29
|
||||
[Token(Token = "0x400001D")]
|
||||
Offline,
|
||||
// Token: 0x0400001E RID: 30
|
||||
[Token(Token = "0x400001E")]
|
||||
Playback,
|
||||
// Token: 0x0400001F RID: 31
|
||||
[Token(Token = "0x400001F")]
|
||||
Record
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,106 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x0200000E RID: 14
|
||||
[Token(Token = "0x200000E")]
|
||||
[RequiredByNativeCode]
|
||||
[NativeHeader("Modules/Animation/AnimatorInfo.h")]
|
||||
public struct AnimatorStateInfo
|
||||
{
|
||||
// Token: 0x06000031 RID: 49 RVA: 0x000021A8 File Offset: 0x000003A8
|
||||
[Token(Token = "0x6000031")]
|
||||
[Address(RVA = "0x1163AA0", Offset = "0x1162AA0", VA = "0x181163AA0")]
|
||||
public bool IsName(string name)
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x17000010 RID: 16
|
||||
// (get) Token: 0x06000032 RID: 50 RVA: 0x000021C0 File Offset: 0x000003C0
|
||||
[Token(Token = "0x17000010")]
|
||||
public int fullPathHash
|
||||
{
|
||||
[Token(Token = "0x6000032")]
|
||||
[Address(RVA = "0x66E940", Offset = "0x66D940", VA = "0x18066E940")]
|
||||
get
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000011 RID: 17
|
||||
// (get) Token: 0x06000033 RID: 51 RVA: 0x000021D8 File Offset: 0x000003D8
|
||||
[Token(Token = "0x17000011")]
|
||||
public int shortNameHash
|
||||
{
|
||||
[Token(Token = "0x6000033")]
|
||||
[Address(RVA = "0x66E0B0", Offset = "0x66D0B0", VA = "0x18066E0B0")]
|
||||
get
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000012 RID: 18
|
||||
// (get) Token: 0x06000034 RID: 52 RVA: 0x000021F0 File Offset: 0x000003F0
|
||||
[Token(Token = "0x17000012")]
|
||||
public float normalizedTime
|
||||
{
|
||||
[Token(Token = "0x6000034")]
|
||||
[Address(RVA = "0xE79030", Offset = "0xE78030", VA = "0x180E79030")]
|
||||
get
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x0400002A RID: 42
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x400002A")]
|
||||
private int m_Name;
|
||||
|
||||
// Token: 0x0400002B RID: 43
|
||||
[FieldOffset(Offset = "0x4")]
|
||||
[Token(Token = "0x400002B")]
|
||||
private int m_Path;
|
||||
|
||||
// Token: 0x0400002C RID: 44
|
||||
[FieldOffset(Offset = "0x8")]
|
||||
[Token(Token = "0x400002C")]
|
||||
private int m_FullPath;
|
||||
|
||||
// Token: 0x0400002D RID: 45
|
||||
[FieldOffset(Offset = "0xC")]
|
||||
[Token(Token = "0x400002D")]
|
||||
private float m_NormalizedTime;
|
||||
|
||||
// Token: 0x0400002E RID: 46
|
||||
[FieldOffset(Offset = "0x10")]
|
||||
[Token(Token = "0x400002E")]
|
||||
private float m_Length;
|
||||
|
||||
// Token: 0x0400002F RID: 47
|
||||
[FieldOffset(Offset = "0x14")]
|
||||
[Token(Token = "0x400002F")]
|
||||
private float m_Speed;
|
||||
|
||||
// Token: 0x04000030 RID: 48
|
||||
[FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x4000030")]
|
||||
private float m_SpeedMultiplier;
|
||||
|
||||
// Token: 0x04000031 RID: 49
|
||||
[FieldOffset(Offset = "0x1C")]
|
||||
[Token(Token = "0x4000031")]
|
||||
private int m_Tag;
|
||||
|
||||
// Token: 0x04000032 RID: 50
|
||||
[FieldOffset(Offset = "0x20")]
|
||||
[Token(Token = "0x4000032")]
|
||||
private int m_Loop;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,62 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x0200000F RID: 15
|
||||
[Token(Token = "0x200000F")]
|
||||
[RequiredByNativeCode]
|
||||
[NativeHeader("Modules/Animation/AnimatorInfo.h")]
|
||||
public struct AnimatorTransitionInfo
|
||||
{
|
||||
// Token: 0x04000033 RID: 51
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x4000033")]
|
||||
[NativeName("fullPathHash")]
|
||||
private int m_FullPath;
|
||||
|
||||
// Token: 0x04000034 RID: 52
|
||||
[FieldOffset(Offset = "0x4")]
|
||||
[Token(Token = "0x4000034")]
|
||||
[NativeName("userNameHash")]
|
||||
private int m_UserName;
|
||||
|
||||
// Token: 0x04000035 RID: 53
|
||||
[FieldOffset(Offset = "0x8")]
|
||||
[Token(Token = "0x4000035")]
|
||||
[NativeName("nameHash")]
|
||||
private int m_Name;
|
||||
|
||||
// Token: 0x04000036 RID: 54
|
||||
[FieldOffset(Offset = "0xC")]
|
||||
[Token(Token = "0x4000036")]
|
||||
[NativeName("hasFixedDuration")]
|
||||
private bool m_HasFixedDuration;
|
||||
|
||||
// Token: 0x04000037 RID: 55
|
||||
[FieldOffset(Offset = "0x10")]
|
||||
[Token(Token = "0x4000037")]
|
||||
[NativeName("duration")]
|
||||
private float m_Duration;
|
||||
|
||||
// Token: 0x04000038 RID: 56
|
||||
[FieldOffset(Offset = "0x14")]
|
||||
[Token(Token = "0x4000038")]
|
||||
[NativeName("normalizedTime")]
|
||||
private float m_NormalizedTime;
|
||||
|
||||
// Token: 0x04000039 RID: 57
|
||||
[FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x4000039")]
|
||||
[NativeName("anyState")]
|
||||
private bool m_AnyState;
|
||||
|
||||
// Token: 0x0400003A RID: 58
|
||||
[FieldOffset(Offset = "0x1C")]
|
||||
[Token(Token = "0x400003A")]
|
||||
[NativeName("transitionType")]
|
||||
private int m_TransitionType;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x0200000C RID: 12
|
||||
[Token(Token = "0x200000C")]
|
||||
public enum AnimatorUpdateMode
|
||||
{
|
||||
// Token: 0x04000025 RID: 37
|
||||
[Token(Token = "0x4000025")]
|
||||
Normal,
|
||||
// Token: 0x04000026 RID: 38
|
||||
[Token(Token = "0x4000026")]
|
||||
AnimatePhysics,
|
||||
// Token: 0x04000027 RID: 39
|
||||
[Token(Token = "0x4000027")]
|
||||
UnscaledTime
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,220 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x02000016 RID: 22
|
||||
[Token(Token = "0x2000016")]
|
||||
[UsedByNativeCode]
|
||||
[NativeHeader("Modules/Animation/Avatar.h")]
|
||||
public class Avatar : Object
|
||||
{
|
||||
// Token: 0x06000157 RID: 343 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000157")]
|
||||
[Address(RVA = "0x1169970", Offset = "0x1168970", VA = "0x181169970")]
|
||||
private Avatar()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x17000048 RID: 72
|
||||
// (get) Token: 0x06000158 RID: 344 RVA: 0x00002B20 File Offset: 0x00000D20
|
||||
[Token(Token = "0x17000048")]
|
||||
public bool isValid
|
||||
{
|
||||
[Token(Token = "0x6000158")]
|
||||
[Address(RVA = "0x1169AF0", Offset = "0x1168AF0", VA = "0x181169AF0")]
|
||||
[NativeMethod]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000049 RID: 73
|
||||
// (get) Token: 0x06000159 RID: 345 RVA: 0x00002B38 File Offset: 0x00000D38
|
||||
[Token(Token = "0x17000049")]
|
||||
public bool isHuman
|
||||
{
|
||||
[Token(Token = "0x6000159")]
|
||||
[Address(RVA = "0x1169AB0", Offset = "0x1168AB0", VA = "0x181169AB0")]
|
||||
[NativeMethod]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x1700004A RID: 74
|
||||
// (get) Token: 0x0600015A RID: 346 RVA: 0x00002B50 File Offset: 0x00000D50
|
||||
[Token(Token = "0x1700004A")]
|
||||
public HumanDescription humanDescription
|
||||
{
|
||||
[Token(Token = "0x600015A")]
|
||||
[Address(RVA = "0x1169A20", Offset = "0x1168A20", VA = "0x181169A20")]
|
||||
get
|
||||
{
|
||||
return default(HumanDescription);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x0600015B RID: 347 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600015B")]
|
||||
[Address(RVA = "0x11698C0", Offset = "0x11688C0", VA = "0x1811698C0")]
|
||||
internal void SetMuscleMinMax(int muscleId, float min, float max)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600015C RID: 348 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600015C")]
|
||||
[Address(RVA = "0x1169920", Offset = "0x1168920", VA = "0x181169920")]
|
||||
internal void SetParameter(int parameterId, float value)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600015D RID: 349 RVA: 0x00002B68 File Offset: 0x00000D68
|
||||
[Token(Token = "0x600015D")]
|
||||
[Address(RVA = "0x11690A0", Offset = "0x11680A0", VA = "0x1811690A0")]
|
||||
internal float GetAxisLength(int humanId)
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
|
||||
// Token: 0x0600015E RID: 350 RVA: 0x00002B80 File Offset: 0x00000D80
|
||||
[Token(Token = "0x600015E")]
|
||||
[Address(RVA = "0x1169240", Offset = "0x1168240", VA = "0x181169240")]
|
||||
internal Quaternion GetPreRotation(int humanId)
|
||||
{
|
||||
return default(Quaternion);
|
||||
}
|
||||
|
||||
// Token: 0x0600015F RID: 351 RVA: 0x00002B98 File Offset: 0x00000D98
|
||||
[Token(Token = "0x600015F")]
|
||||
[Address(RVA = "0x11691B0", Offset = "0x11681B0", VA = "0x1811691B0")]
|
||||
internal Quaternion GetPostRotation(int humanId)
|
||||
{
|
||||
return default(Quaternion);
|
||||
}
|
||||
|
||||
// Token: 0x06000160 RID: 352 RVA: 0x00002BB0 File Offset: 0x00000DB0
|
||||
[Token(Token = "0x6000160")]
|
||||
[Address(RVA = "0x11692D0", Offset = "0x11682D0", VA = "0x1811692D0")]
|
||||
internal Quaternion GetZYPostQ(int humanId, Quaternion parentQ, Quaternion q)
|
||||
{
|
||||
return default(Quaternion);
|
||||
}
|
||||
|
||||
// Token: 0x06000161 RID: 353 RVA: 0x00002BC8 File Offset: 0x00000DC8
|
||||
[Token(Token = "0x6000161")]
|
||||
[Address(RVA = "0x11693A0", Offset = "0x11683A0", VA = "0x1811693A0")]
|
||||
internal Quaternion GetZYRoll(int humanId, Vector3 uvw)
|
||||
{
|
||||
return default(Quaternion);
|
||||
}
|
||||
|
||||
// Token: 0x06000162 RID: 354 RVA: 0x00002BE0 File Offset: 0x00000DE0
|
||||
[Token(Token = "0x6000162")]
|
||||
[Address(RVA = "0x1169110", Offset = "0x1168110", VA = "0x181169110")]
|
||||
internal Vector3 GetLimitSign(int humanId)
|
||||
{
|
||||
return default(Vector3);
|
||||
}
|
||||
|
||||
// Token: 0x06000163 RID: 355 RVA: 0x00002BF8 File Offset: 0x00000DF8
|
||||
[Token(Token = "0x6000163")]
|
||||
[Address(RVA = "0x1169460", Offset = "0x1168460", VA = "0x181169460")]
|
||||
[NativeMethod]
|
||||
internal float Internal_GetAxisLength(int humanId)
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
|
||||
// Token: 0x06000164 RID: 356 RVA: 0x00002C10 File Offset: 0x00000E10
|
||||
[Token(Token = "0x6000164")]
|
||||
[Address(RVA = "0x1169680", Offset = "0x1168680", VA = "0x181169680")]
|
||||
[NativeMethod]
|
||||
internal Quaternion Internal_GetPreRotation(int humanId)
|
||||
{
|
||||
return default(Quaternion);
|
||||
}
|
||||
|
||||
// Token: 0x06000165 RID: 357 RVA: 0x00002C28 File Offset: 0x00000E28
|
||||
[Token(Token = "0x6000165")]
|
||||
[Address(RVA = "0x11695C0", Offset = "0x11685C0", VA = "0x1811695C0")]
|
||||
[NativeMethod]
|
||||
internal Quaternion Internal_GetPostRotation(int humanId)
|
||||
{
|
||||
return default(Quaternion);
|
||||
}
|
||||
|
||||
// Token: 0x06000166 RID: 358 RVA: 0x00002C40 File Offset: 0x00000E40
|
||||
[Token(Token = "0x6000166")]
|
||||
[Address(RVA = "0x1169750", Offset = "0x1168750", VA = "0x181169750")]
|
||||
[NativeMethod]
|
||||
internal Quaternion Internal_GetZYPostQ(int humanId, Quaternion parentQ, Quaternion q)
|
||||
{
|
||||
return default(Quaternion);
|
||||
}
|
||||
|
||||
// Token: 0x06000167 RID: 359 RVA: 0x00002C58 File Offset: 0x00000E58
|
||||
[Token(Token = "0x6000167")]
|
||||
[Address(RVA = "0x1169840", Offset = "0x1168840", VA = "0x181169840")]
|
||||
[NativeMethod]
|
||||
internal Quaternion Internal_GetZYRoll(int humanId, Vector3 uvw)
|
||||
{
|
||||
return default(Quaternion);
|
||||
}
|
||||
|
||||
// Token: 0x06000168 RID: 360 RVA: 0x00002C70 File Offset: 0x00000E70
|
||||
[Token(Token = "0x6000168")]
|
||||
[Address(RVA = "0x11694F0", Offset = "0x11684F0", VA = "0x1811694F0")]
|
||||
[NativeMethod]
|
||||
internal Vector3 Internal_GetLimitSign(int humanId)
|
||||
{
|
||||
return default(Vector3);
|
||||
}
|
||||
|
||||
// Token: 0x06000169 RID: 361 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000169")]
|
||||
[Address(RVA = "0x11699D0", Offset = "0x11689D0", VA = "0x1811699D0")]
|
||||
private void get_humanDescription_Injected(out HumanDescription ret)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600016A RID: 362 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600016A")]
|
||||
[Address(RVA = "0x1169630", Offset = "0x1168630", VA = "0x181169630")]
|
||||
private void Internal_GetPreRotation_Injected(int humanId, out Quaternion ret)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600016B RID: 363 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600016B")]
|
||||
[Address(RVA = "0x1169570", Offset = "0x1168570", VA = "0x181169570")]
|
||||
private void Internal_GetPostRotation_Injected(int humanId, out Quaternion ret)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600016C RID: 364 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600016C")]
|
||||
[Address(RVA = "0x11696F0", Offset = "0x11686F0", VA = "0x1811696F0")]
|
||||
private void Internal_GetZYPostQ_Injected(int humanId, ref Quaternion parentQ, ref Quaternion q, out Quaternion ret)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600016D RID: 365 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600016D")]
|
||||
[Address(RVA = "0x11697E0", Offset = "0x11687E0", VA = "0x1811697E0")]
|
||||
private void Internal_GetZYRoll_Injected(int humanId, ref Vector3 uvw, out Quaternion ret)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600016E RID: 366 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600016E")]
|
||||
[Address(RVA = "0x11694A0", Offset = "0x11684A0", VA = "0x1811694A0")]
|
||||
private void Internal_GetLimitSign_Injected(int humanId, out Vector3 ret)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x02000006 RID: 6
|
||||
[Token(Token = "0x2000006")]
|
||||
public enum AvatarIKGoal
|
||||
{
|
||||
// Token: 0x04000009 RID: 9
|
||||
[Token(Token = "0x4000009")]
|
||||
LeftFoot,
|
||||
// Token: 0x0400000A RID: 10
|
||||
[Token(Token = "0x400000A")]
|
||||
RightFoot,
|
||||
// Token: 0x0400000B RID: 11
|
||||
[Token(Token = "0x400000B")]
|
||||
LeftHand,
|
||||
// Token: 0x0400000C RID: 12
|
||||
[Token(Token = "0x400000C")]
|
||||
RightHand
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x02000007 RID: 7
|
||||
[Token(Token = "0x2000007")]
|
||||
public enum AvatarIKHint
|
||||
{
|
||||
// Token: 0x0400000E RID: 14
|
||||
[Token(Token = "0x400000E")]
|
||||
LeftKnee,
|
||||
// Token: 0x0400000F RID: 15
|
||||
[Token(Token = "0x400000F")]
|
||||
RightKnee,
|
||||
// Token: 0x04000010 RID: 16
|
||||
[Token(Token = "0x4000010")]
|
||||
LeftElbow,
|
||||
// Token: 0x04000011 RID: 17
|
||||
[Token(Token = "0x4000011")]
|
||||
RightElbow
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x02000005 RID: 5
|
||||
[Token(Token = "0x2000005")]
|
||||
public enum AvatarTarget
|
||||
{
|
||||
// Token: 0x04000002 RID: 2
|
||||
[Token(Token = "0x4000002")]
|
||||
Root,
|
||||
// Token: 0x04000003 RID: 3
|
||||
[Token(Token = "0x4000003")]
|
||||
Body,
|
||||
// Token: 0x04000004 RID: 4
|
||||
[Token(Token = "0x4000004")]
|
||||
LeftFoot,
|
||||
// Token: 0x04000005 RID: 5
|
||||
[Token(Token = "0x4000005")]
|
||||
RightFoot,
|
||||
// Token: 0x04000006 RID: 6
|
||||
[Token(Token = "0x4000006")]
|
||||
LeftHand,
|
||||
// Token: 0x04000007 RID: 7
|
||||
[Token(Token = "0x4000007")]
|
||||
RightHand
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,179 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x02000015 RID: 21
|
||||
[Token(Token = "0x2000015")]
|
||||
public enum HumanBodyBones
|
||||
{
|
||||
// Token: 0x04000044 RID: 68
|
||||
[Token(Token = "0x4000044")]
|
||||
Hips,
|
||||
// Token: 0x04000045 RID: 69
|
||||
[Token(Token = "0x4000045")]
|
||||
LeftUpperLeg,
|
||||
// Token: 0x04000046 RID: 70
|
||||
[Token(Token = "0x4000046")]
|
||||
RightUpperLeg,
|
||||
// Token: 0x04000047 RID: 71
|
||||
[Token(Token = "0x4000047")]
|
||||
LeftLowerLeg,
|
||||
// Token: 0x04000048 RID: 72
|
||||
[Token(Token = "0x4000048")]
|
||||
RightLowerLeg,
|
||||
// Token: 0x04000049 RID: 73
|
||||
[Token(Token = "0x4000049")]
|
||||
LeftFoot,
|
||||
// Token: 0x0400004A RID: 74
|
||||
[Token(Token = "0x400004A")]
|
||||
RightFoot,
|
||||
// Token: 0x0400004B RID: 75
|
||||
[Token(Token = "0x400004B")]
|
||||
Spine,
|
||||
// Token: 0x0400004C RID: 76
|
||||
[Token(Token = "0x400004C")]
|
||||
Chest,
|
||||
// Token: 0x0400004D RID: 77
|
||||
[Token(Token = "0x400004D")]
|
||||
UpperChest = 54,
|
||||
// Token: 0x0400004E RID: 78
|
||||
[Token(Token = "0x400004E")]
|
||||
Neck = 9,
|
||||
// Token: 0x0400004F RID: 79
|
||||
[Token(Token = "0x400004F")]
|
||||
Head,
|
||||
// Token: 0x04000050 RID: 80
|
||||
[Token(Token = "0x4000050")]
|
||||
LeftShoulder,
|
||||
// Token: 0x04000051 RID: 81
|
||||
[Token(Token = "0x4000051")]
|
||||
RightShoulder,
|
||||
// Token: 0x04000052 RID: 82
|
||||
[Token(Token = "0x4000052")]
|
||||
LeftUpperArm,
|
||||
// Token: 0x04000053 RID: 83
|
||||
[Token(Token = "0x4000053")]
|
||||
RightUpperArm,
|
||||
// Token: 0x04000054 RID: 84
|
||||
[Token(Token = "0x4000054")]
|
||||
LeftLowerArm,
|
||||
// Token: 0x04000055 RID: 85
|
||||
[Token(Token = "0x4000055")]
|
||||
RightLowerArm,
|
||||
// Token: 0x04000056 RID: 86
|
||||
[Token(Token = "0x4000056")]
|
||||
LeftHand,
|
||||
// Token: 0x04000057 RID: 87
|
||||
[Token(Token = "0x4000057")]
|
||||
RightHand,
|
||||
// Token: 0x04000058 RID: 88
|
||||
[Token(Token = "0x4000058")]
|
||||
LeftToes,
|
||||
// Token: 0x04000059 RID: 89
|
||||
[Token(Token = "0x4000059")]
|
||||
RightToes,
|
||||
// Token: 0x0400005A RID: 90
|
||||
[Token(Token = "0x400005A")]
|
||||
LeftEye,
|
||||
// Token: 0x0400005B RID: 91
|
||||
[Token(Token = "0x400005B")]
|
||||
RightEye,
|
||||
// Token: 0x0400005C RID: 92
|
||||
[Token(Token = "0x400005C")]
|
||||
Jaw,
|
||||
// Token: 0x0400005D RID: 93
|
||||
[Token(Token = "0x400005D")]
|
||||
LeftThumbProximal,
|
||||
// Token: 0x0400005E RID: 94
|
||||
[Token(Token = "0x400005E")]
|
||||
LeftThumbIntermediate,
|
||||
// Token: 0x0400005F RID: 95
|
||||
[Token(Token = "0x400005F")]
|
||||
LeftThumbDistal,
|
||||
// Token: 0x04000060 RID: 96
|
||||
[Token(Token = "0x4000060")]
|
||||
LeftIndexProximal,
|
||||
// Token: 0x04000061 RID: 97
|
||||
[Token(Token = "0x4000061")]
|
||||
LeftIndexIntermediate,
|
||||
// Token: 0x04000062 RID: 98
|
||||
[Token(Token = "0x4000062")]
|
||||
LeftIndexDistal,
|
||||
// Token: 0x04000063 RID: 99
|
||||
[Token(Token = "0x4000063")]
|
||||
LeftMiddleProximal,
|
||||
// Token: 0x04000064 RID: 100
|
||||
[Token(Token = "0x4000064")]
|
||||
LeftMiddleIntermediate,
|
||||
// Token: 0x04000065 RID: 101
|
||||
[Token(Token = "0x4000065")]
|
||||
LeftMiddleDistal,
|
||||
// Token: 0x04000066 RID: 102
|
||||
[Token(Token = "0x4000066")]
|
||||
LeftRingProximal,
|
||||
// Token: 0x04000067 RID: 103
|
||||
[Token(Token = "0x4000067")]
|
||||
LeftRingIntermediate,
|
||||
// Token: 0x04000068 RID: 104
|
||||
[Token(Token = "0x4000068")]
|
||||
LeftRingDistal,
|
||||
// Token: 0x04000069 RID: 105
|
||||
[Token(Token = "0x4000069")]
|
||||
LeftLittleProximal,
|
||||
// Token: 0x0400006A RID: 106
|
||||
[Token(Token = "0x400006A")]
|
||||
LeftLittleIntermediate,
|
||||
// Token: 0x0400006B RID: 107
|
||||
[Token(Token = "0x400006B")]
|
||||
LeftLittleDistal,
|
||||
// Token: 0x0400006C RID: 108
|
||||
[Token(Token = "0x400006C")]
|
||||
RightThumbProximal,
|
||||
// Token: 0x0400006D RID: 109
|
||||
[Token(Token = "0x400006D")]
|
||||
RightThumbIntermediate,
|
||||
// Token: 0x0400006E RID: 110
|
||||
[Token(Token = "0x400006E")]
|
||||
RightThumbDistal,
|
||||
// Token: 0x0400006F RID: 111
|
||||
[Token(Token = "0x400006F")]
|
||||
RightIndexProximal,
|
||||
// Token: 0x04000070 RID: 112
|
||||
[Token(Token = "0x4000070")]
|
||||
RightIndexIntermediate,
|
||||
// Token: 0x04000071 RID: 113
|
||||
[Token(Token = "0x4000071")]
|
||||
RightIndexDistal,
|
||||
// Token: 0x04000072 RID: 114
|
||||
[Token(Token = "0x4000072")]
|
||||
RightMiddleProximal,
|
||||
// Token: 0x04000073 RID: 115
|
||||
[Token(Token = "0x4000073")]
|
||||
RightMiddleIntermediate,
|
||||
// Token: 0x04000074 RID: 116
|
||||
[Token(Token = "0x4000074")]
|
||||
RightMiddleDistal,
|
||||
// Token: 0x04000075 RID: 117
|
||||
[Token(Token = "0x4000075")]
|
||||
RightRingProximal,
|
||||
// Token: 0x04000076 RID: 118
|
||||
[Token(Token = "0x4000076")]
|
||||
RightRingIntermediate,
|
||||
// Token: 0x04000077 RID: 119
|
||||
[Token(Token = "0x4000077")]
|
||||
RightRingDistal,
|
||||
// Token: 0x04000078 RID: 120
|
||||
[Token(Token = "0x4000078")]
|
||||
RightLittleProximal,
|
||||
// Token: 0x04000079 RID: 121
|
||||
[Token(Token = "0x4000079")]
|
||||
RightLittleIntermediate,
|
||||
// Token: 0x0400007A RID: 122
|
||||
[Token(Token = "0x400007A")]
|
||||
RightLittleDistal,
|
||||
// Token: 0x0400007B RID: 123
|
||||
[Token(Token = "0x400007B")]
|
||||
LastBone = 55
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,32 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x02000019 RID: 25
|
||||
[Token(Token = "0x2000019")]
|
||||
[NativeType]
|
||||
[RequiredByNativeCode]
|
||||
[NativeType(CodegenOptions.Custom, "MonoHumanBone")]
|
||||
[NativeHeader("Modules/Animation/HumanDescription.h")]
|
||||
public struct HumanBone
|
||||
{
|
||||
// Token: 0x04000086 RID: 134
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x4000086")]
|
||||
private string m_BoneName;
|
||||
|
||||
// Token: 0x04000087 RID: 135
|
||||
[FieldOffset(Offset = "0x8")]
|
||||
[Token(Token = "0x4000087")]
|
||||
private string m_HumanName;
|
||||
|
||||
// Token: 0x04000088 RID: 136
|
||||
[FieldOffset(Offset = "0x10")]
|
||||
[Token(Token = "0x4000088")]
|
||||
[NativeName("m_Limit")]
|
||||
public HumanLimit limit;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,85 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x0200001A RID: 26
|
||||
[Token(Token = "0x200001A")]
|
||||
[NativeHeader("Modules/Animation/ScriptBindings/AvatarBuilder.bindings.h")]
|
||||
[NativeHeader("Modules/Animation/HumanDescription.h")]
|
||||
public struct HumanDescription
|
||||
{
|
||||
// Token: 0x04000089 RID: 137
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x4000089")]
|
||||
[NativeName("m_Human")]
|
||||
public HumanBone[] human;
|
||||
|
||||
// Token: 0x0400008A RID: 138
|
||||
[FieldOffset(Offset = "0x8")]
|
||||
[Token(Token = "0x400008A")]
|
||||
[NativeName("m_Skeleton")]
|
||||
public SkeletonBone[] skeleton;
|
||||
|
||||
// Token: 0x0400008B RID: 139
|
||||
[FieldOffset(Offset = "0x10")]
|
||||
[Token(Token = "0x400008B")]
|
||||
internal float m_ArmTwist;
|
||||
|
||||
// Token: 0x0400008C RID: 140
|
||||
[FieldOffset(Offset = "0x14")]
|
||||
[Token(Token = "0x400008C")]
|
||||
internal float m_ForeArmTwist;
|
||||
|
||||
// Token: 0x0400008D RID: 141
|
||||
[FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x400008D")]
|
||||
internal float m_UpperLegTwist;
|
||||
|
||||
// Token: 0x0400008E RID: 142
|
||||
[FieldOffset(Offset = "0x1C")]
|
||||
[Token(Token = "0x400008E")]
|
||||
internal float m_LegTwist;
|
||||
|
||||
// Token: 0x0400008F RID: 143
|
||||
[FieldOffset(Offset = "0x20")]
|
||||
[Token(Token = "0x400008F")]
|
||||
internal float m_ArmStretch;
|
||||
|
||||
// Token: 0x04000090 RID: 144
|
||||
[FieldOffset(Offset = "0x24")]
|
||||
[Token(Token = "0x4000090")]
|
||||
internal float m_LegStretch;
|
||||
|
||||
// Token: 0x04000091 RID: 145
|
||||
[FieldOffset(Offset = "0x28")]
|
||||
[Token(Token = "0x4000091")]
|
||||
internal float m_FeetSpacing;
|
||||
|
||||
// Token: 0x04000092 RID: 146
|
||||
[FieldOffset(Offset = "0x2C")]
|
||||
[Token(Token = "0x4000092")]
|
||||
internal float m_GlobalScale;
|
||||
|
||||
// Token: 0x04000093 RID: 147
|
||||
[FieldOffset(Offset = "0x30")]
|
||||
[Token(Token = "0x4000093")]
|
||||
internal string m_RootMotionBoneName;
|
||||
|
||||
// Token: 0x04000094 RID: 148
|
||||
[FieldOffset(Offset = "0x38")]
|
||||
[Token(Token = "0x4000094")]
|
||||
internal bool m_HasTranslationDoF;
|
||||
|
||||
// Token: 0x04000095 RID: 149
|
||||
[FieldOffset(Offset = "0x39")]
|
||||
[Token(Token = "0x4000095")]
|
||||
internal bool m_HasExtraRoot;
|
||||
|
||||
// Token: 0x04000096 RID: 150
|
||||
[FieldOffset(Offset = "0x3A")]
|
||||
[Token(Token = "0x4000096")]
|
||||
internal bool m_SkeletonHasParents;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x02000018 RID: 24
|
||||
[Token(Token = "0x2000018")]
|
||||
[NativeType]
|
||||
[NativeType(CodegenOptions.Custom, "MonoHumanLimit")]
|
||||
[NativeHeader("Modules/Animation/HumanDescription.h")]
|
||||
[NativeHeader("Modules/Animation/ScriptBindings/AvatarBuilder.bindings.h")]
|
||||
public struct HumanLimit
|
||||
{
|
||||
// Token: 0x04000081 RID: 129
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x4000081")]
|
||||
private Vector3 m_Min;
|
||||
|
||||
// Token: 0x04000082 RID: 130
|
||||
[FieldOffset(Offset = "0xC")]
|
||||
[Token(Token = "0x4000082")]
|
||||
private Vector3 m_Max;
|
||||
|
||||
// Token: 0x04000083 RID: 131
|
||||
[FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x4000083")]
|
||||
private Vector3 m_Center;
|
||||
|
||||
// Token: 0x04000084 RID: 132
|
||||
[FieldOffset(Offset = "0x24")]
|
||||
[Token(Token = "0x4000084")]
|
||||
private float m_AxisLength;
|
||||
|
||||
// Token: 0x04000085 RID: 133
|
||||
[FieldOffset(Offset = "0x28")]
|
||||
[Token(Token = "0x4000085")]
|
||||
private int m_UseDefaultValues;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,32 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x0200001B RID: 27
|
||||
[Token(Token = "0x200001B")]
|
||||
public struct HumanPose
|
||||
{
|
||||
// Token: 0x0600016F RID: 367 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600016F")]
|
||||
[Address(RVA = "0x116A060", Offset = "0x1169060", VA = "0x18116A060")]
|
||||
internal void Init()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x04000097 RID: 151
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x4000097")]
|
||||
public Vector3 bodyPosition;
|
||||
|
||||
// Token: 0x04000098 RID: 152
|
||||
[FieldOffset(Offset = "0xC")]
|
||||
[Token(Token = "0x4000098")]
|
||||
public Quaternion bodyRotation;
|
||||
|
||||
// Token: 0x04000099 RID: 153
|
||||
[FieldOffset(Offset = "0x20")]
|
||||
[Token(Token = "0x4000099")]
|
||||
public float[] muscles;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,64 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x0200001C RID: 28
|
||||
[Token(Token = "0x200001C")]
|
||||
[NativeHeader("Modules/Animation/ScriptBindings/Animation.bindings.h")]
|
||||
[NativeHeader("Modules/Animation/HumanPoseHandler.h")]
|
||||
public class HumanPoseHandler : IDisposable
|
||||
{
|
||||
// Token: 0x06000170 RID: 368 RVA: 0x00002C88 File Offset: 0x00000E88
|
||||
[Token(Token = "0x6000170")]
|
||||
[Address(RVA = "0x1169DC0", Offset = "0x1168DC0", VA = "0x181169DC0")]
|
||||
[FreeFunction]
|
||||
private static IntPtr Internal_Create(Avatar avatar, Transform root)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Token: 0x06000171 RID: 369 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000171")]
|
||||
[Address(RVA = "0x1169E10", Offset = "0x1168E10", VA = "0x181169E10")]
|
||||
[FreeFunction]
|
||||
private static void Internal_Destroy(IntPtr ptr)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000172 RID: 370 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000172")]
|
||||
[Address(RVA = "0x1169D50", Offset = "0x1168D50", VA = "0x181169D50")]
|
||||
private void GetHumanPose(out Vector3 bodyPosition, out Quaternion bodyRotation, [Out] float[] muscles)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000173 RID: 371 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000173")]
|
||||
[Address(RVA = "0x1169BE0", Offset = "0x1168BE0", VA = "0x181169BE0", Slot = "4")]
|
||||
public void Dispose()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000174 RID: 372 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000174")]
|
||||
[Address(RVA = "0x1169E50", Offset = "0x1168E50", VA = "0x181169E50")]
|
||||
public HumanPoseHandler(Avatar avatar, Transform root)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000175 RID: 373 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000175")]
|
||||
[Address(RVA = "0x1169C80", Offset = "0x1168C80", VA = "0x181169C80")]
|
||||
public void GetHumanPose(ref HumanPose humanPose)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0400009A RID: 154
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
|
||||
[Token(Token = "0x400009A")]
|
||||
internal IntPtr m_Ptr;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,47 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x0200001D RID: 29
|
||||
[Token(Token = "0x200001D")]
|
||||
[NativeHeader("Modules/Animation/HumanTrait.h")]
|
||||
public class HumanTrait
|
||||
{
|
||||
// Token: 0x1700004B RID: 75
|
||||
// (get) Token: 0x06000176 RID: 374 RVA: 0x00002CA0 File Offset: 0x00000EA0
|
||||
[Token(Token = "0x1700004B")]
|
||||
public static int MuscleCount
|
||||
{
|
||||
[Token(Token = "0x6000176")]
|
||||
[Address(RVA = "0x116A1B0", Offset = "0x11691B0", VA = "0x18116A1B0")]
|
||||
get
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x06000177 RID: 375 RVA: 0x00002CB8 File Offset: 0x00000EB8
|
||||
[Token(Token = "0x6000177")]
|
||||
[Address(RVA = "0x116A170", Offset = "0x1169170", VA = "0x18116A170")]
|
||||
internal static int GetBoneIndexFromMono(int humanId)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Token: 0x1700004C RID: 76
|
||||
// (get) Token: 0x06000178 RID: 376 RVA: 0x000021A2 File Offset: 0x000003A2
|
||||
[Token(Token = "0x1700004C")]
|
||||
public static string[] MuscleName
|
||||
{
|
||||
[Token(Token = "0x6000178")]
|
||||
[Address(RVA = "0x116A1E0", Offset = "0x11691E0", VA = "0x18116A1E0")]
|
||||
[NativeMethod]
|
||||
get
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x02000010 RID: 16
|
||||
[Token(Token = "0x2000010")]
|
||||
[NativeHeader("Modules/Animation/Animator.h")]
|
||||
public struct MatchTargetWeightMask
|
||||
{
|
||||
// Token: 0x0400003B RID: 59
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x400003B")]
|
||||
private Vector3 m_PositionXYZWeight;
|
||||
|
||||
// Token: 0x0400003C RID: 60
|
||||
[FieldOffset(Offset = "0xC")]
|
||||
[Token(Token = "0x400003C")]
|
||||
private float m_RotationWeight;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x0200001E RID: 30
|
||||
[Token(Token = "0x200001E")]
|
||||
[NativeHeader("Modules/Animation/Motion.h")]
|
||||
public class Motion : Object
|
||||
{
|
||||
// Token: 0x06000179 RID: 377 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000179")]
|
||||
[Address(RVA = "0x116A210", Offset = "0x1169210", VA = "0x18116A210")]
|
||||
protected Motion()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x02000022 RID: 34
|
||||
[Token(Token = "0x2000022")]
|
||||
public enum PlayMode
|
||||
{
|
||||
// Token: 0x040000AC RID: 172
|
||||
[Token(Token = "0x40000AC")]
|
||||
StopSameLayer,
|
||||
// Token: 0x040000AD RID: 173
|
||||
[Token(Token = "0x40000AD")]
|
||||
StopAll = 4
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x02000023 RID: 35
|
||||
[Token(Token = "0x2000023")]
|
||||
public enum QueueMode
|
||||
{
|
||||
// Token: 0x040000AF RID: 175
|
||||
[Token(Token = "0x40000AF")]
|
||||
CompleteOthers,
|
||||
// Token: 0x040000B0 RID: 176
|
||||
[Token(Token = "0x40000B0")]
|
||||
PlayNow = 2
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x0200001F RID: 31
|
||||
[Token(Token = "0x200001F")]
|
||||
[UsedByNativeCode]
|
||||
[ExcludeFromObjectFactory]
|
||||
[NativeHeader("Modules/Animation/RuntimeAnimatorController.h")]
|
||||
public class RuntimeAnimatorController : Object
|
||||
{
|
||||
// Token: 0x0600017A RID: 378 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600017A")]
|
||||
[Address(RVA = "0x116A270", Offset = "0x1169270", VA = "0x18116A270")]
|
||||
protected RuntimeAnimatorController()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,14 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x02000002 RID: 2
|
||||
[Token(Token = "0x2000002")]
|
||||
[RequiredByNativeCode]
|
||||
[AttributeUsage(AttributeTargets.Class)]
|
||||
public sealed class SharedBetweenAnimatorsAttribute : Attribute
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x02000017 RID: 23
|
||||
[Token(Token = "0x2000017")]
|
||||
[NativeType]
|
||||
[RequiredByNativeCode]
|
||||
[NativeHeader("Modules/Animation/HumanDescription.h")]
|
||||
[NativeType(CodegenOptions.Custom, "MonoSkeletonBone")]
|
||||
public struct SkeletonBone
|
||||
{
|
||||
// Token: 0x0400007C RID: 124
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x400007C")]
|
||||
[NativeName("m_Name")]
|
||||
public string name;
|
||||
|
||||
// Token: 0x0400007D RID: 125
|
||||
[FieldOffset(Offset = "0x8")]
|
||||
[Token(Token = "0x400007D")]
|
||||
[NativeName("m_ParentName")]
|
||||
internal string parentName;
|
||||
|
||||
// Token: 0x0400007E RID: 126
|
||||
[FieldOffset(Offset = "0x10")]
|
||||
[Token(Token = "0x400007E")]
|
||||
[NativeName("m_Position")]
|
||||
public Vector3 position;
|
||||
|
||||
// Token: 0x0400007F RID: 127
|
||||
[FieldOffset(Offset = "0x1C")]
|
||||
[Token(Token = "0x400007F")]
|
||||
[NativeName("m_Rotation")]
|
||||
public Quaternion rotation;
|
||||
|
||||
// Token: 0x04000080 RID: 128
|
||||
[FieldOffset(Offset = "0x2C")]
|
||||
[Token(Token = "0x4000080")]
|
||||
[NativeName("m_Scale")]
|
||||
public Vector3 scale;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x02000009 RID: 9
|
||||
[Token(Token = "0x2000009")]
|
||||
internal enum StateInfoIndex
|
||||
{
|
||||
// Token: 0x04000018 RID: 24
|
||||
[Token(Token = "0x4000018")]
|
||||
CurrentState,
|
||||
// Token: 0x04000019 RID: 25
|
||||
[Token(Token = "0x4000019")]
|
||||
NextState,
|
||||
// Token: 0x0400001A RID: 26
|
||||
[Token(Token = "0x400001A")]
|
||||
ExitState,
|
||||
// Token: 0x0400001B RID: 27
|
||||
[Token(Token = "0x400001B")]
|
||||
InterruptedState
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,118 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Animations;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x02000003 RID: 3
|
||||
[Token(Token = "0x2000003")]
|
||||
[RequiredByNativeCode]
|
||||
public abstract class StateMachineBehaviour : ScriptableObject
|
||||
{
|
||||
// Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000001")]
|
||||
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "4")]
|
||||
public virtual void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000002 RID: 2 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000002")]
|
||||
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "5")]
|
||||
public virtual void OnStateUpdate(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000003 RID: 3 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000003")]
|
||||
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "6")]
|
||||
public virtual void OnStateExit(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000004 RID: 4 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000004")]
|
||||
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "7")]
|
||||
public virtual void OnStateMove(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000005 RID: 5 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000005")]
|
||||
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "8")]
|
||||
public virtual void OnStateIK(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000006 RID: 6 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000006")]
|
||||
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "9")]
|
||||
public virtual void OnStateMachineEnter(Animator animator, int stateMachinePathHash)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000007 RID: 7 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000007")]
|
||||
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "10")]
|
||||
public virtual void OnStateMachineExit(Animator animator, int stateMachinePathHash)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000008 RID: 8 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000008")]
|
||||
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "11")]
|
||||
public virtual void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex, AnimatorControllerPlayable controller)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000009 RID: 9 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000009")]
|
||||
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "12")]
|
||||
public virtual void OnStateUpdate(Animator animator, AnimatorStateInfo stateInfo, int layerIndex, AnimatorControllerPlayable controller)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600000A RID: 10 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600000A")]
|
||||
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "13")]
|
||||
public virtual void OnStateExit(Animator animator, AnimatorStateInfo stateInfo, int layerIndex, AnimatorControllerPlayable controller)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600000B RID: 11 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600000B")]
|
||||
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "14")]
|
||||
public virtual void OnStateMove(Animator animator, AnimatorStateInfo stateInfo, int layerIndex, AnimatorControllerPlayable controller)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600000C RID: 12 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600000C")]
|
||||
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "15")]
|
||||
public virtual void OnStateIK(Animator animator, AnimatorStateInfo stateInfo, int layerIndex, AnimatorControllerPlayable controller)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600000D RID: 13 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600000D")]
|
||||
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "16")]
|
||||
public virtual void OnStateMachineEnter(Animator animator, int stateMachinePathHash, AnimatorControllerPlayable controller)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600000E RID: 14 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600000E")]
|
||||
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "17")]
|
||||
public virtual void OnStateMachineExit(Animator animator, int stateMachinePathHash, AnimatorControllerPlayable controller)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600000F RID: 15 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600000F")]
|
||||
[Address(RVA = "0x5B1810", Offset = "0x5B0810", VA = "0x1805B1810")]
|
||||
protected StateMachineBehaviour()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user